[Scummvm-git-logs] scummvm master -> eb1f9fb02d63aceb6a41d26796ed3bb1ffc1cf6d
lotharsm
serra at scummvm.org
Tue Jul 2 21:07:57 CEST 2019
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
eb1f9fb02d JANITORIAL: Remove outdated references to SourceForge.net
Commit: eb1f9fb02d63aceb6a41d26796ed3bb1ffc1cf6d
https://github.com/scummvm/scummvm/commit/eb1f9fb02d63aceb6a41d26796ed3bb1ffc1cf6d
Author: Cameron Cawley (ccawley2011 at gmail.com)
Date: 2019-07-02T21:07:54+02:00
Commit Message:
JANITORIAL: Remove outdated references to SourceForge.net
Changed paths:
CONTRIBUTING.md
backends/platform/ds/arm9/dist/readme_ds.txt
backends/platform/maemo/debian/control
backends/platform/psp/README.PSP
backends/platform/psp/README.PSP.in
devtools/create_project/create_project.cpp
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index e2e55d2..054decf 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -9,4 +9,4 @@ Please make sure to read our guidelines for contributions on our
* License: GPLv2+
If you have any questions about code, style, procedure, or anything else, feel
-free to contact us on our mailing list at scummvm-devel at lists.sourceforge.net.
+free to contact us on our mailing list at scummvm-devel at lists.scummvm.org.
diff --git a/backends/platform/ds/arm9/dist/readme_ds.txt b/backends/platform/ds/arm9/dist/readme_ds.txt
index 99aaf19..48242e7 100644
--- a/backends/platform/ds/arm9/dist/readme_ds.txt
+++ b/backends/platform/ds/arm9/dist/readme_ds.txt
@@ -725,9 +725,8 @@ will sometimes cause slowdown in your game. However, if your flash card
isn't big enough to fit the audio files on, you will have no choice!
To convert your audio you will need a copy of the ScummVM Tools package
-<http://sourceforge.net/project/showfiles.php?group_id=37116&package_id=67433>.
-You will also need a copy of the LAME MP3 encoder
-<http://www.free-codecs.com/Lame_Encoder_download.htm>.
+<https://www.scummvm.org/downloads/#tools>. You will also need a copy of
+the LAME MP3 encoder <http://www.free-codecs.com/Lame_Encoder_download.htm>.
Once this is all installed and set up, the process to encode your audio
varies from game to game, but the Lucasarts games can all be compressed
@@ -841,9 +840,9 @@ take the source code to the project and make their own additions and fixes,
contributing them back to the authors for consideration for the next version.
To build ScummVM DS from source, it's probably better to checkout the
-latest version of the code from the ScummVM SVN repository. The ScummVM
-Sourceforge.net homepage <http://sourceforge.net/projects/scummvm> has
-all the information about how to do this.
+latest version of the code from the ScummVM Git repository. The ScummVM
+Wiki <https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/Nintendo_DS>
+has all the information about how to do this.
By default, ScummVM DS expects to find libmad, an MP3 compressor library
targeted for the ARM platform. If you don't have this, you must disable
diff --git a/backends/platform/maemo/debian/control b/backends/platform/maemo/debian/control
index bdaccd2..569f840 100644
--- a/backends/platform/maemo/debian/control
+++ b/backends/platform/maemo/debian/control
@@ -17,7 +17,7 @@ Description: interpreter that will play graphic adventure games
Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth,
Westwood's Legend of Kyrandia, and various others.
This package does not contain any actual games.
-XSBC-Bugtracker: https://sourceforge.net/tracker/?atid=418820&group_id=37116&func=browse
+XSBC-Bugtracker: https://bugs.scummvm.org/
XB-Maemo-Display-Name: ScummVM
XBS-Maemo-Icon-26:
iVBORw0KGgoAAAANSUhEUgAAABoAAAAaCAMAAACelLz8AAAC/VBMVEUICwcH
diff --git a/backends/platform/psp/README.PSP b/backends/platform/psp/README.PSP
index 10cc39c..117037c 100644
--- a/backends/platform/psp/README.PSP
+++ b/backends/platform/psp/README.PSP
@@ -140,7 +140,7 @@ Building the source code
========================
To build ScummVM for PSP you need:
-- ScummVM source code (svn co https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk)
+- ScummVM source code (git clone https://github.com/scummvm/scummvm.git)
- PSP toolchain (svn co svn://svn.pspdev.org/psp/trunk/psptoolchain)
diff --git a/backends/platform/psp/README.PSP.in b/backends/platform/psp/README.PSP.in
index 99978f9..4dc9513 100644
--- a/backends/platform/psp/README.PSP.in
+++ b/backends/platform/psp/README.PSP.in
@@ -140,7 +140,7 @@ Building the source code
========================
To build ScummVM for PSP you need:
-- ScummVM source code (svn co https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk)
+- ScummVM source code (git clone https://github.com/scummvm/scummvm.git)
- PSP toolchain (svn co svn://svn.pspdev.org/psp/trunk/psptoolchain)
diff --git a/devtools/create_project/create_project.cpp b/devtools/create_project/create_project.cpp
index f705686..8ab9551 100644
--- a/devtools/create_project/create_project.cpp
+++ b/devtools/create_project/create_project.cpp
@@ -510,8 +510,6 @@ int main(int argc, char *argv[]) {
// For Visual Studio, all warnings are on by default in the project files,
// so we pass a list of warnings to disable globally or per-project
//
- // Tracker reference:
- // https://sourceforge.net/tracker/?func=detail&aid=2909981&group_id=37116&atid=418822
////////////////////////////////////////////////////////////////////////////
//
// 4068 (unknown pragma)
More information about the Scummvm-git-logs
mailing list