[Scummvm-git-logs] scummvm master -> d7af4a8c1cb6797507a633874ed9e751730e0a6f
criezy
criezy at scummvm.org
Sat Sep 14 02:38:12 CEST 2019
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
eee786d71f GUI: Change "saves" to "saved games" in labels
d7af4a8c1c ENGINES: More consistent error messages
Commit: eee786d71f38d9ab4769aa881ee2d56c8bf8b137
https://github.com/scummvm/scummvm/commit/eee786d71f38d9ab4769aa881ee2d56c8bf8b137
Author: Ben Castricum (github at bencastricum.nl)
Date: 2019-09-14T01:36:37+01:00
Commit Message:
GUI: Change "saves" to "saved games" in labels
Changed paths:
gui/options.cpp
diff --git a/gui/options.cpp b/gui/options.cpp
index 9e77aaa..8548cc9 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -1934,10 +1934,10 @@ void GlobalOptionsDialog::addCloudControls(GuiObject *boss, const Common::String
_storageLastSyncDesc = new StaticTextWidget(boss, prefix + "StorageLastSyncDesc", _("Last sync:"), _("When was the last time saved games were synced with this storage"));
_storageLastSync = new StaticTextWidget(boss, prefix + "StorageLastSyncLabel", _("<never>"), "", ThemeEngine::kFontStyleNormal);
if (lowres)
- _storageSyncHint = new StaticTextWidget(boss, prefix + "StorageSyncHint", _c("Saves sync automatically on launch, after saving and on loading.", "lowres"), "", ThemeEngine::kFontStyleNormal);
+ _storageSyncHint = new StaticTextWidget(boss, prefix + "StorageSyncHint", _c("Saved games sync automatically on launch, after saving and on loading.", "lowres"), "", ThemeEngine::kFontStyleNormal);
else
- _storageSyncHint = new StaticTextWidget(boss, prefix + "StorageSyncHint", _("Saves sync automatically on launch, after saving and on loading."), "", ThemeEngine::kFontStyleNormal);
- _storageSyncSavesButton = new ButtonWidget(boss, prefix + "SyncSavesButton", _("Sync now"), _("Start saves sync"), kSyncSavesStorageCmd);
+ _storageSyncHint = new StaticTextWidget(boss, prefix + "StorageSyncHint", _("Saved games sync automatically on launch, after saving and on loading."), "", ThemeEngine::kFontStyleNormal);
+ _storageSyncSavesButton = new ButtonWidget(boss, prefix + "SyncSavesButton", _("Sync now"), _("Start saved games sync"), kSyncSavesStorageCmd);
if (lowres)
_storageDownloadHint = new StaticTextWidget(boss, prefix + "StorageDownloadHint", _c("You can download game files from your cloud ScummVM folder:", "lowres"));
Commit: d7af4a8c1cb6797507a633874ed9e751730e0a6f
https://github.com/scummvm/scummvm/commit/d7af4a8c1cb6797507a633874ed9e751730e0a6f
Author: Ben Castricum (github at bencastricum.nl)
Date: 2019-09-14T01:36:37+01:00
Commit Message:
ENGINES: More consistent error messages
Changed paths:
engines/engine.cpp
diff --git a/engines/engine.cpp b/engines/engine.cpp
index 8469c72..a1df63b 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -309,7 +309,7 @@ void initGraphics(int width, int height, const Graphics::PixelFormat *format) {
// Error out on size switch failure
if (gfxError & OSystem::kTransactionSizeChangeFailed) {
Common::String message;
- message = Common::String::format("Could not switch to resolution: '%dx%d'.", width, height);
+ message = Common::String::format(_("Could not switch to resolution '%dx%d'."), width, height);
GUIErrorMessage(message);
error("%s", message.c_str());
@@ -326,18 +326,16 @@ void initGraphics(int width, int height, const Graphics::PixelFormat *format) {
#endif
if (gfxError & OSystem::kTransactionModeSwitchFailed) {
- Common::String message = _("Could not switch to video mode: '");
- message += ConfMan.get("gfx_mode");
- message += "'.";
+ Common::String message;
+ message = Common::String::format(_("Could not switch to video mode '%s'."), ConfMan.get("gfx_mode").c_str());
GUI::MessageDialog dialog(message);
dialog.runModal();
}
if (gfxError & OSystem::kTransactionStretchModeSwitchFailed) {
- Common::String message = _("Could not switch to stretch mode: '");
- message += ConfMan.get("stretch_mode");
- message += "'.";
+ Common::String message;
+ message = Common::String::format(_("Could not switch to stretch mode '%s'."), ConfMan.get("stretch_mode").c_str());
GUI::MessageDialog dialog(message);
dialog.runModal();
@@ -531,7 +529,7 @@ void Engine::openMainMenuDialog() {
// Load savegame after main menu execution
// (not from inside the menu loop to avoid
- // mouse cursor glitches and simliar bugs,
+ // mouse cursor glitches and similar bugs,
// e.g. #2822778).
if (_saveSlotToLoad >= 0) {
Common::Error status = loadGameState(_saveSlotToLoad);
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