[Scummvm-git-logs] scummvm master -> 2925cfd0329ea755dbac649fc449548aecbe08bb

dreammaster paulfgilbert at gmail.com
Sun Jan 12 21:21:28 UTC 2020


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
bd6e14193d TITANIC: Cleanup of CStarField
2925cfd032 TITANIC: Properly implement and hookup the CConstBoundaries


Commit: bd6e14193d2a3801f958754c41906bc3b82447d3
    https://github.com/scummvm/scummvm/commit/bd6e14193d2a3801f958754c41906bc3b82447d3
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2020-01-12T13:21:09-08:00

Commit Message:
TITANIC: Cleanup of CStarField

Changed paths:
    engines/titanic/star_control/star_field.cpp
    engines/titanic/star_control/star_field.h


diff --git a/engines/titanic/star_control/star_field.cpp b/engines/titanic/star_control/star_field.cpp
index 483dc37..dfd0490 100644
--- a/engines/titanic/star_control/star_field.cpp
+++ b/engines/titanic/star_control/star_field.cpp
@@ -77,7 +77,7 @@ void CStarField::render(CVideoSurface *surface, CStarCamera *camera) {
 	if (_renderBoundaries)
 		_constBounds.draw(&surfaceArea, camera);
 
-	fn4(&surfaceArea, camera);
+	renderLockLine(&surfaceArea, camera);
 }
 
 bool CStarField::getBoundaryState() const {
@@ -177,7 +177,7 @@ void CStarField::drawBox(CSurfaceArea *surfaceArea) {
 	surfaceArea->setColorFromPixel();
 }
 
-void CStarField::fn4(CSurfaceArea *surfaceArea, CStarCamera *camera) {
+void CStarField::renderLockLine(CSurfaceArea *surfaceArea, CStarCamera *camera) {
 	FVector screenCoord, worldCoord, photoPos;
 	_closeToMarker = false;
 
@@ -201,7 +201,7 @@ double CStarField::lockDistance(CSurfaceArea *surfaceArea, CStarCamera *camera,
 
 	const CBaseStarEntry *dataP = _markers.getDataPtr(_crosshairs._entryIndex);
 	worldCoord = dataP->_position;
-	FVector tv = camera->getRelativePosNoCentering(2, worldCoord); // First argument is not getting used in CViewport::fn16
+	FVector tv = camera->getRelativePosNoCentering(2, worldCoord);
 
 	if (camera->getThreshold() >= tv._z)
 		return -1.0;
diff --git a/engines/titanic/star_control/star_field.h b/engines/titanic/star_control/star_field.h
index 9450a13..a12fec8 100644
--- a/engines/titanic/star_control/star_field.h
+++ b/engines/titanic/star_control/star_field.h
@@ -53,7 +53,11 @@ private:
 	 */
 	void drawBox(CSurfaceArea *surfaceArea);
 
-	void fn4(CSurfaceArea *surfaceArea, CStarCamera *camera);
+	/**
+	 * If the player's home photo has a selected star, and the starfield view
+	 * is close enough to it, draw a lock line
+	 */
+	void renderLockLine(CSurfaceArea *surfaceArea, CStarCamera *camera);
 public:
 	CStarField();
 


Commit: 2925cfd0329ea755dbac649fc449548aecbe08bb
    https://github.com/scummvm/scummvm/commit/2925cfd0329ea755dbac649fc449548aecbe08bb
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2020-01-12T13:21:09-08:00

Commit Message:
TITANIC: Properly implement and hookup the CConstBoundaries

The original had a pretty cool patchwork boundary area sphere
display option for the starmap puzzle, but didn't actually hook
it up. I've now bound it to the B key, and fixed bugs in it's display

Changed paths:
    README.md
    engines/titanic/star_control/const_boundaries.cpp
    engines/titanic/star_control/const_boundaries.h
    engines/titanic/star_control/star_field.cpp
    engines/titanic/star_control/star_field.h
    engines/titanic/star_control/star_view.cpp


diff --git a/README.md b/README.md
index fc2c01b..e839842 100644
--- a/README.md
+++ b/README.md
@@ -1750,6 +1750,7 @@ games and other games.
     Period (.)             - starmap move backward
     l                      - starmap lock coordinate
     d                      - starmap unlock coordinate
+	b                      - starmap show boundary sphere
 
   The Feeble Files:
     Ctrl-d                 - Starts the debugger
diff --git a/engines/titanic/star_control/const_boundaries.cpp b/engines/titanic/star_control/const_boundaries.cpp
index 0aa5b71..eb1e7bb 100644
--- a/engines/titanic/star_control/const_boundaries.cpp
+++ b/engines/titanic/star_control/const_boundaries.cpp
@@ -22,6 +22,7 @@
 
 #include "titanic/star_control/const_boundaries.h"
 #include "titanic/star_control/star_camera.h"
+#include "titanic/star_control/star_field.h"
 #include "titanic/star_control/surface_area.h"
 #include "titanic/support/files_manager.h"
 #include "titanic/titanic.h"
@@ -36,25 +37,31 @@ CConstBoundaries::CConstBoundaries() {
 }
 
 bool CConstBoundaries::initialize() {
+	double y, z, ra, dec, phi, theta;
+
 	// Get a reference to the starfield points resource
 	Common::SeekableReadStream *stream = g_vm->_filesManager->getResource("STARFIELD/POINTS");
 	assert(stream && stream->size() == (12 * ARRAY_COUNT));
 
 	_data.resize(ARRAY_COUNT);
 	for (int idx = 0; idx < ARRAY_COUNT; ++idx) {
-		CStarPointEntry &entry = _data[idx];
+		CBoundaryVector &entry = _data[idx];
 
 		// Get the next set of values
-		double v1 = stream->readSint32LE();
-		double v2 = stream->readSint32LE();
-		entry._flag = stream->readUint32LE() != 0;
+		entry._isDrawn = (idx == 0) ? 0 : stream->readUint32LE() != 0;
+		y = stream->readSint32LE();
+		z = stream->readSint32LE();
+
+		ra = y * 360.0F / 24000.0F;
+		dec = z / 100.0F;
 
-		v1 *= Common::deg2rad<double>(0.015);
-		v2 *= Common::deg2rad<double>(0.0099999998);
+		// Work the polar coordinates
+		phi = Common::deg2rad<double>(ra);
+		theta = Common::deg2rad<double>(dec);
 
-		entry._x = cos(v2) * 3000000.0 * cos(v1);
-		entry._y = sin(v1) * 3000000.0 * cos(v2);
-		entry._z = sin(v2) * 3000000.0;
+		entry._x = UNIVERSE_SCALE * cos(theta) * cos(phi);
+		entry._y = UNIVERSE_SCALE * cos(theta) * sin(phi);
+		entry._z = UNIVERSE_SCALE * sin(theta);
 	}
 
 	delete stream;
@@ -65,46 +72,50 @@ void CConstBoundaries::draw(CSurfaceArea *surface, CStarCamera *camera) {
 	if (_data.empty())
 		return;
 
+	// get the current camera transform.
 	FPose pose = camera->getPose();
-	double threshold = camera->getThreshold();
-	FVector vector1, vector2, vector3, vector4;
-	FVector vTemp = _data[0];
-	double vWidth2 = (double)surface->_width * 0.5;
-	double vHeight2 = (double)surface->_height * 0.5;
-	FRect r;
+	float threshold = camera->getThreshold();
+	float centerX = (float)surface->_width / 2.0f;
+	float centerY = (float)surface->_height / 2.0f;
+
+	FVector ec0, ec1, wc;
+	FVector sc0, sc1;
 
+	// Get the starting point
+	wc = _data[0];
+	ec0._x = wc._x * pose._row1._x + wc._y * pose._row2._x + wc._z * pose._row3._x + pose._vector._x;
+	ec0._y = wc._x * pose._row1._y + wc._y * pose._row2._y + wc._z * pose._row3._y + pose._vector._y;
+	ec0._z = wc._x * pose._row1._z + wc._y * pose._row2._z + wc._z * pose._row3._z + pose._vector._z;
+
+	// Set the drawing mode and color
 	surface->_pixel = 0xff0000;
 	uint oldPixel = surface->_pixel;
 	surface->setColorFromPixel();
 	SurfaceAreaMode oldMode = surface->setMode(SA_SOLID);
 
-	vector1._z = vTemp._x * pose._row1._z + vTemp._y * pose._row2._z + vTemp._z * pose._row3._z + pose._vector._z;
-	vector1._x = vTemp._x * pose._row1._x + vTemp._y * pose._row2._x + vTemp._z * pose._row3._x + pose._vector._x;
-	vector1._y = vTemp._x * pose._row1._y + vTemp._y * pose._row2._y + vTemp._z * pose._row3._y + pose._vector._y; 
-
+	// Iterate through each remaining point
 	for (uint idx = 1; idx < _data.size(); ++idx) {
-		const FVector &sv = _data[idx];
-		bool flag = _data[idx - 1]._flag;
-		vTemp = sv;
-
-		vector3._x = vTemp._x * pose._row1._x + vTemp._y * pose._row2._x + vTemp._z * pose._row3._x * pose._vector._x;
-		vector3._y = vTemp._x * pose._row1._y + vTemp._y * pose._row2._y + vTemp._z * pose._row3._y * pose._vector._y;
-		vector3._z = vTemp._x * pose._row1._z + vTemp._y * pose._row2._z + vTemp._z * pose._row3._z + pose._vector._z;
-
-		if (flag && vector1._z > threshold && vector3._z > threshold) {
-			vector2 = camera->getRelativePos(2, vector1);
-			vector4 = camera->getRelativePos(2, vector3);
-
-			r.bottom = vector4._y + vHeight2;
-			r.right = vector4._x + vWidth2;
-			r.top = vector2._y + vHeight2;
-			r.left = vector2._x + vWidth2;
-			surface->drawLine(r);
+		// Process the next point
+		wc = _data[idx];
+		ec1._z = wc._x * pose._row1._z + wc._y * pose._row2._z + wc._z * pose._row3._z + pose._vector._z;
+		ec1._x = wc._x * pose._row1._x + wc._y * pose._row2._x + wc._z * pose._row3._x + pose._vector._x;
+		ec1._y = wc._x * pose._row1._y + wc._y * pose._row2._y + wc._z * pose._row3._y + pose._vector._y;
+
+		// Is this connected to the previous point?
+		if (_data[idx]._isDrawn) {
+			if (ec0._z > threshold && ec1._z > threshold) {
+				// Render the line
+				sc0 = camera->getRelativePos(2, ec0);
+				sc1 = camera->getRelativePos(2, ec1);
+				surface->drawLine(FPoint(sc0._x + centerX, sc0._y + centerY),
+					FPoint(sc1._x + centerX, sc1._y + centerY));
+			}
 		}
 
-		vector1 = vector3;
+		ec0 = ec1;
 	}
 
+	// Reset back to previous
 	surface->_pixel = oldPixel;
 	surface->setColorFromPixel();
 	surface->setMode(oldMode);
diff --git a/engines/titanic/star_control/const_boundaries.h b/engines/titanic/star_control/const_boundaries.h
index 5dece0d..75b292f 100644
--- a/engines/titanic/star_control/const_boundaries.h
+++ b/engines/titanic/star_control/const_boundaries.h
@@ -32,12 +32,12 @@ class CStarCamera;
 class CSurfaceArea;
 
 class CConstBoundaries {
-	struct CStarPointEntry : public FVector {
-		bool _flag;
-		CStarPointEntry() : FVector(), _flag(false) {}
+	struct CBoundaryVector : public FVector {
+		bool _isDrawn;		// Line is drawn to previous point
+		CBoundaryVector() : FVector(), _isDrawn(false) {}
 	};
 private:
-	Common::Array<CStarPointEntry> _data;
+	Common::Array<CBoundaryVector> _data;
 public:
 	CConstBoundaries();
 
@@ -47,11 +47,11 @@ public:
 	bool initialize();
 
 	/**
-	 * Draw the starfield points
+	 * Draw the boundary structure
 	 */
 	void draw(CSurfaceArea *surface, CStarCamera *camera);
 };
 
 } // End of namespace Titanic
 
-#endif /* TITANIC_STAR_POINTS1_H */
+#endif /* TITANIC_CONST_BOUNDARIES_H */
diff --git a/engines/titanic/star_control/star_field.cpp b/engines/titanic/star_control/star_field.cpp
index dfd0490..b4b1cad 100644
--- a/engines/titanic/star_control/star_field.cpp
+++ b/engines/titanic/star_control/star_field.cpp
@@ -56,8 +56,6 @@ bool CStarField::initDocument() {
 	if (valid)
 		valid = _starCloseup.setup();
 	if (valid)
-		valid = _constBounds.initialize();
-	if (valid)
 		valid = _constMap.initialize();
 
 	return valid;
diff --git a/engines/titanic/star_control/star_field.h b/engines/titanic/star_control/star_field.h
index a12fec8..b2e6bee 100644
--- a/engines/titanic/star_control/star_field.h
+++ b/engines/titanic/star_control/star_field.h
@@ -33,6 +33,7 @@
 namespace Titanic {
 
 #define STAR_SCALE 1024.0F
+#define UNIVERSE_SCALE 3000000.0f
 
 class CStarField : public CStarFieldBase {
 private:
diff --git a/engines/titanic/star_control/star_view.cpp b/engines/titanic/star_control/star_view.cpp
index 563c874..64beb62 100644
--- a/engines/titanic/star_control/star_view.cpp
+++ b/engines/titanic/star_control/star_view.cpp
@@ -245,6 +245,12 @@ bool CStarView::KeyCharMsg(int key, CErrorCode *errorCode) {
 		}
 		break;
 
+	// New for ScummVM to show the boundaries code the original implemented,
+	// but wasn't actually hooked up to any player action
+	case Common::KEYCODE_b:
+		viewBoundaries();
+		return true;
+
 	default:
 		break;
 	}




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