[Scummvm-git-logs] scummvm master -> 55b64c05d221e7a8b36f33e417c3dd278604a93d

dreammaster paulfgilbert at gmail.com
Wed Jun 3 03:14:35 UTC 2020


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
55b64c05d2 GLK: COMPREHEND: astyle formatting


Commit: 55b64c05d221e7a8b36f33e417c3dd278604a93d
    https://github.com/scummvm/scummvm/commit/55b64c05d221e7a8b36f33e417c3dd278604a93d
Author: dreammaster (dreammaster at scummvm.org)
Date: 2020-06-03T04:14:20+01:00

Commit Message:
GLK: COMPREHEND: astyle formatting

Changed paths:
    engines/glk/comprehend/comprehend.cpp
    engines/glk/comprehend/comprehend.h
    engines/glk/comprehend/debugger_dumper.cpp
    engines/glk/comprehend/detection_tables.h
    engines/glk/comprehend/dictionary.cpp
    engines/glk/comprehend/dictionary.h
    engines/glk/comprehend/draw_surface.cpp
    engines/glk/comprehend/draw_surface.h
    engines/glk/comprehend/file_buf.cpp
    engines/glk/comprehend/file_buf.h
    engines/glk/comprehend/game.cpp
    engines/glk/comprehend/game_data.cpp
    engines/glk/comprehend/game_data.h
    engines/glk/comprehend/game_oo.cpp
    engines/glk/comprehend/game_tr.cpp
    engines/glk/comprehend/pics.cpp
    engines/glk/comprehend/pics.h


diff --git a/engines/glk/comprehend/comprehend.cpp b/engines/glk/comprehend/comprehend.cpp
index a661568ef8..32b31b3a56 100644
--- a/engines/glk/comprehend/comprehend.cpp
+++ b/engines/glk/comprehend/comprehend.cpp
@@ -45,15 +45,15 @@ namespace Comprehend {
 Comprehend *g_comprehend;
 
 Comprehend::Comprehend(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc), _topWindow(nullptr), _bottomWindow(nullptr),
-		_drawSurface(nullptr), _game(nullptr), _pics(nullptr), _saveSlot(-1),
-		_graphicsEnabled(true), _drawFlags(0) {
+	_drawSurface(nullptr), _game(nullptr), _pics(nullptr), _saveSlot(-1),
+	_graphicsEnabled(true), _drawFlags(0) {
 	g_comprehend = this;
 }
 
 Comprehend::~Comprehend() {
 	delete _drawSurface;
 	delete _game;
-	SearchMan.remove("Pics");	// This also deletes it
+	SearchMan.remove("Pics");   // This also deletes it
 
 	g_comprehend = nullptr;
 }
@@ -82,8 +82,8 @@ void Comprehend::initialize() {
 
 	_bottomWindow = (TextBufferWindow *)glk_window_open(0, 0, 0, wintype_TextBuffer, 1);
 	_topWindow = (GraphicsWindow *)glk_window_open(_bottomWindow,
-	                                               winmethod_Above | winmethod_Fixed,
-	                                               160 * SCALE_FACTOR, wintype_Graphics, 2);
+	             winmethod_Above | winmethod_Fixed,
+	             160 * SCALE_FACTOR, wintype_Graphics, 2);
 
 	glk_set_window(_bottomWindow);
 	_topWindow->fillRect(0, Rect(0, 0, _topWindow->_w, _topWindow->_h));
@@ -188,7 +188,7 @@ void Comprehend::drawItemPicture(int pictureNum) {
 	drawPicture(pictureNum + ITEMS_OFFSET);
 }
 
-void Comprehend::clearScreen(bool isBright) {	
+void Comprehend::clearScreen(bool isBright) {
 	drawPicture(isBright ? BRIGHT_ROOM : DARK_ROOM);
 }
 
diff --git a/engines/glk/comprehend/comprehend.h b/engines/glk/comprehend/comprehend.h
index 25bc6549ba..b2ad87cdc8 100644
--- a/engines/glk/comprehend/comprehend.h
+++ b/engines/glk/comprehend/comprehend.h
@@ -92,7 +92,9 @@ public:
 	/**
 	 * Returns the running interpreter type
 	 */
-	InterpreterType getInterpreterType() const override { return INTERPRETER_SCOTT; }
+	InterpreterType getInterpreterType() const override {
+		return INTERPRETER_SCOTT;
+	}
 
 	/**
 	 * Initialize the graphics
diff --git a/engines/glk/comprehend/debugger_dumper.cpp b/engines/glk/comprehend/debugger_dumper.cpp
index fdb56ee2c4..2b9d0ab232 100644
--- a/engines/glk/comprehend/debugger_dumper.cpp
+++ b/engines/glk/comprehend/debugger_dumper.cpp
@@ -104,7 +104,7 @@ DebuggerDumper::DebuggerDumper() : _game(nullptr) {
 }
 
 Common::String DebuggerDumper::dumpInstruction(ComprehendGame *game,
-		FunctionState *func_state, Instruction *instr) {
+        FunctionState *func_state, Instruction *instr) {
 	uint i;
 	int str_index, str_table;
 	uint8 *opcode_map, opcode;
@@ -112,8 +112,8 @@ Common::String DebuggerDumper::dumpInstruction(ComprehendGame *game,
 
 	if (func_state)
 		line = Common::String::format("[or=%d,and=%d,test=%d,else=%d]",
-		      func_state->or_count, func_state->_and,
-		      func_state->test_result, func_state->else_result);
+		                              func_state->or_count, func_state->_and,
+		                              func_state->test_result, func_state->else_result);
 
 	opcode_map = game->_opcodeMap;
 	opcode = opcode_map[instr->opcode];
@@ -128,8 +128,8 @@ Common::String DebuggerDumper::dumpInstruction(ComprehendGame *game,
 		line += "(";
 		for (i = 0; i < instr->nr_operands; i++)
 			line += Common::String::format("%.2x%s",
-				instr->operand[i],
-			    i == (instr->nr_operands - 1) ? ")" : ", ");
+			                               instr->operand[i],
+			                               i == (instr->nr_operands - 1) ? ")" : ", ");
 	}
 
 	switch (opcode) {
@@ -272,7 +272,7 @@ void DebuggerDumper::dumpWordMap() {
 
 		for (j = 0; j < 3; j++) {
 			word[j] = dict_find_word_by_index_type(
-			    _game, map->word[j].index, map->word[j].type);
+			              _game, map->word[j].index, map->word[j].type);
 			if (word[j])
 				snprintf(str[j], sizeof(str[j]),
 				         "%s", word[j]->_word);
@@ -329,7 +329,7 @@ void DebuggerDumper::dumpItems() {
 		print("    words: ");
 		for (j = 0; j < _game->_nr_words; j++)
 			if (_game->_words[j]._index == item->word &&
-			    (_game->_words[j]._type & WORD_TYPE_NOUN_MASK))
+			        (_game->_words[j]._type & WORD_TYPE_NOUN_MASK))
 				print("%s ", _game->_words[j]._word);
 		print("\n");
 		print("    flags=%.2x (takeable=%d, weight=%d)\n",
diff --git a/engines/glk/comprehend/detection_tables.h b/engines/glk/comprehend/detection_tables.h
index 0e26bbd7de..17af9a09d5 100644
--- a/engines/glk/comprehend/detection_tables.h
+++ b/engines/glk/comprehend/detection_tables.h
@@ -28,13 +28,13 @@ namespace Glk {
 namespace Comprehend {
 
 const PlainGameDescriptor COMPREHEND_GAME_LIST[] = {
-    {"crimsoncrown", "Crimson Crown"},
-    {"ootopis", "OO-Topos"},
+	{"crimsoncrown", "Crimson Crown"},
+	{"ootopis", "OO-Topos"},
 #ifndef RELEASE_BUILD
-    {"talisman", "Talisman: Challenging the Sands of Time"},
+	{"talisman", "Talisman: Challenging the Sands of Time"},
 #endif
-    {"transylvania", "Transylvania"},
-    {nullptr, nullptr}
+	{"transylvania", "Transylvania"},
+	{nullptr, nullptr}
 };
 
 struct ComprehendDetectionEntry {
@@ -44,12 +44,12 @@ struct ComprehendDetectionEntry {
 };
 
 const ComprehendDetectionEntry COMPREHEND_GAMES[] = {
-    {"crimsoncrown", "cc1.gda", "f2abf019675ac5c9bcfd81032bc7787b"},
-    {"ootopis", "g0", "56460c1ee669c253607534155d7e9db4"},
+	{"crimsoncrown", "cc1.gda", "f2abf019675ac5c9bcfd81032bc7787b"},
+	{"ootopis", "g0", "56460c1ee669c253607534155d7e9db4"},
 #ifndef RELEASE_BUILD
 	{"talisman", "g0", "35770d4815e610b5252e3fcd9f11def3"},
 #endif
-    {"transylvania", "tr.gda", "22e08633eea02ceee49b909dfd982d22"},
+	{"transylvania", "tr.gda", "22e08633eea02ceee49b909dfd982d22"},
 
 	{nullptr, nullptr, nullptr}
 };
diff --git a/engines/glk/comprehend/dictionary.cpp b/engines/glk/comprehend/dictionary.cpp
index 70959a889e..f7c99f1d48 100644
--- a/engines/glk/comprehend/dictionary.cpp
+++ b/engines/glk/comprehend/dictionary.cpp
@@ -28,8 +28,7 @@
 namespace Glk {
 namespace Comprehend {
 
-static bool word_match(Word *word, const char *string)
-{
+static bool word_match(Word *word, const char *string) {
 	/* Words less than 6 characters must match exactly */
 	if (strlen(word->_word) < 6 && strlen(string) != strlen(word->_word))
 		return false;
@@ -38,8 +37,7 @@ static bool word_match(Word *word, const char *string)
 }
 
 Word *dict_find_word_by_string(ComprehendGame *game,
-				      const char *string)
-{
+                               const char *string) {
 	uint i;
 
 	if (!string)
@@ -53,13 +51,12 @@ Word *dict_find_word_by_string(ComprehendGame *game,
 }
 
 Word *dict_find_word_by_index_type(ComprehendGame *game,
-					  uint8 index, uint8 type)
-{
+                                   uint8 index, uint8 type) {
 	uint i;
 
 	for (i = 0; i < game->_nr_words; i++) {
 		if (game->_words[i]._index == index &&
-		    game->_words[i]._type == type)
+		        game->_words[i]._type == type)
 			return &game->_words[i];
 	}
 
@@ -67,13 +64,12 @@ Word *dict_find_word_by_index_type(ComprehendGame *game,
 }
 
 Word *find_dict_word_by_index(ComprehendGame *game,
-				     uint8 index, uint8 type_mask)
-{
+                              uint8 index, uint8 type_mask) {
 	uint i;
 
 	for (i = 0; i < game->_nr_words; i++) {
 		if (game->_words[i]._index == index &&
-		    (game->_words[i]._type & type_mask) != 0)
+		        (game->_words[i]._type & type_mask) != 0)
 			return &game->_words[i];
 	}
 
@@ -81,14 +77,13 @@ Word *find_dict_word_by_index(ComprehendGame *game,
 }
 
 bool dict_match_index_type(ComprehendGame *game, const char *word,
-			   uint8 index, uint8 type_mask)
-{
+                           uint8 index, uint8 type_mask) {
 	uint i;
 
 	for (i = 0; i < game->_nr_words; i++)
 		if (game->_words[i]._index == index &&
-		    ((game->_words[i]._type & type_mask) != 0) &&
-		    word_match(&game->_words[i], word))
+		        ((game->_words[i]._type & type_mask) != 0) &&
+		        word_match(&game->_words[i], word))
 			return true;
 
 	return false;
diff --git a/engines/glk/comprehend/dictionary.h b/engines/glk/comprehend/dictionary.h
index ed8fb56908..b01860d5df 100644
--- a/engines/glk/comprehend/dictionary.h
+++ b/engines/glk/comprehend/dictionary.h
@@ -30,13 +30,13 @@ class ComprehendGame;
 struct Word;
 
 Word *find_dict_word_by_index(ComprehendGame *game,
-				     uint8 index, uint8 type_mask);
+                              uint8 index, uint8 type_mask);
 Word *dict_find_word_by_index_type(ComprehendGame *game,
-					  uint8 index, uint8 type);
+                                   uint8 index, uint8 type);
 Word *dict_find_word_by_string(ComprehendGame *game,
-				      const char *string);
+                               const char *string);
 bool dict_match_index_type(ComprehendGame *game, const char *word,
-			   uint8 index, uint8 type_mask);
+                           uint8 index, uint8 type_mask);
 
 } // namespace Comprehend
 } // namespace Glk
diff --git a/engines/glk/comprehend/draw_surface.cpp b/engines/glk/comprehend/draw_surface.cpp
index eb9cb99616..5cec0a4ea3 100644
--- a/engines/glk/comprehend/draw_surface.cpp
+++ b/engines/glk/comprehend/draw_surface.cpp
@@ -35,142 +35,144 @@ namespace Comprehend {
 #define RENDERER_PIXEL_DATA 1
 
 const uint32 DrawSurface::PEN_COLORS[8] = {
-    G_COLOR_BLACK,
-    RGB(0x00, 0x66, 0x00),
-    RGB(0x00, 0xff, 0x00),
-    G_COLOR_WHITE,
-    G_COLOR_BLACK,
-    RGB(0x00, 0xff, 0xff),
-    RGB(0xff, 0x00, 0xff),
-    RGB(0xff, 0x00, 0x00),
+	G_COLOR_BLACK,
+	RGB(0x00, 0x66, 0x00),
+	RGB(0x00, 0xff, 0x00),
+	G_COLOR_WHITE,
+	G_COLOR_BLACK,
+	RGB(0x00, 0xff, 0xff),
+	RGB(0xff, 0x00, 0xff),
+	RGB(0xff, 0x00, 0x00),
 };
 
 /* Used by Transylvania and Crimson Crown */
 const uint32 DrawSurface::DEFAULT_COLOR_TABLE[256] = {
-    G_COLOR_WHITE,     // 00
-    G_COLOR_DARK_BLUE, // 01
-    G_COLOR_GRAY1,     // 02
-    G_COLOR_DARK_RED,  // 03
-    G_COLOR_GRAY2,     // 04
-    0, G_COLOR_GRAY3, 0, 0, 0, 0, 0, 0,
-    G_COLOR_BROWN1, G_COLOR_DARK_PURPLE, 0,
-
-    0, 0, G_COLOR_DARK_RED, G_COLOR_BROWN2, 0, 0, 0,
-    G_COLOR_DARK_BLUE, G_COLOR_BLACK, 0, 0, 0, 0, 0, 0, G_COLOR_DARK_PURPLE,
-
-    G_COLOR_DARK_PURPLE, 0, G_COLOR_DARK_RED, 0, 0, 0, 0, 0,
-    0, 0, 0, G_COLOR_DARK_PURPLE, 0, 0, 0, 0,
-
-    0, 0, 0, 0, G_COLOR_WHITE, G_COLOR_GRAY0, RGB(0xb5, 0x6c, 0x47),
-    0, 0, 0, 0, 0, G_COLOR_CYAN, G_COLOR_DARK_RED,
-    G_COLOR_DARK_GREEN1, G_COLOR_DARK_GREEN2,
-
-    G_COLOR_DARK_PURPLE, 0, G_COLOR_DITHERED_PINK, 0, 0,
-    G_COLOR_BROWN2, G_COLOR_DARK_RED, G_COLOR_DARK_BLUE,
-    G_COLOR_DARK_BLUE, G_COLOR_DARK_BLUE, 0, 0, 0,
-    G_COLOR_WHITE, G_COLOR_BROWN2, G_COLOR_BROWN2,
-
-    G_COLOR_BLACK, G_COLOR_DARK_PURPLE, 0, G_COLOR_GRAY2,
-    G_COLOR_BROWN2, 0, 0, G_COLOR_AQUA, 0, 0, G_COLOR_GREEN,
-    G_COLOR_DARK_BLUE, G_COLOR_DARK_PURPLE, G_COLOR_BROWN1,
-    G_COLOR_BROWN2, 0,
-
-    G_COLOR_DARK_PURPLE, G_COLOR_LIGHT_ORANGE, 0, 0,
-    G_COLOR_ORANGE, G_COLOR_RED, G_COLOR_DARK_RED, 0, 0, 0,
-    G_COLOR_DARK_BLUE, G_COLOR_DARK_PURPLE, 0, 0, 0, 0,
-
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    G_COLOR_BLACK, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+	G_COLOR_WHITE,     // 00
+	G_COLOR_DARK_BLUE, // 01
+	G_COLOR_GRAY1,     // 02
+	G_COLOR_DARK_RED,  // 03
+	G_COLOR_GRAY2,     // 04
+	0, G_COLOR_GRAY3, 0, 0, 0, 0, 0, 0,
+	G_COLOR_BROWN1, G_COLOR_DARK_PURPLE, 0,
+
+	0, 0, G_COLOR_DARK_RED, G_COLOR_BROWN2, 0, 0, 0,
+	G_COLOR_DARK_BLUE, G_COLOR_BLACK, 0, 0, 0, 0, 0, 0, G_COLOR_DARK_PURPLE,
+
+	G_COLOR_DARK_PURPLE, 0, G_COLOR_DARK_RED, 0, 0, 0, 0, 0,
+	0, 0, 0, G_COLOR_DARK_PURPLE, 0, 0, 0, 0,
+
+	0, 0, 0, 0, G_COLOR_WHITE, G_COLOR_GRAY0, RGB(0xb5, 0x6c, 0x47),
+	0, 0, 0, 0, 0, G_COLOR_CYAN, G_COLOR_DARK_RED,
+	G_COLOR_DARK_GREEN1, G_COLOR_DARK_GREEN2,
+
+	G_COLOR_DARK_PURPLE, 0, G_COLOR_DITHERED_PINK, 0, 0,
+	G_COLOR_BROWN2, G_COLOR_DARK_RED, G_COLOR_DARK_BLUE,
+	G_COLOR_DARK_BLUE, G_COLOR_DARK_BLUE, 0, 0, 0,
+	G_COLOR_WHITE, G_COLOR_BROWN2, G_COLOR_BROWN2,
+
+	G_COLOR_BLACK, G_COLOR_DARK_PURPLE, 0, G_COLOR_GRAY2,
+	G_COLOR_BROWN2, 0, 0, G_COLOR_AQUA, 0, 0, G_COLOR_GREEN,
+	G_COLOR_DARK_BLUE, G_COLOR_DARK_PURPLE, G_COLOR_BROWN1,
+	G_COLOR_BROWN2, 0,
+
+	G_COLOR_DARK_PURPLE, G_COLOR_LIGHT_ORANGE, 0, 0,
+	G_COLOR_ORANGE, G_COLOR_RED, G_COLOR_DARK_RED, 0, 0, 0,
+	G_COLOR_DARK_BLUE, G_COLOR_DARK_PURPLE, 0, 0, 0, 0,
+
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	G_COLOR_BLACK, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
 
 /* Used by OO-topos */
 /* FIXME - incomplete */
 const uint32 DrawSurface::COLOR_TABLE_1[256] = {
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0,
-    0,
-    0,
-    0,
-    0,
-    RGB(0x80, 0x00, 0x00),
-    0,
-    RGB(0xe6, 0xe6, 0x00),
-    0,
-    0,
-    0,
-    0,
-    RGB(0xc0, 0x00, 0x00),
-    RGB(0x80, 0x00, 0x00),
-    G_COLOR_ORANGE,
-    0,
-
-    0,
-    G_COLOR_BROWN1,
-    RGB(0x00, 0x00, 0x66),
-    RGB(0x33, 0x99, 0xff),
-    0,
-    RGB(0xe8, 0xe8, 0xe8),
-    RGB(0x99, 0xcc, 0xff),
-    0,
-    RGB(0x99, 0x33, 0x33),
-    RGB(0xcc, 0x66, 0x00),
-    0,
-    0,
-    0,
-    0,
-    0,
-    0,
-
-    G_COLOR_GRAY3,
-    0,
-    0,
-    0,
-    0,
-    0,
-    0,
-    RGB(0x99, 0x33, 0x00),
-    G_COLOR_CYAN,
-    0,
-    0,
-    RGB(0x66, 0x00, 0x33),
-    0,
-    0,
-    0,
-    0,
-
-    G_COLOR_AQUA,
-    G_COLOR_GRAY2,
-    0,
-    0,
-    0,
-    G_COLOR_DARK_BLUE,
-    0,
-    0,
-    0,
-    0,
-    G_COLOR_GRAY1,
-    0,
-    0,
-    0,
-    0,
-    0,
-
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0,
+	0,
+	0,
+	0,
+	0,
+	RGB(0x80, 0x00, 0x00),
+	0,
+	RGB(0xe6, 0xe6, 0x00),
+	0,
+	0,
+	0,
+	0,
+	RGB(0xc0, 0x00, 0x00),
+	RGB(0x80, 0x00, 0x00),
+	G_COLOR_ORANGE,
+	0,
+
+	0,
+	G_COLOR_BROWN1,
+	RGB(0x00, 0x00, 0x66),
+	RGB(0x33, 0x99, 0xff),
+	0,
+	RGB(0xe8, 0xe8, 0xe8),
+	RGB(0x99, 0xcc, 0xff),
+	0,
+	RGB(0x99, 0x33, 0x33),
+	RGB(0xcc, 0x66, 0x00),
+	0,
+	0,
+	0,
+	0,
+	0,
+	0,
+
+	G_COLOR_GRAY3,
+	0,
+	0,
+	0,
+	0,
+	0,
+	0,
+	RGB(0x99, 0x33, 0x00),
+	G_COLOR_CYAN,
+	0,
+	0,
+	RGB(0x66, 0x00, 0x33),
+	0,
+	0,
+	0,
+	0,
+
+	G_COLOR_AQUA,
+	G_COLOR_GRAY2,
+	0,
+	0,
+	0,
+	G_COLOR_DARK_BLUE,
+	0,
+	0,
+	0,
+	0,
+	G_COLOR_GRAY1,
+	0,
+	0,
+	0,
+	0,
+	0,
+
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
 
 const uint32 *DrawSurface::COLOR_TABLES[2] = {
-    DEFAULT_COLOR_TABLE,
-    COLOR_TABLE_1,
+	DEFAULT_COLOR_TABLE,
+	COLOR_TABLE_1,
 };
 
 /*-------------------------------------------------------*/
@@ -308,19 +310,19 @@ void DrawSurface::drawShape(int x, int y, int shape_type, uint32 fill_color) {
 
 	case IMAGE_OP_SHAPE_SPRAY: {
 		char spray[13][13] = {
-		    {0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0},
-		    {0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
-		    {0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1},
-		    {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
-		    {1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 0},
-		    {0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0},
-		    {0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0},
-		    {1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0},
-		    {0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0},
-		    {1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0},
-		    {0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0},
-		    {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
-		    {0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0},
+			{0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0},
+			{0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+			{0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1},
+			{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+			{1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 0},
+			{0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0},
+			{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0},
+			{1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0},
+			{0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0},
+			{1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0},
+			{0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0},
+			{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+			{0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0},
 		};
 		for (i = 0; i < 13; i++)
 			for (j = 0; j < 13; j++)
diff --git a/engines/glk/comprehend/draw_surface.h b/engines/glk/comprehend/draw_surface.h
index 2ed332b063..6d2f08f78e 100644
--- a/engines/glk/comprehend/draw_surface.h
+++ b/engines/glk/comprehend/draw_surface.h
@@ -29,10 +29,10 @@
 namespace Glk {
 namespace Comprehend {
 
-#define G_RENDER_WIDTH	280
-#define G_RENDER_HEIGHT	200
+#define G_RENDER_WIDTH  280
+#define G_RENDER_HEIGHT 200
 
-#define RGB(r, g, b)		(uint32)(((r) << 24) | ((g) << 16) | ((b) << 8) | 0xff)
+#define RGB(r, g, b)        (uint32)(((r) << 24) | ((g) << 16) | ((b) << 8) | 0xff)
 
 #define G_COLOR_BLACK  0x000000ff
 #define G_COLOR_WHITE  0xffffffff
diff --git a/engines/glk/comprehend/file_buf.cpp b/engines/glk/comprehend/file_buf.cpp
index e20dc0fc9f..c2d4e43465 100644
--- a/engines/glk/comprehend/file_buf.cpp
+++ b/engines/glk/comprehend/file_buf.cpp
@@ -67,7 +67,7 @@ bool FileBuffer::seek(int32 offset, int whence) {
 }
 
 uint32 FileBuffer::read(void *dataPtr, uint32 dataSize) {
-	int32 bytesRead = CLIP((int32)dataSize, 0, (int32)_data.size() - _pos);
+	int32 bytesRead = CLIP((int32)dataSize, (int32)0, (int32)_data.size() - _pos);
 	if (bytesRead) {
 		Common::fill(&_readBytes[_pos], &_readBytes[_pos] + bytesRead, true);
 		Common::copy(&_data[_pos], &_data[_pos] + bytesRead, (byte *)dataPtr);
diff --git a/engines/glk/comprehend/file_buf.h b/engines/glk/comprehend/file_buf.h
index ed66911a36..769634ed80 100644
--- a/engines/glk/comprehend/file_buf.h
+++ b/engines/glk/comprehend/file_buf.h
@@ -42,8 +42,12 @@ public:
 	static bool exists(const Common::String &filename);
 	void close();
 
-	int32 pos() const override { return _pos; }
-	int32 size() const override { return _data.size(); }
+	int32 pos() const override {
+		return _pos;
+	}
+	int32 size() const override {
+		return _data.size();
+	}
 	bool seek(int32 offset, int whence = SEEK_SET) override;
 
 	bool eos() const override {
@@ -51,7 +55,9 @@ public:
 	}
 	uint32 read(void *dataPtr, uint32 dataSize) override;
 
-	const byte *dataPtr() const { return &_data[_pos]; }
+	const byte *dataPtr() const {
+		return &_data[_pos];
+	}
 	size_t strlen(bool *eof = nullptr);
 
 	/*
diff --git a/engines/glk/comprehend/game.cpp b/engines/glk/comprehend/game.cpp
index 8941a069b4..5ac00138fc 100644
--- a/engines/glk/comprehend/game.cpp
+++ b/engines/glk/comprehend/game.cpp
@@ -112,7 +112,7 @@ Common::String ComprehendGame::stringLookup(uint16 index) {
 	case 0x81:
 	case 0x01:
 		string += 0x100;
-		/* Fall-through */
+	/* Fall-through */
 	case 0x00:
 	case 0x80:
 		if (string < _strings.size())
@@ -121,7 +121,7 @@ Common::String ComprehendGame::stringLookup(uint16 index) {
 
 	case 0x83:
 		string += 0x100;
-		/* Fall-through */
+	/* Fall-through */
 	case 0x02:
 	case 0x82:
 		if (string < _strings2.size())
@@ -139,7 +139,7 @@ Common::String ComprehendGame::instrStringLookup(uint8 index, uint8 table) {
 /*-------------------------------------------------------*/
 
 static void console_init(void) {
-	//	ioctl(STDOUT_FILENO, TIOCGWINSZ, &console_winsize);
+	//  ioctl(STDOUT_FILENO, TIOCGWINSZ, &console_winsize);
 }
 
 int console_get_key(void) {
@@ -304,9 +304,9 @@ static WordIndex *is_word_pair(ComprehendGame *game,
 		map = &game->_wordMaps[i];
 
 		if (map->word[0].index == word1->_index &&
-		    map->word[0].type == word1->_type &&
-		    map->word[1].index == word2->_index &&
-		    map->word[1].type == word2->_type)
+		        map->word[0].type == word1->_type &&
+		        map->word[1].index == word2->_index &&
+		        map->word[1].type == word2->_type)
 			return &map->word[2];
 	}
 
@@ -361,12 +361,12 @@ static void update_graphics(ComprehendGame *game) {
 		}
 
 		if ((game->_updateFlags & UPDATE_GRAPHICS) ||
-		    (game->_updateFlags & UPDATE_GRAPHICS_ITEMS)) {
+		        (game->_updateFlags & UPDATE_GRAPHICS_ITEMS)) {
 			for (i = 0; i < game->_items.size(); i++) {
 				item = &game->_items[i];
 
 				if (item->room == game->_currentRoom &&
-				    item->graphic != 0)
+				        item->graphic != 0)
 					g_comprehend->drawItemPicture(item->graphic - 1);
 			}
 		}
@@ -383,7 +383,7 @@ static void describe_objects_in_current_room(ComprehendGame *game) {
 		item = &game->_items[i];
 
 		if (item->room == game->_currentRoom &&
-		    item->string_desc != 0)
+		        item->string_desc != 0)
 			count++;
 	}
 
@@ -394,7 +394,7 @@ static void describe_objects_in_current_room(ComprehendGame *game) {
 			item = &game->_items[i];
 
 			if (item->room == game->_currentRoom &&
-			    item->string_desc != 0)
+			        item->string_desc != 0)
 				console_println(game, game->stringLookup(item->string_desc).c_str());
 		}
 	}
@@ -415,7 +415,7 @@ static void update(ComprehendGame *game) {
 		console_println(game, game->stringLookup(room_desc_string).c_str());
 
 	if ((game->_updateFlags & UPDATE_ITEM_LIST) &&
-	    room_type == ROOM_IS_NORMAL)
+	        room_type == ROOM_IS_NORMAL)
 		describe_objects_in_current_room(game);
 
 	game->_updateFlags = 0;
@@ -568,7 +568,7 @@ static void eval_instruction(ComprehendGame *game,
 	case OPCODE_VAR_EQ:
 		func_set_test_result(func_state,
 		                     game->_variables[instr->operand[0]] ==
-		                         game->_variables[instr->operand[1]]);
+		                     game->_variables[instr->operand[1]]);
 		break;
 
 	case OPCODE_TURN_TICK:
@@ -577,8 +577,8 @@ static void eval_instruction(ComprehendGame *game,
 
 	case OPCODE_PRINT:
 		console_println(game, game->instrStringLookup(
-		                              instr->operand[0], instr->operand[1])
-		                          .c_str());
+		                    instr->operand[0], instr->operand[1])
+		                .c_str());
 		break;
 
 	case OPCODE_TEST_NOT_ROOM_FLAG:
@@ -664,8 +664,8 @@ static void eval_instruction(ComprehendGame *game,
 		item = get_item_by_noun(game, noun);
 		func_set_test_result(func_state,
 		                     game->_variables[VAR_INVENTORY_WEIGHT] +
-		                             (item->flags & ITEMF_WEIGHT_MASK) >
-		                         game->_variables[VAR_INVENTORY_LIMIT]);
+		                     (item->flags & ITEMF_WEIGHT_MASK) >
+		                     game->_variables[VAR_INVENTORY_LIMIT]);
 		break;
 
 	case OPCODE_DESCRIBE_CURRENT_OBJECT:
@@ -686,7 +686,7 @@ static void eval_instruction(ComprehendGame *game,
 				Item *itemP = &game->_items[i];
 
 				if (itemP->word == noun->_index &&
-				    itemP->room == instr->operand[0]) {
+				        itemP->room == instr->operand[0]) {
 					test = true;
 					break;
 				}
@@ -793,7 +793,7 @@ static void eval_instruction(ComprehendGame *game,
 	case OPCODE_OBJECT_NOT_VALID:
 		/* FIXME - should be called OPCODE_CURRENT_OBJECT_NOT_VALID */
 		func_set_test_result(func_state, !noun ||
-		                                     (noun->_type & WORD_TYPE_NOUN_MASK) == 0);
+		                     (noun->_type & WORD_TYPE_NOUN_MASK) == 0);
 		break;
 
 	case OPCODE_CURRENT_IS_OBJECT:
@@ -1093,10 +1093,10 @@ static bool handle_sentence(ComprehendGame *game,
 		action = &game->_actions[i];
 
 		if (action->type == ACTION_VERB_OPT_NOUN &&
-		    sentence->nr_words > action->nr_words + 1)
+		        sentence->nr_words > action->nr_words + 1)
 			continue;
 		if (action->type != ACTION_VERB_OPT_NOUN &&
-		    sentence->nr_words != action->nr_words)
+		        sentence->nr_words != action->nr_words)
 			continue;
 
 		/*
@@ -1105,7 +1105,7 @@ static bool handle_sentence(ComprehendGame *game,
 		 */
 		for (j = 0; j < action->nr_words; j++) {
 			if (sentence->words[j]._index == action->word[j] &&
-			    (sentence->words[j]._type & action->word_type[j]))
+			        (sentence->words[j]._type & action->word_type[j]))
 				continue;
 
 			/* Word didn't match */
@@ -1176,7 +1176,7 @@ static void read_sentence(ComprehendGame *game, char **line,
 		}
 
 		if (sentence->nr_words >= ARRAY_SIZE(sentence->words) ||
-		    sentence_end)
+		        sentence_end)
 			break;
 	}
 
diff --git a/engines/glk/comprehend/game_data.cpp b/engines/glk/comprehend/game_data.cpp
index 4dbe472e0c..d9694d09b5 100644
--- a/engines/glk/comprehend/game_data.cpp
+++ b/engines/glk/comprehend/game_data.cpp
@@ -833,12 +833,12 @@ static void parse_header(ComprehendGame *game, FileBuffer *fb) {
 
 	case 0x93f0: /* OO-Topos */
 		game->_comprehendVersion = 2;
-		magic_offset = (uint16)-0x5a00;
+		magic_offset = (uint16) - 0x5a00;
 		break;
 
 	case 0xa429: /* Talisman */
 		game->_comprehendVersion = 2;
-		magic_offset = (uint16)-0x5a00;
+		magic_offset = (uint16) - 0x5a00;
 		break;
 
 	default:
@@ -990,7 +990,7 @@ void comprehend_load_game(ComprehendGame *game) {
 	if (g_comprehend->_graphicsEnabled) {
 		// Set up the picture archive
 		g_comprehend->_pics->load(game->_locationGraphicFiles,
-			game->_itemGraphicFiles, game->_titleGraphicFile);
+		                          game->_itemGraphicFiles, game->_titleGraphicFile);
 
 		if (game->_colorTable)
 			g_comprehend->_drawSurface->setColorTable(game->_colorTable);
diff --git a/engines/glk/comprehend/game_data.h b/engines/glk/comprehend/game_data.h
index 6f887135aa..dad58d527d 100644
--- a/engines/glk/comprehend/game_data.h
+++ b/engines/glk/comprehend/game_data.h
@@ -380,7 +380,7 @@ enum {
 #define WORD_TYPE_NOUN 0x40
 #define WORD_TYPE_NOUN_PLURAL 0x80
 #define WORD_TYPE_NOUN_MASK (WORD_TYPE_FEMALE | WORD_TYPE_MALE | \
-	                         WORD_TYPE_NOUN | WORD_TYPE_NOUN_PLURAL)
+                             WORD_TYPE_NOUN | WORD_TYPE_NOUN_PLURAL)
 
 void comprehend_load_game(ComprehendGame *game);
 void comprehend_restore_game(ComprehendGame *game,
diff --git a/engines/glk/comprehend/game_oo.cpp b/engines/glk/comprehend/game_oo.cpp
index 4283488203..4e52d0daa6 100644
--- a/engines/glk/comprehend/game_oo.cpp
+++ b/engines/glk/comprehend/game_oo.cpp
@@ -57,12 +57,12 @@ OOToposGame::OOToposGame() : ComprehendGame() {
 }
 
 int OOToposGame::roomIsSpecial(unsigned room_index,
-                              unsigned *roomDescString) {
+                               unsigned *roomDescString) {
 	Room *room = &_rooms[room_index];
 
 	// Is the room dark
 	if ((room->flags & OO_ROOM_FLAG_DARK) &&
-	    !(_flags[OO_FLAG_FLASHLIGHT_ON])) {
+	        !(_flags[OO_FLAG_FLASHLIGHT_ON])) {
 		if (roomDescString)
 			*roomDescString = 0xb3;
 		return ROOM_IS_DARK;
@@ -70,7 +70,7 @@ int OOToposGame::roomIsSpecial(unsigned room_index,
 
 	// Is the room too bright
 	if (room_index == OO_BRIGHT_ROOM &&
-	    !_flags[OO_FLAG_WEARING_GOGGLES]) {
+	        !_flags[OO_FLAG_WEARING_GOGGLES]) {
 		if (roomDescString)
 			*roomDescString = 0x1c;
 		return ROOM_IS_TOO_BRIGHT;
@@ -84,12 +84,12 @@ bool OOToposGame::beforeTurn() {
 	static bool flashlight_was_on = false, googles_were_worn = false;
 	Room *room = &_rooms[_currentRoom];
 
-	/* 
+	/*
 	 * Check if the room needs to be redrawn because the flashlight
 	 * was switch off or on.
 	 */
 	if (_flags[OO_FLAG_FLASHLIGHT_ON] != flashlight_was_on &&
-	    (room->flags & OO_ROOM_FLAG_DARK)) {
+	        (room->flags & OO_ROOM_FLAG_DARK)) {
 		flashlight_was_on = _flags[OO_FLAG_FLASHLIGHT_ON];
 		_updateFlags |= UPDATE_GRAPHICS | UPDATE_ROOM_DESC;
 	}
@@ -99,7 +99,7 @@ bool OOToposGame::beforeTurn() {
 	 * put on or removed.
 	 */
 	if (_flags[OO_FLAG_WEARING_GOGGLES] != googles_were_worn &&
-	    _currentRoom == OO_BRIGHT_ROOM) {
+	        _currentRoom == OO_BRIGHT_ROOM) {
 		googles_were_worn = _flags[OO_FLAG_WEARING_GOGGLES];
 		_updateFlags |= UPDATE_GRAPHICS | UPDATE_ROOM_DESC;
 	}
@@ -110,11 +110,11 @@ bool OOToposGame::beforeTurn() {
 void OOToposGame::handleSpecialOpcode(uint8 operand) {
 	switch (operand) {
 	case 0x03:
-		// Game over - failure
-		// fall through
+	// Game over - failure
+	// fall through
 	case 0x05:
-		// Won the game
-		// fall through
+	// Won the game
+	// fall through
 	case 0x04:
 		// Restart game
 		game_restart(this);
diff --git a/engines/glk/comprehend/game_tr.cpp b/engines/glk/comprehend/game_tr.cpp
index 06953dc3de..80ffe499b1 100644
--- a/engines/glk/comprehend/game_tr.cpp
+++ b/engines/glk/comprehend/game_tr.cpp
@@ -37,7 +37,7 @@ const TransylvaniaMonster TransylvaniaGame::VAMPIRE = {
 };
 
 static const GameStrings TR_STRINGS = {
-    EXTRA_STRING_TABLE(0x8a)
+	EXTRA_STRING_TABLE(0x8a)
 };
 
 
@@ -50,7 +50,7 @@ TransylvaniaGame::TransylvaniaGame() : ComprehendGame() {
 	_stringFiles.push_back(StringFile("MD.MS1", 0x88));
 	_stringFiles.push_back(StringFile("ME.MS1", 0x88));
 
-    _locationGraphicFiles.push_back("RA.MS1");
+	_locationGraphicFiles.push_back("RA.MS1");
 	_locationGraphicFiles.push_back("RB.MS1");
 	_locationGraphicFiles.push_back("RC.MS1");
 
@@ -77,8 +77,8 @@ void TransylvaniaGame::updateMonster(const TransylvaniaMonster *monsterInfo) {
 	}
 
 	if ((room->flags & monsterInfo->room_allow_flag) &&
-	    !_flags[monsterInfo->dead_flag] &&
-	    turn_count > monsterInfo->min_turns_before) {
+	        !_flags[monsterInfo->dead_flag] &&
+	        turn_count > monsterInfo->min_turns_before) {
 		/*
 		 * The monster is alive and allowed to move to the current
 		 * room. Randomly decide whether on not to. If not, move
@@ -94,8 +94,7 @@ void TransylvaniaGame::updateMonster(const TransylvaniaMonster *monsterInfo) {
 }
 
 int TransylvaniaGame::roomIsSpecial(unsigned room_index,
-			      unsigned *roomDescString)
-{
+                                    unsigned *roomDescString) {
 	Room *room = &_rooms[room_index];
 
 	if (room_index == 0x28) {
@@ -113,8 +112,7 @@ bool TransylvaniaGame::beforeTurn() {
 	return false;
 }
 
-void TransylvaniaGame::handleSpecialOpcode(uint8 operand)
-{
+void TransylvaniaGame::handleSpecialOpcode(uint8 operand) {
 	switch (operand) {
 	case 0x01:
 		// FIXME: Called when the mice are dropped and the cat chases them.
@@ -133,11 +131,11 @@ void TransylvaniaGame::handleSpecialOpcode(uint8 operand)
 		break;
 
 	case 0x03:
-		// Game over - failure
-		// fall through
+	// Game over - failure
+	// fall through
 	case 0x05:
-		// Won the game
-		// fall through
+	// Won the game
+	// fall through
 	case 0x08:
 		// Restart game
 		game_restart(this);
diff --git a/engines/glk/comprehend/pics.cpp b/engines/glk/comprehend/pics.cpp
index fcb77eccba..c29a2f89e1 100644
--- a/engines/glk/comprehend/pics.cpp
+++ b/engines/glk/comprehend/pics.cpp
@@ -304,7 +304,7 @@ void Pics::load(const Common::StringArray &roomFiles,
 int Pics::getPictureNumber(const Common::String &filename) const {
 	// Ensure prefix and suffix
 	if (!filename.hasPrefixIgnoreCase("pic") ||
-	    !filename.hasSuffixIgnoreCase(".raw"))
+	        !filename.hasSuffixIgnoreCase(".raw"))
 		return -1;
 
 	// Get the number part
diff --git a/engines/glk/comprehend/pics.h b/engines/glk/comprehend/pics.h
index 9140b959b3..bb96a6fc5e 100644
--- a/engines/glk/comprehend/pics.h
+++ b/engines/glk/comprehend/pics.h
@@ -149,8 +149,8 @@ public:
 	void clear();
 
 	void load(const Common::StringArray &roomFiles,
-		const Common::StringArray &itemFiles,
-		const Common::String &titleFile);
+	          const Common::StringArray &itemFiles,
+	          const Common::String &titleFile);
 
 	/**
 	 * Check if a member with the given name is present in the Archive.




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