[Scummvm-git-logs] scummvm master -> c4edac23b2bd8c4024785e8701b61fe1fad13724

bonki bonki at users.noreply.github.com
Sat May 5 17:54:50 CEST 2018


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
88d4e5475d PSP: Fix UB (use of deallocated memory)
c4edac23b2 LAB: Fix UB (use of deallocated memory)


Commit: 88d4e5475d6541f8cc1bf5ddda81f2755ec06ba4
    https://github.com/scummvm/scummvm/commit/88d4e5475d6541f8cc1bf5ddda81f2755ec06ba4
Author: Adrian Frühwirth (bonki at users.noreply.github.com)
Date: 2018-05-05T17:54:46+02:00

Commit Message:
PSP: Fix UB (use of deallocated memory)

Changed paths:
    backends/saves/psp/psp-saves.cpp


diff --git a/backends/saves/psp/psp-saves.cpp b/backends/saves/psp/psp-saves.cpp
index 9d9affb..ba09223 100644
--- a/backends/saves/psp/psp-saves.cpp
+++ b/backends/saves/psp/psp-saves.cpp
@@ -60,16 +60,15 @@ PSPSaveFileManager::PSPSaveFileManager(const Common::String &defaultSavepath)
 */
 
 void PSPSaveFileManager::checkPath(const Common::FSNode &dir) {
-	const char *savePath = dir.getPath().c_str();
 	clearError();
 
 	PowerMan.beginCriticalSection();
 
 	//check if the save directory exists
-	SceUID fd = sceIoDopen(savePath);
+	SceUID fd = sceIoDopen(dir.getPath().c_str());
 	if (fd < 0) {
 		//No? then let's create it.
-		sceIoMkdir(savePath, 0777);
+		sceIoMkdir(dir.getPath().c_str(), 0777);
 	} else {
 		//it exists, so close it again.
 		sceIoDclose(fd);


Commit: c4edac23b2bd8c4024785e8701b61fe1fad13724
    https://github.com/scummvm/scummvm/commit/c4edac23b2bd8c4024785e8701b61fe1fad13724
Author: Adrian Frühwirth (bonki at users.noreply.github.com)
Date: 2018-05-05T17:54:46+02:00

Commit Message:
LAB: Fix UB (use of deallocated memory)

Changed paths:
    engines/lab/map.cpp


diff --git a/engines/lab/map.cpp b/engines/lab/map.cpp
index 057cac3..a856b76 100644
--- a/engines/lab/map.cpp
+++ b/engines/lab/map.cpp
@@ -367,13 +367,11 @@ void LabEngine::drawMap(uint16 curRoom, uint16 curMsg, uint16 floorNum, bool fad
 			_imgHugeMaze->drawImage(_utils->mapScaleX(524), _utils->mapScaleY(97));
 	} else if (floorNum == kFloorSurMaze) {
 		Common::Rect textRect = Common::Rect(_utils->mapScaleX(360), 0, _utils->mapScaleX(660), _utils->mapScaleY(450));
-		const char *textPtr = _resource->getStaticText(kTextSurmazeMessage).c_str();
-		_graphics->flowText(_msgFont, 0, 7, 0, true, true, true, true, textRect, textPtr);
+		_graphics->flowText(_msgFont, 0, 7, 0, true, true, true, true, textRect, _resource->getStaticText(kTextSurmazeMessage).c_str());
 	}
 
 	if ((floorNum >= kFloorLower) && (floorNum <= kFloorCarnival)) {
-		const char *textPrt = _resource->getStaticText(floorNum - 1).c_str();
-		_graphics->flowText(_msgFont, 0, 5, 3, true, true, true, true, _utils->vgaRectScale(14, 75, 134, 97), textPrt);
+		_graphics->flowText(_msgFont, 0, 5, 3, true, true, true, true, _utils->vgaRectScale(14, 75, 134, 97), _resource->getStaticText(floorNum - 1).c_str());
 	}
 
 	if (!_rooms[curMsg]._roomMsg.empty())





More information about the Scummvm-git-logs mailing list