[Scummvm-git-logs] scummvm master -> 95c464e338a20c2743d650fc8ed415d5cdddb530
Strangerke
Strangerke at scummvm.org
Wed Jun 10 12:26:57 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
95c464e338 KINGDOM: Modify readSavegameHeader in order to match the other engines
Commit: 95c464e338a20c2743d650fc8ed415d5cdddb530
https://github.com/scummvm/scummvm/commit/95c464e338a20c2743d650fc8ed415d5cdddb530
Author: Strangerke (Strangerke at scummvm.org)
Date: 2020-06-10T13:26:45+01:00
Commit Message:
KINGDOM: Modify readSavegameHeader in order to match the other engines
Changed paths:
engines/kingdom/kingdom.cpp
diff --git a/engines/kingdom/kingdom.cpp b/engines/kingdom/kingdom.cpp
index 728d5212d6..e97c78afd4 100644
--- a/engines/kingdom/kingdom.cpp
+++ b/engines/kingdom/kingdom.cpp
@@ -280,21 +280,18 @@ void KingdomGame::titlePage() {
_sound = false;
fadeToBlack2();
playMovie(200);
- if (shouldQuit()) {
+ if (shouldQuit())
return;
- }
fadeToBlack2();
playMovie(206);
- if (shouldQuit()) {
+ if (shouldQuit())
return;
- }
fadeToBlack2();
playMovie(198);
- if (shouldQuit()) {
+ if (shouldQuit())
return;
- }
fadeToBlack2();
}
@@ -917,8 +914,7 @@ bool KingdomGame::readSavegameHeader(Common::InSaveFile *in, KingdomSavegameHead
header._saveName += ch;
// Get the thumbnail
- Graphics::loadThumbnail(*in, header._thumbnail);
- if (!header._thumbnail)
+ if (!Graphics::loadThumbnail(*in, header._thumbnail))
return false;
// Read in save date/time
More information about the Scummvm-git-logs
mailing list