[Scummvm-git-logs] scummvm master -> d5444f2dd751f8a1c74c9ef7687eb6cf1590db59
dreammaster
dreammaster at scummvm.org
Tue May 15 01:43:45 CEST 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d5444f2dd7 XEEN: Fix accumulation of gold & gems from defeated enemies
Commit: d5444f2dd751f8a1c74c9ef7687eb6cf1590db59
https://github.com/scummvm/scummvm/commit/d5444f2dd751f8a1c74c9ef7687eb6cf1590db59
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-05-14T19:43:41-04:00
Commit Message:
XEEN: Fix accumulation of gold & gems from defeated enemies
Changed paths:
engines/xeen/combat.cpp
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp
index bd39779..4dd2ac6 100644
--- a/engines/xeen/combat.cpp
+++ b/engines/xeen/combat.cpp
@@ -1490,8 +1490,8 @@ void Combat::attack2(int damage, RangeType rangeType) {
giveExperience(monsterData._experience);
if (party._mazeId != 85) {
- party._treasure._gold = monsterData._gold;
- party._treasure._gems = monsterData._gems;
+ party._treasure._gold += monsterData._gold;
+ party._treasure._gems += monsterData._gems;
if (!ccNum && monster._spriteId == 89) {
// Xeen's Scepter of Temporal Distortion
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