[Scummvm-git-logs] scummvm master -> 819793bd4914bff5b09a8e9b015e54bb20896f0c

antoniou79 a.antoniou79 at gmail.com
Tue Dec 15 18:51:36 UTC 2020


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
819793bd49 BLADERUNNER: Describe Chew and Gaff animations


Commit: 819793bd4914bff5b09a8e9b015e54bb20896f0c
    https://github.com/scummvm/scummvm/commit/819793bd4914bff5b09a8e9b015e54bb20896f0c
Author: antoniou79 (a.antoniou79 at gmail.com)
Date: 2020-12-15T20:51:25+02:00

Commit Message:
BLADERUNNER: Describe Chew and Gaff animations

Changed paths:
    engines/bladerunner/game_constants.h
    engines/bladerunner/script/ai/chew.cpp
    engines/bladerunner/script/ai/gaff.cpp
    engines/bladerunner/script/ai_script.h


diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index 5caa2e9366..7b5d756d9d 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -2442,19 +2442,49 @@ enum GameModelAnimations {
 	kModelAnimationShoeshineManSitsMoreHeadMoveTalk = 762, // UNUSED
 	kModelAnimationShoeshineManSitsViolentHeadMove  = 763, // UNUSED - Coughs? Spits? Talks?
 	kModelAnimationShoeshineManSitsGetsUp           = 764, // UNUSED
-	// 765 - 772: Tyrell animations // TODO
+	// 765 - 772: Tyrell animations
 	kModelAnimationTyrellWalking             = 765,
 	kModelAnimationTyrellIdle                = 766,
 	kModelAnimationTyrellHeadMoveIdle        = 767,
 	kModelAnimationTyrellFastNodTalk         = 768,
 	kModelAnimationTyrellSuggestTalk         = 769,
 	kModelAnimationTyrellConsideringTalk     = 770,
-	kModelAnimationTyrellBowsAndSuggestsTalk = 771,
+	kModelAnimationTyrellBowsAndSuggestsTalk = 771, // TODO check if triggered
 	kModelAnimationTyrellDismissTalk         = 772,
 	// 773 - 787: Chew animations
-		// TODO
+	kModelAnimationChewWalking                 = 773, // untriggered
+	kModelAnimationChewTakesAStepBackwards     = 774, // untriggered
+	kModelAnimationChewGotHit                  = 775, // untriggered
+	kModelAnimationChewShotDead                = 776, // untriggered
+	kModelAnimationChewIdle                    = 777,
+	kModelAnimationChewFiddlingWithInstruments = 778,
+	kModelAnimationChewAdjustingInstrument     = 779,
+	kModelAnimationChewProtestTalk             = 780,
+	kModelAnimationChewAngryTalk               = 781,
+	kModelAnimationChewExplainTalk             = 782,
+	kModelAnimationChewGoAwayTalk              = 783, // frame 6 is a bit bugged (a slice is missing at head height)
+	kModelAnimationChewDismissiveTalk          = 784,
+	kModelAnimationChewPointingSomewhereTalk   = 785, // TODO check if triggered
+	kModelAnimationChewDescribePulledTalk      = 786, // TODO check if triggered
+	kModelAnimationChewDescribePushedTalk      = 787, // TODO check if triggered
 	// 788 - 804: Gaff animations
-		// TODO
+	kModelAnimationGaffWalking                   = 788,
+	kModelAnimationGaffClimbStairsUp             = 789, // UNUSED
+	kModelAnimationGaffClimbStairsDown           = 790, // UNUSED
+	kModelAnimationGaffGotHitRight               = 791, // UNUSED
+	kModelAnimationGaffGotHitLeft                = 792, // UNUSED
+	kModelAnimationGaffShotDown                  = 793, // UNUSED // probably not dead, for continuity reasons
+	kModelAnimationGaffIdle                      = 794,
+	kModelAnimationGaffLooksAroundAndDown        = 795, // UNUSED
+	kModelAnimationGaffMakesOrigamiMaybe         = 796, // UNUSED
+	kModelAnimationGaffGestureGive               = 797, // UNUSED
+	kModelAnimationGaffCalmPointingWithStickTalk = 798,
+	kModelAnimationGaffExplainTalk               = 799,
+	kModelAnimationGaffDescribeTalk              = 800,
+	kModelAnimationGaffLaughHeadBackTalk         = 801,
+	kModelAnimationGaffEntersSpinner             = 802,
+	kModelAnimationGaffExitsSpinner              = 803, // UNUSED
+	kModelAnimationGaffReachesOver               = 804, // UNUSED
 	// 805 - 808: Bear "Bryant" (Sebastian's toy) animations
 	kModelAnimationBearToyWalking         = 805,
 	kModelAnimationBearToyOscillatingIdle = 806, // untriggered?
diff --git a/engines/bladerunner/script/ai/chew.cpp b/engines/bladerunner/script/ai/chew.cpp
index bfaeb60092..4455d616e7 100644
--- a/engines/bladerunner/script/ai/chew.cpp
+++ b/engines/bladerunner/script/ai/chew.cpp
@@ -26,8 +26,9 @@ namespace BladeRunner {
 
 AIScriptChew::AIScriptChew(BladeRunnerEngine *vm) : AIScriptBase(vm) {
 	_resumeIdleAfterFramesetCompletesFlag = false;
-	_var1 = 0;
-	_var2 = 0;
+	_varNumOfTimesToHoldCurrentFrame = 0;
+	// _varChooseIdleAnimation can have valid values: 0, 1, 2
+	_varChooseIdleAnimation = 0;
 	_var3 = 1;
 }
 
@@ -38,8 +39,8 @@ void AIScriptChew::Initialize() {
 	_animationNext = 0;
 
 	_resumeIdleAfterFramesetCompletesFlag = false;
-	_var1 = 0;
-	_var2 = 0;
+	_varNumOfTimesToHoldCurrentFrame = 0;
+	_varChooseIdleAnimation = 0;
 	_var3 = 1;
 }
 
@@ -102,25 +103,25 @@ bool AIScriptChew::GoalChanged(int currentGoalNumber, int newGoalNumber) {
 bool AIScriptChew::UpdateAnimation(int *animation, int *frame) {
 	switch (_animationState) {
 	case 0:
-		if (_var2 == 0) {
-			*animation = 777;
-			if (_var1) {
-				--_var1;
+		if (_varChooseIdleAnimation == 0) {
+			*animation = kModelAnimationChewIdle;
+			if (_varNumOfTimesToHoldCurrentFrame > 0) {
+				--_varNumOfTimesToHoldCurrentFrame;
 			} else {
 				++_animationFrame;
-				if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(777)) {
+				if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewIdle)) {
 					_animationFrame = 0;
 					_var3 = 1;
-					_var2 = Random_Query(0, 2);
+					_varChooseIdleAnimation = Random_Query(0, 2);
 				} else if (!Random_Query(0, 1)) {
-					_var1 = 1;
+					_varNumOfTimesToHoldCurrentFrame = 1;
 					if (!Random_Query(0, 3)) {
 						_var3 = -_var3;
 					}
 				}
 			}
-		} else if (_var2 == 1) {
-			*animation = 778;
+		} else if (_varChooseIdleAnimation == 1) {
+			*animation = kModelAnimationChewFiddlingWithInstruments;
 			_animationFrame += _var3;
 			if (_animationFrame <= 6) {
 				_var3 = 1;
@@ -130,13 +131,13 @@ bool AIScriptChew::UpdateAnimation(int *animation, int *frame) {
 					_var3 = -1;
 				}
 			}
-			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(778)) {
+			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewFiddlingWithInstruments)) {
 				_animationFrame = 0;
-				_var2 = Random_Query(0, 2);
+				_varChooseIdleAnimation = Random_Query(0, 2);
 				_var3 = 1;
 			}
-		} else if (_var2 == 2) {
-			*animation = 779;
+		} else if (_varChooseIdleAnimation == 2) {
+			*animation = kModelAnimationChewAdjustingInstrument;
 			_animationFrame += _var3;
 			if (_animationFrame <= 8) {
 				_var3 = 1;
@@ -146,23 +147,23 @@ bool AIScriptChew::UpdateAnimation(int *animation, int *frame) {
 					_var3 = -1;
 				}
 			}
-			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(779)) {
+			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewAdjustingInstrument)) {
 				_animationFrame = 0;
-				_var2 = Random_Query(0, 2);
+				_varChooseIdleAnimation = Random_Query(0, 2);
 				_var3 = 1;
 			}
 		}
 		break;
 
 	case 1:
-		if (!_var2) {
-			*animation = 777;
+		if (_varChooseIdleAnimation == 0) {
+			*animation = kModelAnimationChewIdle;
 		}
-		if (_var2 == 1) {
-			*animation = 778;
+		if (_varChooseIdleAnimation == 1) {
+			*animation = kModelAnimationChewFiddlingWithInstruments;
 		}
-		if (_var2 == 2) {
-			*animation = 779;
+		if (_varChooseIdleAnimation == 2) {
+			*animation = kModelAnimationChewAdjustingInstrument;
 		}
 		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationFrame += 2;
@@ -182,122 +183,122 @@ bool AIScriptChew::UpdateAnimation(int *animation, int *frame) {
 		break;
 
 	case 2:
-		*animation = 780;
+		*animation = kModelAnimationChewProtestTalk;
 		if (_animationFrame == 0 && _resumeIdleAfterFramesetCompletesFlag) {
-			*animation = 777;
+			*animation = kModelAnimationChewIdle;
 			_animationState = 0;
-			_var2 = 0;
+			_varChooseIdleAnimation = 0;
 		} else {
 			++_animationFrame;
-			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(780)) {
+			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewProtestTalk)) {
 				_animationFrame = 0;
 			}
 		}
 		break;
 
 	case 3:
-		*animation = 781;
+		*animation = kModelAnimationChewAngryTalk;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(781)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewAngryTalk)) {
 			_animationFrame = 0;
 			_animationState = 2;
-			*animation = 780;
+			*animation = kModelAnimationChewProtestTalk;
 		}
 		break;
 
 	case 4:
-		*animation = 782;
+		*animation = kModelAnimationChewExplainTalk;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(782)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewExplainTalk)) {
 			_animationFrame = 0;
 			_animationState = 2;
-			*animation = 780;
+			*animation = kModelAnimationChewProtestTalk;
 		}
 		break;
 
 	case 5:
-		*animation = 783;
+		*animation = kModelAnimationChewGoAwayTalk;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(783)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewGoAwayTalk)) {
 			_animationFrame = 0;
 			_animationState = 2;
-			*animation = 780;
+			*animation = kModelAnimationChewProtestTalk;
 		}
 		break;
 
 	case 6:
-		*animation = 784;
+		*animation = kModelAnimationChewDismissiveTalk;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(784)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewDismissiveTalk)) {
 			_animationFrame = 0;
 			_animationState = 2;
-			*animation = 780;
+			*animation = kModelAnimationChewProtestTalk;
 		}
 		break;
 
 	case 7:
-		*animation = 785;
+		*animation = kModelAnimationChewPointingSomewhereTalk;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(785)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewPointingSomewhereTalk)) {
 			_animationFrame = 0;
 			_animationState = 2;
-			*animation = 780;
+			*animation = kModelAnimationChewProtestTalk;
 		}
 		break;
 
 	case 8:
-		*animation = 786;
+		*animation = kModelAnimationChewDescribePulledTalk;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(786)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewDescribePulledTalk)) {
 			_animationFrame = 0;
 			_animationState = 2;
-			*animation = 780;
+			*animation = kModelAnimationChewProtestTalk;
 		}
 		break;
 
 	case 9:
-		*animation = 787;
+		*animation = kModelAnimationChewDescribePushedTalk;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(787)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewDescribePushedTalk)) {
 			_animationFrame = 0;
 			_animationState = 2;
-			*animation = 780;
+			*animation = kModelAnimationChewProtestTalk;
 		}
 		break;
 
 	case 10:
-		*animation = 775;
+		*animation = kModelAnimationChewGotHit;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(775)) {
-			*animation = 777;
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewGotHit)) {
+			*animation = kModelAnimationChewIdle;
 			_animationFrame = 0;
 			_animationState = 0;
-			_var2 = 0;
+			_varChooseIdleAnimation = 0;
 		}
 		break;
 
 	case 11:
-		*animation = 776;
-		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(776) - 1) {
+		*animation = kModelAnimationChewShotDead;
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewShotDead) - 1) {
 			++_animationFrame;
 		}
 		break;
 
 	case 12:
-		*animation = 773;
+		*animation = kModelAnimationChewWalking;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(773)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewWalking)) {
 			_animationFrame = 0;
 		}
 		break;
 
 	case 13:
-		*animation = 774;
+		*animation = kModelAnimationChewTakesAStepBackwards;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(774)) {
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationChewTakesAStepBackwards)) {
 			_animationFrame = 0;
 			_animationState = 2;
-			*animation = 780;
+			*animation = kModelAnimationChewProtestTalk;
 		}
 		break;
 
@@ -311,7 +312,7 @@ bool AIScriptChew::UpdateAnimation(int *animation, int *frame) {
 
 bool AIScriptChew::ChangeAnimationMode(int mode) {
 	switch (mode) {
-	case 0:
+	case kAnimationModeIdle:
 		switch (_animationState) {
 		case 0:
 			return true;
@@ -336,13 +337,13 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 
 		default:
 			_animationState = 0;
-			_var2 = 0;
+			_varChooseIdleAnimation = 0;
 			_animationFrame = 0;
 			break;
 		}
 		break;
 
-	case 1:
+	case kAnimationModeWalk:
 		_animationFrame = 0;
 		_animationState = 12;
 		break;
@@ -355,7 +356,7 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 				_resumeIdleAfterFramesetCompletesFlag = false;
 			} else {
 				_animationStateNext = 2;
-				_animationNext = 780;
+				_animationNext = kModelAnimationChewProtestTalk;
 				_animationState = 1;
 			}
 		}
@@ -369,7 +370,7 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 				_resumeIdleAfterFramesetCompletesFlag = false;
 			} else {
 				_animationStateNext = 3;
-				_animationNext = 781;
+				_animationNext = kModelAnimationChewAngryTalk;
 				_animationState = 1;
 			}
 		}
@@ -383,7 +384,7 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 				_resumeIdleAfterFramesetCompletesFlag = false;
 			} else {
 				_animationStateNext = 4;
-				_animationNext = 782;
+				_animationNext = kModelAnimationChewExplainTalk;
 				_animationState = 1;
 			}
 		}
@@ -397,7 +398,7 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 				_resumeIdleAfterFramesetCompletesFlag = false;
 			} else {
 				_animationStateNext = 5;
-				_animationNext = 783;
+				_animationNext = kModelAnimationChewGoAwayTalk;
 				_animationState = 1;
 			}
 		}
@@ -411,7 +412,7 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 				_resumeIdleAfterFramesetCompletesFlag = false;
 			} else {
 				_animationStateNext = 6;
-				_animationNext = 784;
+				_animationNext = kModelAnimationChewDismissiveTalk;
 				_animationState = 1;
 			}
 		}
@@ -425,7 +426,7 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 				_resumeIdleAfterFramesetCompletesFlag = false;
 			} else {
 				_animationStateNext = 7;
-				_animationNext = 785;
+				_animationNext = kModelAnimationChewPointingSomewhereTalk;
 				_animationState = 1;
 			}
 		}
@@ -439,7 +440,7 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 				_resumeIdleAfterFramesetCompletesFlag = false;
 			} else {
 				_animationStateNext = 8;
-				_animationNext = 786;
+				_animationNext = kModelAnimationChewDescribePulledTalk;
 				_animationState = 1;
 			}
 		}
@@ -453,16 +454,16 @@ bool AIScriptChew::ChangeAnimationMode(int mode) {
 				_resumeIdleAfterFramesetCompletesFlag = false;
 			} else {
 				_animationStateNext = 9;
-				_animationNext = 787;
+				_animationNext = kModelAnimationChewDescribePushedTalk;
 				_animationState = 1;
 			}
 		}
 		break;
 
 	case 43:
-		if (_animationState > 0 || (_animationState == 0 && _var2 != 1 && _var2 != 2)) {
+		if (_animationState > 0 || (_animationState == 0 && _varChooseIdleAnimation != 1 && _varChooseIdleAnimation != 2)) {
 			Actor_Change_Animation_Mode(kActorChew, kAnimationModeIdle);
-			_var2 = Random_Query(1, 2);
+			_varChooseIdleAnimation = Random_Query(1, 2);
 		}
 		break;
 
diff --git a/engines/bladerunner/script/ai/gaff.cpp b/engines/bladerunner/script/ai/gaff.cpp
index d5b2214e65..a777053a4b 100644
--- a/engines/bladerunner/script/ai/gaff.cpp
+++ b/engines/bladerunner/script/ai/gaff.cpp
@@ -333,7 +333,7 @@ bool AIScriptGaff::GoalChanged(int currentGoalNumber, int newGoalNumber) {
 bool AIScriptGaff::UpdateAnimation(int *animation, int *frame) {
 	switch (_animationState) {
 	case 0:
-		*animation = 794;
+		*animation = kModelAnimationGaffIdle;
 		++_animationFrame;
 		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationFrame = 0;
@@ -341,7 +341,7 @@ bool AIScriptGaff::UpdateAnimation(int *animation, int *frame) {
 		break;
 
 	case 1:
-		*animation = 788;
+		*animation = kModelAnimationGaffWalking;
 		++_animationFrame;
 		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationFrame = 0;
@@ -349,7 +349,7 @@ bool AIScriptGaff::UpdateAnimation(int *animation, int *frame) {
 		break;
 
 	case 2:
-		*animation = 798;
+		*animation = kModelAnimationGaffCalmPointingWithStickTalk;
 		++_animationFrame;
 		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationFrame = 0;
@@ -357,61 +357,63 @@ bool AIScriptGaff::UpdateAnimation(int *animation, int *frame) {
 		break;
 
 	case 3:
-		*animation = 799;
+		*animation = kModelAnimationGaffExplainTalk;
 		++_animationFrame;
 		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationState = 2;
 			_animationFrame = 0;
-			*animation = 798;
+			*animation = kModelAnimationGaffCalmPointingWithStickTalk;
 		}
 		break;
 
 	case 4:
-		*animation = 800;
+		// TODO A bug? This is identical to case 6
+		*animation = kModelAnimationGaffDescribeTalk;
 		++_animationFrame;
 		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationState = 2;
 			_animationFrame = 0;
-			*animation = 798;
+			*animation = kModelAnimationGaffCalmPointingWithStickTalk;
 		}
 		break;
 
 	case 5:
-		*animation = 801;
+		// TODO A bug? This is identical to case 7
+		*animation = kModelAnimationGaffLaughHeadBackTalk;
 		++_animationFrame;
 		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationState = 2;
 			_animationFrame = 0;
-			*animation = 798;
+			*animation = kModelAnimationGaffCalmPointingWithStickTalk;
 		}
 		break;
 
 	case 6:
-		*animation = 800;
+		*animation = kModelAnimationGaffDescribeTalk;
 		++_animationFrame;
 		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationState = 2;
 			_animationFrame = 0;
-			*animation = 798;
+			*animation = kModelAnimationGaffCalmPointingWithStickTalk;
 		}
 		break;
 
 	case 7:
-		*animation = 801;
+		*animation = kModelAnimationGaffLaughHeadBackTalk;
 		++_animationFrame;
 		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
 			_animationState = 2;
 			_animationFrame = 0;
-			*animation = 798;
+			*animation = kModelAnimationGaffCalmPointingWithStickTalk;
 		}
 		break;
 
 	case 8:
-		*animation = 802;
+		*animation = kModelAnimationGaffEntersSpinner;
 		++_animationFrame;
-		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(35) - 1) { // Bug in the game?
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationMcCoyEntersSpinner) - 1) { // Bug in the game?
 			Actor_Set_Invisible(kActorGaff, true);
-			*animation = 794;
+			*animation = kModelAnimationGaffIdle;
 			_animationFrame = 0;
 			Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeIdle); // TODO: check this, it was set directly by calling actor script
 			Actor_Set_Goal_Number(kActorGaff, kGoalGaffCT12Leave);
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index d9b87f0775..607958349f 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -392,8 +392,8 @@ DECLARE_SCRIPT(Tyrell)
 END_SCRIPT
 
 DECLARE_SCRIPT(Chew)
-	int _var1;
-	int _var2;
+	int _varNumOfTimesToHoldCurrentFrame;
+	int _varChooseIdleAnimation;
 	int _var3;
 	bool _resumeIdleAfterFramesetCompletesFlag;
 END_SCRIPT




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