[Scummvm-git-logs] scummvm master -> 79b7de93e70de5ad49e4db86b90b438e1cb7e5e4

bluegr bluegr at gmail.com
Sat Nov 24 12:03:44 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
79b7de93e7 SCI: Add workaround for KQ6 debugger (#1417)


Commit: 79b7de93e70de5ad49e4db86b90b438e1cb7e5e4
    https://github.com/scummvm/scummvm/commit/79b7de93e70de5ad49e4db86b90b438e1cb7e5e4
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2018-11-24T13:03:41+02:00

Commit Message:
SCI: Add workaround for KQ6 debugger (#1417)

Changed paths:
    engines/sci/engine/workarounds.cpp


diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index af96b14..13f3d36 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -420,6 +420,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
 	{ GID_KQ6,           520,   520,  0,              "rm520", "init",                            NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // going to boiling water trap on beast isle
 	{ GID_KQ6,            -1,   903,  0,         "controlWin", "open",                            NULL,     4,     4, { WORKAROUND_FAKE,   0 } }, // when opening the controls window (save, load etc)
 	{ GID_KQ6,            -1,   907,  0,             "tomato", "doVerb",                          NULL,     2,     2, { WORKAROUND_FAKE,   0 } }, // when looking at the rotten tomato in the inventory - bug #5331
+	{ GID_KQ6,            -1,   921, -1,              "Print", "addEdit",                         NULL,     1,     1, { WORKAROUND_FAKE,   0 } }, // when displaying the game debugger's teleport dialog
 	{ GID_KQ6,            -1,   928,  0,                 NULL, "startText",                       NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // gets caused by Text+Audio support (see script patcher)
 	{ GID_KQ7,            -1, 64996,  0,               "User", "handleEvent",                     NULL,     1,     1, { WORKAROUND_FAKE,   0 } }, // called when pushing a keyboard key
 	{ GID_KQ7,          2450,  2450,  0,           "exBridge", "handleEvent",                     NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // called when walking up to the throne in the cave in chapter 2





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