[Scummvm-git-logs] scummvm master -> 96b5abd174a5a4de1775d925df9ddd8b6f44ab62

madmoose thomas at fach-pedersen.net
Sat Jun 6 22:36:28 UTC 2020


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
96b5abd174 KINGDOM: Fix item selection


Commit: 96b5abd174a5a4de1775d925df9ddd8b6f44ab62
    https://github.com/scummvm/scummvm/commit/96b5abd174a5a4de1775d925df9ddd8b6f44ab62
Author: Thomas Fach-Pedersen (thomas at fach-pedersen.net)
Date: 2020-06-07T00:34:49+02:00

Commit Message:
KINGDOM: Fix item selection

This makes the cursor in item selection wronger, though.
But it wasn't entirely right before either.

Changed paths:
    engines/kingdom/kingdom.cpp


diff --git a/engines/kingdom/kingdom.cpp b/engines/kingdom/kingdom.cpp
index 6a3921d06b..7ed7ae2e21 100644
--- a/engines/kingdom/kingdom.cpp
+++ b/engines/kingdom/kingdom.cpp
@@ -1619,7 +1619,7 @@ void KingdomGame::cursorType() {
 
 	_iconSelect = 9;
 	for (int var6 = 0; var6 < 8; var6++) {
-		if (_mouseValue == 181 + var6) {
+		if (_mouseValue == 0x181 + var6) {
 			int var2 = _logic->_nodeNum;
 			if (_tsIconOnly)
 				var2 = 79;




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