[Scummvm-git-logs] scummvm master -> b503401c45aaa4783d2087ed26caec57777cdec1

bluegr bluegr at gmail.com
Mon Jun 17 21:08:14 CEST 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b503401c45 WINTERMUTE: Fix Hamlet title, add one more detection variant


Commit: b503401c45aaa4783d2087ed26caec57777cdec1
    https://github.com/scummvm/scummvm/commit/b503401c45aaa4783d2087ed26caec57777cdec1
Author: lolbot-iichan (lolbot_iichan at mail.ru)
Date: 2019-06-17T22:08:11+03:00

Commit Message:
WINTERMUTE: Fix Hamlet title, add one more detection variant

Actual name of "hamlet" is "Hamlet or the last game without MMORPG
features, shaders and product placement". Fixed misprint in word
"MMORPG".

Also added one more Hamlet version from
https://bugs.scummvm.org/ticket/10980.
My version has another checksum, so I can't test it.

Changed paths:
    engines/wintermute/detection_tables.h


diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h
index 1767b21..50ae4c1 100644
--- a/engines/wintermute/detection_tables.h
+++ b/engines/wintermute/detection_tables.h
@@ -52,7 +52,7 @@ static const PlainGameDescriptor wintermuteGames[] = {
 	{"four",            "Four"},
 	{"framed",          "Framed"},
 	{"ghostsheet",      "Ghost in the Sheet"},
-	{"hamlet",          "Hamlet or the last game without MMORPS features, shaders and product placement"},
+	{"hamlet",          "Hamlet or the last game without MMORPG features, shaders and product placement"},
 	{"helga",           "Helga Deep In Trouble"},
 	{"jamesperis",      "James Peris: No License Nor Control"},
 	{"kulivocko",       "Kulivocko"},
@@ -299,10 +299,12 @@ static const WMEGameDescription gameDescriptions[] = {
 	// Ghost in the Sheet (Demo)
 	WME_WINENTRY("ghostsheet", "Demo",
 		WME_ENTRY1s("data.dcp", "dc1f6595f412ac25a52eaf47dad4ab81", 169083), Common::EN_ANY, ADGF_UNSTABLE | ADGF_DEMO, LATEST_VERSION),
-	// Hamlet or the last game without MMORPS features, shaders and product placement
+	// Hamlet or the last game without MMORPG features, shaders and product placement
 	WME_WINENTRY("hamlet", "",
-
 		WME_ENTRY1s("data.dcp", "f624add957a77c9930529fb28cc2450f", 88183022), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION),
+	// Hamlet or the last game without MMORPG features, shaders and product placement
+	WME_WINENTRY("hamlet", "",
+		WME_ENTRY1s("data.dcp", "74130d3c13f4a8caa2aafb9ee23f2639", 88184289), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION),
 	// Helga Deep In Trouble (English)
 	WME_WINENTRY("helga", "",
 		WME_ENTRY2s("english.dcp", "bfa136b21bdbc7d8691c0770a6d40bc3", 135931,





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