[Scummvm-git-logs] scummvm master -> 445c77007d8b91bf7e7445c3f45ff535df0398e1

sev- sev at scummvm.org
Thu Feb 6 22:47:12 UTC 2020


This automated email contains information about 16 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d151f157f6 SWORD2: Added override keywords
c79fb58186 SWORD25: Added override keywords
7dde997b31 TEENAGENT: Added override keywords
cfde7683e7 TESTBED: Added override keywords
c40b96f5ae TINSEL: Added override keywords
0aaba0b3b8 TITANIC: Added override keywords
4ba1ce7f23 TOLTECS: Added override keywords
40684a2111 TONY: Added override keywords
f45439add5 TOUCHE: Added override keywords
07d3918387 TSAGE: Added override keywords
c9da2585aa TUCKER: Added override keywords
25ffcd9cf9 VOYEUR: Added override keywords
9fe1fa41c7 WAGE: Added override keywords
58b50be431 WINTERMUTE: Added override keywords
78cc55c4b0 XEEN: Added override keywords
445c77007d ZVISION: Added override keywords


Commit: d151f157f6281770aab418f771177d710d1aee1c
    https://github.com/scummvm/scummvm/commit/d151f157f6281770aab418f771177d710d1aee1c
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
SWORD2: Added override keywords

Changed paths:
    engines/sword2/sword2.h


diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h
index 5e17f34..74c99e3 100644
--- a/engines/sword2/sword2.h
+++ b/engines/sword2/sword2.h
@@ -142,11 +142,11 @@ private:
 
 protected:
 	// Engine APIs
-	virtual Common::Error run();
-	virtual GUI::Debugger *getDebugger();
+	virtual Common::Error run() override;
+	virtual GUI::Debugger *getDebugger() override;
 	virtual bool hasFeature(EngineFeature f) const override;
-	virtual void syncSoundSettings();
-	virtual void pauseEngineIntern(bool pause);
+	virtual void syncSoundSettings() override;
+	virtual void pauseEngineIntern(bool pause) override;
 
 public:
 	Sword2Engine(OSystem *syst);
@@ -164,10 +164,10 @@ public:
 	void setSubtitles(bool b) { _useSubtitles = b; }
 
 	// GMM Loading/Saving
-	Common::Error saveGameState(int slot, const Common::String &desc);
-	bool canSaveGameStateCurrently();
-	Common::Error loadGameState(int slot);
-	bool canLoadGameStateCurrently();
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
+	bool canSaveGameStateCurrently() override;
+	Common::Error loadGameState(int slot) override;
+	bool canLoadGameStateCurrently() override;
 
 	uint32 _features;
 


Commit: c79fb58186b30f5aff8b2e16123d1c562902d25a
    https://github.com/scummvm/scummvm/commit/c79fb58186b30f5aff8b2e16123d1c562902d25a
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
SWORD25: Added override keywords

Changed paths:
    engines/sword25/detection.cpp
    engines/sword25/sword25.h


diff --git a/engines/sword25/detection.cpp b/engines/sword25/detection.cpp
index 515a05e..23aeb23 100644
--- a/engines/sword25/detection.cpp
+++ b/engines/sword25/detection.cpp
@@ -57,23 +57,23 @@ public:
 		_directoryGlobs = directoryGlobs;
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "sword25";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Broken Sword 2.5";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Broken Sword 2.5 (C) Malte Thiesen, Daniel Queteschiner and Michael Elsdorfer";
 	}
 
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
-	virtual int getMaximumSaveSlot() const { return Sword25::PersistenceService::getSlotCount(); }
-	virtual SaveStateList listSaves(const char *target) const;
+	virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const override;
+	virtual int getMaximumSaveSlot() const override { return Sword25::PersistenceService::getSlotCount(); }
+	virtual SaveStateList listSaves(const char *target) const override;
 };
 
 bool Sword25MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
diff --git a/engines/sword25/sword25.h b/engines/sword25/sword25.h
index 0c7bf86..6ea7ef6 100644
--- a/engines/sword25/sword25.h
+++ b/engines/sword25/sword25.h
@@ -77,7 +77,7 @@ private:
 	Sword25Console *_console;
 
 protected:
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	bool hasFeature(EngineFeature f) const override;
 // 	void pauseEngineIntern(bool pause);	// TODO: Implement this!!!
 // 	void syncSoundSettings();	// TODO: Implement this!!!
@@ -86,7 +86,7 @@ protected:
 // 	bool canLoadGameStateCurrently();	// TODO: Implement this?
 // 	bool canSaveGameStateCurrently();	// TODO: Implement this?
 
-	GUI::Debugger *getDebugger() { return _console; }
+	GUI::Debugger *getDebugger() override { return _console; }
 
 	void shutdown();
 


Commit: 7dde997b31cc8509cc36a89a08b1ed0976d2915f
    https://github.com/scummvm/scummvm/commit/7dde997b31cc8509cc36a89a08b1ed0976d2915f
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TEENAGENT: Added override keywords

Changed paths:
    engines/teenagent/teenagent.h


diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h
index 255e052..852d4a1 100644
--- a/engines/teenagent/teenagent.h
+++ b/engines/teenagent/teenagent.h
@@ -86,14 +86,14 @@ public:
 	TeenAgentEngine(OSystem *system, const ADGameDescription *gd);
 	~TeenAgentEngine();
 
-	virtual Common::Error run();
-	virtual Common::Error loadGameState(int slot);
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
-	virtual bool canLoadGameStateCurrently() { return true; }
-	virtual bool canSaveGameStateCurrently() { return !_sceneBusy; }
+	virtual Common::Error run() override;
+	virtual Common::Error loadGameState(int slot) override;
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
+	virtual bool canLoadGameStateCurrently() override { return true; }
+	virtual bool canSaveGameStateCurrently() override { return !_sceneBusy; }
 	virtual bool hasFeature(EngineFeature f) const override;
 
-	GUI::Debugger *getDebugger() { return console; }
+	GUI::Debugger *getDebugger() override { return console; }
 
 	void init();
 


Commit: cfde7683e7609e10fd5e1b4e5ad29b6fc466a49d
    https://github.com/scummvm/scummvm/commit/cfde7683e7609e10fd5e1b4e5ad29b6fc466a49d
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TESTBED: Added override keywords

Changed paths:
    engines/testbed/testbed.h


diff --git a/engines/testbed/testbed.h b/engines/testbed/testbed.h
index df007d4..250f076 100644
--- a/engines/testbed/testbed.h
+++ b/engines/testbed/testbed.h
@@ -45,7 +45,7 @@ public:
 	TestbedEngine(OSystem *syst);
 	~TestbedEngine();
 
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 
 	/**
 	 * Invokes configured testsuites.


Commit: c40b96f5aed4c798086315d206f2a70985b82b0a
    https://github.com/scummvm/scummvm/commit/c40b96f5aed4c798086315d206f2a70985b82b0a
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TINSEL: Added override keywords

Changed paths:
    engines/tinsel/tinsel.h


diff --git a/engines/tinsel/tinsel.h b/engines/tinsel/tinsel.h
index 815d3f3..ff56aeb 100644
--- a/engines/tinsel/tinsel.h
+++ b/engines/tinsel/tinsel.h
@@ -152,7 +152,7 @@ class TinselEngine : public Engine {
 	Common::Point _mousePos;
 	uint8 _dosPlayerDir;
 	Console *_console;
-	GUI::Debugger *getDebugger() { return _console; }
+	GUI::Debugger *getDebugger() override { return _console; }
 
 	static const char *const _sampleIndices[][3];
 	static const char *const _sampleFiles[][3];
@@ -161,14 +161,14 @@ class TinselEngine : public Engine {
 protected:
 
 	// Engine APIs
-	virtual void initializePath(const Common::FSNode &gamePath);
-	virtual Common::Error run();
+	virtual void initializePath(const Common::FSNode &gamePath) override;
+	virtual Common::Error run() override;
 	virtual bool hasFeature(EngineFeature f) const override;
-	Common::Error loadGameState(int slot);
+	Common::Error loadGameState(int slot) override;
 #if 0
 	Common::Error saveGameState(int slot, const Common::String &desc);
 #endif
-	bool canLoadGameStateCurrently();
+	bool canLoadGameStateCurrently() override;
 #if 0
 	bool canSaveGameStateCurrently();
 #endif


Commit: 0aaba0b3b8ce36ac5bf254bad213194a6f302c56
    https://github.com/scummvm/scummvm/commit/0aaba0b3b8ce36ac5bf254bad213194a6f302c56
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TITANIC: Added override keywords

Changed paths:
    engines/titanic/detection.cpp
    engines/titanic/titanic.h


diff --git a/engines/titanic/detection.cpp b/engines/titanic/detection.cpp
index 2b7252c..dc1ee84 100644
--- a/engines/titanic/detection.cpp
+++ b/engines/titanic/detection.cpp
@@ -62,24 +62,24 @@ public:
 		_maxScanDepth = 3;
 	}
 
-	virtual const char *getEngineId() const {
+	virtual const char *getEngineId() const override {
 		return "titanic";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Starship Titanic";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Starship Titanic (C) The Digital Village";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	virtual void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool TitanicMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/titanic/titanic.h b/engines/titanic/titanic.h
index 4b4e1e0..6be44db 100644
--- a/engines/titanic/titanic.h
+++ b/engines/titanic/titanic.h
@@ -105,8 +105,8 @@ protected:
 	const TitanicGameDescription *_gameDescription;
 
 	// Engine APIs
-	virtual void initializePath(const Common::FSNode &gamePath);
-	virtual Common::Error run();
+	virtual void initializePath(const Common::FSNode &gamePath) override;
+	virtual Common::Error run() override;
 	virtual bool hasFeature(EngineFeature f) const override;
 public:
 	Debugger *_debugger;
@@ -136,27 +136,27 @@ public:
 	/**
 	 * Returns true if a savegame can be loaded
 	 */
-	virtual bool canLoadGameStateCurrently();
+	virtual bool canLoadGameStateCurrently() override;
 
 	/**
 	 * Returns true if the game can be saved
 	 */
-	virtual bool canSaveGameStateCurrently();
+	virtual bool canSaveGameStateCurrently() override;
 
 	/**
 	 * Called by the GMM to load a savegame
 	 */
-	virtual Common::Error loadGameState(int slot);
+	virtual Common::Error loadGameState(int slot) override;
 
 	/**
 	 * Called by the GMM to save the game
 	 */
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
 
 	/**
 	 * Handles updates to the sound levels
 	 */
-	virtual void syncSoundSettings();
+	virtual void syncSoundSettings() override;
 
 	/**
 	 * Gets the game features
@@ -181,7 +181,7 @@ public:
 	/**
 	 * Returns a uniform random floating point number in the interval [0.0, 65535.0]
 	 */
-	double getRandomFloat() { return getRandomNumber(0xfffffffe) * 0.00001525855623540901; } // fffffffe=4294967294 and 0.00001525855623540901 ~= 1/65537.0 
+	double getRandomFloat() { return getRandomNumber(0xfffffffe) * 0.00001525855623540901; } // fffffffe=4294967294 and 0.00001525855623540901 ~= 1/65537.0
 
 	/**
 	 * Support method that generates a savegame name


Commit: 4ba1ce7f231fb0a5b79ceb61a3d29a1b101ca4ce
    https://github.com/scummvm/scummvm/commit/4ba1ce7f231fb0a5b79ceb61a3d29a1b101ca4ce
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TOLTECS: Added override keywords

Changed paths:
    engines/toltecs/detection.cpp
    engines/toltecs/toltecs.h


diff --git a/engines/toltecs/detection.cpp b/engines/toltecs/detection.cpp
index 3937495..2d08cd0 100644
--- a/engines/toltecs/detection.cpp
+++ b/engines/toltecs/detection.cpp
@@ -236,25 +236,25 @@ public:
 	ToltecsMetaEngine() : AdvancedMetaEngine(Toltecs::gameDescriptions, sizeof(Toltecs::ToltecsGameDescription), toltecsGames) {
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "toltecs";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "3 Skulls of the Toltecs";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "3 Skulls of the Toltecs (C) Revistronic 1996";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
-	SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const override;
+	SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool ToltecsMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/toltecs/toltecs.h b/engines/toltecs/toltecs.h
index dea22ab..9751d61 100644
--- a/engines/toltecs/toltecs.h
+++ b/engines/toltecs/toltecs.h
@@ -96,7 +96,7 @@ class ToltecsEngine : public ::Engine {
 	Common::KeyState _keyPressed;
 
 protected:
-	Common::Error run();
+	Common::Error run() override;
 //	void shutdown();
 
 public:
@@ -110,9 +110,9 @@ public:
 	uint32 getFeatures() const;
 	Common::Language getLanguage() const;
 	const Common::String& getTargetName() const { return _targetName; }
-	void syncSoundSettings();
+	void syncSoundSettings() override;
 
-	GUI::Debugger *getDebugger() { return _console; }
+	GUI::Debugger *getDebugger() override { return _console; }
 
 	void setupSysStrings();
 	void requestSavegame(int slotNum, Common::String &description);
@@ -215,10 +215,10 @@ public:
 
 	bool _isSaveAllowed;
 
-	bool canLoadGameStateCurrently() { return _isSaveAllowed; }
-	bool canSaveGameStateCurrently() { return _isSaveAllowed; }
-	Common::Error loadGameState(int slot);
-	Common::Error saveGameState(int slot, const Common::String &description);
+	bool canLoadGameStateCurrently() override { return _isSaveAllowed; }
+	bool canSaveGameStateCurrently() override { return _isSaveAllowed; }
+	Common::Error loadGameState(int slot) override;
+	Common::Error saveGameState(int slot, const Common::String &description) override;
 	void savegame(const char *filename, const char *description);
 	void loadgame(const char *filename);
 


Commit: 40684a2111c42704a9c994bd1525840f2ba5af73
    https://github.com/scummvm/scummvm/commit/40684a2111c42704a9c994bd1525840f2ba5af73
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TONY: Added override keywords

Changed paths:
    engines/tony/detection.cpp
    engines/tony/tony.h


diff --git a/engines/tony/detection.cpp b/engines/tony/detection.cpp
index 9ae77f0..baa7bc4 100644
--- a/engines/tony/detection.cpp
+++ b/engines/tony/detection.cpp
@@ -71,24 +71,24 @@ public:
 	TonyMetaEngine() : AdvancedMetaEngine(Tony::gameDescriptions, sizeof(Tony::TonyGameDescription), tonyGames) {
 	}
 
-	virtual const char *getEngineId() const {
+	virtual const char *getEngineId() const override {
 		return "tony";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Tony Tough and the Night of Roasted Moths";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Tony Tough and the Night of Roasted Moths (C) Protonic Interactive";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	virtual void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool TonyMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/tony/tony.h b/engines/tony/tony.h
index f3ada4f..fb419e3 100644
--- a/engines/tony/tony.h
+++ b/engines/tony/tony.h
@@ -95,7 +95,7 @@ private:
 
 protected:
 	// Engine APIs
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	virtual bool hasFeature(EngineFeature f) const override;
 public:
 	LPCUSTOMFUNCTION _funcList[300];
@@ -110,7 +110,7 @@ public:
 	Common::List<FPSfx *> _activeSfx;
 	Globals _globals;
 	Debugger *_debugger;
-	GUI::Debugger *getDebugger() { return _debugger; }
+	GUI::Debugger *getDebugger() override { return _debugger; }
 
 	int16 _cTableDialog[256];
 	int16 _lTableDialog[256];
@@ -164,10 +164,10 @@ public:
 		return &_theEngine;
 	}
 
-	virtual bool canLoadGameStateCurrently();
-	virtual bool canSaveGameStateCurrently();
-	Common::Error loadGameState(int slot);
-	Common::Error saveGameState(int slot, const Common::String &desc);
+	virtual bool canLoadGameStateCurrently() override;
+	virtual bool canSaveGameStateCurrently() override;
+	Common::Error loadGameState(int slot) override;
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
 
 	void play();
 	void close();
@@ -230,7 +230,7 @@ public:
 	void openInitLoadMenu(CORO_PARAM);
 	void openInitOptions(CORO_PARAM);
 
-	virtual void syncSoundSettings();
+	virtual void syncSoundSettings() override;
 	void saveSoundSettings();
 };
 


Commit: f45439add5429ea0b06845282eb7586516e40e4d
    https://github.com/scummvm/scummvm/commit/f45439add5429ea0b06845282eb7586516e40e4d
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TOUCHE: Added override keywords

Changed paths:
    engines/touche/touche.h


diff --git a/engines/touche/touche.h b/engines/touche/touche.h
index e1cede3..a355621 100644
--- a/engines/touche/touche.h
+++ b/engines/touche/touche.h
@@ -472,10 +472,10 @@ public:
 	virtual ~ToucheEngine();
 
 	// Engine APIs
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	virtual bool hasFeature(EngineFeature f) const override;
-	virtual void syncSoundSettings();
-	GUI::Debugger *getDebugger() { return _console; }
+	virtual void syncSoundSettings() override;
+	GUI::Debugger *getDebugger() override { return _console; }
 
 protected:
 
@@ -605,10 +605,10 @@ protected:
 
 	void saveGameStateData(Common::WriteStream *stream);
 	void loadGameStateData(Common::ReadStream *stream);
-	virtual Common::Error saveGameState(int num, const Common::String &description);
-	virtual Common::Error loadGameState(int num);
-	virtual bool canLoadGameStateCurrently();
-	virtual bool canSaveGameStateCurrently();
+	virtual Common::Error saveGameState(int num, const Common::String &description) override;
+	virtual Common::Error loadGameState(int num) override;
+	virtual bool canLoadGameStateCurrently() override;
+	virtual bool canSaveGameStateCurrently() override;
 
 	ToucheConsole *_console;
 


Commit: 07d39183876f36f5a94da79ab467ba7d28ea3924
    https://github.com/scummvm/scummvm/commit/07d39183876f36f5a94da79ab467ba7d28ea3924
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TSAGE: Added override keywords

Changed paths:
    engines/tsage/tsage.h


diff --git a/engines/tsage/tsage.h b/engines/tsage/tsage.h
index 02cb84e..f708881 100644
--- a/engines/tsage/tsage.h
+++ b/engines/tsage/tsage.h
@@ -69,7 +69,7 @@ public:
 
 	MemoryManager _memoryManager;
 	Debugger *_debugger;
-	GUI::Debugger *getDebugger() { return _debugger; }
+	GUI::Debugger *getDebugger() override { return _debugger; }
 
 	const char *getGameId() const;
 	uint32 getGameID() const;
@@ -77,12 +77,12 @@ public:
 	Common::String getPrimaryFilename() const;
 
 	virtual Common::Error init();
-	virtual Common::Error run();
-	virtual bool canLoadGameStateCurrently();
-	virtual bool canSaveGameStateCurrently();
-	virtual Common::Error loadGameState(int slot);
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
-	virtual void syncSoundSettings();
+	virtual Common::Error run() override;
+	virtual bool canLoadGameStateCurrently() override;
+	virtual bool canSaveGameStateCurrently() override;
+	virtual Common::Error loadGameState(int slot) override;
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
+	virtual void syncSoundSettings() override;
 	Common::String generateSaveName(int slot);
 
 	void initialize();


Commit: c9da2585aad7c2b44fc9ef80ad3bdb076b4836b9
    https://github.com/scummvm/scummvm/commit/c9da2585aad7c2b44fc9ef80ad3bdb076b4836b9
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
TUCKER: Added override keywords

Changed paths:
    engines/tucker/tucker.h


diff --git a/engines/tucker/tucker.h b/engines/tucker/tucker.h
index f4760ae..d7127bf 100644
--- a/engines/tucker/tucker.h
+++ b/engines/tucker/tucker.h
@@ -448,9 +448,9 @@ public:
 	TuckerEngine(OSystem *system, Common::Language language, uint32 flags);
 	virtual ~TuckerEngine();
 
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	virtual bool hasFeature(EngineFeature f) const override;
-	GUI::Debugger *getDebugger() { return _console; }
+	GUI::Debugger *getDebugger() override { return _console; }
 
 	WARN_UNUSED_RESULT static SavegameError readSavegameHeader(Common::InSaveFile *file, SavegameHeader &header, bool skipThumbnail = true);
 	WARN_UNUSED_RESULT static SavegameError readSavegameHeader(const char *target, int slot, SavegameHeader &header);
@@ -743,14 +743,14 @@ protected:
 	void updateSprite_locationNum82(int i);
 
 	template<class S> SavegameError saveOrLoadGameStateData(S &s);
-	virtual Common::Error loadGameState(int slot);
-	virtual Common::Error saveGameState(int slot, const Common::String &description);
+	virtual Common::Error loadGameState(int slot) override;
+	virtual Common::Error saveGameState(int slot, const Common::String &description) override;
 	Common::Error writeSavegame(int slot, const Common::String &description, bool autosave = false);
 	SavegameError writeSavegameHeader(Common::OutSaveFile *file, SavegameHeader &header);
 	void writeAutosave();
 	bool canLoadOrSave() const;
-	virtual bool canLoadGameStateCurrently();
-	virtual bool canSaveGameStateCurrently();
+	virtual bool canLoadGameStateCurrently() override;
+	virtual bool canSaveGameStateCurrently() override;
 	virtual bool existsSavegame();
 
 	TuckerConsole *_console;


Commit: 25ffcd9cf942455944eba856a4bd4e9ac88d160b
    https://github.com/scummvm/scummvm/commit/25ffcd9cf942455944eba856a4bd4e9ac88d160b
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
VOYEUR: Added override keywords

Changed paths:
    engines/voyeur/detection.cpp
    engines/voyeur/voyeur.h


diff --git a/engines/voyeur/detection.cpp b/engines/voyeur/detection.cpp
index 6ef04bb..66bcf04 100644
--- a/engines/voyeur/detection.cpp
+++ b/engines/voyeur/detection.cpp
@@ -70,24 +70,24 @@ public:
 		_maxScanDepth = 3;
 	}
 
-	virtual const char *getEngineId() const {
+	virtual const char *getEngineId() const override {
 		return "voyeur";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Voyeur";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Voyeur (C) Philips P.O.V. Entertainment Group";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	virtual void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool VoyeurMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/voyeur/voyeur.h b/engines/voyeur/voyeur.h
index 081b73d..3937162 100644
--- a/engines/voyeur/voyeur.h
+++ b/engines/voyeur/voyeur.h
@@ -157,7 +157,7 @@ private:
 	void centerMansionView();
 protected:
 	// Engine APIs
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	virtual bool hasFeature(EngineFeature f) const override;
 public:
 	BoltFile *_bVoy;
@@ -206,10 +206,10 @@ public:
 
 	int getRandomNumber(int maxNumber);
 	Common::String generateSaveName(int slotNumber);
-	virtual bool canLoadGameStateCurrently();
-	virtual bool canSaveGameStateCurrently();
-	virtual Common::Error loadGameState(int slot);
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
+	virtual bool canLoadGameStateCurrently() override;
+	virtual bool canSaveGameStateCurrently() override;
+	virtual Common::Error loadGameState(int slot) override;
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
 	void loadGame(int slot);
 
 	void playRL2Video(const Common::String &filename);


Commit: 9fe1fa41c77544af4b7a1bfb1c4f3c0b28990503
    https://github.com/scummvm/scummvm/commit/9fe1fa41c77544af4b7a1bfb1c4f3c0b28990503
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
WAGE: Added override keywords

Changed paths:
    engines/wage/detection.cpp
    engines/wage/wage.h


diff --git a/engines/wage/detection.cpp b/engines/wage/detection.cpp
index 246bcc7..5d176db 100644
--- a/engines/wage/detection.cpp
+++ b/engines/wage/detection.cpp
@@ -58,24 +58,23 @@ public:
 		_guiOptions = GUIO2(GUIO_NOSPEECH, GUIO_NOMIDI);
 	}
 
-	virtual const char *getEngineId() const {
+	virtual const char *getEngineId() const override {
 		return "wage";
 	}
 
-
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "World Adventure Game Engine";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "World Builder (C) Silicon Beach Software";
 	}
 
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	virtual void removeSaveState(const char *target, int slot) const;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
 };
 
 bool WageMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/wage/wage.h b/engines/wage/wage.h
index ee3ef0f..b22ba31 100644
--- a/engines/wage/wage.h
+++ b/engines/wage/wage.h
@@ -118,10 +118,10 @@ public:
 
 	virtual bool hasFeature(EngineFeature f) const override;
 
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 
-	bool canLoadGameStateCurrently();
-	bool canSaveGameStateCurrently();
+	bool canLoadGameStateCurrently() override;
+	bool canSaveGameStateCurrently() override;
 
 	const char *getGameFile() const;
 	void processTurn(Common::String *textInput, Designed *clickInput);
@@ -212,8 +212,8 @@ public:
 	void redrawScene();
 	void saveGame();
 
-	virtual Common::Error loadGameState(int slot);
-	virtual Common::Error saveGameState(int slot, const Common::String &description);
+	virtual Common::Error loadGameState(int slot) override;
+	virtual Common::Error saveGameState(int slot, const Common::String &description) override;
 	bool scummVMSaveLoadDialog(bool isSave);
 
 private:
@@ -229,7 +229,7 @@ private:
 
 public:
 
-	virtual GUI::Debugger *getDebugger() { return _debugger; }
+	virtual GUI::Debugger *getDebugger() override { return _debugger; }
 
 private:
 	Console *_console;


Commit: 58b50be4314207f75b4396526d7ea45276ceeb48
    https://github.com/scummvm/scummvm/commit/58b50be4314207f75b4396526d7ea45276ceeb48
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
WINTERMUTE: Added override keywords

Changed paths:
    engines/wintermute/wintermute.h


diff --git a/engines/wintermute/wintermute.h b/engines/wintermute/wintermute.h
index ba7b3a8..0c26c07 100644
--- a/engines/wintermute/wintermute.h
+++ b/engines/wintermute/wintermute.h
@@ -61,13 +61,13 @@ public:
 	virtual Wintermute::Console *getConsole() { return _debugger; }
 	void trigDebugger() { _trigDebug = true; }
 
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	virtual bool hasFeature(EngineFeature f) const override;
 	Common::SaveFileManager *getSaveFileMan() { return _saveFileMan; }
-	virtual Common::Error loadGameState(int slot);
-	virtual bool canLoadGameStateCurrently();
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
-	virtual bool canSaveGameStateCurrently();
+	virtual Common::Error loadGameState(int slot) override;
+	virtual bool canLoadGameStateCurrently() override;
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
+	virtual bool canSaveGameStateCurrently() override;
 	// For detection-purposes:
 	static bool getGameInfo(const Common::FSList &fslist, Common::String &name, Common::String &caption);
 private:


Commit: 78cc55c4b0b11918c6bf5b94d639f2d388d508f6
    https://github.com/scummvm/scummvm/commit/78cc55c4b0b11918c6bf5b94d639f2d388d508f6
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
XEEN: Added override keywords

Changed paths:
    engines/xeen/detection.cpp
    engines/xeen/xeen.h


diff --git a/engines/xeen/detection.cpp b/engines/xeen/detection.cpp
index 447f0af..fab7243 100644
--- a/engines/xeen/detection.cpp
+++ b/engines/xeen/detection.cpp
@@ -120,24 +120,24 @@ public:
 		_maxScanDepth = 3;
 	}
 
-	virtual const char *getEngineId() const {
+	virtual const char *getEngineId() const override {
 		return "xeen";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Xeen";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Xeen (C) 1992-1993 New World Computing, Inc.";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	virtual SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	virtual void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	virtual SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	virtual void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool XeenMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/xeen/xeen.h b/engines/xeen/xeen.h
index 70b976d..905ade7 100644
--- a/engines/xeen/xeen.h
+++ b/engines/xeen/xeen.h
@@ -131,7 +131,7 @@ private:
 	void loadSettings();
 
 	// Engine APIs
-	virtual Common::Error run();
+	virtual Common::Error run() override;
 	virtual bool hasFeature(EngineFeature f) const override;
 
 	/**
@@ -259,27 +259,27 @@ public:
 	/**
 	 * Load a savegame
 	 */
-	virtual Common::Error loadGameState(int slot);
+	virtual Common::Error loadGameState(int slot) override;
 
 	/**
 	 * Save the game
 	 */
-	virtual Common::Error saveGameState(int slot, const Common::String &desc);
+	virtual Common::Error saveGameState(int slot, const Common::String &desc) override;
 
 	/**
 	 * Updates sound settings
 	 */
-	virtual void syncSoundSettings();
+	virtual void syncSoundSettings() override;
 
 	/**
 	 * Returns true if a savegame can currently be loaded
 	 */
-	virtual bool canLoadGameStateCurrently();
+	virtual bool canLoadGameStateCurrently() override;
 
 	/**
 	* Returns true if the game can currently be saved
 	*/
-	virtual bool canSaveGameStateCurrently();
+	virtual bool canSaveGameStateCurrently() override;
 
 	/**
 	 * Show a cutscene


Commit: 445c77007d8b91bf7e7445c3f45ff535df0398e1
    https://github.com/scummvm/scummvm/commit/445c77007d8b91bf7e7445c3f45ff535df0398e1
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-02-06T23:46:47+01:00

Commit Message:
ZVISION: Added override keywords

Changed paths:
    engines/zvision/detection.cpp
    engines/zvision/zvision.h


diff --git a/engines/zvision/detection.cpp b/engines/zvision/detection.cpp
index d515f8c..08130a2 100644
--- a/engines/zvision/detection.cpp
+++ b/engines/zvision/detection.cpp
@@ -63,24 +63,24 @@ public:
 		_directoryGlobs = ZVision::directoryGlobs;
 	}
 
-	const char *getEngineId() const {
+	const char *getEngineId() const override {
 		return "zvision";
 	}
 
-	virtual const char *getName() const {
+	virtual const char *getName() const override {
 		return "Z-Vision";
 	}
 
-	virtual const char *getOriginalCopyright() const {
+	virtual const char *getOriginalCopyright() const override {
 		return "Z-Vision (C) 1996 Activision";
 	}
 
 	virtual bool hasFeature(MetaEngineFeature f) const override;
-	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-	SaveStateList listSaves(const char *target) const;
-	virtual int getMaximumSaveSlot() const;
-	void removeSaveState(const char *target, int slot) const;
-	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+	SaveStateList listSaves(const char *target) const override;
+	virtual int getMaximumSaveSlot() const override;
+	void removeSaveState(const char *target, int slot) const override;
+	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
 };
 
 bool ZVisionMetaEngine::hasFeature(MetaEngineFeature f) const {
diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h
index f599eaf..8e9bd95 100644
--- a/engines/zvision/zvision.h
+++ b/engines/zvision/zvision.h
@@ -151,8 +151,8 @@ private:
 	uint8 _cheatBuffer[KEYBUF_SIZE];
 
 public:
-	Common::Error run();
-	void pauseEngineIntern(bool pause);
+	Common::Error run() override;
+	void pauseEngineIntern(bool pause) override;
 
 	ZVisionGameId getGameId() const;
 	Common::Language getLanguage() const;
@@ -231,8 +231,8 @@ public:
 		return _fps;
 	}
 
-	GUI::Debugger *getDebugger();
-	void syncSoundSettings();
+	GUI::Debugger *getDebugger() override;
+	void syncSoundSettings() override;
 
 	void loadSettings();
 	void saveSettings();
@@ -241,10 +241,10 @@ public:
 
 	// Engine features
 	bool hasFeature(EngineFeature f) const override;
-	bool canLoadGameStateCurrently();
-	bool canSaveGameStateCurrently();
-	Common::Error loadGameState(int slot);
-	Common::Error saveGameState(int slot, const Common::String &desc);
+	bool canLoadGameStateCurrently() override;
+	bool canSaveGameStateCurrently() override;
+	Common::Error loadGameState(int slot) override;
+	Common::Error saveGameState(int slot, const Common::String &desc) override;
 
 private:
 	void initialize();




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