[Scummvm-git-logs] scummvm master -> ade35be6e63b84e7f1bcf4470d028fe084c3a85d
yuv422
yuv422 at users.noreply.github.com
Sun Aug 16 12:27:16 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ade35be6e6 DRAGONS: Don't log at debug level 0
Commit: ade35be6e63b84e7f1bcf4470d028fe084c3a85d
https://github.com/scummvm/scummvm/commit/ade35be6e63b84e7f1bcf4470d028fe084c3a85d
Author: Eric Fry (yuv422 at users.noreply.github.com)
Date: 2020-08-16T22:25:03+10:00
Commit Message:
DRAGONS: Don't log at debug level 0
Changed paths:
engines/dragons/actor.cpp
engines/dragons/actorresource.cpp
engines/dragons/background.cpp
engines/dragons/credits.cpp
engines/dragons/dragonflg.cpp
engines/dragons/dragons.cpp
engines/dragons/font.cpp
engines/dragons/scene.cpp
engines/dragons/scriptopcodes.cpp
engines/dragons/sound.cpp
engines/dragons/talk.cpp
engines/dragons/vabsound.cpp
diff --git a/engines/dragons/actor.cpp b/engines/dragons/actor.cpp
index 62100ba24c..8452bd82ce 100644
--- a/engines/dragons/actor.cpp
+++ b/engines/dragons/actor.cpp
@@ -48,7 +48,7 @@ Actor *ActorManager::loadActor(uint32 resourceId, uint32 sequenceId, int16 x, in
}
Actor *ActorManager::loadActor(uint32 resourceId, uint32 sequenceId, int16 x, int16 y) {
- debug("Load actor: resourceId: %d, SequenceId: %d, position: (%d,%d)", resourceId, sequenceId, x, y);
+ debug(1, "Load actor: resourceId: %d, SequenceId: %d, position: (%d,%d)", resourceId, sequenceId, x, y);
ActorResource *resource = _actorResourceLoader->load(resourceId);
//Actor *actor = new Actor(_actorResourceLoader->load(resourceId), x, y, sequenceId);
Actor *actor = findFreeActor((int16)resourceId);
@@ -250,7 +250,7 @@ bool Actor::startWalk(int16 destX, int16 destY, uint16 flags) {
0, 0, 1, -1, 1, 1, -1, -1
};
- debug("startWalk(%d, %d, %d)", _actorID, destX, destY);
+ debug(1, "startWalk(%d, %d, %d)", _actorID, destX, destY);
bool wasAlreadyWalking = isFlagSet(ACTOR_FLAG_10);
clearFlag(ACTOR_FLAG_10);
diff --git a/engines/dragons/actorresource.cpp b/engines/dragons/actorresource.cpp
index f65f404f9c..aac5875d26 100644
--- a/engines/dragons/actorresource.cpp
+++ b/engines/dragons/actorresource.cpp
@@ -41,7 +41,7 @@ ActorResource *ActorResourceLoader::load(uint32 resourceId) {
byte *scrData = _bigFileArchive->load(filename, size);
Common::SeekableReadStream *readStream = new Common::MemoryReadStream(scrData, size, DisposeAfterUse::NO);
- debug("Loading '%s'", filename);
+ debug(1, "Loading '%s'", filename);
actorResource->load(resourceId, scrData, *readStream);
return actorResource;
}
@@ -71,7 +71,7 @@ bool ActorResource::load(uint32 id, byte *dataStart, Common::SeekableReadStream
_framesCount = (paletteOffset - stream.readUint16LE()) / 0xe;
- debug("Frame Count: %d", _framesCount);
+ debug(3, "Frame Count: %d", _framesCount);
_frames = new ActorFrame[_framesCount];
for (int i = 0; i < _framesCount; i++) {
diff --git a/engines/dragons/background.cpp b/engines/dragons/background.cpp
index 9a13029259..f41eec5b0d 100644
--- a/engines/dragons/background.cpp
+++ b/engines/dragons/background.cpp
@@ -133,7 +133,7 @@ bool Background::load(byte *dataStart, uint32 size) {
_tileMap[i].size = stream.readUint32LE();
_tileMap[i].map = dataStart + tilemapOffset;
_tileMap[i].tileIndexOffset = tileindexOffset;
- debug("Tilemap (%d, %d) map: %X", _tileMap[i].w, _tileMap[i].h, tilemapOffset);
+ debug(3, "Tilemap (%d, %d) map: %X", _tileMap[i].w, _tileMap[i].h, tilemapOffset);
tilemapOffset += _tileMap[i].size;
}
@@ -155,8 +155,8 @@ bool Background::load(byte *dataStart, uint32 size) {
_priorityLayer = new PriorityLayer();
_priorityLayer->load(priorityTilemap, _tileDataOffset);
- debug("Tiles: %X", tilesOffset);
- debug("tileIndexOffset: %d", _tileMap[0].tileIndexOffset);
+ debug(3, "Tiles: %X", tilesOffset);
+ debug(3, "tileIndexOffset: %d", _tileMap[0].tileIndexOffset);
for (int i = 0; i < 3; i++) {
_layerSurface[i] = initGfxLayer(_tileMap[i]);
@@ -311,7 +311,7 @@ Background *BackgroundResourceLoader::load(uint32 sceneId) {
}
Background *BackgroundResourceLoader::load(const char *filename) {
- debug("Loading %s", filename);
+ debug(1, "Loading %s", filename);
uint32 size;
byte *scrData = _bigFileArchive->load(filename, size);
Background *bg = new Background();
diff --git a/engines/dragons/credits.cpp b/engines/dragons/credits.cpp
index 54e4c7eefb..361b2170c0 100644
--- a/engines/dragons/credits.cpp
+++ b/engines/dragons/credits.cpp
@@ -81,7 +81,7 @@ void Credits::update() {
if (_yOffset % 8 == 0) {
if (_curPosition <= _dataLength) {
uint32 length = strlen(_curPtr);
- debug("Credit line: %s", _curPtr);
+ debug(3, "Credit line: %s", _curPtr);
convertToWideChar(line, (byte *)_curPtr, 40);
_curPtr += length + 1;
_curPosition += length + 1;
diff --git a/engines/dragons/dragonflg.cpp b/engines/dragons/dragonflg.cpp
index ddb63e7631..448591ac57 100644
--- a/engines/dragons/dragonflg.cpp
+++ b/engines/dragons/dragonflg.cpp
@@ -92,7 +92,7 @@ void Properties::print(char *prefix) {
str[i] = get(i) ? '1' : '0';
}
str[i] = 0;
- debug("%s: props = %s", prefix, str);
+ debug(3, "%s: props = %s", prefix, str);
delete[] str;
}
diff --git a/engines/dragons/dragons.cpp b/engines/dragons/dragons.cpp
index 523033223c..d6774e9167 100644
--- a/engines/dragons/dragons.cpp
+++ b/engines/dragons/dragons.cpp
@@ -973,7 +973,7 @@ void DragonsEngine::waitForFramesAllowSkip(uint16 numFrames) {
}
void DragonsEngine::playOrStopSound(uint16 soundId) {
- debug("play sound 0x%x", soundId);
+ debug(1, "play sound 0x%x", soundId);
this->_sound->playOrStopSound(soundId);
}
diff --git a/engines/dragons/font.cpp b/engines/dragons/font.cpp
index 761a0e8f81..a093ce462b 100644
--- a/engines/dragons/font.cpp
+++ b/engines/dragons/font.cpp
@@ -235,7 +235,7 @@ void FontManager::drawTextDialogBox(uint32 x1, uint32 y1, uint32 x2, uint32 y2)
}
void FontManager::clearTextDialog(uint32 x1, uint32 y1, uint32 x2, uint32 y2) {
- debug("Clear text (%d,%d) -> (%d,%d)", x1, y1, x2, y2);
+ debug(3, "Clear text (%d,%d) -> (%d,%d)", x1, y1, x2, y2);
// assert(x1 > 0);
// assert(y1 > 0);
_surface->fillRect(Common::Rect((x1-1) * 8, (y1-1) * 8, (x2 + 1) * 8 + 1, (y2 + 1) * 8 + 1), 0);
diff --git a/engines/dragons/scene.cpp b/engines/dragons/scene.cpp
index 18027040e9..ba3a15e05a 100644
--- a/engines/dragons/scene.cpp
+++ b/engines/dragons/scene.cpp
@@ -184,7 +184,7 @@ void Scene::loadSceneData(uint32 sceneId, uint32 cameraPointId) {
_vm->getINI(1)->y = _camera.y;
}
- debug("Flicker: (%X, %X)", _camera.x, _camera.y);
+ debug(3, "Flicker: (%X, %X)", _camera.x, _camera.y);
if (_camera.x > 160) {
_camera.x -= 160;
@@ -206,7 +206,7 @@ void Scene::loadSceneData(uint32 sceneId, uint32 cameraPointId) {
_camera.y = _stage->getHeight() - 200;
}
- debug("Camera: (%d, %d)", _camera.x, _camera.y);
+ debug(3, "Camera: (%d, %d)", _camera.x, _camera.y);
// 0x8002ff80
_vm->fadeToBlack();
diff --git a/engines/dragons/scriptopcodes.cpp b/engines/dragons/scriptopcodes.cpp
index 5c5dde41d2..139761260f 100644
--- a/engines/dragons/scriptopcodes.cpp
+++ b/engines/dragons/scriptopcodes.cpp
@@ -90,7 +90,7 @@ ScriptOpcodes::~ScriptOpcodes() {
void ScriptOpcodes::execOpcode(ScriptOpCall &scriptOpCall) {
if (!_opcodes[scriptOpCall._op])
error("ScriptOpcodes::execOpcode() Unimplemented opcode %d (0x%X)", scriptOpCall._op, scriptOpCall._op);
- debug("execScriptOpcode(0x%X) @%lX %s", scriptOpCall._op, scriptOpCall._code - scriptOpCall._base, _opcodeNames[scriptOpCall._op].c_str());
+ debug(1, "execScriptOpcode(0x%X) @%lX %s", scriptOpCall._op, scriptOpCall._code - scriptOpCall._base, _opcodeNames[scriptOpCall._op].c_str());
(*_opcodes[scriptOpCall._op])(scriptOpCall);
}
@@ -659,7 +659,7 @@ void ScriptOpcodes::opRunSpecialOpCode(ScriptOpCall &scriptOpCall) {
error("Invalid Special OpCode %d", specialOpCode);
}
- debug("Special opCode %X", specialOpCode);
+ debug(1, "Special opCode %X", specialOpCode);
_specialOpCodes->run(specialOpCode);
}
diff --git a/engines/dragons/sound.cpp b/engines/dragons/sound.cpp
index d9c44cc28d..79de0e9d71 100644
--- a/engines/dragons/sound.cpp
+++ b/engines/dragons/sound.cpp
@@ -71,7 +71,7 @@ void CdIntToPos_0(uint32 param_1) { //, byte *param_2)
(uint)(second >> 4) * 10 + ((uint)second & 0xf)) * 0x4b +
(uint)(sector >> 4) * 10 + ((uint)sector & 0xf) + -0x96;
- debug("Seek Audio %2X:%2X:%2X in: %d out %d", minute, second, sector, param_1, out);
+ debug(3, "Seek Audio %2X:%2X:%2X in: %d out %d", minute, second, sector, param_1, out);
return;
}
@@ -127,7 +127,7 @@ bool SoundManager::getSpeechLocation(uint32 talkId, struct SpeechLocation *locat
location->startOffset = startOffset;
location->sectorEnd = end;
foundId = true;
- debug("sectors [%d-%d] unk byte = %d", start * 32, end * 32, startOffset);
+ debug(3, "sectors [%d-%d] unk byte = %d", start * 32, end * 32, startOffset);
break;
}
}
@@ -519,7 +519,7 @@ void SoundManager::playMusic(int16 song) {
memcpy(sceneName, _vm->_dragonRMS->getSceneName(_vm->getCurrentSceneId()), 4);
snprintf(filename, 12, "%sz%02d.msq", sceneName, song);
- debug("Load music file %s", filename);
+ debug(1, "Load music file %s", filename);
uint32 dataSize;
byte *seqData = _bigFileArchive->load(filename, dataSize);
diff --git a/engines/dragons/talk.cpp b/engines/dragons/talk.cpp
index f57ae948ad..37ee6ba296 100644
--- a/engines/dragons/talk.cpp
+++ b/engines/dragons/talk.cpp
@@ -62,7 +62,7 @@ bool Talk::loadText(uint32 textIndex, uint16 *textBuffer, uint16 bufferLength) {
sprintf(filename, "drag%04d.txt", fileNo);
uint32 size;
byte *data = _bigfileArchive->load(filename, size);
- debug("DIALOG: %s, %s, %d", filename, data, fileOffset);
+ debug(1, "DIALOG: %s, %s, %d", filename, data, fileOffset);
printWideText(data + 10 + fileOffset);
copyTextToBuffer(textBuffer, data + 10 + fileOffset, bufferLength);
@@ -87,7 +87,7 @@ void Talk::printWideText(byte *text) {
text += 2;
}
buf[MIN(i, 1999)] = 0;
- debug("TEXT: %s", buf);
+ debug(1, "TEXT: %s", buf);
}
void
@@ -867,7 +867,7 @@ uint Talk::somethingTextAndSpeechAndAnimRelated(Actor *actor, int16 sequenceId1,
}
void Talk::talkFromIni(uint32 iniId, uint32 textIndex) {
- debug("Main actor talk: 0x%04x and text 0x%04x", iniId, textIndex);
+ debug(3, "Main actor talk: 0x%04x and text 0x%04x", iniId, textIndex);
if (textIndex == 0) {
return;
@@ -1011,7 +1011,7 @@ uint32 Talk::strlenUTF16(uint16 *text) {
}
void Talk::drawDialogBox(uint32 x1, uint32 y1, uint32 x2, uint32 y2, uint16 unk) {
- debug("drawTextDialogBox(%d, %d, %d, %d, %d)", x1, y1, x2, y2, unk);
+ debug(3, "drawTextDialogBox(%d, %d, %d, %d, %d)", x1, y1, x2, y2, unk);
_vm->_fontManager->drawTextDialogBox(x1, y1, x2, y2);
}
diff --git a/engines/dragons/vabsound.cpp b/engines/dragons/vabsound.cpp
index 5924229fbb..0412d5d824 100644
--- a/engines/dragons/vabsound.cpp
+++ b/engines/dragons/vabsound.cpp
@@ -110,7 +110,7 @@ Audio::AudioStream *VabSound::getAudioStream(uint16 program, uint16 key) {
vagID = _toneAttrs[i].vag - 1;
}
}
- debug("Playing program %d, numTones: %d, key %d vagID %d, vagOffset: %x, size: %x", program, _programAttrs[program].tones, key, vagID, _vagOffsets[vagID], _vagSizes[vagID]);
+ debug(3, "Playing program %d, numTones: %d, key %d vagID %d, vagOffset: %x, size: %x", program, _programAttrs[program].tones, key, vagID, _vagOffsets[vagID], _vagSizes[vagID]);
Audio::AudioStream *str = Audio::makeXAStream(
new Common::MemoryReadStream(&_vbData[_vagOffsets[vagID]], _vagSizes[vagID], DisposeAfterUse::NO),
11025,
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