[Scummvm-git-logs] scummvm master -> 2547ad576d3e264a6aef225a50897be0669ee40b
dreammaster
paulfgilbert at gmail.com
Mon Aug 19 03:32:38 CEST 2019
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2547ad576d XEEN: Workaround script bug opening sarcophagus in Sphinx
Commit: 2547ad576d3e264a6aef225a50897be0669ee40b
https://github.com/scummvm/scummvm/commit/2547ad576d3e264a6aef225a50897be0669ee40b
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2019-08-18T18:32:24-07:00
Commit Message:
XEEN: Workaround script bug opening sarcophagus in Sphinx
Changed paths:
engines/xeen/scripts.cpp
diff --git a/engines/xeen/scripts.cpp b/engines/xeen/scripts.cpp
index 2feb4fa..9e04fd1 100644
--- a/engines/xeen/scripts.cpp
+++ b/engines/xeen/scripts.cpp
@@ -1677,7 +1677,11 @@ bool Scripts::ifProc(int action, uint32 val, int mode, int charIndex) {
break;
case 37:
// Might bonus (extra beyond base)
- v = ps->_might._temporary;
+ if (party._mazeId == 82)
+ // WORKAROUND: Strength test opening sarcophagus in Northern Sphinx should use full might
+ v = ps->getStat(MIGHT);
+ else
+ v = ps->_might._temporary;
break;
case 38:
// Intellect bonus (extra beyond base)
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