[Scummvm-git-logs] scummvm master -> 5eea46f257450bb41a03ccdaf32cc3633fbab8c4
dreammaster
paulfgilbert at gmail.com
Thu May 7 01:14:01 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
5eea46f257 XEEN: Fix crash loading some savegames directly from launcher
Commit: 5eea46f257450bb41a03ccdaf32cc3633fbab8c4
https://github.com/scummvm/scummvm/commit/5eea46f257450bb41a03ccdaf32cc3633fbab8c4
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2020-05-06T18:13:43-07:00
Commit Message:
XEEN: Fix crash loading some savegames directly from launcher
Changed paths:
NEWS.md
engines/xeen/interface.cpp
diff --git a/NEWS.md b/NEWS.md
index 254ed301c6..691bae4229 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -37,6 +37,7 @@ For a more comprehensive changelog of the latest experimental code, see:
Xeen:
- Add missing sprite drawer for enemies hit by Energy Blast.
- Fixed freeze due to bad mob data at the top of Witches Tower
+ - Fix crash loading some savegames directly from the launcher
Linux port:
- Added option to use the system file browser instead of the ScummVM file browser.
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index 692dad7d97..69a574772e 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -187,12 +187,13 @@ void Interface::startup() {
animate3d();
if (_vm->_map->_isOutdoors) {
- setIndoorsMonsters();
- setIndoorsObjects();
- } else {
setOutdoorsMonsters();
setOutdoorsObjects();
+ } else {
+ setIndoorsMonsters();
+ setIndoorsObjects();
}
+
draw3d(false);
if (g_vm->getGameID() == GType_Swords)
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