[Scummvm-git-logs] scummvm master -> 34e835a20ca648b0fd2e67cefc84511c1dab6217

bgK bastien.bouclet at gmail.com
Sun Dec 1 16:31:34 UTC 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
34e835a20c 3DS: Implement dynamic plugins


Commit: 34e835a20ca648b0fd2e67cefc84511c1dab6217
    https://github.com/scummvm/scummvm/commit/34e835a20ca648b0fd2e67cefc84511c1dab6217
Author: Bastien Bouclet (bastien.bouclet at gmail.com)
Date: 2019-12-01T17:19:50+01:00

Commit Message:
3DS: Implement dynamic plugins

Allows a full build to run on old generation devices

Changed paths:
  A backends/plugins/3ds/3ds-provider.cpp
  A backends/plugins/3ds/3ds-provider.h
  A backends/plugins/3ds/plugin.ld
    backends/module.mk
    backends/platform/3ds/3ds.mk
    backends/platform/3ds/README.md
    backends/platform/3ds/main.cpp
    backends/plugins/elf/arm-loader.cpp
    backends/plugins/elf/elf-loader.cpp
    backends/plugins/elf/elf-loader.h
    backends/plugins/elf/mips-loader.cpp
    backends/plugins/posix/posix-provider.cpp
    configure


diff --git a/backends/module.mk b/backends/module.mk
index 9424e0a..88acd4c 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -260,6 +260,11 @@ MODULE_OBJS += \
 	timer/tizen/timer.o
 endif
 
+ifeq ($(BACKEND),3ds)
+MODULE_OBJS += \
+	plugins/3ds/3ds-provider.o
+endif
+
 ifeq ($(BACKEND),ds)
 MODULE_OBJS += \
 	fs/ds/ds-fs.o \
diff --git a/backends/platform/3ds/3ds.mk b/backends/platform/3ds/3ds.mk
index 136e984..0954737 100644
--- a/backends/platform/3ds/3ds.mk
+++ b/backends/platform/3ds/3ds.mk
@@ -28,7 +28,7 @@ clean_3ds:
 	$(RM) -rf romfs
 	$(RM) -rf dist_3ds
 
-romfs: $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(DIST_FILES_NETWORKING) $(DIST_FILES_VKEYBD) $(DIST_3DS_EXTRA_FILES)
+romfs: $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(DIST_FILES_NETWORKING) $(DIST_FILES_VKEYBD) $(DIST_3DS_EXTRA_FILES) $(PLUGINS)
 	@rm -rf romfs
 	@mkdir -p romfs
 	@cp $(DIST_FILES_THEMES) romfs/
@@ -44,6 +44,10 @@ endif
 ifdef DIST_3DS_EXTRA_FILES
 	@cp -a $(DIST_3DS_EXTRA_FILES) romfs/
 endif
+ifeq ($(DYNAMIC_MODULES),1)
+	@mkdir -p romfs/plugins
+	@for i in $(PLUGINS); do $(STRIP) --strip-debug $$i -o romfs/plugins/`basename $$i`; done
+endif
 
 $(TARGET).smdh: $(APP_ICON)
 	@smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
diff --git a/backends/platform/3ds/README.md b/backends/platform/3ds/README.md
index c566699..fb30b9f 100644
--- a/backends/platform/3ds/README.md
+++ b/backends/platform/3ds/README.md
@@ -20,7 +20,6 @@ Table of Contents:
  * * [4.1.1 Compiling third-party libraries](#411-compiling-third-party-libraries)
  * * [4.1.2 Manually setting up the environment](#412-manually-setting-up-the-environment)
  * [4.2 Compiling ScummVM](#42-compiling-scummvm)
- * [4.3 Warning for build sizes](#43-warning-for-build-sizes)
 
 1.0) Installation
 -----------------
@@ -222,7 +221,7 @@ The name of the file must be `cacert.pem`.
 
 From the root of the scummvm repository:
 ```
- $ ./configure --host=3ds
+ $ ./configure --host=3ds --enable-plugins --default-dynamic
  $ make
 ```
 Additionally compile to specific formats to be used on the 3DS:
@@ -230,7 +229,6 @@ Additionally compile to specific formats to be used on the 3DS:
  $ make scummvm.3dsx
  $ make scummvm.cia
 ```
-**_Read the warning about build sizes below._**
 
 Assuming everything was successful, you'll be able to find the binary
 files in the root of your scummvm folder.
@@ -238,14 +236,5 @@ files in the root of your scummvm folder.
 Note: for the CIA format, you will need the 'makerom' and 'bannertool' tools which are
 not supplied with devkitPro.
 
-4.3) Warning for build sizes
----------------------------
-The above configuration command will include all game engines by default and will
-likely be too massive to be stable using either the 3DSX or the CIA format.
-Until dynamic modules are figured out, you should configure engines like this:
-```
- $ ./configure --host=3ds --disable-all-engines --enable-engine=scumm-7-8,myst,riven, \
-     sword1,sword2,sword25,sci,lure,sky,agi,agos
-```
-Choose whatever engines you want, but if the ELF's .text section exceeds ~10MB-12MB,
-you may experience crashes in memory-intensive games such as COMI, Broken Sword and Discworld 2.
+Note: using dynamic plugins as suggested is required when building with most or all of the
+game engines enabled in order to keep the memory usage low and avoid stability issues.
diff --git a/backends/platform/3ds/main.cpp b/backends/platform/3ds/main.cpp
index 18df14b..6e33253 100644
--- a/backends/platform/3ds/main.cpp
+++ b/backends/platform/3ds/main.cpp
@@ -21,6 +21,8 @@
  */
 
 #include "osystem.h"
+#include "backends/plugins/3ds/3ds-provider.h"
+
 #include <3ds.h>
 #include <malloc.h>
 
@@ -41,12 +43,9 @@ int main(int argc, char *argv[]) {
 	g_system = new _3DS::OSystem_3DS();
 	assert(g_system);
 
-	// Invoke the actual ScummVM main entry point
-// 	if (argc > 2)
-// 		res = scummvm_main(argc-2, &argv[2]);
-// 	else
-// 		res = scummvm_main(argc, argv);
-//	scummvm_main(0, nullptr);
+#ifdef DYNAMIC_MODULES
+	PluginManager::instance().addPluginProvider(new CTRPluginProvider());
+#endif
 
 	int res = scummvm_main(argc, argv);
 
diff --git a/backends/plugins/3ds/3ds-provider.cpp b/backends/plugins/3ds/3ds-provider.cpp
new file mode 100644
index 0000000..fd81366
--- /dev/null
+++ b/backends/plugins/3ds/3ds-provider.cpp
@@ -0,0 +1,127 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+#include "common/scummsys.h"
+
+#if defined(DYNAMIC_MODULES) && defined(__3DS__)
+
+#include "backends/plugins/3ds/3ds-provider.h"
+#include "backends/plugins/elf/arm-loader.h"
+
+#include "common/debug.h"
+
+#include <3ds.h>
+
+extern uint32 __end__; // End of the main program in memory. Set by the linker.
+
+static uint32 alignUp(uint32 ptr, uint32 align) {
+	return (ptr + align - 1) & ~(align - 1);
+}
+
+class CTRDLObject : public ARMDLObject {
+public:
+	CTRDLObject():
+			ARMDLObject(),
+			_segmentHeapAddress(0) {
+	}
+
+protected:
+	static const uint32 kPageSize = 0x1000;
+
+	uint32 _segmentHeapAddress;
+
+	void flushDataCache(void *ptr, uint32 len) const override {
+		svcFlushProcessDataCache(CUR_PROCESS_HANDLE, ptr, len);
+	}
+
+	void protectMemory(void *ptr, uint32 len, int prot) const override {
+		debug(2, "elfloader: Protecting memory at %p, len %d with %d", ptr, len, prot);
+
+		uint32 ctrFlags = 0;
+		if (prot & PF_R) ctrFlags |= MEMPERM_READ;
+		if (prot & PF_W) ctrFlags |= MEMPERM_WRITE;
+		if (prot & PF_X) ctrFlags |= MEMPERM_EXECUTE;
+
+		// The kernel expects the range to be aligned to page boundaries
+		len = alignUp(len, kPageSize);
+
+		Handle currentHandle;
+		svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+		svcControlProcessMemory(currentHandle, (uint32)ptr, 0, len, MEMOP_PROT, ctrFlags);
+		svcCloseHandle(currentHandle);
+	}
+
+	void *allocateMemory(uint32 align, uint32 size) override {
+		assert(!_segmentHeapAddress); // At the moment we can only load a single segment
+
+		_segmentHeapAddress = (uint32)ARMDLObject::allocateMemory(align, size);
+		if (!_segmentHeapAddress) {
+			return nullptr;
+		}
+
+		size = alignUp(size, kPageSize);
+
+		// The plugin needs to be loaded near the main executable for PC-relative calls
+		// to resolve. The segment is allocated on the heap which not in the +/-32 MB
+		// range of the main executable. So here we map the segment address in the heap
+		// to a virtual address just after the main executable.
+		uint32 segmentNearAddress = alignUp((uint32)&__end__, kPageSize) + kPageSize;
+
+		Handle currentHandle;
+		svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+		Result mapResult = svcControlProcessMemory(currentHandle, segmentNearAddress, _segmentHeapAddress, size, MEMOP_MAP, MemPerm(MEMPERM_READ | MEMPERM_WRITE));
+		svcCloseHandle(currentHandle);
+
+		if (mapResult != 0) {
+			warning("elfloader: unable to map segment memory (%x) near the excutable (%x)", _segmentHeapAddress, segmentNearAddress);
+
+			ARMDLObject::deallocateMemory((void *)_segmentHeapAddress, size);
+			_segmentHeapAddress = 0;
+			return nullptr;
+		}
+
+		return (void *)segmentNearAddress;
+	}
+
+	void deallocateMemory(void *ptr, uint32 size) override {
+		assert(_segmentHeapAddress);
+
+		uint32 alignedSize = alignUp(size, kPageSize);
+
+		Handle currentHandle;
+		svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+		svcControlProcessMemory(currentHandle, (uint32)ptr, _segmentHeapAddress, alignedSize, MEMOP_UNMAP, MemPerm(MEMPERM_READ | MEMPERM_WRITE));
+		svcCloseHandle(currentHandle);
+
+		ARMDLObject::deallocateMemory((void *)_segmentHeapAddress, size);
+
+		_segmentHeapAddress = 0;
+	}
+
+};
+
+Plugin *CTRPluginProvider::createPlugin(const Common::FSNode &node) const {
+	return new TemplatedELFPlugin<CTRDLObject>(node.getPath());
+}
+
+#endif // defined(DYNAMIC_MODULES) && defined(__3DS__)
diff --git a/backends/plugins/3ds/3ds-provider.h b/backends/plugins/3ds/3ds-provider.h
new file mode 100644
index 0000000..c0125e8
--- /dev/null
+++ b/backends/plugins/3ds/3ds-provider.h
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#if defined(DYNAMIC_MODULES) && defined(__3DS__)
+
+#ifndef BACKENDS_PLUGINS_3DS_PROVIDER_H
+#define BACKENDS_PLUGINS_3DS_PROVIDER_H
+
+#include "backends/plugins/elf/elf-provider.h"
+
+class CTRPluginProvider : public ELFPluginProvider {
+public:
+	Plugin *createPlugin(const Common::FSNode &node) const;
+};
+
+#endif // BACKENDS_PLUGINS_3DS_PROVIDER_H
+
+#endif // defined(DYNAMIC_MODULES) && defined(__3DS__)
diff --git a/backends/plugins/3ds/plugin.ld b/backends/plugins/3ds/plugin.ld
new file mode 100644
index 0000000..ae83a7a
--- /dev/null
+++ b/backends/plugins/3ds/plugin.ld
@@ -0,0 +1,179 @@
+OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
+OUTPUT_ARCH(arm)
+ENTRY(_start)
+
+PHDRS
+{
+	/* ScummVM's elf loader only allows a single segment, at the moment. */
+	plugin PT_LOAD FLAGS(7) /* Read | Write | Execute */;
+}
+
+SECTIONS
+{
+	/* =========== CODE section =========== */
+
+	. = 0;
+
+	.text ALIGN(0x1000) :
+	{
+		/* .text */
+		*(.text)
+		*(.text.*)
+		*(.glue_7)
+		*(.glue_7t)
+		*(.stub)
+		*(.gnu.warning)
+		*(.gnu.linkonce.t*)
+		. = ALIGN(4);
+	} : plugin
+
+	/* =========== RODATA section =========== */
+
+	. = ALIGN(0x1000);
+
+	.rodata :
+	{
+		*(.rodata)
+		*(.roda)
+		*(.rodata.*)
+		*all.rodata*(*)
+		*(.gnu.linkonce.r*)
+		SORT(CONSTRUCTORS)
+		. = ALIGN(4);
+	} : plugin
+
+	.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } : plugin
+	__exidx_start = .;
+	ARM.exidx : { *(.ARM.exidx* .gnu.linkonce.armexidx.*) } : plugin
+	__exidx_end = .;
+
+	/* =========== DATA section =========== */
+
+	. = ALIGN(0x1000);
+
+	.data :
+	{
+		*(.data)
+		*(.data.*)
+		*(.gnu.linkonce.d*)
+		CONSTRUCTORS
+		. = ALIGN(4);
+	} : plugin
+
+	.tdata ALIGN(4) :
+	{
+		__tdata_lma = .;
+		*(.tdata)
+		*(.tdata.*)
+		*(.gnu.linkonce.td.*)
+		. = ALIGN(4);
+		__tdata_lma_end = .;
+	} : plugin
+
+	.tbss ALIGN(4) :
+	{
+		*(.tbss)
+		*(.tbss.*)
+		*(.gnu.linkonce.tb.*)
+		*(.tcommon)
+		. = ALIGN(4);
+	} : plugin
+
+	.preinit_array ALIGN(4) :
+	{
+		PROVIDE (__preinit_array_start = .);
+		KEEP (*(.preinit_array))
+		PROVIDE (__preinit_array_end = .);
+	} : plugin
+
+	.init_array ALIGN(4) :
+	{
+		PROVIDE (__init_array_start = .);
+		KEEP (*(SORT(.init_array.*)))
+		KEEP (*(.init_array))
+		PROVIDE (__init_array_end = .);
+	} : plugin
+
+	.fini_array ALIGN(4) :
+	{
+		PROVIDE (__fini_array_start = .);
+		KEEP (*(.fini_array))
+		KEEP (*(SORT(.fini_array.*)))
+		PROVIDE (__fini_array_end = .);
+	} : plugin
+
+	.ctors ALIGN(4) :
+	{
+		___plugin_ctors = .;
+		KEEP (*(SORT(.ctors.*)))
+		KEEP (*(.ctors))
+		___plugin_ctors_end = .;
+	} : plugin
+
+	.dtors ALIGN(4) :
+	{
+		___plugin_dtors = .;
+		KEEP (*(SORT(.dtors.*)))
+		KEEP (*(.dtors))
+		___plugin_dtors_end = .;
+	} : plugin
+
+	__bss_start__ = .;
+	.bss ALIGN(4) :
+	{
+		*(.dynbss)
+		*(.bss)
+		*(.bss.*)
+		*(.gnu.linkonce.b*)
+		*(COMMON)
+		. = ALIGN(4);
+
+		/* Reserve space for the TLS segment of the main thread */
+		__tls_start = .;
+		. += + SIZEOF(.tdata) + SIZEOF(.tbss);
+		__tls_end = .;
+	} : plugin
+	__bss_end__ = .;
+
+	__end__ = ABSOLUTE(.) ;
+
+	/* ==================
+	   ==== Metadata ====
+	   ================== */
+
+	/* Discard sections that difficult post-processing */
+	/DISCARD/ : { *(.group .comment .note) }
+
+	/* Stabs debugging sections. */
+	.stab          0 : { *(.stab) }
+	.stabstr       0 : { *(.stabstr) }
+	.stab.excl     0 : { *(.stab.excl) }
+	.stab.exclstr  0 : { *(.stab.exclstr) }
+	.stab.index    0 : { *(.stab.index) }
+	.stab.indexstr 0 : { *(.stab.indexstr) }
+
+	/* DWARF debug sections.
+	   Symbols in the DWARF debugging sections are relative to the beginning
+	   of the section so we begin them at 0. */
+
+	/* DWARF 1 */
+	.debug          0 : { *(.debug) }
+	.line           0 : { *(.line) }
+
+	/* GNU DWARF 1 extensions */
+	.debug_srcinfo  0 : { *(.debug_srcinfo) }
+	.debug_sfnames  0 : { *(.debug_sfnames) }
+
+	/* DWARF 1.1 and DWARF 2 */
+	.debug_aranges  0 : { *(.debug_aranges) }
+	.debug_pubnames 0 : { *(.debug_pubnames) }
+
+	/* DWARF 2 */
+	.debug_info     0 : { *(.debug_info) }
+	.debug_abbrev   0 : { *(.debug_abbrev) }
+	.debug_line     0 : { *(.debug_line) }
+	.debug_frame    0 : { *(.debug_frame) }
+	.debug_str      0 : { *(.debug_str) }
+	.debug_loc      0 : { *(.debug_loc) }
+	.debug_macinfo  0 : { *(.debug_macinfo) }
+}
diff --git a/backends/plugins/elf/arm-loader.cpp b/backends/plugins/elf/arm-loader.cpp
index 3aabf44..3bbb5b2 100644
--- a/backends/plugins/elf/arm-loader.cpp
+++ b/backends/plugins/elf/arm-loader.cpp
@@ -65,6 +65,7 @@ bool ARMDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment)
 		// Act differently based on the type of relocation
 		switch (REL_TYPE(rel[i].r_info)) {
 		case R_ARM_ABS32:
+		case R_ARM_TARGET1:
 			if (sym->st_shndx < SHN_LOPROC) {			// Only shift for plugin section.
 				a = *target;							// Get full 32 bits of addend
 				relocation = a + Elf32_Addr(_segment);	// Shift by main offset
@@ -80,13 +81,36 @@ bool ARMDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment)
 			break;
 
 		case R_ARM_CALL:
-			debug(8, "elfloader: R_ARM_CALL: PC-relative jump, ld takes care of necessary relocation work for us.");
-			break;
-
 		case R_ARM_JUMP24:
-			debug(8, "elfloader: R_ARM_JUMP24: PC-relative jump, ld takes care of all relocation work for us.");
-			break;
+			if (sym->st_shndx == SHN_ABS) { // Absolute symbols used in PC-relative instructions need to be relocated
+				// Extract the PC offset from the instruction
+				int32 pcOffset = *target;
+				pcOffset = (pcOffset & 0x00ffffff) << 2;
+
+				if (pcOffset & 0x02000000)
+					pcOffset -= 0x04000000;
+
+				// Shift by the segment offset
+				pcOffset -= Elf32_Addr(_segment);
 
+				// Check the relocated offset is valid for the instruction
+				if (pcOffset <= (int32)0xfe000000 ||
+					pcOffset >= (int32)0x02000000) {
+					warning("elfloader: R_ARM_CALL/R_ARM_JUMP24: Out of range relocation i=%d, target=%p, pcOffset=%d", i, target, pcOffset);
+					free(rel);
+					return false;
+				}
+
+				// Put the relocated offset back in the instruction
+				pcOffset >>= 2;
+				pcOffset &= 0x00ffffff;
+
+				*target &= (uint32)0xff000000;
+				*target |= (uint32)pcOffset;
+
+				debug(8, "elfloader: R_ARM_CALL/R_ARM_JUMP24: i=%d, origTarget=%x, target=%x", i, origTarget, *target);
+			}
+			break;
 		case R_ARM_V4BX:
 			debug(8, "elfloader: R_ARM_V4BX: No relocation calculation necessary.");
 			break;
diff --git a/backends/plugins/elf/elf-loader.cpp b/backends/plugins/elf/elf-loader.cpp
index 5198fa8..39f1f7d 100644
--- a/backends/plugins/elf/elf-loader.cpp
+++ b/backends/plugins/elf/elf-loader.cpp
@@ -50,8 +50,7 @@ DLObject::DLObject() :
 
 DLObject::~DLObject() {
 	discardSymtab();
-	ELFMemMan.pluginDeallocate(_segment);
-	_segment = 0;
+	discardSegment();
 }
 
 // Expel the symbol table from memory
@@ -65,11 +64,12 @@ void DLObject::discardSymtab() {
 	_symbol_cnt = 0;
 }
 
-// Unload all objects from memory
-void DLObject::unload() {
-	discardSymtab();
-
-	ELFMemMan.pluginDeallocate(_segment);
+void DLObject::discardSegment() {
+	if (_segment) {
+		// Restore default protection before returning memory
+		protectMemory(_segment, _segmentSize, PF_R | PF_W);
+		deallocateMemory(_segment, _segmentSize);
+	}
 
 	_segment = 0;
 	_segmentSize = 0;
@@ -77,6 +77,12 @@ void DLObject::unload() {
 	_segmentVMA = 0;
 }
 
+// Unload all objects from memory
+void DLObject::unload() {
+	discardSymtab();
+	discardSegment();
+}
+
 bool DLObject::readElfHeader(Elf32_Ehdr *ehdr) {
 	assert(_file);
 
@@ -163,7 +169,7 @@ bool DLObject::readProgramHeaders(Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, Elf32_Half
 }
 
 bool DLObject::loadSegment(Elf32_Phdr *phdr) {
-	_segment = (byte *)ELFMemMan.pluginAllocate(phdr->p_align, phdr->p_memsz);
+	_segment = (byte *)allocateMemory(phdr->p_align, phdr->p_memsz);
 
 	if (!_segment) {
 		warning("elfloader: Out of memory.");
@@ -402,6 +408,8 @@ bool DLObject::load() {
 		return false;
 	}
 
+	protectMemory(_segment, _segmentSize, phdr.p_flags);
+
 	return true;
 }
 
@@ -488,4 +496,12 @@ void *DLObject::symbol(const char *name) {
 	return 0;
 }
 
+void *DLObject::allocateMemory(uint32 align, uint32 size) {
+	return ELFMemMan.pluginAllocate(align, size);
+}
+
+void DLObject::deallocateMemory(void *ptr, uint32 size) {
+	ELFMemMan.pluginDeallocate(ptr);
+}
+
 #endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */
diff --git a/backends/plugins/elf/elf-loader.h b/backends/plugins/elf/elf-loader.h
index 17ca354..1730338 100644
--- a/backends/plugins/elf/elf-loader.h
+++ b/backends/plugins/elf/elf-loader.h
@@ -68,6 +68,7 @@ protected:
 	int loadSymbolTable(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
 	bool loadStringTable(Elf32_Shdr *shdr);
 	virtual void relocateSymbols(ptrdiff_t offset);
+	void discardSegment();
 
 	// architecture specific
 
@@ -83,6 +84,9 @@ protected:
 
 	// platform specific
 	virtual void flushDataCache(void *ptr, uint32 len) const = 0;
+	virtual void *allocateMemory(uint32 align, uint32 size);
+	virtual void deallocateMemory(void *ptr, uint32 size);
+	virtual void protectMemory(void *ptr, uint32 len, int prot) const {};
 
 public:
 	DLObject();
diff --git a/backends/plugins/elf/mips-loader.cpp b/backends/plugins/elf/mips-loader.cpp
index 47ae00a..e1e6223 100644
--- a/backends/plugins/elf/mips-loader.cpp
+++ b/backends/plugins/elf/mips-loader.cpp
@@ -279,7 +279,7 @@ bool MIPSDLObject::loadSegment(Elf32_Phdr *phdr) {
 	// We need to take account of non-allocated segment for shorts
 	if (phdr->p_flags & PF_X) {	// This is a relocated segment
 		// Attempt to allocate memory for segment
-		_segment = (byte *)ELFMemMan.pluginAllocate(phdr->p_align, phdr->p_memsz);
+		_segment = (byte *)allocateMemory(phdr->p_align, phdr->p_memsz);
 
 		if (!_segment) {
 			warning("elfloader: Out of memory.");
diff --git a/backends/plugins/posix/posix-provider.cpp b/backends/plugins/posix/posix-provider.cpp
index b484842..2537d59 100644
--- a/backends/plugins/posix/posix-provider.cpp
+++ b/backends/plugins/posix/posix-provider.cpp
@@ -22,7 +22,7 @@
 
 #include "common/scummsys.h"
 
-#if defined(DYNAMIC_MODULES) && defined(POSIX)
+#if defined(DYNAMIC_MODULES) && defined(POSIX) && !defined(__3DS__)
 
 #include "backends/plugins/posix/posix-provider.h"
 #include "backends/plugins/dynamic-plugin.h"
diff --git a/configure b/configure
index 141ad88..e2d1874 100755
--- a/configure
+++ b/configure
@@ -3986,6 +3986,13 @@ _mak_plugins=
 if test "$_dynamic_modules" = yes ; then
 	echo_n "Checking whether building plugins is supported... "
 	case $_host_os in
+	3ds)
+		_elf_loader=yes
+		append_var DEFINES "-DUNCACHED_PLUGINS"
+_mak_plugins='
+PLUGIN_LDFLAGS		+= -Wl,-T$(srcdir)/backends/plugins/3ds/plugin.ld -march=armv6k -mfloat-abi=hard
+'
+		;;
 	amigaos)
 		_plugin_prefix="lib"
 		_plugin_suffix=".so"
@@ -5576,6 +5583,9 @@ case $_host_os in
 esac
 
 case $_backend in
+	3ds)
+		append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"$datadir/plugins\\\""
+		;;
 	openpandora)
 		# Add ../plugins as a path so plugins can be found when running from a .PND.
 		append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"../plugins\\\""




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