[Scummvm-git-logs] scummvm master -> 60a30b904bb9edf15e7b21f1aa4741259de0461f
peterkohaut
peterkohaut at users.noreply.github.com
Sun Feb 10 20:34:51 CET 2019
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
60a30b904b BLADERUNNER: Added shorty mode
Commit: 60a30b904bb9edf15e7b21f1aa4741259de0461f
https://github.com/scummvm/scummvm/commit/60a30b904bb9edf15e7b21f1aa4741259de0461f
Author: Peter Kohaut (peter.kohaut at gmail.com)
Date: 2019-02-10T20:34:05+01:00
Commit Message:
BLADERUNNER: Added shorty mode
Available via ScummVM game options
Changed paths:
engines/bladerunner/actor.cpp
engines/bladerunner/aud_stream.cpp
engines/bladerunner/aud_stream.h
engines/bladerunner/audio_speech.cpp
engines/bladerunner/bladerunner.cpp
engines/bladerunner/bladerunner.h
engines/bladerunner/detection.cpp
engines/bladerunner/detection_tables.h
engines/bladerunner/slice_renderer.cpp
diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp
index ef89bb8..f0bc399 100644
--- a/engines/bladerunner/actor.cpp
+++ b/engines/bladerunner/actor.cpp
@@ -727,7 +727,9 @@ bool Actor::draw(Common::Rect *screenRect) {
float drawAngle = M_PI - _facing * (M_PI / 512.0f);
float drawScale = _scale;
- // TODO: Handle SHORTY mode
+ if (_vm->_shortyMode) {
+ drawScale = 0.7f;
+ }
_vm->_sliceRenderer->drawInWorld(_animationId, _animationFrame, drawPosition, drawAngle, drawScale, _vm->_surfaceFront, _vm->_zbuffer->getData());
_vm->_sliceRenderer->getScreenRectangle(screenRect, _animationId, _animationFrame, drawPosition, drawAngle, drawScale);
diff --git a/engines/bladerunner/aud_stream.cpp b/engines/bladerunner/aud_stream.cpp
index 3d14f94..9cdd35d 100644
--- a/engines/bladerunner/aud_stream.cpp
+++ b/engines/bladerunner/aud_stream.cpp
@@ -28,9 +28,10 @@
namespace BladeRunner {
-AudStream::AudStream(byte *data) {
+AudStream::AudStream(byte *data, int overrideFrequency) {
_hash = 0;
_cache = nullptr;
+ _overrideFrequency = overrideFrequency;
init(data);
}
@@ -40,6 +41,7 @@ AudStream::AudStream(AudioCache *cache, int32 hash) {
_cache = cache;
_hash = hash;
+ _overrideFrequency = -1;
_cache->incRef(_hash);
diff --git a/engines/bladerunner/aud_stream.h b/engines/bladerunner/aud_stream.h
index a13cdde..0316e25 100644
--- a/engines/bladerunner/aud_stream.h
+++ b/engines/bladerunner/aud_stream.h
@@ -45,19 +45,20 @@ class AudStream : public Audio::RewindableAudioStream {
uint32 _sizeDecompressed;
byte _flags;
byte _compressionType;
+ int _overrideFrequency;
ADPCMWestwoodDecoder _decoder;
void init(byte *data);
public:
- AudStream(byte *data);
+ AudStream(byte *data, int overrideFrequency = -1);
AudStream(AudioCache *cache, int32 hash);
~AudStream();
int readBuffer(int16 *buffer, const int numSamples);
bool isStereo() const { return false; }
- int getRate() const { return _frequency; };
+ int getRate() const { return _overrideFrequency > 0 ? _overrideFrequency : _frequency; };
bool endOfData() const { return _p == _end; }
bool rewind();
int getLength() const;
diff --git a/engines/bladerunner/audio_speech.cpp b/engines/bladerunner/audio_speech.cpp
index ce8c632..6963b70 100644
--- a/engines/bladerunner/audio_speech.cpp
+++ b/engines/bladerunner/audio_speech.cpp
@@ -59,7 +59,6 @@ AudioSpeech::~AudioSpeech() {
}
bool AudioSpeech::playSpeech(const Common::String &name, int pan) {
- // debug("AudioSpeech::playSpeech(\"%s\")", name);
Common::ScopedPtr<Common::SeekableReadStream> r(_vm->getResourceStream(name));
if (!r) {
@@ -82,9 +81,7 @@ bool AudioSpeech::playSpeech(const Common::String &name, int pan) {
return false;
}
- AudStream *audioStream = new AudStream(_data);
-
- // TODO: shorty mode - set rate of sound to 33khz
+ AudStream *audioStream = new AudStream(_data, _vm->_shortyMode ? 33000 : -1);
_channel = _vm->_audioMixer->play(
Audio::Mixer::kSpeechSoundType,
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index 48cc617..a12e375 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -414,6 +414,7 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
_subtitlesEnabled = ConfMan.getBool("subtitles");
_sitcomMode = ConfMan.getBool("sitcom");
+ _shortyMode = ConfMan.getBool("shorty");
_items = new Items(this);
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h
index 1122e21..f52f808 100644
--- a/engines/bladerunner/bladerunner.h
+++ b/engines/bladerunner/bladerunner.h
@@ -195,6 +195,7 @@ public:
bool _vqaStopIsRequested;
bool _subtitlesEnabled; // tracks the state of whether subtitles are enabled or disabled from ScummVM GUI option or KIA checkbox (the states are synched)
bool _sitcomMode;
+ bool _shortyMode;
int _walkSoundId;
int _walkSoundVolume;
diff --git a/engines/bladerunner/detection.cpp b/engines/bladerunner/detection.cpp
index d6ecf74..b9819f9 100644
--- a/engines/bladerunner/detection.cpp
+++ b/engines/bladerunner/detection.cpp
@@ -50,7 +50,15 @@ static const ADExtraGuiOptionsMap optionsList[] = {
false
}
},
-
+ {
+ GAMEOPTION_SHORTY,
+ {
+ _s("Shorty mode"),
+ _s("Game will shrink the actors and make their voices high pitched"),
+ "shorty",
+ false
+ }
+ },
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
diff --git a/engines/bladerunner/detection_tables.h b/engines/bladerunner/detection_tables.h
index 12e9d68..5ee96c8 100644
--- a/engines/bladerunner/detection_tables.h
+++ b/engines/bladerunner/detection_tables.h
@@ -26,6 +26,7 @@
#include "engines/advancedDetector.h"
#define GAMEOPTION_SITCOM GUIO_GAMEOPTIONS1
+#define GAMEOPTION_SHORTY GUIO_GAMEOPTIONS2
namespace BladeRunner {
@@ -38,7 +39,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO1(GAMEOPTION_SITCOM)
+ GUIO2(GAMEOPTION_SITCOM, GAMEOPTION_SHORTY)
},
// BladeRunner (German)
@@ -49,7 +50,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::DE_DEU,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO1(GAMEOPTION_SITCOM)
+ GUIO2(GAMEOPTION_SITCOM, GAMEOPTION_SHORTY)
},
// BladeRunner (French) - Bug #9722
@@ -60,7 +61,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::FR_FRA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO1(GAMEOPTION_SITCOM)
+ GUIO2(GAMEOPTION_SITCOM, GAMEOPTION_SHORTY)
},
// BladeRunner (Italian)
@@ -71,7 +72,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::IT_ITA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO1(GAMEOPTION_SITCOM)
+ GUIO2(GAMEOPTION_SITCOM, GAMEOPTION_SHORTY)
},
// BladeRunner (Russian)
@@ -82,7 +83,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::RU_RUS,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO1(GAMEOPTION_SITCOM)
+ GUIO2(GAMEOPTION_SITCOM, GAMEOPTION_SHORTY)
},
// BladeRunner (Spanish)
@@ -93,7 +94,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::ES_ESP,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO1(GAMEOPTION_SITCOM)
+ GUIO2(GAMEOPTION_SITCOM, GAMEOPTION_SHORTY)
},
AD_TABLE_END_MARKER
diff --git a/engines/bladerunner/slice_renderer.cpp b/engines/bladerunner/slice_renderer.cpp
index 5cf818c..1fd0030 100644
--- a/engines/bladerunner/slice_renderer.cpp
+++ b/engines/bladerunner/slice_renderer.cpp
@@ -375,7 +375,7 @@ void SliceRenderer::drawInWorld(int animationId, int animationFrame, Vector3 pos
assert(_setEffects);
//assert(_view);
- setupFrameInWorld(animationId, animationFrame, position, facing);
+ setupFrameInWorld(animationId, animationFrame, position, facing, scale);
assert(_sliceFramePtr);
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