[Scummvm-git-logs] scummvm master -> 284a4e291280d5a461c83ba7cb48aa53853744fd
peterkohaut
peterkohaut at users.noreply.github.com
Sat Feb 16 18:03:51 CET 2019
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
284a4e2912 BLADERUNNER: Fixed typo in pathfinding code
Commit: 284a4e291280d5a461c83ba7cb48aa53853744fd
https://github.com/scummvm/scummvm/commit/284a4e291280d5a461c83ba7cb48aa53853744fd
Author: Peter Kohaut (peter.kohaut at gmail.com)
Date: 2019-02-16T18:03:10+01:00
Commit Message:
BLADERUNNER: Fixed typo in pathfinding code
More locations should work
Changed paths:
engines/bladerunner/obstacles.cpp
diff --git a/engines/bladerunner/obstacles.cpp b/engines/bladerunner/obstacles.cpp
index b5c71e8..f933187 100644
--- a/engines/bladerunner/obstacles.cpp
+++ b/engines/bladerunner/obstacles.cpp
@@ -810,7 +810,7 @@ bool Obstacles::findFarthestAvailablePathVertex(Vector2 *path, int pathSize, Vec
next->z = path[farthestPathIndex].y;
bool walkboxFound;
- float walkboxAltitude = _vm->_scene->_set->getAltitudeAtXZ(next->x, next->y, &walkboxFound);
+ float walkboxAltitude = _vm->_scene->_set->getAltitudeAtXZ(next->x, next->z, &walkboxFound);
if (walkboxFound) {
next->y = walkboxAltitude;
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