[Scummvm-git-logs] scummvm master -> 258a71b060991d84ef881d279e4be65d86312523

antoniou79 antoniou at cti.gr
Mon May 6 12:05:18 CEST 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
258a71b060 BLADERUNNER: Restore fans comment in BB11 only


Commit: 258a71b060991d84ef881d279e4be65d86312523
    https://github.com/scummvm/scummvm/commit/258a71b060991d84ef881d279e4be65d86312523
Author: Thanasis Antoniou (a.antoniou79 at gmail.com)
Date: 2019-05-06T12:43:33+03:00

Commit Message:
BLADERUNNER: Restore fans comment in BB11 only

And some small preparation (comments) for restoring Rachael scenes

Changed paths:
    engines/bladerunner/game_constants.h
    engines/bladerunner/script/ai/free_slot_b.cpp
    engines/bladerunner/script/ai/guzza.cpp
    engines/bladerunner/script/ai/officer_grayford.cpp
    engines/bladerunner/script/ai/rachael.cpp
    engines/bladerunner/script/ai/steele.cpp
    engines/bladerunner/script/scene/bb11.cpp


diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index 44acb5c..8c99747 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -366,7 +366,7 @@ enum Clues {
 	kClueChinaBar = 260,
 	kCluePlasticExplosive = 261,
 	kClueDogCollar2 = 262,
-	kClueKingstonKitchenBox2 = 263,
+	kClueKingstonKitchenBox2 = 263, // ESPER hard-copy
 	kClueCrystalsCigarette = 264,
 	kClueSpinnerKeys = 265,
 	kClueAct2Ended = 266,
@@ -1126,7 +1126,7 @@ enum Flags {
 	kFlagHF05PoliceAttacked = 684,
 	kFlagClovisLyingDown = 685,
 	kFlagNotUsed686 = 686,
-	// 687 is never used
+	kFlagMcCoyCommentsOnFans = 687, // Re-purposed. Original: 687 is never used
 	kFlagPS05TV0 = 688,
 	kFlagPS05TV1 = 689,
 	kFlagPS05TV2 = 690,
diff --git a/engines/bladerunner/script/ai/free_slot_b.cpp b/engines/bladerunner/script/ai/free_slot_b.cpp
index cbaecb0..79eeea3 100644
--- a/engines/bladerunner/script/ai/free_slot_b.cpp
+++ b/engines/bladerunner/script/ai/free_slot_b.cpp
@@ -139,7 +139,7 @@ void AIScriptFreeSlotB::ClickedByPlayer() {
 	if (Actor_Query_Goal_Number(kActorFreeSlotB) != 599)
 		return; //false;
 
-	Actor_Face_Actor(kActorMcCoy, kActorFreeSlotB, 1);
+	Actor_Face_Actor(kActorMcCoy, kActorFreeSlotB, true);
 	if (Random_Query(1, 2) == 1) {
 		Actor_Says(kActorMcCoy, 8655, 16);
 	} else {
diff --git a/engines/bladerunner/script/ai/guzza.cpp b/engines/bladerunner/script/ai/guzza.cpp
index 5c36bee..cc3ed50 100644
--- a/engines/bladerunner/script/ai/guzza.cpp
+++ b/engines/bladerunner/script/ai/guzza.cpp
@@ -113,12 +113,12 @@ void AIScriptGuzza::ClickedByPlayer() {
 		}
 		//TODO: test this, looks like a bug in game
 		if (Random_Query(1, 4) == 1) {
-			AI_Movement_Track_Pause(4);
+			AI_Movement_Track_Pause(kActorGuzza);
 			Actor_Says(kActorMcCoy, 4005, 15);
 			Actor_Says(kActorGuzza, 780, -1);
 			AI_Movement_Track_Unpause(kActorGuzza);
 		} else if (Random_Query(1, 4) == 2) {
-			AI_Movement_Track_Pause(4);
+			AI_Movement_Track_Pause(kActorGuzza);
 			Actor_Says(kActorMcCoy, 3970, 14);
 			Actor_Says(kActorGuzza, 780, -1);
 			AI_Movement_Track_Unpause(kActorGuzza);
diff --git a/engines/bladerunner/script/ai/officer_grayford.cpp b/engines/bladerunner/script/ai/officer_grayford.cpp
index 7f502cd..3c54790 100644
--- a/engines/bladerunner/script/ai/officer_grayford.cpp
+++ b/engines/bladerunner/script/ai/officer_grayford.cpp
@@ -385,7 +385,7 @@ void AIScriptOfficerGrayford::ClickedByPlayer() {
 			_animationState = 37;
 			_animationFrame = 0;
 		}
-		Actor_Face_Actor(kActorOfficerGrayford, kActorMcCoy, 1);
+		Actor_Face_Actor(kActorOfficerGrayford, kActorMcCoy, true);
 		Actor_Says(kActorOfficerGrayford, 190, 19);
 		Actor_Set_Goal_Number(kActorOfficerGrayford, 105);
 		break;
@@ -535,7 +535,7 @@ bool AIScriptOfficerGrayford::GoalChanged(int currentGoalNumber, int newGoalNumb
 		Player_Gains_Control();
 
 		if (Actor_Query_Goal_Number(kActorMoraji) == kGoalMorajiDead) {
-			Actor_Face_Actor(kActorOfficerGrayford, kActorMoraji, 1);
+			Actor_Face_Actor(kActorOfficerGrayford, kActorMoraji, true);
 		} else {
 			Actor_Face_Waypoint(kActorOfficerGrayford, 97, 1);
 		}
diff --git a/engines/bladerunner/script/ai/rachael.cpp b/engines/bladerunner/script/ai/rachael.cpp
index 20a4578..5045769 100644
--- a/engines/bladerunner/script/ai/rachael.cpp
+++ b/engines/bladerunner/script/ai/rachael.cpp
@@ -57,10 +57,10 @@ void AIScriptRachael::ReceivedClue(int clueId, int fromActorId) {
 
 void AIScriptRachael::ClickedByPlayer() {
 	if (Actor_Query_Goal_Number(kActorRachael) == 305) {
-		Actor_Face_Actor(kActorMcCoy, kActorRachael, 1);
-		Actor_Says(kActorMcCoy, 2730, 12);
-		AI_Movement_Track_Pause(57);
-		dialogue_start();
+		Actor_Face_Actor(kActorMcCoy, kActorRachael, true);
+		Actor_Says(kActorMcCoy, 2730, 12); // "Rachael, right?"
+		AI_Movement_Track_Pause(kActorRachael);
+		dialogue_start();  // "I remember you mr McCoy" till "I'm fine, thank you for asking."
 
 		if (Player_Query_Agenda() == kPlayerAgendaSurly || Player_Query_Agenda() == kPlayerAgendaErratic) {
 			dialogue_agenda2();
@@ -75,7 +75,7 @@ void AIScriptRachael::ClickedByPlayer() {
 		}
 
 		Actor_Set_Goal_Number(kActorRachael, 306);
-		AI_Movement_Track_Unpause(57);
+		AI_Movement_Track_Unpause(kActorRachael);
 	}
 }
 
@@ -121,12 +121,20 @@ bool AIScriptRachael::GoalChanged(int currentGoalNumber, int newGoalNumber) {
 		break;
 
 	case 300:
+		// Presumably Rachael's goal is set to 300
+		//    a) when Chapter 3 starts if McCoy met Rachael at Tyrell's during Chapter 2
+		// OR b) after he has met her at Tyrell's if he makes the appointment during Chapter 3
+		// It's unlikely to be connected to random chance
+		//
+		// This puts Rachael outside McCoy's building
 		Actor_Put_In_Set(kActorRachael, kSetMA07);
 		Actor_Set_At_XYZ(kActorRachael, -8.09f, -162.8f, 135.33f, 544);
 		break;
 
 	case 305:
+		// Rachael's goal is set to 305 when the player walks in the MA07 scene and if her goal is already 300
 		AI_Movement_Track_Flush(kActorRachael);
+		// This makes Rachael (who is right outside McCoy's building) head towards the Police Station (left)
 		AI_Movement_Track_Append(kActorRachael, 468, 0);
 		AI_Movement_Track_Append(kActorRachael, 39, 0);
 		AI_Movement_Track_Repeat(kActorRachael);
@@ -337,103 +345,102 @@ void AIScriptRachael::FledCombat() {
 }
 
 void AIScriptRachael::dialogue_start() {
-	Actor_Face_Actor(kActorRachael, kActorMcCoy, 1);
-	Loop_Actor_Walk_To_Actor(kActorRachael, kActorMcCoy, 84, 0, 0);
-	Actor_Says(kActorRachael, 0, 15);
+	Loop_Actor_Walk_To_Actor(kActorRachael, kActorMcCoy, 84, 0, false);
+	Actor_Says(kActorRachael, 0, 15);                   // I remember you mr mcCoy
 	Actor_Says(kActorMcCoy, 2740, 13);
 	Actor_Says(kActorRachael, 10, 14);
 	Actor_Says(kActorMcCoy, 2745, 13);
-	Actor_Says(kActorRachael, 20, 12);
-	Actor_Says_With_Pause(kActorMcCoy, 2750, 1.5f, 3);
-	Actor_Says(kActorRachael, 30, 13);
-	Actor_Says(kActorRachael, 40, 15);
+	Actor_Says(kActorRachael, 20, 12);                  // perhaps none of your business
+	Actor_Says_With_Pause(kActorMcCoy, 2750, 1.5f, 3);  // ok I get the picture (also assumed that here goes 2755: are you alright?)
+	Actor_Says(kActorRachael, 30, 13);                  // certainly had better days but i'm fine
+	Actor_Says(kActorRachael, 40, 15);                  // Thank you for asking
 }
 
 void AIScriptRachael::dialogue_agenda1() {
-	Actor_Says(kActorMcCoy, 2795, 13);
-	Actor_Says(kActorRachael, 140, 15);
-	Actor_Says(kActorMcCoy, 2800, 12);
-	Actor_Says(kActorRachael, 150, 16);
-	Actor_Says(kActorMcCoy, 2805, 18);
-	Actor_Says(kActorRachael, 160, 14);
-	Actor_Says(kActorRachael, 170, 13);
-	Actor_Says(kActorMcCoy, 2810, 14);
-	Actor_Says(kActorRachael, 180, 13);
-	Actor_Says(kActorMcCoy, 2815, 12);
-	Actor_Says(kActorMcCoy, 2820, 13);
-	Actor_Says(kActorRachael, 190, 15);
-	Actor_Says(kActorMcCoy, 2825, 12);
-	Actor_Says(kActorRachael, 200, 15);
-	Actor_Says(kActorMcCoy, 2830, 14);
-	Actor_Says(kActorRachael, 210, 15);
-	Actor_Says(kActorRachael, 220, 16);
-	Actor_Says(kActorMcCoy, 2835, 13);
-	Actor_Says(kActorRachael, 230, 14);
-	Actor_Says(kActorMcCoy, 2840, 12);
-	Actor_Says(kActorRachael, 240, 13);
-	Actor_Says(kActorRachael, 250, 15);
-	Actor_Says(kActorRachael, 260, 16);
-	Actor_Says(kActorMcCoy, 2845, 13);
-	Actor_Says(kActorRachael, 270, 13);
-	Actor_Says(kActorRachael, 280, 14);
-	Actor_Says(kActorMcCoy, 2850, 13);
-	Actor_Says(kActorRachael, 290, 14);
-	Actor_Says_With_Pause(kActorRachael, 300, 1.0f, 3);
-	Actor_Says(kActorMcCoy, 2860, 14);
+	Actor_Says(kActorMcCoy, 2795, 13);                  // You are upset
+	Actor_Says(kActorRachael, 140, 15);                 // How observant
+	Actor_Says(kActorMcCoy, 2800, 12);                  // Whats the matter good listener
+	Actor_Says(kActorRachael, 150, 16);                 // ImSureYouAreMrMcCoyDontFeelLike
+	Actor_Says(kActorMcCoy, 2805, 18);                  // DidYourUncleSaySomethingToYou
+	Actor_Says(kActorRachael, 160, 14);                 // HeCanBeSoCruel
+	Actor_Says(kActorRachael, 170, 13);                 // HereIAmPouringMyHeartOut
+	Actor_Says(kActorMcCoy, 2810, 14);                  // NotHowILookAtIt
+	Actor_Says(kActorRachael, 180, 13);                 // GotToLiveWithYourself
+	Actor_Says(kActorMcCoy, 2815, 12);                  // NotSomeKillingMachineRachael
+	Actor_Says(kActorMcCoy, 2820, 13);                  //
+	Actor_Says(kActorRachael, 190, 15);                 // WhyDontYouQuitThen
+	Actor_Says(kActorMcCoy, 2825, 12);                  // SomeoneWouldJustTakeMyPlace
+	Actor_Says(kActorRachael, 200, 15);                 // SoMuchForIntegrity
+	Actor_Says(kActorMcCoy, 2830, 14);                  // ItsNotThat
+	Actor_Says(kActorRachael, 210, 15);                 // ItsTheMoneyThen
+	Actor_Says(kActorRachael, 220, 16);                 // ImSoFedUpWithAllOfIt
+	Actor_Says(kActorMcCoy, 2835, 13);                  // IveThinkingAboutTheTreatmentOfReps
+	Actor_Says(kActorRachael, 230, 14);                 // BravoShouldWeCallThePressConf
+	Actor_Says(kActorMcCoy, 2840, 12);                  // MaybeTheyVeGottenARawDeal
+	Actor_Says(kActorRachael, 240, 13);                 // ImagineSomebodyEngineeringYourMind
+	Actor_Says(kActorRachael, 250, 15);                 // PuttingWhateverThoughtsAndMemories
+	Actor_Says(kActorRachael, 260, 16);                 // NothingInThisWorldWouldBelongToyou
+	Actor_Says(kActorMcCoy, 2845, 13);                  // No
+	Actor_Says(kActorRachael, 270, 13);                 // ThinkAboutItMcCoy
+	Actor_Says(kActorRachael, 280, 14);                 // MaybeYouArentSoDifferentFromThoseRepsAfterAll
+	Actor_Says(kActorMcCoy, 2850, 13);                  // ISupposeAllRepsInOneWayOrAnother
+	Actor_Says(kActorRachael, 290, 14);                 // ThatsRight
+	Actor_Says_With_Pause(kActorRachael, 300, 1.0f, 3); // GoodbyeMcCoy + (isn't this your floor - missing?)
+	Actor_Says(kActorMcCoy, 2860, 14);                  // YouTakeCareOfYourself
 }
 
 void AIScriptRachael::dialogue_agenda2() {
-	Actor_Says(kActorRachael, 50, 15);
-	Actor_Says(kActorMcCoy, 2765, 16);
-	Actor_Says(kActorMcCoy, 2770, 17);
-	Actor_Says(kActorRachael, 60, 14);
-	Actor_Says(kActorMcCoy, 2775, 16);
-	Actor_Says(kActorRachael, 70, 13);
-	Actor_Says(kActorRachael, 80, 14);
-	Actor_Says(kActorRachael, 90, 15);
-	Actor_Says(kActorMcCoy, 2780, 17);
-	Actor_Says(kActorRachael, 100, 16);
-	Actor_Says(kActorRachael, 110, 15);
-	Actor_Says(kActorMcCoy, 2785, 17);
-	Actor_Says(kActorRachael, 120, 13);
-	Actor_Says(kActorMcCoy, 2790, 16);
-	Actor_Says(kActorRachael, 130, 14);
-	Actor_Says_With_Pause(kActorRachael, 300, 1.0f, 3);
-	Actor_Says(0, 2860, 14);
+	Actor_Says(kActorRachael, 50, 15);                  // I don't think he'd appreciate being called that
+	Actor_Says(kActorMcCoy, 2765, 16);                  // Oh i'm sure brilliant man
+	Actor_Says(kActorMcCoy, 2770, 17);                  // anyone who could create nexus -6
+	Actor_Says(kActorRachael, 60, 14);                  // keeping people like you employed
+	Actor_Says(kActorMcCoy, 2775, 16);                  // IdJustAsSoonNotDoThisJob
+	Actor_Says(kActorRachael, 70, 13);                  // do you really expect me to believe that
+	Actor_Says(kActorRachael, 80, 14);                  // ISawThatLookInYourEye
+	Actor_Says(kActorRachael, 90, 15);                  // LikeNothingButToKillInnocentPeople
+	Actor_Says(kActorMcCoy, 2780, 17);                  // ReplicantsArentPeople
+	Actor_Says(kActorRachael, 100, 16);                 // CertainlyAreMoreInnocentThanMostPeople
+	Actor_Says(kActorRachael, 110, 15);                 // TheyDidntAskToBeBroughtIntoThisWorld
+	Actor_Says(kActorMcCoy, 2785, 17);                  // NobodyDoes
+	Actor_Says(kActorRachael, 120, 13);                 // ThatsRightAndNobodyHasALicenseTokillHumans
+	Actor_Says(kActorMcCoy, 2790, 16);                  // Aha
+	Actor_Says(kActorRachael, 130, 14);                 // ButReplicantsHowHumain
+	Actor_Says_With_Pause(kActorRachael, 300, 1.0f, 3); // GoodbyeMcCoy + (isn't this your floor - missing?)
+	Actor_Says(kActorMcCoy, 2860, 14);                  // YouTakeCareOfYourself
 }
 
 // Not used in the game
 void AIScriptRachael::dialogue_agenda3() {
-	Actor_Says(kActorMcCoy, 2865, 3);
-	Actor_Says(kActorRachael, 320, 3);
-	Actor_Says(kActorRachael, 330, 3);
-	Actor_Says(kActorMcCoy, 2870, 3);
-	Actor_Says(kActorRachael, 340, 3);
-	Actor_Says(kActorMcCoy, 2875, 3);
-	Actor_Says(kActorRachael, 350, 3);
-	Actor_Says(kActorMcCoy, 2880, 3);
-	Actor_Says(kActorMcCoy, 2885, 3);
-	Actor_Says(kActorRachael, 360, 3);
-	Actor_Says(kActorRachael, 370, 3);
-	Actor_Says(kActorMcCoy, 2890, 3);
-	Actor_Says(kActorRachael, 380, 3);
-	Actor_Says(kActorRachael, 390, 3);
-	Actor_Says(kActorRachael, 400, 3);
-	Actor_Says(kActorMcCoy, 2895, 3);
-	Actor_Says(kActorRachael, 410, 3);
-	Actor_Says(kActorMcCoy, 2900, 3);
-	Actor_Says(kActorRachael, 420, 3);
-	Actor_Says(kActorMcCoy, 2905, 3);
-	Actor_Says(kActorRachael, 430, 3);
-	Actor_Says(kActorRachael, 440, 3);
-	Actor_Says(kActorMcCoy, 2910, 3);
-	Actor_Says(kActorMcCoy, 2920, 3);
-	Actor_Says(kActorRachael, 450, 3);
-	Actor_Says(kActorMcCoy, 2925, 3);
-	Actor_Says(kActorMcCoy, 2930, 3);
-	Actor_Says(kActorRachael, 460, 3);
-	Actor_Says(kActorMcCoy, 2935, 3);
-	Actor_Says(kActorRachael, 470, 3);
+	Actor_Says(kActorMcCoy, 2865, 3);   // Lobby
+	Actor_Says(kActorRachael, 320, 3);  //  McCoy
+	Actor_Says(kActorRachael, 330, 3);  //  RachaelRememberMe
+	Actor_Says(kActorMcCoy, 2870, 3);   //  Jesus DontKnowWhatIRememberAnyMore
+	Actor_Says(kActorRachael, 340, 3);  //  NowYouLookInTrouble
+	Actor_Says(kActorMcCoy, 2875, 3);   //  Saw me here before
+	Actor_Says(kActorRachael, 350, 3);  //  YesWhatHappened
+	Actor_Says(kActorMcCoy, 2880, 3);   //  Suddenly
+	Actor_Says(kActorMcCoy, 2885, 3);   //  MyAnimalMaggiePrizedPosessionDisappeared-Elevator-Rachael
+	Actor_Says(kActorRachael, 360, 3);  //  ImSorry
+	Actor_Says(kActorRachael, 370, 3);  //  IKnowTheFeeling
+	Actor_Says(kActorMcCoy, 2890, 3);   //  You do?
+	Actor_Says(kActorRachael, 380, 3);  //  EverythingWeBelieve
+	Actor_Says(kActorRachael, 390, 3);  //  WhatIsReality
+	Actor_Says(kActorRachael, 400, 3);  //  MaybeAllSomeoneElsesFantasy
+	Actor_Says(kActorMcCoy, 2895, 3);   //  That would make us a fantasy
+	Actor_Says(kActorRachael, 410, 3);  //  ThatsRightAndInTheBlinkOfAnEyeGoesAway
+	Actor_Says(kActorMcCoy, 2900, 3);   //  But just yesterday
+	Actor_Says(kActorRachael, 420, 3);  //  YesterdayTwoMonthsAgo
+	Actor_Says(kActorMcCoy, 2905, 3);   //  ButIfWeBothRemembered-Elevator-Rachael
+	Actor_Says(kActorRachael, 430, 3);  //  CopiesOnlyCopies
+	Actor_Says(kActorRachael, 440, 3);  //  OnlyThingWeCanTrustIsNow
+	Actor_Says(kActorMcCoy, 2910, 3);   //  NotLosingMyMindEscapedReplicant-Elevator-Rachael
+	Actor_Says(kActorMcCoy, 2920, 3);   //  SomeoneSettingMeUpUsingMe-Elevator-Rachael
+	Actor_Says(kActorRachael, 450, 3);  //  NothingWrongWithAcceptingWhatYouAre
+	Actor_Says(kActorMcCoy, 2925, 3);   //  NotAReplicantGoddamnit-Elevator-Rachael
+	Actor_Says(kActorMcCoy, 2930, 3);   //  MaybeYouCanHelpMeYouAreTyrellsNiece-Elevator-Rachael
+	Actor_Says(kActorRachael, 460, 3);  //  Why not take that V-K test
+	Actor_Says(kActorMcCoy, 2935, 3);   //  YeahGoodIdeaMaybeIllDoThat-Elevator-Rachael
+	Actor_Says(kActorRachael, 470, 3);  //  Hope you get the answers looking for McCoy.
 }
 
 } // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/ai/steele.cpp b/engines/bladerunner/script/ai/steele.cpp
index 7569157..7d27939 100644
--- a/engines/bladerunner/script/ai/steele.cpp
+++ b/engines/bladerunner/script/ai/steele.cpp
@@ -364,7 +364,7 @@ void AIScriptSteele::ClickedByPlayer() {
 		return; //true;
 	}
 
-	AI_Movement_Track_Pause(1);
+	AI_Movement_Track_Pause(kActorSteele);
 	Actor_Face_Actor(kActorSteele, kActorMcCoy, true);
 	Actor_Face_Actor(kActorMcCoy, kActorSteele, true);
 
@@ -384,7 +384,7 @@ void AIScriptSteele::ClickedByPlayer() {
 		Actor_Says(kActorSteele, 1750, 15);
 		break;
 	}
-	AI_Movement_Track_Unpause(1);
+	AI_Movement_Track_Unpause(kActorSteele);
 
 	return; //false;
 }
diff --git a/engines/bladerunner/script/scene/bb11.cpp b/engines/bladerunner/script/scene/bb11.cpp
index 1bef99f..1553257 100644
--- a/engines/bladerunner/script/scene/bb11.cpp
+++ b/engines/bladerunner/script/scene/bb11.cpp
@@ -28,6 +28,10 @@ void SceneScriptBB11::InitializeScene() {
 	Setup_Scene_Information(43.39f, -10.27f, -20.52f, 200);
 	if (!Game_Flag_Query(kFlagBB11SadikFight)) {
 		Scene_Exit_Add_2D_Exit(0, 280, 154, 388, 247, 2);
+		if (_vm->_cutContent && !Game_Flag_Query(kFlagMcCoyCommentsOnFans)) {
+			Scene_2D_Region_Add(0, 454, 1, 639, 228);// right fans
+			Scene_2D_Region_Add(1, 1, 1, 240, 375);  // left fans
+		}
 	}
 
 	Ambient_Sounds_Add_Looping_Sound(kSfxROOFRAN1, 90, 0, 1);
@@ -97,6 +101,17 @@ bool SceneScriptBB11::ClickedOnExit(int exitId) {
 }
 
 bool SceneScriptBB11::ClickedOn2DRegion(int region) {
+	if (_vm->_cutContent) {
+		if (!Game_Flag_Query(kFlagMcCoyCommentsOnFans) && (region == 0 || region == 1) ) {
+			Game_Flag_Set(kFlagMcCoyCommentsOnFans);
+			Actor_Face_Heading(kActorMcCoy, 550, false);
+			Actor_Voice_Over(3740, kActorVoiceOver);
+			Actor_Voice_Over(3750, kActorVoiceOver);
+			Scene_2D_Region_Remove(0);
+			Scene_2D_Region_Remove(1);
+			return true;
+		}
+	}
 	return false;
 }
 





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