[Scummvm-git-logs] scummvm master -> d58cf612d7118d432007695f5dec43c8fbe50f50
dreammaster
paulfgilbert at gmail.com
Sun Jul 5 05:21:26 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d58cf612d7 GLK: COMPREHEND: Implement CC endgame
Commit: d58cf612d7118d432007695f5dec43c8fbe50f50
https://github.com/scummvm/scummvm/commit/d58cf612d7118d432007695f5dec43c8fbe50f50
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2020-07-04T22:21:11-07:00
Commit Message:
GLK: COMPREHEND: Implement CC endgame
Changed paths:
engines/glk/comprehend/game_cc.cpp
diff --git a/engines/glk/comprehend/game_cc.cpp b/engines/glk/comprehend/game_cc.cpp
index 868b15e67e..be0ceb7949 100644
--- a/engines/glk/comprehend/game_cc.cpp
+++ b/engines/glk/comprehend/game_cc.cpp
@@ -109,9 +109,14 @@ void CrimsonCrownGame::handleSpecialOpcode(uint8 operand) {
console_println(_strings[407].c_str());
} else {
- // Won the game.
- // FIXME: The merchant ship should arrives, etc.
- game_restart();
+ // Won the game
+ g_comprehend->drawLocationPicture(29, false);
+ g_comprehend->drawItemPicture(20);
+ console_println(stringLookup(0x21c).c_str());
+ console_println(stringLookup(0x21d).c_str());
+
+ g_comprehend->readChar();
+ g_comprehend->quitGame();
}
break;
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