[Scummvm-git-logs] scummvm master -> b3e4aa146463b13b5524877328993f66e0b48f1a

antoniou79 antoniou at cti.gr
Sun Apr 7 16:43:44 CEST 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b3e4aa1464 BLADERUNNER: Bugfix for Early Q music fadeout


Commit: b3e4aa146463b13b5524877328993f66e0b48f1a
    https://github.com/scummvm/scummvm/commit/b3e4aa146463b13b5524877328993f66e0b48f1a
Author: Thanasis Antoniou (a.antoniou79 at gmail.com)
Date: 2019-04-07T17:37:40+03:00

Commit Message:
BLADERUNNER: Bugfix for Early Q music fadeout

And an additional bug fix for gravel footstep sounds

And I added some comments for marking the unused SFX sounds in game_constants.h

Changed paths:
    engines/bladerunner/game_constants.h
    engines/bladerunner/script/ai/maggie.cpp
    engines/bladerunner/script/scene/nr04.cpp
    engines/bladerunner/set.cpp
    engines/bladerunner/set.h


diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index c01537e..df934e6 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -1408,9 +1408,9 @@ enum Scenes {
 	kScenePS02 = 66, // Police Station - Elevator
 	kScenePS03 = 67, // Police Station - Ground floor
 	kScenePS04 = 68, // Police Station - Guzza's Office
-	kScenePS05 = 69, // Police Station - Mainframe & Shoting range hallway
+	kScenePS05 = 69, // Police Station - Mainframe & Shooting range hallway
 	kScenePS06 = 70, // Police Station - ESPER room
-	kScenePS07 = 71, // Police Station - Labratory
+	kScenePS07 = 71, // Police Station - Laboratory
 	kScenePS09 = 72, // Police Station - Lockup
 	kScenePS10 = 73, // Police Station - Shooting range 1
 	kScenePS11 = 74, // Police Station - Shooting range 2
@@ -1423,7 +1423,7 @@ enum Scenes {
 	kSceneRC04 = 81, // Bullet Bob's Runner Surplus - Inside
 	kSceneTB02 = 82, // Tyrell Building - Reception
 	kSceneTB03 = 83, // Tyrell Building - Reception back
-	kSceneTB05 = 84, // Tyrell Building - Grav Test Lab - Iutside
+	kSceneTB05 = 84, // Tyrell Building - Grav Test Lab - Outside
 	kSceneTB06 = 85, // Tyrell Building - Grav Test Lab - Inside
 	kSceneUG01 = 86, // Underground - Under RC03
 	kSceneUG02 = 87, // Underground - Under HC03
@@ -2342,50 +2342,50 @@ enum SFXSounds {
 	kSfxCROSLOCK = 0,
 	kSfxSTEAM1   = 1,
 	kSfxSPINNY1  = 2,
-	kSfxFEMHURT1 = 3,
+	kSfxFEMHURT1 = 3,    // used only 3 times; 2 of them are bugs
 	kSfxFEMHURT2 = 4,
-	kSfxGUNMISS1 = 5,
-	kSfxGUNMISS2 = 6,
-	kSfxGUNMISS3 = 7,
-	kSfxGUNMISS4 = 8,
-	kSfxHITTARG1 = 9,
-	kSfxHITTARG2 = 10,
-	kSfxHITTARG3 = 11,
+	kSfxGUNMISS1 = 5,    // unused
+	kSfxGUNMISS2 = 6,    // unused
+	kSfxGUNMISS3 = 7,    // unused
+	kSfxGUNMISS4 = 8,    // unused
+	kSfxHITTARG1 = 9,    // unused
+	kSfxHITTARG2 = 10,   // unused
+	kSfxHITTARG3 = 11,   // unused
 	kSfxLGCAL1   = 12,
-	kSfxLGCAL2   = 13,
+	kSfxLGCAL2   = 13,   // used only twice
 	kSfxLGCAL3   = 14,
-	kSfxMDCAL1   = 15,
-	kSfxMDCAL2   = 16,
-	kSfxRICO1    = 17,
-	kSfxRICO2    = 18,
-	kSfxRICO3    = 19,
-	kSfxRICOCHT1 = 20,
-	kSfxRICOCHT2 = 21,
-	kSfxRICOCHT3 = 22,
-	kSfxRICOCHT4 = 23,
-	kSfxRICOCHT5 = 24,
-	kSfxSMCAL1   = 25,
-	kSfxSMCAL2   = 26,
+	kSfxMDCAL1   = 15,   // unused
+	kSfxMDCAL2   = 16,   // unused
+	kSfxRICO1    = 17,   // unused
+	kSfxRICO2    = 18,   // unused
+	kSfxRICO3    = 19,   // used only once
+	kSfxRICOCHT1 = 20,   // unused
+	kSfxRICOCHT2 = 21,   // unused
+	kSfxRICOCHT3 = 22,   // unused
+	kSfxRICOCHT4 = 23,   // unused
+	kSfxRICOCHT5 = 24,   // unused
+	kSfxSMCAL1   = 25,   // unused
+	kSfxSMCAL2   = 26,   // unused
 	kSfxSMCAL3   = 27,
-	kSfxSMCAL4   = 28,
+	kSfxSMCAL4   = 28,   // unused
 	kSfxTARGUP1  = 29,
-	kSfxTARGUP2  = 30,
-	kSfxTARGUP3  = 31,
+	kSfxTARGUP2  = 30,   // unused
+	kSfxTARGUP3  = 31,   // used only once
 	kSfxTARGUP4  = 32,
 	kSfxTARGUP5  = 33,
 	kSfxTARGUP6  = 34,
-	kSfxTARGUP7  = 35,
-	kSfxTRGSPIN1 = 36,
-	kSfxTRGSPIN2 = 37,
-	kSfxTRGSPIN3 = 38,
-	kSfxDRIPPY4  = 39,
+	kSfxTARGUP7  = 35,   // unused
+	kSfxTRGSPIN1 = 36,   // unused
+	kSfxTRGSPIN2 = 37,   // unused
+	kSfxTRGSPIN3 = 38,   // unused
+	kSfxDRIPPY4  = 39,   // unused
 	kSfxDRIPPY10 = 40,
 	kSfxDRIPPY1  = 41,
 	kSfxDRIPPY2  = 42,
 	kSfxDRIPPY6  = 43,
 	kSfxDRIPPY7  = 44,
-	kSfxPSAMB6   = 45,
-	kSfxRTONE3   = 46,
+	kSfxPSAMB6   = 45,   //           - Looping
+	kSfxRTONE3   = 46,   //           - Looping
 	kSfxSCANNER1 = 47,
 	kSfxSCANNER2 = 48,
 	kSfxSCANNER3 = 49,
@@ -2393,9 +2393,9 @@ enum SFXSounds {
 	kSfxSCANNER5 = 51,
 	kSfxSCANNER6 = 52,
 	kSfxSCANNER7 = 53,
-	kSfxCTRAIN1  = 54,
-	kSfxCTAMBL1  = 55,
-	kSfxCTAMBR1  = 56,
+	kSfxCTRAIN1  = 54,   //           - Looping
+	kSfxCTAMBL1  = 55,   //           - Looping
+	kSfxCTAMBR1  = 56,   //           - Looping
 	kSfxSTEAM3   = 57,
 	kSfxSTEAM6A  = 58,
 	kSfxNEON5    = 59,
@@ -2404,71 +2404,71 @@ enum SFXSounds {
 	kSfxDISH2    = 62,
 	kSfxDISH3    = 63,
 	kSfxDISH4    = 64,
-	kSfxDISH5    = 65,
+	kSfxDISH5    = 65,   // unused
 	kSfxSPIN1A   = 66,
 	kSfxSPIN2A   = 67,
 	kSfxSPIN2B   = 68,
 	kSfxSPIN3A   = 69,
-	kSfxBOOLOOP2 = 70,
-	kSfxBRBED5   = 71,
+	kSfxBOOLOOP2 = 70,   //           - Looping
+	kSfxBRBED5   = 71,   //           - Looping
 	kSfxSWEEP2   = 72,
 	kSfxSWEEP3   = 73,
 	kSfxSWEEP4   = 74,
-	kSfxWINDLOP8 = 75,
+	kSfxWINDLOP8 = 75,   //           - Looping
 	kSfxPETDEAD1 = 76,
 	kSfxPETDEAD3 = 77,
 	kSfxPETDEAD4 = 78,
 	kSfxPETDEAD5 = 79,
-	kSfxRCAMB1   = 80,
-	kSfxRCAMBR1  = 81,
+	kSfxRCAMB1   = 80,   // unused    - Looping
+	kSfxRCAMBR1  = 81,   //           - Looping
 	kSfxRCCARBY1 = 82,
 	kSfxRCCARBY2 = 83,
 	kSfxRCCARBY3 = 84,
-	kSfxRCRAIN1  = 85,
-	kSfxRCTALK1  = 86,
+	kSfxRCRAIN1  = 85,   //           - Looping
+	kSfxRCTALK1  = 86,   // unused    - Looping?
 	kSfxSIREN2   = 87,
-	kSfxRCTALK2  = 88,
-	kSfxRCTALK3  = 89,
+	kSfxRCTALK2  = 88,   // unused    - Looping?
+	kSfxRCTALK3  = 89,   // unused    - Looping?
 	kSfxPSDOOR1  = 90,
 	kSfxPSDOOR2  = 91,
 	kSfxPSPA6    = 92,
 	kSfxPSPA7    = 93,
 	kSfxPSPA8    = 94,
-	kSfxBOILPOT2 = 95,
-	kSfxKTCHRAIN = 96,
+	kSfxBOILPOT2 = 95,   //           - Looping
+	kSfxKTCHRAIN = 96,   //           - Looping
 	kSfxNEON7    = 97,
-	kSfxBIGFAN2  = 98,
-	kSfxROOFAIR1 = 99,
-	kSfxROOFRMB1 = 100,
-	kSfxROOFRAN1 = 101,
+	kSfxBIGFAN2  = 98,   //           - Looping
+	kSfxROOFAIR1 = 99,   //           - Looping
+	kSfxROOFRMB1 = 100,  //           - Looping
+	kSfxROOFRAN1 = 101,  //           - Looping
 	kSfxROOFLIT1 = 102,
-	kSfxRAINAWN1 = 103,
-	kSfxAPRTAMB5 = 104,
-	kSfxCTRUNOFF = 105,
-	kSfxCTROOFL1 = 106,
-	kSfxCTROOFR1 = 107,
-	kSfxDRAMB4   = 108,
-	kSfxBRBED3   = 109,
-	kSfxRESPRTR1 = 110,
-	kSfxDRAMB5   = 111,
-	kSfxFACTAMB2 = 112,
-	kSfxDRRAIN1  = 113,
-	kSfxSPINUP1  = 114,
-	kSfxSPINOPN3 = 115,
+	kSfxRAINAWN1 = 103,  //           - Looping
+	kSfxAPRTAMB5 = 104,  //           - Looping
+	kSfxCTRUNOFF = 105,  //           - Looping
+	kSfxCTROOFL1 = 106,  //           - Looping
+	kSfxCTROOFR1 = 107,  //           - Looping
+	kSfxDRAMB4   = 108,  //           - Looping
+	kSfxBRBED3   = 109,  //           - Looping
+	kSfxRESPRTR1 = 110,  //           - Looping
+	kSfxDRAMB5   = 111,  //           - Looping
+	kSfxFACTAMB2 = 112,  //             Looping
+	kSfxDRRAIN1  = 113,  // unused    - Looping
+	kSfxSPINUP1  = 114,  // used only once
+	kSfxSPINOPN3 = 115,  // unused
 	kSfxSPINOPN4 = 116,
 	kSfxCARUP3   = 117,
 	kSfxCARDOWN3 = 118,
 	kSfxSPINCLS1 = 119,
 	kSfxSERVOU1  = 120,
-	kSfxSERVOD1  = 121,
+	kSfxSERVOD1  = 121,  // used only twice; 1 is unused (shot doll "General")
 	kSfxMTLHIT1  = 122,
 	kSfxSPNBEEP9 = 123,
-	kSfxPRISAMB3 = 124,
+	kSfxPRISAMB3 = 124,  //           - Looping
 	kSfxPRISSLM1 = 125,
 	kSfxPRISSLM2 = 126,
 	kSfxPRISSLM3 = 127,
-	kSfxSPINAMB2 = 128,
-	kSfxSPNAMB1  = 129,
+	kSfxSPINAMB2 = 128,  // unused    - Looping?
+	kSfxSPNAMB1  = 129,  // unused    - Looping?
 	kSfxSPNBEEP2 = 130,
 	kSfxSPNBEEP3 = 131,
 	kSfxSPNBEEP4 = 132,
@@ -2476,14 +2476,14 @@ enum SFXSounds {
 	kSfxSPNBEEP6 = 134,
 	kSfxSPNBEEP7 = 135,
 	kSfxSPNBEEP8 = 136,
-	kSfxPRISAMB1 = 137,
-	kSfxBRBED5X  = 138,
-	kSfxLABAMB1  = 139,
-	kSfxLABAMB2  = 140,
-	kSfxLABAMB3  = 141,
+	kSfxPRISAMB1 = 137,  //           - Looping
+	kSfxBRBED5X  = 138,  //           - Looping
+	kSfxLABAMB1  = 139,  // unused    - Looping?
+	kSfxLABAMB2  = 140,  // unused    - Looping?
+	kSfxLABAMB3  = 141,  //           - Looping
 	kSfxTUBES1   = 142,
-	kSfxTUBES2   = 143,
-	kSfxTUBES3   = 144,
+	kSfxTUBES2   = 143,  // unused
+	kSfxTUBES3   = 144,  // unused
 	kSfxTUBES4   = 145,
 	kSfxLABMISC1 = 146,
 	kSfxLABMISC2 = 147,
@@ -2491,9 +2491,9 @@ enum SFXSounds {
 	kSfxLABMISC4 = 149,
 	kSfxLABMISC5 = 150,
 	kSfxLABMISC6 = 151,
-	kSfxLABMISC7 = 152,
-	kSfxLABMISC8 = 153,
-	kSfxLABMISC9 = 154,
+	kSfxLABMISC7 = 152,  // used only once
+	kSfxLABMISC8 = 153,  // used only once
+	kSfxLABMISC9 = 154,  // used only once
 	kSfxLABBUZZ1 = 155,
 	kSfxPAGE1    = 156,
 	kSfxPAGE2    = 157,
@@ -2519,14 +2519,14 @@ enum SFXSounds {
 	kSfxCEMWETR3 = 177,
 	kSfxCEMWETR4 = 178,
 	kSfxCEMWETR5 = 179,
-	kSfxGARBAGE4 = 180,
+	kSfxGARBAGE4 = 180,  // used only once
 	kSfx67_0470R = 181,
 	kSfx67_0480R = 182,
 	kSfx67_0500R = 183,
 	kSfx67_0540R = 184,
 	kSfx67_0560R = 185,
 	kSfx67_0870R = 186,
-	kSfx67_0880R = 187,
+	kSfx67_0880R = 187,  // unused
 	kSfx67_0900R = 188,
 	kSfx67_0940R = 189,
 	kSfx67_0960R = 190,
@@ -2539,26 +2539,26 @@ enum SFXSounds {
 	kSfxZUBWLK2  = 197,
 	kSfxZUBWLK3  = 198,
 	kSfxZUBWLK4  = 199,
-	kSfxBIGPOT4  = 200,
+	kSfxBIGPOT4  = 200,  // unused
 	kSfxMTLDOOR2 = 201,
-	kSfxPOTSPL4  = 202,
+	kSfxPOTSPL4  = 202,  // unused
 	kSfxPOTSPL5  = 203,
-	kSfxBIGPOT3  = 204,
+	kSfxBIGPOT3  = 204,  // used only twice
 	kSfxCTDRONE1 = 205,
 	kSfxZUBLAND1 = 206,
 	kSfxZUBDEAD1 = 207,
 	kSfxELDOORO2 = 208,
 	kSfxELDOORC1 = 209,
-	kSfxELEAMB3  = 210,
-	kSfxFOUNTAIN = 211,
+	kSfxELEAMB3  = 210,  //           - Looping
+	kSfxFOUNTAIN = 211,  //           - Looping
 	kSfxBELLY1   = 212,
 	kSfxBELLY2   = 213,
 	kSfxBELLY3   = 214,
 	kSfxBELLY4   = 215,
 	kSfxBELLY5   = 216,
-	kSfxHUMMER1  = 217,
+	kSfxHUMMER1  = 217,  //           - Looping and non-looping
 	kSfxHUMMER2  = 218,
-	kSfxHUMMER3  = 219,
+	kSfxHUMMER3  = 219,  //           - Looping
 	kSfxHUMMER4  = 220,
 	kSfxPUNCH1   = 221,
 	kSfxKICK1    = 222,
@@ -2570,17 +2570,17 @@ enum SFXSounds {
 	kSfxBANG5    = 228,
 	kSfxBANG6    = 229,
 	kSfxGLOOP1   = 230,
-	kSfxGLOOP2   = 231,
-	kSfxGLOOP3   = 232,
+	kSfxGLOOP2   = 231,  // unused
+	kSfxGLOOP3   = 232,  // unused
 	kSfxGLOOP4   = 233,
 	kSfxPIPER1   = 234,
 	kSfxSQUEAK1  = 235,
-	kSfxTB5LOOP1 = 236,
-	kSfxTB5LOOP2 = 237,
+	kSfxTB5LOOP1 = 236,  //           - Looping
+	kSfxTB5LOOP2 = 237,  //           - Looping
 	kSfxHCBELL1  = 238,
-	kSfxHCSING1  = 239,
+	kSfxHCSING1  = 239,  // unused
 	kSfxINDFLUT1 = 240,
-	kSfxHCLOOP1  = 241,
+	kSfxHCLOOP1  = 241,  //           - Looping
 	kSfxHCANM8   = 242,
 	kSfxHCANM2   = 243,
 	kSfxHCANM3   = 244,
@@ -2589,10 +2589,10 @@ enum SFXSounds {
 	kSfxHCANM6   = 247,
 	kSfxHCANM7   = 248,
 	kSfxHCANM1   = 249,
-	kSfxDOGTOY3  = 250,
-	kSfxBARAMB2  = 251,
+	kSfxDOGTOY3  = 250,  // unused
+	kSfxBARAMB2  = 251,  // unused
 	kSfxBARSFX1  = 252,
-	kSfxBARSFX2  = 253,
+	kSfxBARSFX2  = 253,  // unused
 	kSfxBARSFX3  = 254,
 	kSfxBARSFX4  = 255,
 	kSfxBARSFX5  = 256,
@@ -2604,30 +2604,30 @@ enum SFXSounds {
 	kSfxCLINK4   = 262,
 	kSfxDOGBARK1 = 263,
 	kSfxDOGBARK3 = 264,
-	kSfxDOGBITE1 = 265,
-	kSfxDOGCRY1  = 266,
-	kSfxDOGCRY2  = 267,
-	kSfxDOGFAR1  = 268,
-	kSfxDOGFAR2  = 269,
-	kSfxDOGGUN1  = 270,
-	kSfxDOGGUN2  = 271,
+	kSfxDOGBITE1 = 265,  // unused
+	kSfxDOGCRY1  = 266,  // unused
+	kSfxDOGCRY2  = 267,  // unused
+	kSfxDOGFAR1  = 268,  // unused
+	kSfxDOGFAR2  = 269,  // unused
+	kSfxDOGGUN1  = 270,  // unused
+	kSfxDOGGUN2  = 271,  // unused
 	kSfxDOGHURT1 = 272,
-	kSfxDOGMAD1  = 273,
-	kSfxDOGNEED1 = 274,
-	kSfxDOGNEED2 = 275,
+	kSfxDOGMAD1  = 273,  // unused
+	kSfxDOGNEED1 = 274,  // unused
+	kSfxDOGNEED2 = 275,  // unused
 	kSfxDOGTAIL1 = 276,
-	kSfxDOGTAIL2 = 277,
-	kSfxDOGTOY1  = 278,
-	kSfxDOGTOY2  = 279,
-	kSfxBARAMB1  = 280,
+	kSfxDOGTAIL2 = 277,  // unused
+	kSfxDOGTOY1  = 278,  // unused
+	kSfxDOGTOY2  = 279,  // unused
+	kSfxBARAMB1  = 280,  //           - Looping
 	kSfx14KBEEP1 = 281,
-	kSfxTBBEEP1  = 282,
+	kSfxTBBEEP1  = 282,  // unused
 	kSfxTBDOOR1  = 283,
-	kSfxTBDOOR2  = 284,
-	kSfxTBLOOP1  = 285,
+	kSfxTBDOOR2  = 284,  // unused
+	kSfxTBLOOP1  = 285,  //           - Looping
 	kSfxTRUCKBY1 = 286,
 	kSfxCHEVBY1  = 287,
-	kSfxFIREBD1  = 288,
+	kSfxFIREBD1  = 288,  //           - Looping
 	kSfxGLASSY1  = 289,
 	kSfxGLASSY2  = 290,
 	kSfxBBDRIP1  = 291,
@@ -2635,13 +2635,13 @@ enum SFXSounds {
 	kSfxBBDRIP3  = 293,
 	kSfxBBDRIP4  = 294,
 	kSfxBBDRIP5  = 295,
-	kSfxRADIATR1 = 296,
+	kSfxRADIATR1 = 296,  // unused
 	kSfxRADIATR2 = 297,
 	kSfxRADIATR3 = 298,
 	kSfxRADIATR4 = 299,
 	kSfxJESTMOV1 = 300,
 	kSfxINDXPLOD = 301,
-	kSfxJESTMUS1 = 302,
+	kSfxJESTMUS1 = 302,  // unused
 	kSfxBBGRN1   = 303,
 	kSfxBBGRN2   = 304,
 	kSfxBBGRN3   = 305,
@@ -2653,11 +2653,11 @@ enum SFXSounds {
 	kSfxMONKCYM1 = 311,
 	kSfxCAMERA2  = 312,
 	kSfxMONKEY1  = 313,
-	kSfxMONKEY2  = 314,
+	kSfxMONKEY2  = 314,  // unused
 	kSfxRUNAWAY1 = 315,
 	kSfxTRPDOOR1 = 316,
-	kSfxTRPDORO  = 317,
-	kSfxTRPDORC  = 318,
+	kSfxTRPDORO  = 317,  // unused
+	kSfxTRPDORC  = 318,  // unused
 	kSfxAUDLAFF1 = 319,
 	kSfxAUDLAFF2 = 320,
 	kSfxAUDLAFF3 = 321,
@@ -2668,25 +2668,25 @@ enum SFXSounds {
 	kSfxAUDLAFF8 = 326,
 	kSfxAUDLAFF9 = 327,
 	kSfxCHAINLNK = 328,
-	kSfxMAMASNG1 = 329,
-	kSfxROTIS2   = 330,
-	kSfxSTMLOOP7 = 331,
-	kSfxUGBED1   = 332,
-	kSfxUGBED2   = 333,
-	kSfxBIGFAN3  = 334,
+	kSfxMAMASNG1 = 329,  //           - Looping
+	kSfxROTIS2   = 330,  //           - Looping
+	kSfxSTMLOOP7 = 331,  //           - Looping
+	kSfxUGBED1   = 332,  //           - Looping
+	kSfxUGBED2   = 333,  //           - Looping
+	kSfxBIGFAN3  = 334,  // unused
 	kSfxGETITEM1 = 335,
-	kSfxFLORBUZZ = 336,
+	kSfxFLORBUZZ = 336,  //           - Looping
 	kSfxDESKBELL = 337,
 	kSfxCURTAIN1 = 338,
 	kSfxDRAWER1  = 339,
-	kSfxARCBED1  = 340,
-	kSfxCIRCUS1  = 341,
-	kSfxFORTUNE1 = 342,
+	kSfxARCBED1  = 340,  //           - Looping
+	kSfxCIRCUS1  = 341,  //           - Looping
+	kSfxFORTUNE1 = 342,  // unused (un-triggered)
 	kSfxCARCREK1 = 343,
 	kSfxCARLAND1 = 344,
-	kSfxDORSLID1 = 345,
-	kSfxDORSLID2 = 346,
-	kSfxKUNG1    = 347,
+	kSfxDORSLID1 = 345,  // used only twice
+	kSfxDORSLID2 = 346,  // used only once
+	kSfxKUNG1    = 347,  // unused
 	kSfxLOWERN1  = 348,
 	kSfxLOWERY1  = 349,
 	kSfxMAGCHNK1 = 350,
@@ -2701,7 +2701,7 @@ enum SFXSounds {
 	kSfxSTONDOR1 = 359,
 	kSfxSTONDOR2 = 360,
 	kSfxSEXYAD2  = 361,
-	kSfxMUSBLEED = 362,
+	kSfxMUSBLEED = 362,  //           - Looping
 	kSfxSUNROOM1 = 363,
 	kSfxSUNROOM2 = 364,
 	kSfxSUNROOM3 = 365,
@@ -2711,7 +2711,7 @@ enum SFXSounds {
 	kSfxGRUNT1M1 = 369,
 	kSfxGRUNT2M1 = 370,
 	kSfxHURT1M1  = 371,
-	kSfxCARGELE2 = 372,  // UG13 from/to UG08 elevator
+	kSfxCARGELE2 = 372,
 	kSfxCARUP3B  = 373,
 	kSfxCOLONY   = 374,
 	kSfxTHNDER2  = 375,
@@ -2720,19 +2720,19 @@ enum SFXSounds {
 	kSfxTHNDR1   = 378,
 	kSfxTHNDR2   = 379,
 	kSfxTHNDR3   = 380,
-	kSfxRAIN10   = 381,
-	kSfxRAINALY1 = 382,
-	kSfxSKINBED1 = 383,
-	kSfxRUMLOOP1 = 384,
+	kSfxRAIN10   = 381,  //           - Looping
+	kSfxRAINALY1 = 382,  //           - Looping
+	kSfxSKINBED1 = 383,  //           - Looping
+	kSfxRUMLOOP1 = 384,  //           - Looping
 	kSfxPHONE1   = 385,
-	kSfxESPLOOP1 = 386,
-	kSfxESPLOOP2 = 387,
-	kSfxESPLOOP3 = 388,
+	kSfxESPLOOP1 = 386,  //           - Looping
+	kSfxESPLOOP2 = 387,  //           - Looping
+	kSfxESPLOOP3 = 388,  //           - Looping
 	kSfxSTEAMY1  = 389,
 	kSfxSTEAMY2  = 390,
 	kSfxSQUEAK2  = 391,
 	kSfxSQUEAK3  = 392,
-	kSfxSQUEAK4  = 393,
+	kSfxSQUEAK4  = 393,  // used only once
 	kSfxSQUEAK5  = 394,
 	kSfxGRUNT1M2 = 395,
 	kSfxGRUNT1M3 = 396,
@@ -2747,10 +2747,10 @@ enum SFXSounds {
 	kSfxTOILET1  = 405,
 	kSfxGARGLE1  = 406,
 	kSfxWASH1    = 407,
-	kSfxAPRTFAN1 = 408,
-	kSfxMA04VO1A = 409,  // Developer commentary for MA04 scene (McCoy's apartment)
-	kSfxCT01VO1A = 410,  // Developer commentary for CT01 scene (Howie Lee's, Chinatown)
-	kSfxHC01VO1A = 411,  // Developer commentary for HC01 scene (Hawker's Circle)
+	kSfxAPRTFAN1 = 408,  //           - Looping
+	kSfxMA04VO1A = 409,  // unused Developer commentary for MA04 scene (McCoy's apartment)
+	kSfxCT01VO1A = 410,  // unused Developer commentary for CT01 scene (Howie Lee's, Chinatown)
+	kSfxHC01VO1A = 411,  // unused Developer commentary for HC01 scene (Hawker's Circle)
 	kSfxELEBAD1  = 412,
 	kSfxBR025_5A = 413,
 	kSfxBR027_1P = 414,
@@ -2760,22 +2760,22 @@ enum SFXSounds {
 	kSfxBR030_3A = 418,
 	kSfxBR031_1P = 419,
 	kSfxBR028_2A = 420,
-	kSfxBR026_2A = 421,
+	kSfxBR026_2A = 421,  // unused
 	kSfxBR032_7B = 422,
 	kSfxBR033_4B = 423,
 	kSfxBR035_7B = 424,
-	kSfxBR010_4A = 425,
+	kSfxBR010_4A = 425,  // unused
 	kSfxBR011_2A = 426,
-	kSfxBR012_3B = 427,
+	kSfxBR012_3B = 427,  // unused
 	kSfxBR013_3D = 428,
 	kSfxBR014_5A = 429,
-	kSfxBR015_3C = 430,
+	kSfxBR015_3C = 430,  // unused
 	kSfxBR016_2B = 431,
-	kSfxBR017_2A = 432,
-	kSfxBR018_3E = 433,
+	kSfxBR017_2A = 432,  // unused
+	kSfxBR018_3E = 433,  // unused
 	kSfxBBELE2   = 434,
-	kSfxRATTY1   = 435,
-	kSfxRATTY2   = 436,
+	kSfxRATTY1   = 435,  // unused
+	kSfxRATTY2   = 436,  // unused
 	kSfxRATTY3   = 437,
 	kSfxRATTY4   = 438,
 	kSfxRATTY5   = 439,
@@ -2786,14 +2786,14 @@ enum SFXSounds {
 	kSfxSCARY5   = 444,
 	kSfxSCARY6   = 445,
 	kSfxSCARY7   = 446,
-	kSfxPNEUM5   = 447,
+	kSfxPNEUM5   = 447,  // used only once
 	kSfxROBOTMV1 = 448,
 	kSfxMCGUN1   = 449,
 	kSfxMCGUN2   = 450,
-	kSfxDEKGLAS1 = 451,
+	kSfxDEKGLAS1 = 451,  // used only once
 	kSfx35MM     = 452,
 	kSfx35MMBRK1 = 453,
-	kSfx35MMGO1  = 454,
+	kSfx35MMGO1  = 454,  // unused
 	kSfxBR027_3P = 455,
 	kSfxBRWIND2  = 456,
 	kSfxBUTN6    = 457,
@@ -2803,8 +2803,8 @@ enum SFXSounds {
 	kSfxVKBEEP1  = 461,
 	kSfxVKBEEP2  = 462,
 	kSfxCAMCOP1  = 463,
-	kSfxKPAMB1   = 464,
-	kSfxMANHOLE1 = 465,
+	kSfxKPAMB1   = 464,  //           - Looping
+	kSfxMANHOLE1 = 465,  // unused
 	kSfxMETALL1  = 466,
 	kSfxMETALL2  = 467,
 	kSfxMETALL3  = 468,
@@ -2825,10 +2825,10 @@ enum SFXSounds {
 	kSfxWOODR3   = 483,
 	kSfxWOODR4   = 484,
 	kSfxWOODR5   = 485,
-	kSfxDIALOUT3 = 486,
+	kSfxDIALOUT3 = 486,  // unused
 	kSfxBIKEMIX4 = 487,
 	kSfxCHAINBRK = 488,
-	kSfxGUNAIM1  = 489,
+	kSfxGUNAIM1  = 489,  // unused
 	kSfxCAREXPL1 = 490,
 	kSfxCRYEXPL1 = 491,
 	kSfxSHOTCOK1 = 492,
@@ -2853,9 +2853,9 @@ enum SFXSounds {
 	kSfxBEEP15   = 511,
 	kSfxMUSVOL8  = 512,
 	kSfxELECBP1  = 513,
-	kSfxCRZYEXPL = 514,
+	kSfxCRZYEXPL = 514,  // unused
 	kSfxELEBUTN1 = 515,
-	kSfxELECLAB1 = 516,
+	kSfxELECLAB1 = 516,  //           - Looping
 	kSfxGUNH1A   = 517,
 	kSfxGUNH1B   = 518,
 	kSfxGUNH1C   = 519,
@@ -2874,26 +2874,26 @@ enum SFXSounds {
 	kSfxGUNM3A   = 532,
 	kSfxGUNM3B   = 533,
 	kSfxGUNM3C   = 534,
-	kSfxGUNH1AR  = 535,
-	kSfxGUNH1BR  = 536,
-	kSfxGUNH1CR  = 537,
-	kSfxGUNH2AR  = 538,
-	kSfxGUNH2BR  = 539,
-	kSfxGUNH2CR  = 540,
-	kSfxGUNH3AR  = 541,
-	kSfxGUNH3BR  = 542,
-	kSfxGUNH3CR  = 543,
-	kSfxGUNM1AR  = 544,
-	kSfxGUNM1BR  = 545,
-	kSfxGUNM1CR  = 546,
-	kSfxGUNM2AR  = 547,
-	kSfxGUNM2BR  = 548,
-	kSfxGUNM2CR  = 549,
-	kSfxGUNM3AR  = 550,
-	kSfxGUNM3BR  = 551,
-	kSfxGUNM3CR  = 552,
+	kSfxGUNH1AR  = 535,  // unused
+	kSfxGUNH1BR  = 536,  // unused
+	kSfxGUNH1CR  = 537,  // unused
+	kSfxGUNH2AR  = 538,  // unused
+	kSfxGUNH2BR  = 539,  // unused
+	kSfxGUNH2CR  = 540,  // unused
+	kSfxGUNH3AR  = 541,  // unused
+	kSfxGUNH3BR  = 542,  // unused
+	kSfxGUNH3CR  = 543,  // unused
+	kSfxGUNM1AR  = 544,  // unused
+	kSfxGUNM1BR  = 545,  // unused
+	kSfxGUNM1CR  = 546,  // unused
+	kSfxGUNM2AR  = 547,  // unused
+	kSfxGUNM2BR  = 548,  // unused
+	kSfxGUNM2CR  = 549,  // unused
+	kSfxGUNM3AR  = 550,  // unused
+	kSfxGUNM3BR  = 551,  // unused
+	kSfxGUNM3CR  = 552,  // unused
 	kSfxGARBAGE  = 553,
-	kSfxBELLTONE = 554,
+	kSfxBELLTONE = 554,  // unused
 	kSfxMALEHURT = 555,
 	kSfxHOLSTER1 = 556,
 	kSfxHEADHIT2 = 557,
@@ -2904,7 +2904,7 @@ enum SFXSounds {
 	kSfxBOMBFAIL = 562,
 	kSfxBABYCRY2 = 563,
 	kSfxBRKROPE1 = 564,
-	kSfxKICKDOOR = 565,
+	kSfxKICKDOOR = 565,  // unused
 	kSfxDEKCLAP1 = 566,
 	kSfxWHISTLE1 = 567,
 	kSfxWHISTLE2 = 568,
@@ -2919,16 +2919,16 @@ enum SFXSounds {
 	kSfxRIMSHOT3 = 577,
 	kSfxRIMSHOT4 = 578,
 	kSfxRIMSHOT5 = 579,
-	kSfxGOTSHOT1 = 580,
+	kSfxGOTSHOT1 = 580,  // unused
 	kSfxCOMEDY   = 581,
 	kSfxDRUGOUT  = 582,
 	kSfxPLANKDWN = 583,
-	kSfxBANGDOOR = 584,
-	kSfxCOMPBED1 = 585,
-	kSfxMOONBED2 = 586,
+	kSfxBANGDOOR = 584,  // unused
+	kSfxCOMPBED1 = 585,  //           - Looping
+	kSfxMOONBED2 = 586,  //           - Looping
 	kSfxDATALOAD = 587,
 	kSfxBEEPNEAT = 588,
-	kSfxWINDLOOP = 589,
+	kSfxWINDLOOP = 589,  //           - Looping
 	kSfxTBALARM  = 590,
 	kSfxLIGHTON  = 591,
 	kSfxCOMPON1  = 592,
diff --git a/engines/bladerunner/script/ai/maggie.cpp b/engines/bladerunner/script/ai/maggie.cpp
index dc4bf9a..3521abb 100644
--- a/engines/bladerunner/script/ai/maggie.cpp
+++ b/engines/bladerunner/script/ai/maggie.cpp
@@ -523,6 +523,7 @@ bool AIScriptMaggie::UpdateAnimation(int *animation, int *frame) {
 	case kMaggieStateHappyA:
 		*animation = 870;
 		if (_animationFrame == 1) {
+			// one of kSfxDOGBARK1, kSfxDOGBARK3
 			Sound_Play(Random_Query(kSfxDOGBARK1, kSfxDOGBARK3), 50, 0, 0, 50);
 		}
 		_animationFrame++;
diff --git a/engines/bladerunner/script/scene/nr04.cpp b/engines/bladerunner/script/scene/nr04.cpp
index 5c0e0db..234467e 100644
--- a/engines/bladerunner/script/scene/nr04.cpp
+++ b/engines/bladerunner/script/scene/nr04.cpp
@@ -297,6 +297,11 @@ void SceneScriptNR04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
 }
 
 void SceneScriptNR04::PlayerWalkedIn() {
+#if BLADERUNNER_ORIGINAL_BUGS
+#else
+	Game_Flag_Reset(kFlagNR03toNR04);
+#endif // BLADERUNNER_ORIGINAL_BUGS
+
 	Loop_Actor_Walk_To_XYZ(kActorMcCoy, 53.0f, 0.0f, -26.0f, 0, false, false, 0);
 	if (Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) {
 		Overlay_Play("nr04over", 0, true, false, 0);
@@ -307,6 +312,14 @@ void SceneScriptNR04::PlayerWalkedIn() {
 }
 
 void SceneScriptNR04::PlayerWalkedOut() {
+#if BLADERUNNER_ORIGINAL_BUGS
+#else
+	if (Game_Flag_Query(kFlagNR03McCoyThrownOut)) {
+		Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
+		Ambient_Sounds_Remove_All_Looping_Sounds(1);
+		Music_Stop(1);
+	}
+#endif // BLADERUNNER_ORIGINAL_BUGS
 }
 
 void SceneScriptNR04::DialogueQueueFlushed(int a1) {
diff --git a/engines/bladerunner/set.cpp b/engines/bladerunner/set.cpp
index 975f50a..1e441f6 100644
--- a/engines/bladerunner/set.cpp
+++ b/engines/bladerunner/set.cpp
@@ -261,12 +261,12 @@ const Common::String &Set::objectGetName(int objectId) const {
 	return _objects[objectId].name;
 }
 
-void Set::setWalkboxStepSound(int walkboxId, int stepSound) {
-	_walkboxStepSound[walkboxId] = stepSound;
+void Set::setWalkboxStepSound(int walkboxId, int floorType) {
+	_walkboxStepSound[walkboxId] = floorType;
 }
 
-void Set::setFoodstepSoundOverride(int soundId) {
-	_footstepSoundOverride = soundId;
+void Set::setFoodstepSoundOverride(int floorType) {
+	_footstepSoundOverride = floorType;
 }
 
 void Set::resetFoodstepSoundOverride() {
@@ -274,48 +274,69 @@ void Set::resetFoodstepSoundOverride() {
 }
 
 int Set::getWalkboxSoundWalkLeft(int walkboxId) const{
-	int soundId;
+	int floorType;
 	if (_footstepSoundOverride >= 0) {
-		soundId = _footstepSoundOverride;
+		floorType = _footstepSoundOverride;
 	} else {
-		soundId = _walkboxStepSound[walkboxId];
+		floorType = _walkboxStepSound[walkboxId];
 	}
 
-	if (soundId == 0) { //stone floor
-		return _vm->_rnd.getRandomNumberRng(160, 164);
+	if (floorType == 0) { //stone floor
+		// one of kSfxCEMENTL1, kSfxCEMENTL2, kSfxCEMENTL3, kSfxCEMENTL4, kSfxCEMENTL5
+		return _vm->_rnd.getRandomNumberRng(kSfxCEMENTL1, kSfxCEMENTL5);
 	}
-	if (soundId == 1) { //gravel floor
-		return _vm->_rnd.getRandomNumberRng(164, 170);
+	if (floorType == 1) { //gravel floor
+#if BLADERUNNER_ORIGINAL_BUGS
+		// A bug?
+		// one of kSfxCEMENTL5, kSfxCEMENTR1, kSfxCEMENTR2, kSfxCEMENTR3, kSfxCEMENTR4, kSfxCEMENTR5, kSfxCEMWETL1
+		return _vm->_rnd.getRandomNumberRng(kSfxCEMENTL5, kSfxCEMWETL1);
+#else
+		// one of kSfxCEMWETL1, kSfxCEMWETL2, kSfxCEMWETL3, kSfxCEMWETL4, kSfxCEMWETL5
+		return _vm->_rnd.getRandomNumberRng(kSfxCEMWETL1, kSfxCEMWETL5);
+#endif // BLADERUNNER_ORIGINAL_BUGS
 	}
-	if (soundId == 2) { //wooden floor
-		return _vm->_rnd.getRandomNumberRng(476, 480);
+	if (floorType == 2) { //wooden floor
+		// one of kSfxWOODL1, kSfxWOODL2, kSfxWOODL3, kSfxWOODL4, kSfxWOODL5
+		return _vm->_rnd.getRandomNumberRng(kSfxWOODL1, kSfxWOODL5);
 	}
-	if (soundId == 3) { //metal floor
-		return _vm->_rnd.getRandomNumberRng(466, 470);
+	if (floorType == 3) { //metal floor
+		// one of kSfxMETALL1, kSfxMETALL2, kSfxMETALL3, kSfxMETALL4, kSfxMETALL5
+		return _vm->_rnd.getRandomNumberRng(kSfxMETALL1, kSfxMETALL5);
 	}
 
 	return -1;
 }
 
 int Set::getWalkboxSoundWalkRight(int walkboxId) const {
-	int soundId;
+	int floorType;
 	if (_footstepSoundOverride >= 0) {
-		soundId = _footstepSoundOverride;
+		floorType = _footstepSoundOverride;
 	} else {
-		soundId = _walkboxStepSound[walkboxId];
+		floorType = _walkboxStepSound[walkboxId];
 	}
 
-	if (soundId == 0) { //stone floor
-		return _vm->_rnd.getRandomNumberRng(165, 169);
+	if (floorType == 0) { //stone floor
+		// one of kSfxCEMENTR1, kSfxCEMENTR2, kSfxCEMENTR3, kSfxCEMENTR4, kSfxCEMENTR5
+		return _vm->_rnd.getRandomNumberRng(kSfxCEMENTR1, kSfxCEMENTR5);
 	}
-	if (soundId == 1) { //gravel floor
-		return _vm->_rnd.getRandomNumberRng(169, 175);
+	if (floorType == 1) { //gravel floor
+#if BLADERUNNER_ORIGINAL_BUGS
+		// A bug?
+		// one of kSfxCEMENTR5, kSfxCEMWETL1, kSfxCEMWETL2, kSfxCEMWETL3, kSfxCEMWETL4, kSfxCEMWETL5, kSfxCEMWETR1
+		return _vm->_rnd.getRandomNumberRng(kSfxCEMENTR5, kSfxCEMWETR1);
+#else
+		// one of kSfxCEMWETR1, kSfxCEMWETR2, kSfxCEMWETR3, kSfxCEMWETR4, kSfxCEMWETR5
+		return _vm->_rnd.getRandomNumberRng(kSfxCEMWETR1, kSfxCEMWETR5);
+#endif // BLADERUNNER_ORIGINAL_BUGS
+
 	}
-	if (soundId == 2) { //wooden floor
-		return _vm->_rnd.getRandomNumberRng(481, 485);
+	if (floorType == 2) { //wooden floor
+		// one of kSfxWOODR1, kSfxWOODR2, kSfxWOODR3, kSfxWOODR4, kSfxWOODR5
+		return _vm->_rnd.getRandomNumberRng(kSfxWOODR1, kSfxWOODR5);
 	}
-	if (soundId == 3) { //metal floor
-		return _vm->_rnd.getRandomNumberRng(471, 475);
+	if (floorType == 3) { //metal floor
+		// one of kSfxMETALR1, kSfxMETALR2, kSfxMETALR3, kSfxMETALR4, kSfxMETALR5
+		return _vm->_rnd.getRandomNumberRng(kSfxMETALR1, kSfxMETALR5);
 	}
 
 	return -1;
diff --git a/engines/bladerunner/set.h b/engines/bladerunner/set.h
index 719cc55..661d38e 100644
--- a/engines/bladerunner/set.h
+++ b/engines/bladerunner/set.h
@@ -93,8 +93,8 @@ public:
 	void objectSetIsTarget(int objectId, bool isTarget);
 	const Common::String &objectGetName(int objectId) const;
 
-	void setWalkboxStepSound(int walkboxId, int soundId);
-	void setFoodstepSoundOverride(int soundId);
+	void setWalkboxStepSound(int walkboxId, int floorType);
+	void setFoodstepSoundOverride(int floorType);
 	void resetFoodstepSoundOverride();
 
 	int getWalkboxSoundWalkLeft(int walkboxId) const;





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