[Scummvm-git-logs] scummvm master -> 6e45a702a2230d7f5ff335d17d66dc65486a6203

antoniou79 antoniou at cti.gr
Thu Mar 28 00:34:34 CET 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
6e45a702a2 BLADERUNNER: Moonbus fixes (Izo and Luther)


Commit: 6e45a702a2230d7f5ff335d17d66dc65486a6203
    https://github.com/scummvm/scummvm/commit/6e45a702a2230d7f5ff335d17d66dc65486a6203
Author: Thanasis Antoniou (a.antoniou79 at gmail.com)
Date: 2019-03-28T01:33:24+02:00

Commit Message:
BLADERUNNER: Moonbus fixes (Izo and Luther)

Also fixed a typo that resulted in Izo's corpse persisting past chapter 2 at RC03

Changed paths:
    engines/bladerunner/actor.cpp
    engines/bladerunner/script/ai/clovis.cpp
    engines/bladerunner/script/ai/izo.cpp
    engines/bladerunner/script/ai/luther.cpp


diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp
index 2c5b77c..461fbab 100644
--- a/engines/bladerunner/actor.cpp
+++ b/engines/bladerunner/actor.cpp
@@ -106,7 +106,7 @@ void Actor::setup(int actorId) {
 		_timersLeft[i] = 0;
 		_timersLast[i] = _vm->_time->current();
 	}
-	_timersLeft[4] = _timer4RemainDefault; // This was in original code. We need to init this timer in oder to kick off periodic updates for acquireCluesByRelations
+	_timersLeft[4] = _timer4RemainDefault; // This was in original code. We need to init this timer in order to kick off periodic updates for acquireCluesByRelations
 
 	_honesty              = 50;
 	_intelligence         = 50;
diff --git a/engines/bladerunner/script/ai/clovis.cpp b/engines/bladerunner/script/ai/clovis.cpp
index beb90ed..a912c65 100644
--- a/engines/bladerunner/script/ai/clovis.cpp
+++ b/engines/bladerunner/script/ai/clovis.cpp
@@ -459,7 +459,7 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
 		) {
 #if BLADERUNNER_ORIGINAL_BUGS
 			// Lucy's retirement on the moonbus should be handled in her ai script AIScriptLucy::Retired()
-			// like the others - even if she won't attack McCoy, she should be retired immediately (with this shot)
+			// like the others - even if she won't attack McCoy, she should be retired immediately (with one shot)
 			Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);
 			Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
 #else
@@ -473,8 +473,8 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
 		 && Actor_Query_In_Set(kActorLuther, kSetKP07)
 		) {
 #if BLADERUNNER_ORIGINAL_BUGS
-			// Luther's retirement on the moonbus should be handled in her ai script AIScriptLucy::Retired()
-			// like the others - even if she won't attack McCoy, she should be retired immediately (with this shot)
+			// Luther's retirement on the moonbus should be handled in his ai script AIScriptLuther:Retired()
+			// like the others - even if he won't attack McCoy, he should be retired immediately (with one shot)
 			Actor_Set_Goal_Number(kActorLuther, kGoalLutherGone);
 			Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
 #endif // BLADERUNNER_ORIGINAL_BUGS
diff --git a/engines/bladerunner/script/ai/izo.cpp b/engines/bladerunner/script/ai/izo.cpp
index 92d2587..d02145b 100644
--- a/engines/bladerunner/script/ai/izo.cpp
+++ b/engines/bladerunner/script/ai/izo.cpp
@@ -59,7 +59,7 @@ bool AIScriptIzo::Update() {
 		return true;
 	}
 
-	if (Global_Variable_Query(kVariableChapter) == 1
+	if (Global_Variable_Query(kVariableChapter) == 3
 	 && Actor_Query_Goal_Number(kActorIzo) == kGoalIzoGone
 	 && Actor_Query_Which_Set_In(kActorIzo) == kSetRC03
 	) {
@@ -407,8 +407,15 @@ bool AIScriptIzo::GoalChanged(int currentGoalNumber, int newGoalNumber) {
 		Ambient_Sounds_Play_Speech_Sound(kActorIzo, 9000, 100, 0, 0, 0);
 		Actor_Change_Animation_Mode(kActorIzo, kAnimationModeDie);
 		Actor_Set_Goal_Number(kActorIzo, 999);
+#if BLADERUNNER_ORIGINAL_BUGS
 		Scene_Exits_Enable();
-		Actor_Retired_Here(kActorIzo, 36, 12, true, -1);
+#else
+		Actor_Set_Targetable(kActorIzo, false);
+		if (!Actor_Query_In_Set(kActorIzo, kSetKP07)) {
+			Scene_Exits_Enable();
+			Actor_Retired_Here(kActorIzo, 36, 12, true, -1);
+		}
+#endif // BLADERUNNER_ORIGINAL_BUGS
 		return true;
 
 	case 200:
diff --git a/engines/bladerunner/script/ai/luther.cpp b/engines/bladerunner/script/ai/luther.cpp
index 791bb97..c3db519 100644
--- a/engines/bladerunner/script/ai/luther.cpp
+++ b/engines/bladerunner/script/ai/luther.cpp
@@ -161,6 +161,16 @@ void AIScriptLuther::ShotAtAndMissed() {
 }
 
 bool AIScriptLuther::ShotAtAndHit() {
+#if BLADERUNNER_ORIGINAL_BUGS
+#else
+	if (Actor_Query_In_Set(kActorLuther, kSetKP07)) {
+		AI_Movement_Track_Flush(kActorLuther);
+		ChangeAnimationMode(kAnimationModeDie);
+		Actor_Retired_Here(kActorLuther, 6, 6, true, kActorMcCoy);
+		Actor_Set_Goal_Number(kActorLuther, kGoalLutherDie);
+		return false;
+	}
+#endif
 	if (Actor_Query_Which_Set_In(kActorLuther) == kSetUG16) {
 		Actor_Set_Health(kActorLuther, 50, 50);
 	}
@@ -225,7 +235,7 @@ bool AIScriptLuther::GoalChanged(int currentGoalNumber, int newGoalNumber) {
 		AI_Movement_Track_Flush(kActorLuther);
 		break;
 
-	case 499:
+	case kGoalLutherDead:
 		Actor_Set_Goal_Number(kActorLuther, kGoalLutherGone);
 		break;
 	}





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