[Scummvm-git-logs] scummvm master -> d39583300d3a85867a537158ebc6eff50c898733

dreammaster paulfgilbert at gmail.com
Sat Sep 28 07:43:11 CEST 2019


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d39583300d GLK: ADRIFT: Removing unused code


Commit: d39583300d3a85867a537158ebc6eff50c898733
    https://github.com/scummvm/scummvm/commit/d39583300d3a85867a537158ebc6eff50c898733
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2019-09-27T22:43:00-07:00

Commit Message:
GLK: ADRIFT: Removing unused code

Changed paths:
  R engines/glk/adrift/sxmain.cpp
  R engines/glk/adrift/sxtester.cpp
    engines/glk/adrift/scprotos.h
    engines/glk/adrift/sxfile.cpp
    engines/glk/adrift/sxprotos.h
    engines/glk/module.mk


diff --git a/engines/glk/adrift/scprotos.h b/engines/glk/adrift/scprotos.h
index 5d39c54..f137cad 100644
--- a/engines/glk/adrift/scprotos.h
+++ b/engines/glk/adrift/scprotos.h
@@ -637,7 +637,6 @@ extern void run_quit(CONTEXT, sc_gameref_t game);
 extern sc_bool run_is_running(sc_gameref_t game);
 extern sc_bool run_has_completed(sc_gameref_t game);
 extern sc_bool run_is_undo_available(sc_gameref_t game);
-extern void run_debug_trace(sc_bool flag);
 extern void run_get_attributes(sc_gameref_t game,
                                const sc_char **game_name,
                                const sc_char **game_author,
diff --git a/engines/glk/adrift/sxfile.cpp b/engines/glk/adrift/sxfile.cpp
index f5df400..992b93b 100644
--- a/engines/glk/adrift/sxfile.cpp
+++ b/engines/glk/adrift/sxfile.cpp
@@ -22,6 +22,7 @@
 
 #include "glk/adrift/scare.h"
 #include "glk/adrift/sxprotos.h"
+#include "common/textconsole.h"
 
 namespace Glk {
 namespace Adrift {
@@ -56,11 +57,11 @@ void *file_open_file_callback(sc_bool is_save) {
 
 	/* Detect any problems due to scripting limitations. */
 	if (stream->is_open) {
-		scr_test_failed("File open error: %s",
+		error("File open error: %s",
 		                "stream is in use (script limitation)");
 		return NULL;
 	} else if (is_save && stream->data) {
-		scr_test_failed("File open error: %s",
+		error("File open error: %s",
 		                "stream has not been read (script limitation)");
 		return NULL;
 	}
@@ -87,13 +88,13 @@ sc_int file_read_file_callback(void *opaque, sc_byte *buffer, sc_int length) {
 
 	/* Detect any problems with the callback parameters. */
 	if (stream != &scr_serialization_stream) {
-		scr_test_failed("File read error: %s", "stream is invalid");
+		error("File read error: %s", "stream is invalid");
 		return 0;
 	} else if (!stream->is_open) {
-		scr_test_failed("File read error: %s", "stream is not open");
+		error("File read error: %s", "stream is not open");
 		return 0;
 	} else if (stream->is_writable) {
-		scr_test_failed("File read error: %s", "stream is not open for read");
+		error("File read error: %s", "stream is not open for read");
 		return 0;
 	}
 
@@ -111,13 +112,13 @@ void file_write_file_callback(void *opaque, const sc_byte *buffer, sc_int length
 
 	/* Detect any problems with the callback parameters. */
 	if (stream != &scr_serialization_stream) {
-		scr_test_failed("File write error: %s", "stream is invalid");
+		error("File write error: %s", "stream is invalid");
 		return;
 	} else if (!stream->is_open) {
-		scr_test_failed("File write error: %s", "stream is not open");
+		error("File write error: %s", "stream is not open");
 		return;
 	} else if (!stream->is_writable) {
-		scr_test_failed("File write error: %s", "stream is not open for write");
+		error("File write error: %s", "stream is not open for write");
 		return;
 	}
 
@@ -133,10 +134,10 @@ void file_close_file_callback(void *opaque) {
 
 	/* Detect any problems with the callback parameters. */
 	if (stream != &scr_serialization_stream) {
-		scr_test_failed("File close error: %s", "stream is invalid");
+		error("File close error: %s", "stream is invalid");
 		return;
 	} else if (!stream->is_open) {
-		scr_test_failed("File close error: %s", "stream is not open");
+		error("File close error: %s", "stream is not open");
 		return;
 	}
 
diff --git a/engines/glk/adrift/sxmain.cpp b/engines/glk/adrift/sxmain.cpp
deleted file mode 100644
index 63ff12e..0000000
--- a/engines/glk/adrift/sxmain.cpp
+++ /dev/null
@@ -1,164 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "glk/adrift/scare.h"
-#include "glk/adrift/sxprotos.h"
-#include "common/textconsole.h"
-
-namespace Glk {
-namespace Adrift {
-
-/*
- * Module notes:
- *
- * o In order to validate all its arguments, this module creates and retains
- *   a copy of every valid game encountered, only freeing them all at the end.
- *   This could make it very memory-hungry when running a large number of
- *   games and scripts.  The alternative is to only create games as needed,
- *   and free them once used, but it's nice to fully validate all command line
- *   arguments first, and work afterwards, so for now that's what's done.
- *
- * o ...Alternatively, we could validate by creating the game, destroy it,
- *   and then re-parse it later when running the test script.  Unfortunately,
- *   parsing an Adrift game can be lengthy (~seconds), so paying this price
- *   twice isn't too attractive either.
- *
- * o For now, then, if running lots of test, run in batches of ten or so.
- */
-
-/*
- * main()
- *
- * Validate the command line, and each argument as a game to be run.
- * Execute scripts for each, and return with an error code if any test fails.
- */
-int glk_main(int argc, const char *argv[]) {
-	const sc_char *const program = argv[0];
-	sc_bool is_verbose = FALSE, is_tracing = FALSE;
-	const sc_char *trace_flags;
-	sx_test_descriptor_t *tests;
-	sc_int count, index_, errors;
-	assert(argc > 0 && argv);
-
-	/* Get options and validate the command line. */
-	if (argc > 1
-	        && (strcmp(argv[1], "-v") == 0 || strcmp(argv[1], "-vv") == 0)) {
-		is_verbose = TRUE;
-		is_tracing = (strcmp(argv[1], "-vv") == 0);
-		argc--;
-		argv++;
-	}
-
-	if (is_verbose) {
-		sx_trace("--- %s Test Suite [Adrift %ld compatible]\n",
-		         sc_scare_version(), sc_scare_emulation());
-		if (argc < 2)
-			return EXIT_SUCCESS;
-	} else if (argc < 2) {
-		error("Usage: %s [-v | -vv] test [test...]\n", program);
-		return EXIT_FAILURE;
-	}
-
-	/* Ensure that the interpreter is in the Latin1 locale, and stays there. */
-	if (!sc_set_locale("Latin1")) {
-		error("%s: failed to set locale\n", program);
-		return EXIT_FAILURE;
-	}
-
-	/*
-	 * Force test reproducibility.  Because game construction may use random
-	 * numbers, we also need to remember to reseed this before constructing
-	 * each game, and then again before running each.
-	 */
-	sc_set_portable_random(TRUE);
-
-	/* Set verbosity and tracing for other modules. */
-	scr_set_verbose(is_verbose);
-	stub_debug_trace(is_tracing);
-	trace_flags = 0; // getenv("SC_TRACE_FLAGS");
-	if (trace_flags)
-		sc_set_trace_flags(strtoul(trace_flags, NULL, 0));
-
-	/* Create an array of test descriptors large enough for all tests. */
-	tests = (sx_test_descriptor_t *)sx_malloc((argc - 1) * sizeof(*tests));
-
-	/* Validate each test argument by opening a game and script for it. */
-	count = 0;
-	for (index_ = 1; index_ < argc; index_++) {
-		const sc_char *name;
-		Common::SeekableReadStream *stream;
-		sx_script script;
-		sc_game game;
-
-		name = argv[index_];
-
-		script = sx_fopen(name, "scr", "r");
-		if (!script) {
-			error("%s: %s.scr: %s\n", program, name, "open");
-			continue;
-		}
-
-		stream = sx_fopen(name, "taf", "rb");
-		if (!stream) {
-			error("%s: %s.taf: %s\n", program, name, "open");
-			delete script;
-			continue;
-		}
-
-		sc_reseed_random_sequence(1);
-		game = sc_game_from_stream(stream);
-		delete stream;
-		if (!game) {
-			error("%s: %s.taf: Unable to decode Adrift game\n", program, name);
-			delete script;
-			continue;
-		}
-
-		tests[count].name = name;
-		tests[count].script = script;
-		tests[count].game = game;
-		count++;
-	}
-
-	/* Run the available tests and report results. */
-	if (count > 0)
-		errors = test_run_game_tests(tests, count, is_verbose);
-	else
-		errors = 1;
-
-	/* Clean up allocations and opened files. */
-	for (index_ = 0; index_ < count; index_++) {
-		delete tests[index_].script;
-		sc_free_game(tests[index_].game);
-	}
-	sx_free(tests);
-
-	/* Report results overall. */
-	warning("%s [%ld test%s, %ld error%s]\n",
-	        errors > 0 ? "FAIL" : "PASS",
-	        count, count == 1 ? "" : "s", errors, errors == 1 ? "" : "s");
-
-	return errors > 0 ? EXIT_FAILURE : EXIT_SUCCESS;
-}
-
-} // End of namespace Adrift
-} // End of namespace Glk
diff --git a/engines/glk/adrift/sxprotos.h b/engines/glk/adrift/sxprotos.h
index 57ce5f3..5ea3951 100644
--- a/engines/glk/adrift/sxprotos.h
+++ b/engines/glk/adrift/sxprotos.h
@@ -72,18 +72,6 @@ extern Common::SeekableReadStream *sx_fopen(const sc_char *name,
 extern sc_char *sx_trim_string(sc_char *string);
 extern sc_char *sx_normalize_string(sc_char *string);
 
-/* OS stub hooks controller functions. */
-extern void stub_attach_handlers(sc_bool(*read_line)(sc_char *, sc_int),
-                                 void (*print_string)(const sc_char *),
-                                 void *(*open_file)(sc_bool),
-                                 sc_int(*read_file)
-                                 (void *, sc_byte *, sc_int),
-                                 void (*write_file)
-                                 (void *, const sc_byte *, sc_int),
-                                 void (*close_file)(void *));
-extern void stub_detach_handlers(void);
-extern void stub_debug_trace(sc_bool flag);
-
 /* Test controller function. */
 extern sc_int test_run_game_tests(const sx_test_descriptor_t tests[],
                                   sc_int count, sc_bool is_verbose);
@@ -92,10 +80,8 @@ extern sc_int test_run_game_tests(const sx_test_descriptor_t tests[],
 extern sc_bool glob_match(const sc_char *pattern, const sc_char *string);
 
 /* Script running and checking functions. */
-extern void scr_test_failed(const sc_char *format, const sc_char *string);
-extern void scr_set_verbose(sc_bool flag);
-extern void scr_start_script(sc_game game, Common::SeekableReadStream *script);
-extern sc_int scr_finalize_script(void);
+//extern void scr_test_failed(const sc_char *format, const sc_char *string);
+//extern void scr_set_verbose(sc_bool flag);
 
 /* Serialization helper for script running and checking. */
 extern void *file_open_file_callback(sc_bool is_save);
diff --git a/engines/glk/adrift/sxtester.cpp b/engines/glk/adrift/sxtester.cpp
deleted file mode 100644
index c0ea336..0000000
--- a/engines/glk/adrift/sxtester.cpp
+++ /dev/null
@@ -1,97 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "glk/adrift/scare.h"
-#include "glk/adrift/sxprotos.h"
-
-namespace Glk {
-namespace Adrift {
-
-/*
- * test_run_game_script()
- *
- * Run the game using the given script.  Returns the count of errors from
- * the script's monitoring.
- */
-static sc_int test_run_game_script(CONTEXT, sc_game game, sx_script script) {
-	sc_int errors;
-
-	/* Ensure completely repeatable random number sequences. */
-	sc_reseed_random_sequence(1);
-
-	/* Start interpreting the script stream. */
-	scr_start_script(game, script);
-	R0CALL1(sc_interpret_game, game);
-
-	/* Wrap up the script interpreter and capture error count. */
-	errors = scr_finalize_script();
-	return errors;
-}
-
-
-/*
- * test_run_game_tests()
- *
- * Run each test in the given descriptor array, reporting the results and
- * accumulating an error count overall.  Return the total error count.
- */
-sc_int test_run_game_tests(const sx_test_descriptor_t tests[], sc_int count, sc_bool is_verbose) {
-	const sx_test_descriptor_t *test;
-	sc_int errors;
-	Context context;
-	assert(tests);
-
-	errors = 0;
-
-	/* Execute each game in turn. */
-	for (test = tests; test < tests + count; test++) {
-		sc_int test_errors;
-
-		if (is_verbose) {
-			sx_trace("--- Running Test \"%s\" [\"%s\", by %s]...\n",
-			         test->name,
-			         sc_get_game_name(test->game),
-			         sc_get_game_author(test->game));
-		}
-
-		test_errors = test_run_game_script(context, test->game, test->script);
-		errors += test_errors;
-
-		if (is_verbose) {
-			sx_trace("--- Test \"%s\": ", test->name);
-			if (test_errors > 0)
-				sx_trace("%s [%ld error%s]\n",
-				         "FAIL", test_errors, test_errors == 1 ? "" : "s");
-			else
-				sx_trace("%s\n", "PASS");
-		} else
-			sx_trace("%s", test_errors > 0 ? "F" : ".");
-		//fflush (stdout);
-		//fflush (stderr);
-	}
-	sx_trace("%s", is_verbose ? "" : "\n");
-
-	return errors;
-}
-
-} // End of namespace Adrift
-} // End of namespace Glk
diff --git a/engines/glk/module.mk b/engines/glk/module.mk
index 8727b93..dd63c77 100644
--- a/engines/glk/module.mk
+++ b/engines/glk/module.mk
@@ -54,9 +54,6 @@ MODULE_OBJS := \
 	adrift/serialization.o \
 	adrift/sxfile.o \
 	adrift/sxglob.o \
-	adrift/sxmain.o \
-	adrift/sxscript.o \
-	adrift/sxtester.o \
 	adrift/sxutils.o \
 	advsys/advsys.o \
 	advsys/detection.o \





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