[Scummvm-git-logs] scummvm master -> 1276fc4c654fdfc0e018601fa91c1abd2c54b348

peterkohaut peterkohaut at users.noreply.github.com
Sat Jun 22 21:18:16 CEST 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
1276fc4c65 BLADERUNNER: Fix missing action for the black car in HF06


Commit: 1276fc4c654fdfc0e018601fa91c1abd2c54b348
    https://github.com/scummvm/scummvm/commit/1276fc4c654fdfc0e018601fa91c1abd2c54b348
Author: Peter Kohaut (peter.kohaut at gmail.com)
Date: 2019-06-22T21:17:39+02:00

Commit Message:
BLADERUNNER: Fix missing action for the black car in HF06

closes #10992

Changed paths:
    engines/bladerunner/script/scene/hf06.cpp


diff --git a/engines/bladerunner/script/scene/hf06.cpp b/engines/bladerunner/script/scene/hf06.cpp
index 5219d96..ffcc1b0 100644
--- a/engines/bladerunner/script/scene/hf06.cpp
+++ b/engines/bladerunner/script/scene/hf06.cpp
@@ -104,7 +104,7 @@ bool SceneScriptHF06::ClickedOn3DObject(const char *objectName, bool a2) {
 		return false;
 	}
 
-	if (Object_Query_Click("BOX13", objectName)) {
+	if (Object_Query_Click("BOX23", objectName)) {
 		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 63.0f, 367.93f, 120.0f, 0, true, false, false)) {
 			Actor_Face_Heading(kActorMcCoy, 568, true);
 			Actor_Says(kActorMcCoy, 8522, 0);





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