[Scummvm-git-logs] scummvm master -> 5fde10383dc8b765382d1751877250253005173e

sev- sev at scummvm.org
Wed Feb 5 15:18:59 UTC 2020


This automated email contains information about 16 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
3265068c67 MOHAWK: Added override keywords
9be24ff214 MORTEVIELLE: Added override keywords
0f1bf292d0 NEVERHOOD: Added override keywords
9b6a4c8ba7 PARALLACTION: Added override keywords
0a852831ac PEGASUS: Added override keywords
f0a3ed06d8 PINK: Added override keywords
4731d35872 PLUMBERS: Added override keywords
003d389076 PRINCE: Added override keywords
ee06c9d910 QUEEN: Added override keywords
d145eccdb4 SAGA: Added override keywords
62f67f4bfa SCI: Added override keywords
d5d72a13e4 SHERLOCK: Added override keywords
cbafa4cc2c SKY: Added override keywords
b2d0b8963d STARTREK: Added override keywords
cb9bd4dd70 SUPERNOVA: Added override keywords
5fde10383d SWORD1: Added override keywords


Commit: 3265068c672d547e07a8ab578d370bd3738615cc
    https://github.com/scummvm/scummvm/commit/3265068c672d547e07a8ab578d370bd3738615cc
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T15:56:33+01:00

Commit Message:
MOHAWK: Added override keywords

Changed paths:
    engines/mohawk/riven.h


diff --git a/engines/mohawk/riven.h b/engines/mohawk/riven.h
index ab55dd2..69c4c2d 100644
--- a/engines/mohawk/riven.h
+++ b/engines/mohawk/riven.h
@@ -171,7 +171,7 @@ public:
 	void runSaveDialog();
 	void tryAutoSaving();
 	void loadGameStateAndDisplayError(int slot);
-	Common::Error saveGameState(int slot, const Common::String &desc, bool autosave);
+	Common::Error saveGameState(int slot, const Common::String &desc, bool autosave) override;
 	void saveGameStateAndDisplayError(int slot, const Common::String &desc);
 
 	/**


Commit: 9be24ff214328382c995a03c7304656867244270
    https://github.com/scummvm/scummvm/commit/9be24ff214328382c995a03c7304656867244270
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T15:58:16+01:00

Commit Message:
MORTEVIELLE: Added override keywords

Changed paths:
    engines/mortevielle/detection.cpp
    engines/mortevielle/mortevielle.h


diff --git a/engines/mortevielle/detection.cpp b/engines/mortevielle/detection.cpp
index bcf64bb..e9fa689 100644
--- a/engines/mortevielle/detection.cpp
+++ b/engines/mortevielle/detection.cpp
@@ -60,23 +60,23 @@ public:
 		_flags = kADFlagUseExtraAsHint;
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "mortevielle";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Mortville Manor";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Mortville Manor (C) 1987-89 Lankhor";
 	}
 
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual int getMaximumSaveSlot() const;
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual int getMaximumSaveSlot() const override;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool MortevielleMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
diff --git a/engines/mortevielle/mortevielle.h b/engines/mortevielle/mortevielle.h
index 4cc681f..beb37a7 100644
--- a/engines/mortevielle/mortevielle.h
+++ b/engines/mortevielle/mortevielle.h
@@ -440,13 +440,13 @@ public:
 	MortevielleEngine(OSystem *system, const MortevielleGameDescription *gameDesc);
 	~MortevielleEngine();
 	virtual bool hasFeature(EngineFeature f) const override;
-	virtual bool canLoadGameStateCurrently();
-	virtual bool canSaveGameStateCurrently();
-	virtual Common::Error loadGameState(int slot);
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
-	virtual Common::Error run();
-	virtual void pauseEngineIntern(bool pause);
-	virtual GUI::Debugger *getDebugger() {return _debugger;}
+	virtual bool canLoadGameStateCurrently() override;
+	virtual bool canSaveGameStateCurrently() override;
+	virtual Common::Error loadGameState(int slot) override;
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
+	virtual Common::Error run() override;
+	virtual void pauseEngineIntern(bool pause) override;
+	virtual GUI::Debugger *getDebugger() override { return _debugger; }
 	uint32 getGameFlags() const;
 	Common::Language getLanguage() const;
 	Common::Language getOriginalLanguage() const;


Commit: 0f1bf292d0f76192d8d0e43f708215b8c0013e2a
    https://github.com/scummvm/scummvm/commit/0f1bf292d0f76192d8d0e43f708215b8c0013e2a
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:00:05+01:00

Commit Message:
NEVERHOOD: Added override keywords

Changed paths:
    engines/neverhood/detection.cpp
    engines/neverhood/neverhood.h


diff --git a/engines/neverhood/detection.cpp b/engines/neverhood/detection.cpp
index dff01e1..ddd9469 100644
--- a/engines/neverhood/detection.cpp
+++ b/engines/neverhood/detection.cpp
@@ -201,25 +201,25 @@ public:
 		_guiOptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOMIDI);
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "neverhood";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "The Neverhood Chronicles";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "The Neverhood Chronicles (C) The Neverhood, Inc.";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
-	SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const override;
+	SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 
 };
 
diff --git a/engines/neverhood/neverhood.h b/engines/neverhood/neverhood.h
index cb50e25..b6ed929 100644
--- a/engines/neverhood/neverhood.h
+++ b/engines/neverhood/neverhood.h
@@ -59,7 +59,7 @@ struct GameState {
 class NeverhoodEngine : public ::Engine {
 protected:
 
-	Common::Error run();
+	Common::Error run() override;
 	void mainLoop();
 
 public:
@@ -90,7 +90,7 @@ public:
 	GameModule *_gameModule;
 	StaticData *_staticData;
 	Console *_console;
-	GUI::Debugger *getDebugger() { return _console; }
+	GUI::Debugger *getDebugger() override { return _console; }
 
 	SoundMan *_soundMan;
 	AudioResourceMan *_audioResourceMan;
@@ -119,11 +119,11 @@ public:
 
 	bool _isSaveAllowed;
 
-	bool canLoadGameStateCurrently() { return _isSaveAllowed; }
-	bool canSaveGameStateCurrently() { return _isSaveAllowed; }
+	bool canLoadGameStateCurrently() override { return _isSaveAllowed; }
+	bool canSaveGameStateCurrently() override { return _isSaveAllowed; }
 
-	Common::Error loadGameState(int slot);
-	Common::Error saveGameState(int slot, const Common::String &description);
+	Common::Error loadGameState(int slot) override;
+	Common::Error saveGameState(int slot, const Common::String &description) override;
 	Common::Error removeGameState(int slot);
 	bool savegame(const char *filename, const char *description);
 	bool loadgame(const char *filename);


Commit: 9b6a4c8ba718c707a9d6f5edfc26239484cb91db
    https://github.com/scummvm/scummvm/commit/9b6a4c8ba718c707a9d6f5edfc26239484cb91db
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:01:52+01:00

Commit Message:
PARALLACTION: Added override keywords

Changed paths:
    engines/parallaction/detection.cpp
    engines/parallaction/parallaction.h


diff --git a/engines/parallaction/detection.cpp b/engines/parallaction/detection.cpp
index 6210352..87c92fe 100644
--- a/engines/parallaction/detection.cpp
+++ b/engines/parallaction/detection.cpp
@@ -222,23 +222,23 @@ public:
 		_guiOptions = GUIO1(GUIO_NOLAUNCHLOAD);
 	}
 
-	virtual const char *getEngineId() const {
+	virtual const char *getEngineId() const override {
 		return "parallaction";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Parallaction";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Nippon Safes Inc. (C) Dynabyte";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	virtual void removeSaveState(const char *target, int slot) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
 };
 
 bool ParallactionMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h
index e9026d6..881564f 100644
--- a/engines/parallaction/parallaction.h
+++ b/engines/parallaction/parallaction.h
@@ -263,7 +263,7 @@ public:
 	// Engine APIs
 	virtual Common::Error init();
 	virtual Common::Error go() = 0;
-	virtual Common::Error run() {
+	virtual Common::Error run() override {
 		Common::Error err;
 		err = init();
 		if (err.getCode() != Common::kNoError)
@@ -272,8 +272,8 @@ public:
 	}
 
 	virtual bool hasFeature(EngineFeature f) const override;
-	virtual void pauseEngineIntern(bool pause);
-	virtual GUI::Debugger *getDebugger();
+	virtual void pauseEngineIntern(bool pause) override;
+	virtual GUI::Debugger *getDebugger() override;
 
 	// info
 	int32			_screenWidth;


Commit: 0a852831ac9e3acb10c5d8ca2a7bddf4a721e2d5
    https://github.com/scummvm/scummvm/commit/0a852831ac9e3acb10c5d8ca2a7bddf4a721e2d5
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:03:44+01:00

Commit Message:
PEGASUS: Added override keywords

Changed paths:
    engines/pegasus/pegasus.h


diff --git a/engines/pegasus/pegasus.h b/engines/pegasus/pegasus.h
index 09c9a7f..dd0f112 100644
--- a/engines/pegasus/pegasus.h
+++ b/engines/pegasus/pegasus.h
@@ -78,11 +78,11 @@ public:
 	// Engine stuff
 	const PegasusGameDescription *_gameDescription;
 	bool hasFeature(EngineFeature f) const override;
-	GUI::Debugger *getDebugger();
-	bool canLoadGameStateCurrently();
-	bool canSaveGameStateCurrently();
-	Common::Error loadGameState(int slot);
-	Common::Error saveGameState(int slot, const Common::String &desc);
+	GUI::Debugger *getDebugger() override;
+	bool canLoadGameStateCurrently() override;
+	bool canSaveGameStateCurrently() override;
+	Common::Error loadGameState(int slot) override;
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
 	static Common::Array<Common::Keymap *> initKeymaps();
 
 	// Base classes
@@ -204,21 +204,21 @@ public:
 	static Common::StringArray listSaveFiles();
 
 protected:
-	Common::Error run();
-	void pauseEngineIntern(bool pause);
+	Common::Error run() override;
+	void pauseEngineIntern(bool pause) override;
 
 	Notification _shellNotification;
-	virtual void receiveNotification(Notification *notification, const NotificationFlags flags);
+	virtual void receiveNotification(Notification *notification, const NotificationFlags flags) override;
 
-	void handleInput(const Input &input, const Hotspot *cursorSpot);
-	virtual bool isClickInput(const Input &, const Hotspot *);
-	virtual InputBits getClickFilter();
+	void handleInput(const Input &input, const Hotspot *cursorSpot) override;
+	virtual bool isClickInput(const Input &, const Hotspot *) override;
+	virtual InputBits getClickFilter() override;
 
-	void clickInHotspot(const Input &, const Hotspot *);
-	void activateHotspots(void);
+	void clickInHotspot(const Input &, const Hotspot *) override;
+	void activateHotspots(void) override;
 
-	void updateCursor(const Common::Point, const Hotspot *);
-	bool wantsCursor();
+	void updateCursor(const Common::Point, const Hotspot *) override;
+	bool wantsCursor() override;
 
 private:
 	// Console
@@ -273,7 +273,7 @@ private:
 	void doSubChase();
 	uint getNeighborhoodCD(const NeighborhoodID neighborhood) const;
 	uint _currentCD;
-	InputBits getInputFilter();
+	InputBits getInputFilter() override;
 
 	// Menu
 	GameMenu *_gameMenu;


Commit: f0a3ed06d89b5a7a3f9d3e34d9dc2f9c8c355434
    https://github.com/scummvm/scummvm/commit/f0a3ed06d89b5a7a3f9d3e34d9dc2f9c8c355434
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:04:50+01:00

Commit Message:
PINK: Added override keywords

Changed paths:
    engines/pink/detection.cpp


diff --git a/engines/pink/detection.cpp b/engines/pink/detection.cpp
index b9243c7..08a78d8 100644
--- a/engines/pink/detection.cpp
+++ b/engines/pink/detection.cpp
@@ -40,7 +40,7 @@ static const PlainGameDescriptor pinkGames[] = {
 	{0, 0}
 };
 
-#include "detection_tables.h"
+#include "pink/detection_tables.h"
 
 static const char *directoryGlobs[] = {
 	"install",
@@ -56,24 +56,24 @@ public:
 		_directoryGlobs = directoryGlobs;
 	}
 
-	virtual const char *getEngineId() const {
+	virtual const char *getEngineId() const override {
 		return "pink";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Pink Panther";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Pink Panther (C) Wanderlust Interactive";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual int getMaximumSaveSlot() const { return 99; }
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual void removeSaveState(const char *target, int slot) const;
-	virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual int getMaximumSaveSlot() const override { return 99; }
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
+	virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 };
 
 bool PinkMetaEngine::hasFeature(MetaEngineFeature f) const {


Commit: 4731d35872e97ba03a6e640f16655c828c11e70e
    https://github.com/scummvm/scummvm/commit/4731d35872e97ba03a6e640f16655c828c11e70e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:05:38+01:00

Commit Message:
PLUMBERS: Added override keywords

Changed paths:
    engines/plumbers/detection.cpp


diff --git a/engines/plumbers/detection.cpp b/engines/plumbers/detection.cpp
index 30d28d9..893eeba 100644
--- a/engines/plumbers/detection.cpp
+++ b/engines/plumbers/detection.cpp
@@ -73,20 +73,20 @@ public:
 	PlumbersMetaEngine() : AdvancedMetaEngine(Plumbers::gameDescriptions, sizeof(ADGameDescription), plumbersGames) {
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "plumbers";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Plumbers Don't Wear Ties";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Plumbers Don't Wear Ties (C) 1993-94 Kirin Entertainment";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 };
 
 bool PlumbersMetaEngine::hasFeature(MetaEngineFeature f) const {


Commit: 003d3890766e8584fbeaeae691b5ef2ddfbca950
    https://github.com/scummvm/scummvm/commit/003d3890766e8584fbeaeae691b5ef2ddfbca950
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:07:12+01:00

Commit Message:
PRINCE: Added override keywords

Changed paths:
    engines/prince/detection.cpp
    engines/prince/prince.h


diff --git a/engines/prince/detection.cpp b/engines/prince/detection.cpp
index 47e15ea..e4220f0 100644
--- a/engines/prince/detection.cpp
+++ b/engines/prince/detection.cpp
@@ -152,24 +152,24 @@ public:
 		_directoryGlobs = directoryGlobs;
 	}
 
-        const char *getEngineId() const {
-                return "prince";
-        }
+	const char *getEngineId() const override {
+		return "prince";
+	}
 
-	virtual const char *getName() const {
-                return "The Prince and the Coward";
+	virtual const char *getName() const override {
+		return "The Prince and the Coward";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "The Prince and the Coward (C) 1996-97 Metropolis";
 	}
 
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual int getMaximumSaveSlot() const { return 99; }
-	virtual SaveStateList listSaves(const char *target) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
-	virtual void removeSaveState(const char *target, int slot) const;
+	virtual int getMaximumSaveSlot() const override { return 99; }
+	virtual SaveStateList listSaves(const char *target) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
 };
 
 bool PrinceMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/prince/prince.h b/engines/prince/prince.h
index a6c5a12..c313e42 100644
--- a/engines/prince/prince.h
+++ b/engines/prince/prince.h
@@ -273,7 +273,7 @@ enum Type {
 
 class PrinceEngine : public Engine {
 protected:
-	Common::Error run();
+	Common::Error run() override;
 
 public:
 	PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc);
@@ -282,11 +282,11 @@ public:
 	bool scummVMSaveLoadDialog(bool isSave);
 
 	virtual bool hasFeature(EngineFeature f) const override;
-	virtual void pauseEngineIntern(bool pause);
-	virtual bool canSaveGameStateCurrently();
-	virtual bool canLoadGameStateCurrently();
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
-	virtual Common::Error loadGameState(int slot);
+	virtual void pauseEngineIntern(bool pause) override;
+	virtual bool canSaveGameStateCurrently() override;
+	virtual bool canLoadGameStateCurrently() override;
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
+	virtual Common::Error loadGameState(int slot) override;
 
 	void playVideo(Common::String videoFilename);
 
@@ -340,7 +340,7 @@ public:
 
 	void setVoice(uint16 slot, uint32 sampleSlot, uint16 flag);
 
-	virtual GUI::Debugger *getDebugger();
+	virtual GUI::Debugger *getDebugger() override;
 
 	void changeCursor(uint16 curId);
 	void printAt(uint32 slot, uint8 color, char *s, uint16 x, uint16 y);


Commit: ee06c9d91055af80cdbcf3a20c3f7cc52ed61c34
    https://github.com/scummvm/scummvm/commit/ee06c9d91055af80cdbcf3a20c3f7cc52ed61c34
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:08:10+01:00

Commit Message:
QUEEN: Added override keywords

Changed paths:
    engines/queen/queen.h


diff --git a/engines/queen/queen.h b/engines/queen/queen.h
index 5f2b8cf..f000d79 100644
--- a/engines/queen/queen.h
+++ b/engines/queen/queen.h
@@ -94,10 +94,10 @@ public:
 	void update(bool checkPlayerInput = false);
 
 	bool canLoadOrSave() const;
-	bool canLoadGameStateCurrently();
-	bool canSaveGameStateCurrently();
-	Common::Error saveGameState(int slot, const Common::String &desc);
-	Common::Error loadGameState(int slot);
+	bool canLoadGameStateCurrently() override;
+	bool canSaveGameStateCurrently() override;
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
+	Common::Error loadGameState(int slot) override;
 	void makeGameStateName(int slot, char *buf) const;
 	int getGameStateSlot(const char *filename) const;
 	void findGameStateDescriptions(char descriptions[100][32]);
@@ -119,10 +119,10 @@ public:
 protected:
 
 	// Engine APIs
-	virtual Common::Error run();
-	virtual GUI::Debugger *getDebugger();
+	virtual Common::Error run() override;
+	virtual GUI::Debugger *getDebugger() override;
 	virtual bool hasFeature(EngineFeature f) const override;
-	virtual void syncSoundSettings();
+	virtual void syncSoundSettings() override;
 
 
 	int _talkSpeed;


Commit: d145eccdb419f22f156cc9fb4af017c80e7b1b38
    https://github.com/scummvm/scummvm/commit/d145eccdb419f22f156cc9fb4af017c80e7b1b38
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:10:07+01:00

Commit Message:
SAGA: Added override keywords

Changed paths:
    engines/saga/detection.cpp
    engines/saga/saga.h


diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index ea3bb33..899b13d 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -94,11 +94,11 @@ public:
 	SagaMetaEngine() : AdvancedMetaEngine(Saga::gameDescriptions, sizeof(Saga::SAGAGameDescription), sagaGames) {
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "saga";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "SAGA ["
 
 #if defined(ENABLE_IHNM) && defined(ENABLE_SAGA2)
@@ -120,21 +120,21 @@ public:
 ;
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Inherit the Earth (C) Wyrmkeep Entertainment";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
 
-	virtual Common::Error createInstance(OSystem *syst, Engine **engine) const {
+	virtual Common::Error createInstance(OSystem *syst, Engine **engine) const override {
 		return AdvancedMetaEngine::createInstance(syst, engine);
 	}
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	virtual void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool SagaMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 2923408..ebc5ac7 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -466,12 +466,12 @@ class SagaEngine : public Engine {
 
 public:
 	// Engine APIs
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	bool hasFeature(EngineFeature f) const override;
-	void syncSoundSettings();
-	void pauseEngineIntern(bool pause);
+	void syncSoundSettings() override;
+	void pauseEngineIntern(bool pause) override;
 
-	GUI::Debugger *getDebugger();
+	GUI::Debugger *getDebugger() override;
 
 	SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc);
 	~SagaEngine();
@@ -629,10 +629,10 @@ public:
 	const ADGameFileDescription *getFilesDescriptions() const;
 
 	const Common::Rect &getDisplayClip() const { return _displayClip;}
-	Common::Error loadGameState(int slot);
-	Common::Error saveGameState(int slot, const Common::String &desc);
-	bool canLoadGameStateCurrently();
-	bool canSaveGameStateCurrently();
+	Common::Error loadGameState(int slot) override;
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
+	bool canLoadGameStateCurrently() override;
+	bool canSaveGameStateCurrently() override;
 	const GameDisplayInfo &getDisplayInfo();
 
 	const char *getTextString(int textStringId);


Commit: 62f67f4bfa3a522a495a964d74afa9dc3725cc69
    https://github.com/scummvm/scummvm/commit/62f67f4bfa3a522a495a964d74afa9dc3725cc69
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:11:11+01:00

Commit Message:
SCI: Added override keywords

Changed paths:
    engines/sci/sci.h


diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index 087aab5..045c95a 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -254,16 +254,16 @@ public:
 	~SciEngine();
 
 	// Engine APIs
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	bool hasFeature(EngineFeature f) const override;
-	void pauseEngineIntern(bool pause);
-	virtual GUI::Debugger *getDebugger();
+	void pauseEngineIntern(bool pause) override;
+	virtual GUI::Debugger *getDebugger() override;
 	Console *getSciDebugger();
-	Common::Error loadGameState(int slot);
-	Common::Error saveGameState(int slot, const Common::String &desc);
-	bool canLoadGameStateCurrently();
-	bool canSaveGameStateCurrently();
-	void syncSoundSettings(); ///< from ScummVM to the game
+	Common::Error loadGameState(int slot) override;
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
+	bool canLoadGameStateCurrently() override;
+	bool canSaveGameStateCurrently() override;
+	void syncSoundSettings() override; ///< from ScummVM to the game
 	void updateSoundMixerVolumes();
 	uint32 getTickCount();
 	void setTickCount(const uint32 ticks);


Commit: d5d72a13e4f60ac44c20798294179ca009bb1195
    https://github.com/scummvm/scummvm/commit/d5d72a13e4f60ac44c20798294179ca009bb1195
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:13:39+01:00

Commit Message:
SHERLOCK: Added override keywords

Changed paths:
    engines/sherlock/detection.cpp
    engines/sherlock/sherlock.h


diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp
index 847681c..2f03aad 100644
--- a/engines/sherlock/detection.cpp
+++ b/engines/sherlock/detection.cpp
@@ -151,22 +151,22 @@ public:
 	SherlockMetaEngine() : AdvancedMetaEngine(Sherlock::gameDescriptions, sizeof(Sherlock::SherlockGameDescription),
 		sherlockGames, optionsList) {}
 
-	virtual const char *getEngineId() const {
+	virtual const char *getEngineId() const override {
 		return "sherlock";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Sherlock";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Sherlock (C) 1992-1996 Mythos Software, (C) 1992-1996 Electronic Arts";
 	}
 
 	/**
 	 * Creates an instance of the game engine
 	 */
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 
 	/**
 	 * Returns a list of features the game's MetaEngine support
@@ -176,22 +176,22 @@ public:
 	/**
 	 * Return a list of savegames
 	 */
-	virtual SaveStateList listSaves(const char *target) const;
+	virtual SaveStateList listSaves(const char *target) const override;
 
 	/**
 	 * Returns the maximum number of allowed save slots
 	 */
-	virtual int getMaximumSaveSlot() const;
+	virtual int getMaximumSaveSlot() const override;
 
 	/**
 	 * Deletes a savegame in the specified slot
 	 */
-	virtual void removeSaveState(const char *target, int slot) const;
+	virtual void removeSaveState(const char *target, int slot) const override;
 
 	/**
 	 * Given a specified savegame slot, returns extended information for the save
 	 */
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool SherlockMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index d729bb4..6486083 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -142,32 +142,32 @@ public:
 	/**
 	 * Main method for running the game
 	 */
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 
 	/**
 	 * Returns true if a savegame can be loaded
 	 */
-	virtual bool canLoadGameStateCurrently();
+	virtual bool canLoadGameStateCurrently() override;
 
 	/**
 	 * Returns true if the game can be saved
 	 */
-	virtual bool canSaveGameStateCurrently();
+	virtual bool canSaveGameStateCurrently() override;
 
 	/**
 	 * Called by the GMM to load a savegame
 	 */
-	virtual Common::Error loadGameState(int slot);
+	virtual Common::Error loadGameState(int slot) override;
 
 	/**
 	 * Called by the GMM to save the game
 	 */
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
 
 	/**
 	 * Called by the engine when sound settings are updated
 	 */
-	virtual void syncSoundSettings();
+	virtual void syncSoundSettings() override;
 
 	/**
 	 * Saves game configuration information


Commit: cbafa4cc2ce2fca1a6d4a52853a3e2ea21548bbb
    https://github.com/scummvm/scummvm/commit/cbafa4cc2ce2fca1a6d4a52853a3e2ea21548bbb
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:14:36+01:00

Commit Message:
SKY: Added override keywords

Changed paths:
    engines/sky/sky.h


diff --git a/engines/sky/sky.h b/engines/sky/sky.h
index 36bcc7c..c157387 100644
--- a/engines/sky/sky.h
+++ b/engines/sky/sky.h
@@ -81,15 +81,15 @@ public:
 	SkyEngine(OSystem *syst);
 	virtual ~SkyEngine();
 
-	virtual void syncSoundSettings();
+	virtual void syncSoundSettings() override;
 
 	static bool isDemo();
 	static bool isCDVersion();
 
-	Common::Error loadGameState(int slot);
-	Common::Error saveGameState(int slot, const Common::String &desc);
-	bool canLoadGameStateCurrently();
-	bool canSaveGameStateCurrently();
+	Common::Error loadGameState(int slot) override;
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
+	bool canLoadGameStateCurrently() override;
+	bool canSaveGameStateCurrently() override;
 
 	static void *fetchItem(uint32 num);
 	static void *_itemList[300];
@@ -100,14 +100,14 @@ protected:
 	// Engine APIs
 	Common::Error init();
 	Common::Error go();
-	virtual Common::Error run() {
+	virtual Common::Error run() override {
 		Common::Error err;
 		err = init();
 		if (err.getCode() != Common::kNoError)
 			return err;
 		return go();
 	}
-	virtual GUI::Debugger *getDebugger();
+	virtual GUI::Debugger *getDebugger() override;
 	virtual bool hasFeature(EngineFeature f) const override;
 
 	byte _fastMode;


Commit: b2d0b8963d6c6d45f05510e3bd2d4e200ea95f1e
    https://github.com/scummvm/scummvm/commit/b2d0b8963d6c6d45f05510e3bd2d4e200ea95f1e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:15:34+01:00

Commit Message:
STARTREK: Added override keywords

Changed paths:
    engines/startrek/detection.cpp


diff --git a/engines/startrek/detection.cpp b/engines/startrek/detection.cpp
index c1fcb60..a9534d3 100644
--- a/engines/startrek/detection.cpp
+++ b/engines/startrek/detection.cpp
@@ -95,7 +95,7 @@ static const StarTrekGameDescription gameDescriptions[] = {
 		},
 		GType_ST25,
 		GF_CDROM,
-	},	
+	},
 
 	{ // ST25 DOS CD-ROM edition (FR)
 		{
@@ -322,25 +322,25 @@ public:
 	StarTrekMetaEngine() : AdvancedMetaEngine(StarTrek::gameDescriptions, sizeof(StarTrek::StarTrekGameDescription), starTrekGames) {
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "startrek";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Star Trek";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Star Trek: 25th Anniversary, Star Trek: Judgment Rites (C) Interplay";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	virtual void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool StarTrekMetaEngine::hasFeature(MetaEngineFeature f) const {
@@ -480,4 +480,3 @@ REGISTER_PLUGIN_DYNAMIC(STARTREK, PLUGIN_TYPE_ENGINE, StarTrekMetaEngine);
 #else
 REGISTER_PLUGIN_STATIC(STARTREK, PLUGIN_TYPE_ENGINE, StarTrekMetaEngine);
 #endif
-


Commit: cb9bd4dd70069aa65a49a39e4cf8ac677313da33
    https://github.com/scummvm/scummvm/commit/cb9bd4dd70069aa65a49a39e4cf8ac677313da33
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:17:22+01:00

Commit Message:
SUPERNOVA: Added override keywords

Changed paths:
    engines/supernova/detection.cpp
    engines/supernova/supernova.h


diff --git a/engines/supernova/detection.cpp b/engines/supernova/detection.cpp
index add4c67..23fe1f6 100644
--- a/engines/supernova/detection.cpp
+++ b/engines/supernova/detection.cpp
@@ -102,26 +102,26 @@ public:
 	SupernovaMetaEngine() : AdvancedMetaEngine(Supernova::gameDescriptions, sizeof(ADGameDescription), supernovaGames, optionsList) {
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "supernova";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Mission Supernova";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Mission Supernova (C) 1994 Thomas and Steffen Dingel";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual void removeSaveState(const char *target, int slot) const;
-	virtual int getMaximumSaveSlot() const {
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
+	virtual int getMaximumSaveSlot() const override {
 		return 99;
 	}
-	virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool SupernovaMetaEngine::hasFeature(MetaEngineFeature f) const {
@@ -210,7 +210,7 @@ SaveStateDescriptor SupernovaMetaEngine::querySaveMetaInfos(const char *target,
 
 	if (savefile) {
 		uint saveHeader = savefile->readUint32LE();
-		if ((!strncmp(target, "msn1", 4) && saveHeader != SAVEGAME_HEADER) || 
+		if ((!strncmp(target, "msn1", 4) && saveHeader != SAVEGAME_HEADER) ||
 			(!strncmp(target, "msn2", 4) && saveHeader != SAVEGAME_HEADER2)) {
 			delete savefile;
 			return SaveStateDescriptor();
diff --git a/engines/supernova/supernova.h b/engines/supernova/supernova.h
index 8e51a35..a4dd15a 100644
--- a/engines/supernova/supernova.h
+++ b/engines/supernova/supernova.h
@@ -64,13 +64,13 @@ public:
 	explicit SupernovaEngine(OSystem *syst);
 	~SupernovaEngine();
 
-	virtual Common::Error run();
-	virtual Common::Error loadGameState(int slot);
-	virtual bool canLoadGameStateCurrently();
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
-	virtual bool canSaveGameStateCurrently();
+	virtual Common::Error run() override;
+	virtual Common::Error loadGameState(int slot) override;
+	virtual bool canLoadGameStateCurrently() override;
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
+	virtual bool canSaveGameStateCurrently() override;
 	virtual bool hasFeature(EngineFeature f) const override;
-	virtual void pauseEngineIntern(bool pause);
+	virtual void pauseEngineIntern(bool pause) override;
 
 	GameManager *_gm;
 	Console *_console;


Commit: 5fde10383dc8b765382d1751877250253005173e
    https://github.com/scummvm/scummvm/commit/5fde10383dc8b765382d1751877250253005173e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-05T16:18:32+01:00

Commit Message:
SWORD1: Added override keywords

Changed paths:
    engines/sword1/sword1.h


diff --git a/engines/sword1/sword1.h b/engines/sword1/sword1.h
index ae22bff..a72442d 100644
--- a/engines/sword1/sword1.h
+++ b/engines/sword1/sword1.h
@@ -98,7 +98,7 @@ protected:
 	// Engine APIs
 	Common::Error init();
 	Common::Error go();
-	virtual Common::Error run() {
+	virtual Common::Error run() override {
 		Common::Error err;
 		err = init();
 		if (err.getCode() != Common::kNoError)
@@ -106,14 +106,14 @@ protected:
 		return go();
 	}
 	virtual bool hasFeature(EngineFeature f) const override;
-	virtual void syncSoundSettings();
+	virtual void syncSoundSettings() override;
 
-	GUI::Debugger *getDebugger() { return _console; }
+	GUI::Debugger *getDebugger() override { return _console; }
 
-	Common::Error loadGameState(int slot);
-	bool canLoadGameStateCurrently();
-	Common::Error saveGameState(int slot, const Common::String &desc);
-	bool canSaveGameStateCurrently();
+	Common::Error loadGameState(int slot) override;
+	bool canLoadGameStateCurrently() override;
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
+	bool canSaveGameStateCurrently() override;
 
 private:
 	void delay(int32 amount);




More information about the Scummvm-git-logs mailing list