[Scummvm-git-logs] scummvm master -> 110a1e3df5ea2b63544f3c95d1a7b48c0995e07d
digitall
dgturner at iee.org
Tue Oct 9 19:03:04 CEST 2018
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f39a9b5563 CGE2: Add Script Workaround for Clothes Horse Carpet Bug.
110a1e3df5 CGE2: Allow Triggering of Carpet Workaround from Debug Console.
Commit: f39a9b5563588ad55d73a033ba29feabe53974c4
https://github.com/scummvm/scummvm/commit/f39a9b5563588ad55d73a033ba29feabe53974c4
Author: D G Turner (digitall at scummvm.org)
Date: 2018-10-09T18:07:59+01:00
Commit Message:
CGE2: Add Script Workaround for Clothes Horse Carpet Bug.
This now allows the Carpet to be placed and removed from the Clothes
Horse repeatedly, thus avoiding the dead-end when you do not beat the
Carpet with the Racket on first attempt.
This is bug Trac #6842.
Changed paths:
engines/cge2/snail.cpp
diff --git a/engines/cge2/snail.cpp b/engines/cge2/snail.cpp
index 4913c07..9de908a 100644
--- a/engines/cge2/snail.cpp
+++ b/engines/cge2/snail.cpp
@@ -846,8 +846,14 @@ void CGE2Engine::feedSnail(Sprite *spr, Action snq, Hero *hero) {
v = s->labVal(snq, v >> 8);
break;
}
- if (v >= 0)
+ if (v >= 0) {
s->_actionCtrl[snq]._ptr = v;
+ if (spr->_ref == 1537 && s->_actionCtrl[snq]._ptr == 26)
+ {
+ debug(1, "Carpet Clothes Horse Rehanging Workaround Triggered!");
+ s->_actionCtrl[snq]._ptr = 8;
+ }
+ }
}
if (s == spr)
Commit: 110a1e3df5ea2b63544f3c95d1a7b48c0995e07d
https://github.com/scummvm/scummvm/commit/110a1e3df5ea2b63544f3c95d1a7b48c0995e07d
Author: D G Turner (digitall at scummvm.org)
Date: 2018-10-09T18:10:40+01:00
Commit Message:
CGE2: Allow Triggering of Carpet Workaround from Debug Console.
This allows the recovery of saved games with the dead-end condition from
bug Trac #6842.
Changed paths:
engines/cge2/console.cpp
engines/cge2/console.h
diff --git a/engines/cge2/console.cpp b/engines/cge2/console.cpp
index c67c7ab..9bf22eb 100644
--- a/engines/cge2/console.cpp
+++ b/engines/cge2/console.cpp
@@ -22,12 +22,27 @@
#include "cge2/console.h"
+#include "cge2/vga13h.h"
+
namespace CGE2 {
-CGE2Console::CGE2Console(CGE2Engine *vm) : GUI::Debugger() {
+CGE2Console::CGE2Console(CGE2Engine *vm) : _vm(vm), GUI::Debugger() {
+ registerCmd("do_carpet_workaround", WRAP_METHOD(CGE2Console, doCarpetWorkaround));
}
CGE2Console::~CGE2Console() {
}
+bool CGE2Console::doCarpetWorkaround(int argc, const char **argv) {
+ Sprite *spr = _vm->_vga->_showQ->locate(1537); // 1537 is Carpet
+
+ if (spr) {
+ if (spr->_actionCtrl[1]._ptr == 26) {
+ spr->_actionCtrl[1]._ptr = 8;
+ }
+ }
+
+ return true;
+}
+
} // End of namespace CGE
diff --git a/engines/cge2/console.h b/engines/cge2/console.h
index 15956bf..8e8b683 100644
--- a/engines/cge2/console.h
+++ b/engines/cge2/console.h
@@ -33,6 +33,11 @@ class CGE2Console : public GUI::Debugger {
public:
CGE2Console(CGE2Engine *vm);
virtual ~CGE2Console();
+
+private:
+ bool doCarpetWorkaround(int argc, const char **argv);
+
+ CGE2Engine *_vm;
};
} // End of namespace CGE
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