[Scummvm-git-logs] scummvm master -> fd2dda4c18b97500bcfca8b4e10b8d420d5b5dbd

dreammaster paulfgilbert at gmail.com
Wed Jan 2 04:00:03 CET 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
fd2dda4c18 GLK: FROTZ: Compilation fix


Commit: fd2dda4c18b97500bcfca8b4e10b8d420d5b5dbd
    https://github.com/scummvm/scummvm/commit/fd2dda4c18b97500bcfca8b4e10b8d420d5b5dbd
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2019-01-01T18:59:47-08:00

Commit Message:
GLK: FROTZ: Compilation fix

Changed paths:
    engines/glk/frotz/windows.cpp
    engines/glk/frotz/windows.h


diff --git a/engines/glk/frotz/windows.cpp b/engines/glk/frotz/windows.cpp
index 8bdfafd..b49c6d1 100644
--- a/engines/glk/frotz/windows.cpp
+++ b/engines/glk/frotz/windows.cpp
@@ -20,77 +20,17 @@
  *
  */
 
-#include "glk/frotz/screen.h"
-#include "glk/conf.h"
-#include "common/file.h"
-#include "graphics/fonts/ttf.h"
-#include "image/bmp.h"
+#include "glk/frotz/windows.h"
 
 namespace Glk {
 namespace Frotz {
 
-FrotzScreen::FrotzScreen() : Glk::Screen() {
-	g_conf->_tStyles[style_User1].font = CUSTOM;
-	g_conf->_gStyles[style_User1].font = CUSTOM;
-	g_conf->_tStyles[style_User2].font = CUSTOM2;
+Windows::Windows() : _lower(_windows[0]), _upper(_windows[1]) {
 }
 
-void FrotzScreen::loadFonts(Common::Archive *archive) {
-	Screen::loadFonts(archive);
-
-	// Add character graphics font
-	Image::BitmapDecoder decoder;
-	Common::File f;
-	if (!f.open("infocom_graphics.bmp", *archive))
-		error("Could not load font");
-
-	Common::Point fontSize(_fonts[0]->getMaxCharWidth(), _fonts[0]->getFontHeight());
-	decoder.loadStream(f);
-	_fonts.push_back(new Frotz::BitmapFont(*decoder.getSurface(), fontSize));
-	f.close();
-
-	// Add Runic font. It provides cleaner versions of the runic characters in the
-	// character graphics font
-	if (!f.open("NotoSansRunic-Regular.ttf", *archive))
-		error("Could not load font");
-
-	_fonts.push_back(Graphics::loadTTFFont(f, g_conf->_propInfo._size, Graphics::kTTFSizeModeCharacter));
-	f.close();
-}
-
-/*--------------------------------------------------------------------------*/
-
-BitmapFont::BitmapFont(const Graphics::Surface &src, const Common::Point &size,
-		uint srcWidth, uint srcHeight, unsigned char startingChar) :
-		_startingChar(startingChar), _size(size) {
-	assert(src.format.bytesPerPixel == 1);
-	assert((src.w % srcWidth) == 0);
-	assert((src.h % srcHeight) == 0);
-
-	// Set up a characters array
-	_chars.resize((src.w / srcWidth) * (src.h / srcHeight));
-
-	// Iterate through loading characters
-	Common::Rect r(srcWidth, srcHeight);
-	int charsPerRow = src.w / srcWidth;
-	for (uint idx = 0; idx < _chars.size(); ++idx) {
-		r.moveTo((idx % charsPerRow) * srcWidth, (idx / charsPerRow) * srcHeight);
-
-		_chars[idx].create(size.x, size.y, src.format);
-		_chars[idx].transBlitFrom(src, r, Common::Rect(0, 0, size.x, size.y));
-	}
-}
-
-void BitmapFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
-	const Graphics::ManagedSurface &c = _chars[chr - _startingChar];
-	for (int yCtr = 0; yCtr < c.h; ++yCtr) {
-		const byte *srcP = (const byte *)c.getBasePtr(0, yCtr);
-
-		for (int xCtr = 0; xCtr < c.w; ++xCtr, ++srcP) {
-			if (!*srcP)
-				dst->hLine(x + xCtr, y + yCtr, x + xCtr, color);
-		}
-	}
+Window &Windows::operator[](uint idx) {
+	assert(idx < 8);
+	return _windows[idx];
 }
 
 } // End of namespace Scott
diff --git a/engines/glk/frotz/windows.h b/engines/glk/frotz/windows.h
index 566d2fd..ef300fb 100644
--- a/engines/glk/frotz/windows.h
+++ b/engines/glk/frotz/windows.h
@@ -23,6 +23,8 @@
 #ifndef GLK_FROTZ_WINDOWS
 #define GLK_FROTZ_WINDOWS
 
+#include "glk/windows.h"
+
 namespace Glk {
 namespace Frotz {
 
@@ -80,15 +82,12 @@ public:
 	/**
 	 * Constructor
 	 */
-	Windows() : _lower(_windows[0]), _upper(_windows[1]) {}
+	Windows();
 
 	/**
 	 * Array access
 	 */
-	Window &operator[](uint idx) {
-		assert(idx < 8);
-		return _windows[idx];
-	}
+	Window &operator[](uint idx);
 };
 
 } // End of namespace Frotz





More information about the Scummvm-git-logs mailing list