[Scummvm-git-logs] scummvm master -> e5501c7be43ff369b2d6be0d9cec7ce8e224fdce
mduggan
mgithub at guarana.org
Fri May 1 04:27:46 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e5501c7be4 BASE: Move CoreMIDI to end of list to speed up finding the right device (#2193)
Commit: e5501c7be43ff369b2d6be0d9cec7ce8e224fdce
https://github.com/scummvm/scummvm/commit/e5501c7be43ff369b2d6be0d9cec7ce8e224fdce
Author: Matthew Duggan (mgithub at guarana.org)
Date: 2020-05-01T13:27:43+09:00
Commit Message:
BASE: Move CoreMIDI to end of list to speed up finding the right device (#2193)
CoreMIDI provides hardware midi device support.
On my MacBook, the first call to MIDIGetNumberOfDestinations() takes around 2
seconds. Using one of the midi devices lower on the plugin list (mt32,
fluidsynth, etc) takes 2 extra seconds on every game start as
MidiDriver::getDeviceHandle() enumerates all the plugins to find the right one.
This change simply moves CoreMIDI to the bottom of the list. It will still
take 2 extra seconds when opening the options box, but that's a rare operation
relative to starting games.
Changed paths:
base/plugins.cpp
diff --git a/base/plugins.cpp b/base/plugins.cpp
index cb9d172d0b..c3ee99e6b6 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -116,7 +116,6 @@ public:
#endif
#if defined(MACOSX)
LINK_PLUGIN(COREAUDIO)
- LINK_PLUGIN(COREMIDI)
#endif
#ifdef USE_FLUIDSYNTH
LINK_PLUGIN(FLUIDSYNTH)
@@ -141,6 +140,11 @@ public:
#if defined(USE_TIMIDITY)
LINK_PLUGIN(TIMIDITY)
#endif
+ #if defined(MACOSX)
+ // Keep this at the end of the list - it takes a long time to enumerate
+ // and is only for hardware midi devices
+ LINK_PLUGIN(COREMIDI)
+ #endif
return pl;
}
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