[Scummvm-git-logs] scummvm master -> c4d62cedf93800d7e78da3b74b84d5f1057e92f3

antoniou79 antoniou at cti.gr
Fri Oct 25 00:47:03 CEST 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
c4d62cedf9 BLADERUNNER: Spelling correction in comment


Commit: c4d62cedf93800d7e78da3b74b84d5f1057e92f3
    https://github.com/scummvm/scummvm/commit/c4d62cedf93800d7e78da3b74b84d5f1057e92f3
Author: Thanasis Antoniou (a.antoniou79 at gmail.com)
Date: 2019-10-25T01:46:36+03:00

Commit Message:
BLADERUNNER: Spelling correction in comment

Changed paths:
    engines/bladerunner/actor.cpp


diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp
index a74f6c4..b4f30eb 100644
--- a/engines/bladerunner/actor.cpp
+++ b/engines/bladerunner/actor.cpp
@@ -140,7 +140,7 @@ void Actor::setup(int actorId) {
 #if BLADERUNNER_ORIGINAL_BUGS
 #else
 	// if player actor was not idle and had an active _walkInfo then
-	// upon starting a new game, the player actpr wpi;d be put on the old _walkInfo
+	// upon starting a new game, the player actor would be put on the old _walkInfo
 	_walkInfo->reset();
 //	// delete _walkInfo and re-allocate it (a reset method would probably be better)
 //	if (_walkInfo != nullptr) {





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