[Scummvm-git-logs] scummvm master -> b0f132f4887609dd5ffaf888597910ccc24c6933

dreammaster paulfgilbert at gmail.com
Mon Jun 24 02:01:45 CEST 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b0f132f488 GLK: ALAN2: Move Alan 2 interpreter out of debug builds block


Commit: b0f132f4887609dd5ffaf888597910ccc24c6933
    https://github.com/scummvm/scummvm/commit/b0f132f4887609dd5ffaf888597910ccc24c6933
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2019-06-23T16:55:34-07:00

Commit Message:
GLK: ALAN2: Move Alan 2 interpreter out of debug builds block

Changed paths:
    engines/glk/detection.cpp


diff --git a/engines/glk/detection.cpp b/engines/glk/detection.cpp
index fa45099..beeb410 100644
--- a/engines/glk/detection.cpp
+++ b/engines/glk/detection.cpp
@@ -115,12 +115,12 @@ Common::Error GlkMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
 	// Create the correct engine
 	*engine = nullptr;
 	if ((*engine = create<Glk::AdvSys::AdvSysMetaEngine, Glk::AdvSys::AdvSys>(syst, gameDesc)) != nullptr) {}
+	else if ((*engine = create<Glk::Alan2::Alan2MetaEngine, Glk::Alan2::Alan2>(syst, gameDesc)) != nullptr) {}
 	else if ((*engine = create<Glk::Frotz::FrotzMetaEngine, Glk::Frotz::Frotz>(syst, gameDesc)) != nullptr) {}
 	else if ((*engine = create<Glk::Glulxe::GlulxeMetaEngine, Glk::Glulxe::Glulxe>(syst, gameDesc)) != nullptr) {}
 	else if ((*engine = create<Glk::Hugo::HugoMetaEngine, Glk::Hugo::Hugo>(syst, gameDesc)) != nullptr) {}
 	else if ((*engine = create<Glk::Scott::ScottMetaEngine, Glk::Scott::Scott>(syst, gameDesc)) != nullptr) {}
 #ifndef RELEASE_BUILD
-	else if ((*engine = create<Glk::Alan2::Alan2MetaEngine, Glk::Alan2::Alan2>(syst, gameDesc)) != nullptr) {}
 	else if ((*engine = create<Glk::Magnetic::MagneticMetaEngine, Glk::Magnetic::Magnetic>(syst, gameDesc)) != nullptr) {}
 	else if ((td = Glk::TADS::TADSMetaEngine::findGame(gameDesc._gameId.c_str()))._description) {
 		if (td._options & Glk::TADS::OPTION_TADS3)
@@ -161,12 +161,12 @@ Common::String GlkMetaEngine::findFileByGameId(const Common::String &gameId) con
 PlainGameList GlkMetaEngine::getSupportedGames() const {
 	PlainGameList list;
 	Glk::AdvSys::AdvSysMetaEngine::getSupportedGames(list);
+	Glk::Alan2::Alan2MetaEngine::getSupportedGames(list);
 	Glk::Frotz::FrotzMetaEngine::getSupportedGames(list);
 	Glk::Glulxe::GlulxeMetaEngine::getSupportedGames(list);
 	Glk::Hugo::HugoMetaEngine::getSupportedGames(list);
 	Glk::Scott::ScottMetaEngine::getSupportedGames(list);
 #ifndef RELEASE_BUILD
-	Glk::Alan2::Alan2MetaEngine::getSupportedGames(list);
 	Glk::Magnetic::MagneticMetaEngine::getSupportedGames(list);
 	Glk::TADS::TADSMetaEngine::getSupportedGames(list);
 #endif
@@ -178,6 +178,9 @@ PlainGameDescriptor GlkMetaEngine::findGame(const char *gameId) const {
 	Glk::GameDescriptor gd = Glk::AdvSys::AdvSysMetaEngine::findGame(gameId);
 	if (gd._description) return gd;
 
+	gd = Glk::Alan2::Alan2MetaEngine::findGame(gameId);
+	if (gd._description) return gd;
+
 	gd = Glk::Frotz::FrotzMetaEngine::findGame(gameId);
 	if (gd._description) return gd;
 
@@ -191,8 +194,6 @@ PlainGameDescriptor GlkMetaEngine::findGame(const char *gameId) const {
 	if (gd._description) return gd;
 
 #ifndef RELEASE_BUILD
-	gd = Glk::Alan2::Alan2MetaEngine::findGame(gameId);
-	if (gd._description) return gd;
 
 	gd = Glk::Magnetic::MagneticMetaEngine::findGame(gameId);
 	if (gd._description) return gd;
@@ -209,13 +210,13 @@ DetectedGames GlkMetaEngine::detectGames(const Common::FSList &fslist) const {
 
 	DetectedGames detectedGames;
 	Glk::AdvSys::AdvSysMetaEngine::detectGames(fslist, detectedGames);
+	Glk::Alan2::Alan2MetaEngine::detectGames(fslist, detectedGames);
 	Glk::Frotz::FrotzMetaEngine::detectGames(fslist, detectedGames);
 	Glk::Glulxe::GlulxeMetaEngine::detectGames(fslist, detectedGames);
 	Glk::Hugo::HugoMetaEngine::detectGames(fslist, detectedGames);
 	Glk::Scott::ScottMetaEngine::detectGames(fslist, detectedGames);
 
 #ifndef RELEASE_BUILD
-	Glk::Alan2::Alan2MetaEngine::detectGames(fslist, detectedGames);
 	Glk::Magnetic::MagneticMetaEngine::detectGames(fslist, detectedGames);
 	Glk::TADS::TADSMetaEngine::detectGames(fslist, detectedGames);
 #endif
@@ -226,13 +227,13 @@ DetectedGames GlkMetaEngine::detectGames(const Common::FSList &fslist) const {
 void GlkMetaEngine::detectClashes() const {
 	Common::StringMap map;
 	Glk::AdvSys::AdvSysMetaEngine::detectClashes(map);
+	Glk::Alan2::Alan2MetaEngine::detectClashes(map);
 	Glk::Frotz::FrotzMetaEngine::detectClashes(map);
 	Glk::Glulxe::GlulxeMetaEngine::detectClashes(map);
 	Glk::Hugo::HugoMetaEngine::detectClashes(map);
 	Glk::Scott::ScottMetaEngine::detectClashes(map);
 
 #ifndef RELEASE_BUILD
-	Glk::Alan2::Alan2MetaEngine::detectClashes(map);
 	Glk::Magnetic::MagneticMetaEngine::detectClashes(map);
 	Glk::TADS::TADSMetaEngine::detectClashes(map);
 #endif





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