[Scummvm-git-logs] scummvm master -> 2003c12bc3fcdd8540cbe8942c86980f2d1b2131
antoniou79
antoniou at cti.gr
Tue Sep 10 18:21:33 CEST 2019
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
bef3f902e6 BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown
2003c12bc3 BLADERUNNER: Move shutdown() in Engine destructor
Commit: bef3f902e693a4f17fef896d8a991077d1a602a6
https://github.com/scummvm/scummvm/commit/bef3f902e693a4f17fef896d8a991077d1a602a6
Author: Thanasis Antoniou (a.antoniou79 at gmail.com)
Date: 2019-09-10T19:18:45+03:00
Commit Message:
BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown
Changed paths:
engines/bladerunner/bladerunner.cpp
engines/bladerunner/script/ai/dektora.cpp
engines/bladerunner/script/ai/mutant3.cpp
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index 2cea816..a2fa003 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -715,6 +715,8 @@ void BladeRunnerEngine::initChapterAndScene() {
}
void BladeRunnerEngine::shutdown() {
+ DebugMan.clearAllDebugChannels();
+
_mixer->stopAll();
// BLADE.INI as updated here
@@ -2186,7 +2188,7 @@ void BladeRunnerEngine::newGame(int difficulty) {
for (uint i = 0; i < _gameInfo->getActorCount(); ++i) {
_actors[i]->setup(i);
}
- _actors[kActorVoiceOver]->setup(99);
+ _actors[kActorVoiceOver]->setup(kActorVoiceOver);
for (uint i = 0; i < _gameInfo->getSuspectCount(); ++i) {
_suspectsDatabase->get(i)->reset();
diff --git a/engines/bladerunner/script/ai/dektora.cpp b/engines/bladerunner/script/ai/dektora.cpp
index 70b081f..63fe72a 100644
--- a/engines/bladerunner/script/ai/dektora.cpp
+++ b/engines/bladerunner/script/ai/dektora.cpp
@@ -320,7 +320,7 @@ bool AIScriptDektora::ShotAtAndHit() {
void AIScriptDektora::Retired(int byActorId) {
if (byActorId == kActorMcCoy) {
- Actor_Modify_Friendliness_To_Other(kActorClovis, 0, -5);
+ Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, -5);
}
if (byActorId == kActorSteele
diff --git a/engines/bladerunner/script/ai/mutant3.cpp b/engines/bladerunner/script/ai/mutant3.cpp
index fbc41d7..06f97cd 100644
--- a/engines/bladerunner/script/ai/mutant3.cpp
+++ b/engines/bladerunner/script/ai/mutant3.cpp
@@ -151,14 +151,14 @@ void AIScriptMutant3::OtherAgentEnteredCombatMode(int otherActorId, int combatMo
void AIScriptMutant3::ShotAtAndMissed() {
if (Actor_Query_Goal_Number(kActorMutant3) != 410) {
Actor_Modify_Combat_Aggressiveness(kActorMutant3, 15);
- Actor_Modify_Friendliness_To_Other(kActorMutant3, 0, -15);
+ Actor_Modify_Friendliness_To_Other(kActorMutant3, kActorMcCoy, -15);
}
}
bool AIScriptMutant3::ShotAtAndHit() {
if (Actor_Query_Goal_Number(kActorMutant3) != 410) {
Actor_Modify_Combat_Aggressiveness(kActorMutant3, 20);
- Actor_Modify_Friendliness_To_Other(kActorMutant3, 0, -20);
+ Actor_Modify_Friendliness_To_Other(kActorMutant3, kActorMcCoy, -20);
}
return false;
}
Commit: 2003c12bc3fcdd8540cbe8942c86980f2d1b2131
https://github.com/scummvm/scummvm/commit/2003c12bc3fcdd8540cbe8942c86980f2d1b2131
Author: Thanasis Antoniou (a.antoniou79 at gmail.com)
Date: 2019-09-10T19:18:45+03:00
Commit Message:
BLADERUNNER: Move shutdown() in Engine destructor
Changed paths:
engines/bladerunner/bladerunner.cpp
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index a2fa003..e83c811 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -226,6 +226,7 @@ BladeRunnerEngine::BladeRunnerEngine(OSystem *syst, const ADGameDescription *des
}
BladeRunnerEngine::~BladeRunnerEngine() {
+ shutdown();
}
bool BladeRunnerEngine::hasFeature(EngineFeature f) const {
@@ -322,7 +323,7 @@ Common::Error BladeRunnerEngine::run() {
}
missingFileStr += missingFiles[i];
}
-
+ // shutting down
return Common::Error(Common::kNoGameDataFoundError, missingFileStr);
}
@@ -335,7 +336,7 @@ Common::Error BladeRunnerEngine::run() {
bool hasSavegames = !SaveFileManager::list(_targetName).empty();
if (!startup(hasSavegames)) {
- shutdown();
+ // shutting down
return Common::Error(Common::kUnknownError, _("Failed to initialize resources"));
}
@@ -402,8 +403,7 @@ Common::Error BladeRunnerEngine::run() {
}
} while (_gameOver); // if main game loop ended and _gameOver == false, then shutdown
- shutdown();
-
+ // shutting down
return Common::kNoError;
}
@@ -798,7 +798,11 @@ void BladeRunnerEngine::shutdown() {
_playerActor = nullptr;
delete _actors[kActorVoiceOver];
_actors[kActorVoiceOver] = nullptr;
- int actorCount = (int)_gameInfo->getActorCount();
+ int actorCount = kActorCount;
+ if (_gameInfo) {
+ actorCount = (int)_gameInfo->getActorCount();
+ }
+
for (int i = 0; i < actorCount; ++i) {
delete _actors[i];
_actors[i] = nullptr;
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