[Scummvm-git-logs] scummvm master -> 961d222cee3140651e4fdc872708cf5dd3680e37
sluicebox
22204938+sluicebox at users.noreply.github.com
Tue Jan 28 01:31:24 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
961d222cee SCI32: Ignore invalid LSL7 French audio map
Commit: 961d222cee3140651e4fdc872708cf5dd3680e37
https://github.com/scummvm/scummvm/commit/961d222cee3140651e4fdc872708cf5dd3680e37
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2020-01-27T17:30:39-08:00
Commit Message:
SCI32: Ignore invalid LSL7 French audio map
Fixes bug #11315
Changed paths:
engines/sci/resource_audio.cpp
diff --git a/engines/sci/resource_audio.cpp b/engines/sci/resource_audio.cpp
index 76997e7..41c213f 100644
--- a/engines/sci/resource_audio.cpp
+++ b/engines/sci/resource_audio.cpp
@@ -533,6 +533,14 @@ int ResourceManager::readAudioMapSCI11(IntMapResourceSource *map) {
}
}
+ // LSL7 French has an invalid audio36 map entry for a narrator
+ // message that was cut from the game. This resource existed
+ // in the English version even though it was inaccessible.
+ if (g_sci->getGameId() == GID_LSL7 &&
+ map->_mapNumber == 999) {
+ continue;
+ }
+
// Map 800 and 4176 contain content that was cut from the game. The
// French version of the game includes map files from the US
// release, but the audio resources are French so the maps don't
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