[Scummvm-git-logs] scummvm master -> 9a131c6cb1038a3f39158e36f70c89af1a1b80df
sev-
sev at scummvm.org
Tue May 19 10:36:03 UTC 2020
This automated email contains information about 9 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4ebfe85f3d SAGA: add PC-98 CD version of Inherit the Earth
a87d8ca778 SAGA: skip music for PC-98 version of ITE
90e6bd8e3d SAGA: add support for PC-98 ITE voices
925e9e6fbc SAGA: (ITE/PC98) - digital sfx fine tuning
c22d9ea086 SAGA: (ITE/PC98) - add music support
4189c2acfa SAGA: add introduction text for Japanese versions
6327fbd129 SAGA: add Japanese puzzle strings
8fc6187c5e SAGA: add menu Japanese menu strings
9a131c6cb1 SAGA: store Japanese strings as escaped Shift JIS
Commit: 4ebfe85f3dec82b2e13aa62e9d1b710a00d89c24
https://github.com/scummvm/scummvm/commit/4ebfe85f3dec82b2e13aa62e9d1b710a00d89c24
Author: Misty De Meo (mistydemeo at gmail.com)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: add PC-98 CD version of Inherit the Earth
Changed paths:
engines/saga/detection_tables.h
engines/saga/saga.h
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index 31baaaaae4..afae9fdc4c 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -599,6 +599,30 @@ static const SAGAGameDescription gameDescriptions[] = {
},
#endif
+ // Inherit the Earth - Japanese PC-98 CD version
+ {
+ {
+ "ite",
+ "CD",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", 8921524},
+ {"scripts.rsc", GAME_SCRIPTFILE, "875ffcf269efc49088423fc4572859ae", 477849},
+ AD_LISTEND
+ },
+ Common::JA_JPN,
+ Common::kPlatformPC98,
+ ADGF_CD,
+ GUIO0()
+ },
+ GID_ITE,
+ 0,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITE_GameFonts),
+ ITE_GameFonts,
+ NULL,
+ },
+
// ITE floppy versions ////////////////////////////////////////////////////////////////////////////////////
// Inherit the earth - German Floppy version
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index f69c4893e1..235a4d0eaa 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -140,7 +140,8 @@ enum GameFeatures {
GF_ITE_DOS_DEMO = 1 << 1,
GF_EXTRA_ITE_CREDITS = 1 << 2,
GF_8BIT_UNSIGNED_PCM = 1 << 3,
- GF_IHNM_COLOR_FIX = 1 << 4
+ GF_IHNM_COLOR_FIX = 1 << 4,
+ GF_ITE_PC98 = 1 << 5
};
enum VerbTypeIds {
Commit: a87d8ca778483e3dae76a640ea07005675aa0bd6
https://github.com/scummvm/scummvm/commit/a87d8ca778483e3dae76a640ea07005675aa0bd6
Author: Misty De Meo (mistydemeo at gmail.com)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: skip music for PC-98 version of ITE
The PC-98 version of ITE has music in a different format I haven't
identified yet, so normal music handling code chokes on it. For now,
simply skipping all music allows the game to run.
Changed paths:
engines/saga/music.cpp
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 2d3566c222..f70d7e52cb 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -284,6 +284,12 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
if (isPlaying() && _trackNumber == resourceId)
return;
+ // PC-98 version features music in a different, unidentified format.
+ if (_vm->getFeatures() & GF_ITE_PC98) {
+ warning("TODO: Music::play %d, %d for ITE PC-98", resourceId, flags);
+ return;
+ }
+
if (_vm->getFeatures() & GF_ITE_DOS_DEMO) {
warning("TODO: Music::play %d, %d for ITE DOS demo", resourceId, flags);
return;
Commit: 90e6bd8e3d7dcc510580587ed514cf09b10503ed
https://github.com/scummvm/scummvm/commit/90e6bd8e3d7dcc510580587ed514cf09b10503ed
Author: Misty De Meo (mistydemeo at gmail.com)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: add support for PC-98 ITE voices
Changed paths:
engines/saga/sndres.cpp
diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp
index b8d03c9c08..02735e80b6 100644
--- a/engines/saga/sndres.cpp
+++ b/engines/saga/sndres.cpp
@@ -288,6 +288,8 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
} else if (_vm->getFeatures() & GF_8BIT_UNSIGNED_PCM) { // older ITE demos
rawFlags |= Audio::FLAG_UNSIGNED;
rawFlags &= ~Audio::FLAG_16BITS;
+ } else if (_vm->getFeatures() & GF_ITE_PC98) { // PC-98 versions are 8-bit signed
+ rawFlags &= ~Audio::FLAG_16BITS;
} else if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc")) {
// Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded.
resourceType = kSoundVOX;
@@ -310,7 +312,15 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
if ((soundResourceLength & 1) && (rawFlags & Audio::FLAG_16BITS))
soundResourceLength &= ~1;
- Audio::SeekableAudioStream *audStream = Audio::makeRawStream(READ_STREAM(soundResourceLength), 22050, rawFlags);
+ int frequency;
+ // PC-98 is 8-bit PCM at a lower frequency than other releases.
+ if (_vm->getFeatures() & GF_ITE_PC98) {
+ frequency = 10000;
+ } else {
+ frequency = 22050;
+ }
+
+ Audio::SeekableAudioStream *audStream = Audio::makeRawStream(READ_STREAM(soundResourceLength), frequency, rawFlags);
buffer.stream = audStream;
buffer.streamLength = audStream->getLength();
result = true;
Commit: 925e9e6fbc8b2cf0483d9c47f2e0da4527cf5fce
https://github.com/scummvm/scummvm/commit/925e9e6fbc8b2cf0483d9c47f2e0da4527cf5fce
Author: athrxx (athrxx at scummvm.org)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: (ITE/PC98) - digital sfx fine tuning
The experimental/guessed approach works fair enough, but there is a bit more to it.
I also removed the GF_ITE_PC98, since the platform is not exactly a game feature and can just as well be queried via _vm->getPlatform().
This commit doesn't fix the missing speech during the chess game sequence. Might be a resource issue. I haven't looked into it...
Changed paths:
engines/saga/music.cpp
engines/saga/saga.h
engines/saga/sndres.cpp
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index f70d7e52cb..9853c3057c 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -285,7 +285,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
return;
// PC-98 version features music in a different, unidentified format.
- if (_vm->getFeatures() & GF_ITE_PC98) {
+ if (_vm->getPlatform() == Common::kPlatformPC98) {
warning("TODO: Music::play %d, %d for ITE PC-98", resourceId, flags);
return;
}
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 235a4d0eaa..f69c4893e1 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -140,8 +140,7 @@ enum GameFeatures {
GF_ITE_DOS_DEMO = 1 << 1,
GF_EXTRA_ITE_CREDITS = 1 << 2,
GF_8BIT_UNSIGNED_PCM = 1 << 3,
- GF_IHNM_COLOR_FIX = 1 << 4,
- GF_ITE_PC98 = 1 << 5
+ GF_IHNM_COLOR_FIX = 1 << 4
};
enum VerbTypeIds {
diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp
index 02735e80b6..ab4468edde 100644
--- a/engines/saga/sndres.cpp
+++ b/engines/saga/sndres.cpp
@@ -188,7 +188,8 @@ enum GameSoundType {
kSoundFLAC = 6,
kSoundAIFF = 7,
kSoundShorten = 8,
- kSoundMacSND = 9
+ kSoundMacSND = 9,
+ kSoundPC98 = 10
};
// Use a macro to read in the sound data based on if we actually want to buffer it or not
@@ -275,7 +276,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
resourceType = kSoundFLAC;
}
}
-
}
// Default sound type is 16-bit signed PCM, used in ITE
@@ -285,11 +285,11 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
if (context->fileType() & GAME_MACBINARY) {
// ITE Mac has sound in the Mac snd format
resourceType = kSoundMacSND;
+ } else if (_vm->getPlatform() == Common::kPlatformPC98) {
+ resourceType = kSoundPC98;
} else if (_vm->getFeatures() & GF_8BIT_UNSIGNED_PCM) { // older ITE demos
rawFlags |= Audio::FLAG_UNSIGNED;
rawFlags &= ~Audio::FLAG_16BITS;
- } else if (_vm->getFeatures() & GF_ITE_PC98) { // PC-98 versions are 8-bit signed
- rawFlags &= ~Audio::FLAG_16BITS;
} else if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc")) {
// Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded.
resourceType = kSoundVOX;
@@ -312,15 +312,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
if ((soundResourceLength & 1) && (rawFlags & Audio::FLAG_16BITS))
soundResourceLength &= ~1;
- int frequency;
- // PC-98 is 8-bit PCM at a lower frequency than other releases.
- if (_vm->getFeatures() & GF_ITE_PC98) {
- frequency = 10000;
- } else {
- frequency = 22050;
- }
-
- Audio::SeekableAudioStream *audStream = Audio::makeRawStream(READ_STREAM(soundResourceLength), frequency, rawFlags);
+ Audio::SeekableAudioStream *audStream = Audio::makeRawStream(READ_STREAM(soundResourceLength), 22050, rawFlags);
buffer.stream = audStream;
buffer.streamLength = audStream->getLength();
result = true;
@@ -336,6 +328,63 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
buffer.streamLength = audStream->getLength();
result = true;
} break;
+ case kSoundPC98: {
+ const uint32 clock[] = { 24576000, 16934400 };
+ const uint16 divide[] = { 3072, 1536, 896, 768, 448, 384, 512, 2560 };
+ const uint16 ctrlBits[] = { 0x0B, 0x0D, 0x07, 0x02, 0x03, 0x00, 0x01, 0x01 };
+
+ uint16 rateIndex = readS.readUint16LE() & 7;
+ uint16 sfxRate = clock[ctrlBits[rateIndex] & 1] / divide[ctrlBits[rateIndex] >> 1];
+ readS.seek(-2, SEEK_CUR);
+
+ Common::MemoryWriteStreamDynamic cstream(DisposeAfterUse::NO);
+
+ for (int srcBytesLeft = soundResourceLength; srcBytesLeft; ) {
+ uint32 srcPos = readS.pos();
+
+ uint16 r = readS.readUint16LE() & 7;
+ if (r != rateIndex) {
+ // I am quite optimistic that this won't come up. But let's see...
+ warning("SndRes::load(): PCM resource with changing playback rates encountered. Currently not implemented.");
+ }
+
+ uncompressedSound = !(readS.readUint16LE() & 1);
+ uint32 chunkSize = readS.readUint32LE();
+
+ if (!chunkSize)
+ break;
+
+ uint8 *chunk = new uint8[chunkSize];
+ uint8 *dst = chunk;
+
+ if (!uncompressedSound) {
+ for (uint32 i = chunkSize; i;) {
+ uint8 cnt = readS.readByte();
+ if (cnt & 0x80) {
+ cnt &= 0x7F;
+ uint8 val = readS.readByte();
+ memset(dst, val, cnt);
+ } else {
+ readS.read(dst, cnt);
+ }
+ dst += cnt;
+ i -= cnt;
+ }
+ } else {
+ readS.read(dst, chunkSize);
+ }
+
+ cstream.write(chunk, chunkSize);
+ srcBytesLeft -= (readS.pos() - srcPos);
+ delete[] chunk;
+ }
+
+ cstream.finalize();
+ Audio::SeekableAudioStream *audStream = Audio::makeRawStream(cstream.getData(), cstream.size(), sfxRate, 0, DisposeAfterUse::YES);
+ buffer.stream = audStream;
+ buffer.streamLength = audStream->getLength();
+ result = true;
+ } break;
case kSoundAIFF: {
Audio::RewindableAudioStream *audStream = Audio::makeAIFFStream(READ_STREAM(soundResourceLength), DisposeAfterUse::YES);
Audio::SeekableAudioStream *seekStream = dynamic_cast<Audio::SeekableAudioStream *>(audStream);
Commit: c22d9ea086faee010e43d138484e93399fa79985
https://github.com/scummvm/scummvm/commit/c22d9ea086faee010e43d138484e93399fa79985
Author: athrxx (athrxx at scummvm.org)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: (ITE/PC98) - add music support
We had an existing driver for that, so that could be hooked up rather quickly.
I haven't targeted the non-digital sfx for now, since I haven't fully analyzed whether they are even used. And it would require the reading of static data from the executable which we'd rather avoid.
Changed paths:
engines/saga/music.cpp
engines/saga/music.h
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 9853c3057c..88473e9094 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -36,6 +36,7 @@
#include "audio/decoders/mp3.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/vorbis.h"
+#include "audio/softsynth/fmtowns_pc98/towns_pc98_driver.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/substream.h"
@@ -162,15 +163,24 @@ void MusicDriver::resume() {
}
-Music::Music(SagaEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
+Music::Music(SagaEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer), _player(0), _playerPC98(0), _musicContext(0) {
_currentVolume = 0;
_currentMusicBuffer = NULL;
- _player = new MusicDriver();
+
+ if (_vm->getPlatform() == Common::kPlatformPC98) {
+ _playerPC98 = new TownsPC98_AudioDriver(mixer, PC98AudioPluginDriver::kType86);
+ _playerPC98->init();
+ } else {
+ _player = new MusicDriver();
+ }
_digitalMusicContext = _vm->_resource->getContext(GAME_DIGITALMUSICFILE);
- if (!_player->isAdlib())
- _musicContext = _vm->_resource->getContext(GAME_MUSICFILE_GM);
- else
+ if (_player) {
+ if (!_player->isAdlib())
+ _musicContext = _vm->_resource->getContext(GAME_MUSICFILE_GM);
+ }
+
+ if (!_musicContext)
_musicContext = _vm->_resource->getContext(GAME_MUSICFILE_FM);
if (!_musicContext) {
@@ -218,6 +228,7 @@ Music::~Music() {
_vm->getTimerManager()->removeTimerProc(&musicVolumeGaugeCallback);
_mixer->stopHandle(_musicHandle);
delete _player;
+ delete _playerPC98;
}
void Music::musicVolumeGaugeCallback(void *refCon) {
@@ -262,7 +273,11 @@ void Music::setVolume(int volume, int time) {
volume = 0;
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
- _player->setVolume(volume);
+ if (_player)
+ _player->setVolume(volume);
+ if (_playerPC98)
+ _playerPC98->setMusicVolume(volume);
+
_vm->getTimerManager()->removeTimerProc(&musicVolumeGaugeCallback);
_currentVolume = volume;
return;
@@ -272,7 +287,8 @@ void Music::setVolume(int volume, int time) {
}
bool Music::isPlaying() {
- return _mixer->isSoundHandleActive(_musicHandle) || _player->isPlaying();
+
+ return _mixer->isSoundHandleActive(_musicHandle) || (_player ? _player->isPlaying() : false) || (_playerPC98 ? _playerPC98->musicPlaying() : false);
}
void Music::play(uint32 resourceId, MusicFlags flags) {
@@ -284,12 +300,6 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
if (isPlaying() && _trackNumber == resourceId)
return;
- // PC-98 version features music in a different, unidentified format.
- if (_vm->getPlatform() == Common::kPlatformPC98) {
- warning("TODO: Music::play %d, %d for ITE PC-98", resourceId, flags);
- return;
- }
-
if (_vm->getFeatures() & GF_ITE_DOS_DEMO) {
warning("TODO: Music::play %d, %d for ITE DOS demo", resourceId, flags);
return;
@@ -297,8 +307,11 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
_trackNumber = resourceId;
_mixer->stopHandle(_musicHandle);
- _player->stop();
-
+ if (_player)
+ _player->stop();
+ if (_playerPC98)
+ _playerPC98->reset();
+
int realTrackNumber = 0;
if (_vm->getGameId() == GID_ITE) {
@@ -414,24 +427,38 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
}
_vm->_resource->loadResource(_musicContext, resourceId, *_currentMusicBuffer);
- _player->play(_vm, _currentMusicBuffer, (flags & MUSIC_LOOP));
+ if (_player)
+ _player->play(_vm, _currentMusicBuffer, (flags & MUSIC_LOOP));
+ else if (_playerPC98)
+ _playerPC98->loadMusicData(_currentMusicBuffer->data() + 4);
}
setVolume(_vm->_musicVolume);
}
void Music::pause() {
- _player->pause();
- _player->setVolume(0);
+ if (_player) {
+ _player->pause();
+ _player->setVolume(0);
+ } else if (_playerPC98) {
+ _playerPC98->pause();
+ }
}
void Music::resume() {
- _player->resume();
- _player->setVolume(_vm->_musicVolume);
+ if (_player) {
+ _player->resume();
+ _player->setVolume(_vm->_musicVolume);
+ } else if (_playerPC98) {
+ _playerPC98->cont();
+ }
}
void Music::stop() {
- _player->stop();
+ if (_player)
+ _player->stop();
+ else if (_playerPC98)
+ _playerPC98->reset();
}
} // End of namespace Saga
diff --git a/engines/saga/music.h b/engines/saga/music.h
index a3e378fca7..5d76005c9b 100644
--- a/engines/saga/music.h
+++ b/engines/saga/music.h
@@ -29,6 +29,9 @@
#include "audio/midiplayer.h"
#include "audio/midiparser.h"
#include "audio/mixer.h"
+#include "audio/softsynth/fmtowns_pc98/towns_pc98_driver.h"
+
+class TownsPC98_AudioDriver;
namespace Saga {
@@ -86,6 +89,7 @@ private:
Audio::Mixer *_mixer;
MusicDriver *_player;
+ TownsPC98_AudioDriver *_playerPC98;
Audio::SoundHandle _musicHandle;
uint32 _trackNumber;
Commit: 4189c2acfa46331d93206c46fa6379cb2a08376d
https://github.com/scummvm/scummvm/commit/4189c2acfa46331d93206c46fa6379cb2a08376d
Author: Misty De Meo (mistydemeo at gmail.com)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: add introduction text for Japanese versions
Contains the intro text and opening credits.
This is currently in Unicode; may need to make it Shift JIS later,
depending on how multibyte handling goes.
Changed paths:
engines/saga/introproc_ite.cpp
engines/saga/itedata.cpp
engines/saga/itedata.h
diff --git a/engines/saga/introproc_ite.cpp b/engines/saga/introproc_ite.cpp
index 824a94a663..aed35177c8 100644
--- a/engines/saga/introproc_ite.cpp
+++ b/engines/saga/introproc_ite.cpp
@@ -384,6 +384,8 @@ int Scene::ITEIntroCaveCommonProc(int param, int caveScene) {
lang = 2;
else if (_vm->getLanguage() == Common::FR_FRA)
lang = 3;
+ else if (_vm->getLanguage() == Common::JA_JPN)
+ lang = 4;
int n_dialogues = 0;
diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp
index 7ef957b8f9..a2dfd0cf5d 100644
--- a/engines/saga/itedata.cpp
+++ b/engines/saga/itedata.cpp
@@ -739,6 +739,26 @@ const IntroDialogue introDialogueCave1[][4] = {
"Ils savaient comment Voler, poss\202daient le "
"secret du Bonheur et d'autres secrets au "
"del\205 de notre imagination."
+ } },
+ // -----------------------------------------------------
+ { { // Japanese PC-98 version
+ 0, // cave voice 0
+ "ç§éã¯ç©ºãçºããå°ä¸ãçºããæµ·ãçºããããæãã¾ãï¼"
+ "ãã®ä¸ã«åå¨ãã¦ããã®ã¯ç§éã ããªã®ã ãããï¼"
+ },
+ {
+ 1, // cave voice 1
+ "ç§éãåå¨ãã以åã®ã¯ããæã"
+ "人ééãå°çãæ¯é
ãã¦ãã¾ããã"
+ },
+ {
+ 2, // cave voice 2
+ "å½¼ãã¯ããããåªåãæããé©ç°çãªç©ãåµé ãã¾ããã"
+ },
+ {
+ 3, // cave voice 3
+ "å½¼ãã¯ãé£è¡ã®ç§å¯ãã幸ç¦ã®ç§å¯ãä»ã«ãã"
+ "æã
ã®æ³åãè¶ããå¤ãã®ç§å¯ãç¥ã£ã¦ããã®ã§ãã"
} }
};
@@ -803,6 +823,21 @@ const IntroDialogue introDialogueCave2[][3] = {
{
6, // cave voice 6
"Nous sommes leurs enfants."
+ } },
+ // -----------------------------------------------------
+ { { // Japanese PC-98 version
+ 4, // cave voice 4
+ "人ééã¯çæ´»ã®ç§å¯ãç¥ã£ã¦ãã¾ãããã"
+ "å½¼ãã¯ããã使ã£ã¦ãç§éã«ï¼ã¤ã®å大ãªè´ãç©ã»ã»ã»"
+ },
+ {
+ 5, // cave voice 5
+ "ãèããå¿ããæããå¿ãè¨èãè¨ãå£ãã"
+ "ç©ãã¤ããæããæãã¾ããã"
+ },
+ {
+ 6, // cave voice 6
+ "ç§éã¯å½¼ãã®åä¾ãªã®ã§ãã"
} }
};
@@ -868,7 +903,23 @@ const IntroDialogue introDialogueCave3[][3] = {
"Ils nous aim\212rent, et le moment venu, ils "
"nous auraient s\223rement livr\202 le Secret du "
"Bonheur."
- } }
+ } },
+ // -----------------------------------------------------
+ { { // Japanese PC-98 version
+ 7, // cave voice 7
+ "å½¼ãã¯æã®ä½¿ãæ¹ãã話ã®ä»æ¹ãæãã¦ããã¾ããã"
+ },
+ {
+ 8, // cave voice 8
+ "å¿ã§åã¶ãã¨ãæãã¦ããã¾ããã"
+ },
+ {
+ 9, // cave voice 9
+ "å½¼ãã¯ç§éã坿ããã¾ãããã"
+ "ç§éãããã®æ°ããã£ããã"
+ "幸ç¦ã®ç§å¯ãæãã¦ããã¦ãããã¨ã§ãããã"
+ }
+ }
};
const IntroDialogue introDialogueCave4[][4] = {
@@ -951,7 +1002,29 @@ const IntroDialogue introDialogueCave4[][4] = {
{
13, // cave voice 13
"Et aurons-nous un jour un sort identique?"
- } }
+ } },
+ // -----------------------------------------------------
+ { { // Japanese PC-98 version
+ 10, // cave voice 10
+ "ä»ãããã¦ãèªåéã«åãç¶ããã空ãçºããå°ä¸ãçºãã"
+ "æµ·ãçºããªãããããæãã®ã§ãï¼"
+ "å½¼ãã¯ãªãå»ã£ã¦ãã¾ã£ãã®ã ãããï¼"
+ },
+ {
+ 11, // cave voice 11
+ "ã¾ã çãã¦ããã®ã ãããï¼ãæéã®ä¸ã§ï¼ã"
+ "大海ã®åºã§ï¼ã風ã®ä¸ã§ï¼"
+ },
+ {
+ 12, // cave voice 12
+ "å½¼ãã¯å¹¸éã«å°ãããã®ã ãããï¼"
+ },
+ {
+ 13, // cave voice 13
+ "ããã¨ãæ²éã«å°ãããã®ã ãããï¼ãããã¦ç§éãã"
+ "ããæ¥åãéå½ã«å°ãããã®ã ãããï¼"
+ }
+ }
};
const IntroCredit creditsValley[] = {
@@ -959,17 +1032,20 @@ const IntroCredit creditsValley[] = {
{Common::DE_DEU, kITECreditsAny, kITECreditsHeader, "Produzent"},
{Common::IT_ITA, kITECreditsAny, kITECreditsHeader, "Produttore"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Producteur"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Producer"},
{Common::UNK_LANG, kITECreditsAny, kITECreditsText, "Walter Hochbrueckner"},
{Common::EN_ANY, kITECreditsAny, kITECreditsHeader, "Executive Producer"},
{Common::DE_DEU, kITECreditsAny, kITECreditsHeader, "Ausf\201hrender Produzent"},
{Common::IT_ITA, kITECreditsAny, kITECreditsHeader, "Produttore Esecutivo"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Producteur Executif"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Executive Producer"},
{Common::UNK_LANG, kITECreditsAny, kITECreditsText, "Robert McNally"},
{Common::UNK_LANG, kITECreditsWyrmKeep, kITECreditsHeader, "2nd Executive Producer"},
{Common::EN_ANY, kITECreditsNotWyrmKeep, kITECreditsHeader, "Publisher"},
{Common::DE_DEU, kITECreditsNotWyrmKeep, kITECreditsHeader, "Herausgeber"},
{Common::IT_ITA, kITECreditsNotWyrmKeep, kITECreditsHeader, "Editore"},
{Common::FR_FRA, kITECreditsNotWyrmKeep, kITECreditsHeader, "Editeur"},
+ {Common::JA_JPN, kITECreditsNotWyrmKeep, kITECreditsHeader, "Publisher"},
{Common::UNK_LANG, kITECreditsAny, kITECreditsText, "Jon Van Caneghem"}
};
@@ -978,6 +1054,7 @@ const IntroCredit creditsTreeHouse1[] = {
{Common::DE_DEU, kITECreditsAny, kITECreditsHeader, "Spielentwurf"},
{Common::IT_ITA, kITECreditsAny, kITECreditsHeader, "Progetto"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Conception"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Game Design"},
{Common::UNK_LANG, kITECreditsAny, kITECreditsText, "Talin, Joe Pearce, Robert McNally"},
{Common::EN_ANY, kITECreditsAny, kITECreditsText, "and Carolly Hauksdottir"},
{Common::DE_DEU, kITECreditsAny, kITECreditsText, "und Carolly Hauksdottir"},
@@ -990,7 +1067,9 @@ const IntroCredit creditsTreeHouse1[] = {
{Common::IT_ITA, kITECreditsAny, kITECreditsHeader, "Sceneggiatura e Dialoghi"},
{Common::IT_ITA, kITECreditsAny, kITECreditsText, "Robert Leh, Len Wein e Bill Rotsler"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Sc\202nario et Dialogues"},
- {Common::FR_FRA, kITECreditsAny, kITECreditsText, "Robert Leh, Len Wein et Bill Rotsler"}
+ {Common::FR_FRA, kITECreditsAny, kITECreditsText, "Robert Leh, Len Wein et Bill Rotsler"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Screenplay and Dialog"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsText, "Robert Leh, Len Wein, and Bill Rotsler"},
};
const IntroCredit creditsTreeHouse2[] = {
@@ -1000,6 +1079,7 @@ const IntroCredit creditsTreeHouse2[] = {
{Common::DE_DEU, kITECreditsAny, kITECreditsHeader, "Grafiken"},
{Common::IT_ITA, kITECreditsAny, kITECreditsHeader, "Grafica"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Graphismes"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Art"},
{Common::UNK_LANG, kITECreditsWyrmKeep, kITECreditsText, "Ed Lacabanne, Glenn Price, April Lee,"},
{Common::UNK_LANG, kITECreditsNotWyrmKeep, kITECreditsText, "Edward Lacabanne, Glenn Price, April Lee,"},
{Common::UNK_LANG, kITECreditsWyrmKeep, kITECreditsText, "Lisa Sample, Brian Dowrick, Reed Waller,"},
@@ -1009,6 +1089,8 @@ const IntroCredit creditsTreeHouse2[] = {
{Common::FR_FRA, kITECreditsWyrmKeep, kITECreditsText, "Allison Hershey et Talin"},
{Common::EN_ANY, kITECreditsNotWyrmKeep, kITECreditsText, "Lisa Iennaco, Brian Dowrick, Reed"},
{Common::EN_ANY, kITECreditsNotWyrmKeep, kITECreditsText, "Waller, Allison Hershey and Talin"},
+ {Common::JA_JPN, kITECreditsNotWyrmKeep, kITECreditsText, "Lisa Iennaco, Brian Dowrick, Reed"},
+ {Common::JA_JPN, kITECreditsNotWyrmKeep, kITECreditsText, "Waller, Allison Hershey and Talin"},
{Common::DE_DEU, kITECreditsAny, kITECreditsText, "Waller, Allison Hershey und Talin"},
{Common::IT_ITA, kITECreditsAny, kITECreditsText, "Waller, Allison Hershey e Talin"},
{Common::FR_FRA, kITECreditsAny, kITECreditsText, "Waller, Allison Hershey et Talin"},
@@ -1016,6 +1098,7 @@ const IntroCredit creditsTreeHouse2[] = {
{Common::DE_DEU, kITECreditsNotWyrmKeep, kITECreditsHeader, "Grafische Leitung"},
{Common::IT_ITA, kITECreditsNotWyrmKeep, kITECreditsHeader, "Direzione Grafica"},
{Common::FR_FRA, kITECreditsNotWyrmKeep, kITECreditsHeader, "Directeur Artistique"},
+ {Common::JA_JPN, kITECreditsNotWyrmKeep, kITECreditsHeader, "Art Direction"},
{Common::UNK_LANG, kITECreditsNotWyrmKeep, kITECreditsText, "Allison Hershey"}
};
@@ -1024,11 +1107,13 @@ const IntroCredit creditsFairePath1[] = {
{Common::DE_DEU, kITECreditsAny, kITECreditsHeader, "Programmiert von"},
{Common::IT_ITA, kITECreditsAny, kITECreditsHeader, "Programmazione"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Programmeurs"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Programming (original)"},
{Common::UNK_LANG, kITECreditsAny, kITECreditsText, "Talin, Walter Hochbrueckner,"},
{Common::EN_ANY, kITECreditsAny, kITECreditsText, "Joe Burks and Robert Wiggins"},
{Common::DE_DEU, kITECreditsAny, kITECreditsText, "Joe Burks und Robert Wiggins"},
{Common::IT_ITA, kITECreditsAny, kITECreditsText, "Joe Burks e Robert Wiggins"},
{Common::FR_FRA, kITECreditsAny, kITECreditsText, "Joe Burks et Robert Wiggins"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsText, "Joe Burks and Robert Wiggins"},
{Common::EN_ANY, kITECreditsPCCD | kITECreditsWyrmKeep, kITECreditsHeader, "Additional Programming"},
{Common::FR_FRA, kITECreditsPCCD | kITECreditsWyrmKeep, kITECreditsHeader, "Programmeur Additionnel"},
{Common::EN_ANY, kITECreditsPCCD | kITECreditsWyrmKeep, kITECreditsText, "John Bolton"},
@@ -1039,6 +1124,7 @@ const IntroCredit creditsFairePath1[] = {
{Common::DE_DEU, kITECreditsAny, kITECreditsHeader, "Musik und Sound"},
{Common::IT_ITA, kITECreditsAny, kITECreditsHeader, "Musica e Sonoro"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Musique et Sons"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Music and Sound (original)"},
{Common::UNK_LANG, kITECreditsAny, kITECreditsText, "Matt Nathan"}
};
@@ -1047,9 +1133,16 @@ const IntroCredit creditsFairePath2[] = {
{Common::DE_DEU, kITECreditsAny, kITECreditsHeader, "Regie"},
{Common::IT_ITA, kITECreditsAny, kITECreditsHeader, "Regia"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Dirig\202 par"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Directed by"},
{Common::UNK_LANG, kITECreditsAny, kITECreditsText, "Talin"},
{Common::FR_FRA, kITECreditsAny, kITECreditsHeader, "Traduction Francaise"},
- {Common::FR_FRA, kITECreditsAny, kITECreditsText, "Ryfatwork, Momo le Yetty et Darknior"}
+ {Common::FR_FRA, kITECreditsAny, kITECreditsText, "Ryfatwork, Momo le Yetty et Darknior"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "NEC PC-9821 version by"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsText, "STARCRAFT,Inc."},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Programming"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsText, "Toshio Sato"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsHeader, "Music and Sound"},
+ {Common::JA_JPN, kITECreditsAny, kITECreditsText, "Takeshi Abo"}
};
} // End of namespace Saga
diff --git a/engines/saga/itedata.h b/engines/saga/itedata.h
index 1ad73f7137..e58882328c 100644
--- a/engines/saga/itedata.h
+++ b/engines/saga/itedata.h
@@ -137,11 +137,11 @@ extern const IntroDialogue introDialogueCave2[][3];
extern const IntroDialogue introDialogueCave3[][3];
extern const IntroDialogue introDialogueCave4[][4];
-extern const IntroCredit creditsValley[16];
-extern const IntroCredit creditsTreeHouse1[17];
-extern const IntroCredit creditsTreeHouse2[23];
-extern const IntroCredit creditsFairePath1[20];
-extern const IntroCredit creditsFairePath2[7];
+extern const IntroCredit creditsValley[19];
+extern const IntroCredit creditsTreeHouse1[20];
+extern const IntroCredit creditsTreeHouse2[27];
+extern const IntroCredit creditsFairePath1[23];
+extern const IntroCredit creditsFairePath2[14];
} // End of namespace Saga
Commit: 6327fbd1292ef6bad81ec8c7e4163caf405b2df4
https://github.com/scummvm/scummvm/commit/6327fbd1292ef6bad81ec8c7e4163caf405b2df4
Author: Misty De Meo (mistydemeo at gmail.com)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: add Japanese puzzle strings
Changed paths:
engines/saga/itedata.cpp
engines/saga/puzzle.cpp
diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp
index a2dfd0cf5d..aa3fd86f8e 100644
--- a/engines/saga/itedata.cpp
+++ b/engines/saga/itedata.cpp
@@ -509,6 +509,11 @@ const char *pieceNames[][PUZZLE_PIECES] = {
"tournevis", "pince", "\202tau \205 vis", "pince \205 bois", "niveau",
"ficelle", "rabot \205 bois", "marteau", "m\212tre ruban", "hachette",
"ciseaux", "r\212gle", "scie", "maillet", "pinceau"
+ },
+ {
+ "ãã©ã¤ãã¼", "éæã", "C形ã¯ã©ã³ã", "æ¨ã®ã¯ã©ã³ã", "ã¬ãã«",
+ "麻ãã¢", "ãããª", "éã¥ã¡", "巻尺", "æ§",
+ "ããµã", "æ²å°º", "ã®ããã", "æ¨ã¥ã¡", "ãã³ããã©ã·"
}
};
@@ -537,6 +542,12 @@ const char *hintStr[][4] = {
"V\202rifie quel coin a le moins de pi\212ces qui correspondent et part de l\205.",
"Evalue chaque coin et bord pour voir les pi\212ces qui collent.",
"Je ne vois rien de mal plac\202."
+ },
+ {
+ "ã¾ããåé
ã«åããã¼ã¹ã\næãã¦ãããã",
+ "辺å士ãåããããªãã¼ã¹ã\næãã¦ãããã",
+ "æ°ããã§ãã空éã¨å½¢ãåã\nãã¼ã¹ãæãã¦ãããã",
+ "ç½®ãããã¼ã¹ã®ä½ç½®ã¯\nã©ããåã£ã¦ããã"
}
};
@@ -568,6 +579,13 @@ const char *solicitStr[][NUM_SOLICIT_REPLIES] = {
"Umm...Umm...",
"Psst! Un indice?",
"Tu sais, j'aurais fait ça autrement."
+ },
+ {
+ "ããåï¼\nãã³ã欲ããï¼",
+ "æå©ãããããï¼",
+ "ãã ã»ã»ã»",
+ "ã¡ãã£ã¨ï¼\nãã³ã欲ããï¼",
+ "ç§ãªãéãæ¹æ³ã§\nãã£ã¦ãã ãããªã"
}
};
@@ -591,6 +609,11 @@ const char *sakkaStr[][NUM_SAKKA] = {
"H\202, vous n'\210tes pas suppos\202s aider les concurrents!",
"Les gars! C'est suppos\202 être un test!",
"Allez les gars, c'est pas dans les r\212gles!"
+ },
+ {
+ "ãããã©ãï¼",
+ "ãªããªããï¼",
+ "ã©ãããã®ï¼"
}
};
@@ -622,6 +645,13 @@ const char *whineStr[][NUM_WHINES] = {
"Pfff...",
"Je crois que ton carnet te monte \205 la t\210te, Sakka!",
"Bon, je ne me souviens d'aucune r\212gle concernant les indices."
+ },
+ {
+ "ã¢ã¥ã\nã¡ãã£ã¨ããµãã«ï¼",
+ "ãã³ãã®ä¸ã¤ä½\nããããï¼",
+ "ãã¼ã»ã»ã»",
+ "ãµãã«ã®é ã®ä¸ã§ã¯\nãã宿ãã¦ããã ï¼",
+ "ããããã³ãã«å¯¾æã§ãã\nã«ã¼ã«ãæãåºããªãã"
}
};
@@ -649,6 +679,12 @@ const char *optionsStr[][4] = {
"\"Oui, j'aimerais un indice s'il vous plait.\"",
"\"Non merci, je voudrais r\202soudre cela par moi m\210me.\"",
"Je crois que t'as mal plac\202 l'%s."
+ },
+ {
+ "ãå¾ã§ãããããªãã",
+ "ãã¯ãããã³ãããé¡ããã¾ããã",
+ "ãããããèªåã§è§£ããããã§ããã",
+ "%sã®ä½ç½®ãéãããããªãããªã"
}
};
diff --git a/engines/saga/puzzle.cpp b/engines/saga/puzzle.cpp
index be209370f3..62999f90fb 100644
--- a/engines/saga/puzzle.cpp
+++ b/engines/saga/puzzle.cpp
@@ -75,6 +75,8 @@ Puzzle::Puzzle(SagaEngine *vm) : _vm(vm), _solved(false), _active(false) {
_lang = 2;
else if (_vm->getLanguage() == Common::FR_FRA)
_lang = 3;
+ else if (_vm->getLanguage() == Common::JA_JPN)
+ _lang = 4;
_hintRqState = kRQNoHint;
_hintOffer = 0;
Commit: 8fc6187c5e0e73f1267f2cce8797269c3a33cdc2
https://github.com/scummvm/scummvm/commit/8fc6187c5e0e73f1267f2cce8797269c3a33cdc2
Author: Misty De Meo (mistydemeo at gmail.com)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: add menu Japanese menu strings
Changed paths:
engines/saga/itedata.cpp
engines/saga/saga.cpp
diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp
index aa3fd86f8e..7fe2fa3460 100644
--- a/engines/saga/itedata.cpp
+++ b/engines/saga/itedata.cpp
@@ -467,6 +467,27 @@ const char *ITEinterfaceTextStrings[][53] = {
"Sous-titre",
"Que r\202pond Rif?",
"Charger une sauvegarde"
+ },
+ // Japanese
+ {
+ "æ©ãã", "è¦ãã", "æ¾ãã", "話ãã", "éãã",
+ "éãã", "使ãã", "ä¸ãã", "Options", "Test",
+ "Demo", "Help", "ã²ã¼ã çµäº", "éã", "é
ã",
+ "ãªã³", "ãªã", "ã²ã¼ã åé", "ãã¼ã", "ã»ã¼ã",
+ "ã²ã¼ã ãªãã·ã§ã³", "表示é度", "鳿¥½", "广é³", "ç¡å¹",
+ "çµäº", "OK", "æ®é", "ã¯ãªãã¯", "ï¼ï¼ï¼
",
+ "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
",
+ "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "æå¤§", "ã²ã¼ã ã䏿ãã¾ããï¼",
+ "?", "ã²ã¼ã åã¯ï¼", "%sã«%sãä¸ãã", "%sã%sã«ä½¿ã",
+ "[New Save Game]",
+ "æ¾ããªããã",
+ "å¤ãã£ããã®ã¯ãªããã",
+ "ã©ããéãããã«ãªããã",
+ "ã©ããéããããªãã",
+ "ã©ãããã°ãããåãããªããã",
+ "?",
+ "ãªãã®è¿äºã¯ï¼",
+ "?"
}
};
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index a16f505c5a..ff18a3a259 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -512,6 +512,9 @@ const char *SagaEngine::getTextString(int textStringId) {
case Common::FR_FRA:
lang = 5;
break;
+ case Common::JA_JPN:
+ lang = 6;
+ break;
default:
lang = 0;
break;
Commit: 9a131c6cb1038a3f39158e36f70c89af1a1b80df
https://github.com/scummvm/scummvm/commit/9a131c6cb1038a3f39158e36f70c89af1a1b80df
Author: Misty De Meo (mistydemeo at gmail.com)
Date: 2020-05-19T12:35:54+02:00
Commit Message:
SAGA: store Japanese strings as escaped Shift JIS
Changed paths:
engines/saga/itedata.cpp
diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp
index 7fe2fa3460..932572ad1b 100644
--- a/engines/saga/itedata.cpp
+++ b/engines/saga/itedata.cpp
@@ -470,23 +470,38 @@ const char *ITEinterfaceTextStrings[][53] = {
},
// Japanese
{
- "æ©ãã", "è¦ãã", "æ¾ãã", "話ãã", "éãã",
- "éãã", "使ãã", "ä¸ãã", "Options", "Test",
- "Demo", "Help", "ã²ã¼ã çµäº", "éã", "é
ã",
- "ãªã³", "ãªã", "ã²ã¼ã åé", "ãã¼ã", "ã»ã¼ã",
- "ã²ã¼ã ãªãã·ã§ã³", "表示é度", "鳿¥½", "广é³", "ç¡å¹",
- "çµäº", "OK", "æ®é", "ã¯ãªãã¯", "ï¼ï¼ï¼
",
- "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
",
- "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "æå¤§", "ã²ã¼ã ã䏿ãã¾ããï¼",
- "?", "ã²ã¼ã åã¯ï¼", "%sã«%sãä¸ãã", "%sã%sã«ä½¿ã",
+ // "æ©ãã", "è¦ãã", "æ¾ãã", "話ãã", "éãã",
+ "\x95\xE0\x81@\x82\xAD", "\x8C\xA9\x81@\x82\xE9", "\x8F\x45\x81@\x82\xA4", "\x98\x62\x81@\x82\xB7", "\x8AJ\x82\xAF\x82\xE9"
+ // "éãã", "使ãã", "ä¸ãã", "Options", "Test",
+ "\x95\xC2\x82\xDF\x82\xE9", "\x8Eg\x81@\x82\xA4", "\x97^\x82\xA6\x82\xE9", "Options", "Test",
+ // "Demo", "Help", "ã²ã¼ã çµäº", "éã", "é
ã",
+ "Demo", "Help", "\x83Q\x81[\x83\x80\x8FI\x97\xB9", "\x91\xAC\x82\xA2", "\x92x\x82\xA2",
+ // "ãªã³", "ãªã", "ã²ã¼ã åé", "ãã¼ã", "ã»ã¼ã",
+ "\x83I\x83\x93", "\x83I\x83t", "\x83Q\x81[\x83\x80\x8D\xC4\x8AJ", "\x83\x8D\x81[\x83h", "\x83Z\x81[\x83u",
+ // "ã²ã¼ã ãªãã·ã§ã³", "表示é度", "鳿¥½", "广é³", "ç¡å¹",
+ "\x83Q\x81[\x83\x80\x83I\x83v\x83V\x83\x87\x83\x93", "\x95\\x8E\xA6\x91\xAC\x93x", "\x89\xB9\x8Ay", "\x8C\xF8\x89\xCA\x89\xB9", "\x96\xB3\x8C\xF8",
+ // "çµäº", "OK", "æ®é", "ã¯ãªãã¯", "ï¼ï¼ï¼
",
+ "\x8FI\x97\xB9", "\x82n\x82j", "\x95\x81\x92\xCA", "\x83N\x83\x8A\x83\x62\x83N", "\x82P\x82O\x81\x93",
+ // "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
",
+ "\x82Q\x82O\x81\x93", "\x82R\x82O\x81\x93", "\x82S\x82O\x81\x93", "\x82T\x82O\x81\x93", "\x82U\x82O\x81\x93",
+ // "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "ï¼ï¼ï¼
", "æå¤§", "ã²ã¼ã ã䏿ãã¾ããï¼",
+ "\x82V\x82O\x81\x93", "\x82W\x82O\x81\x93", "\x82X\x82O\x81\x93", "\x8D\xC5\x91\xE5", "\x83Q\x81[\x83\x80\x82\xF0\x92\x86\x92\x66\x82\xB5\x82\xDC\x82\xB7\x82\xA9\x81H",
+ // "?", "ã²ã¼ã åã¯ï¼", "%sã«%sãä¸ãã", "%sã%sã«ä½¿ã",
+ "?", "\x83Q\x81[\x83\x80\x96\xBC\x82\xCD\x81H", "%s\x82\xC9%s\x82\xF0\x97^\x82\xA6\x82\xE9", "%s\x82\xF0%s\x82\xC9\x8Eg\x82\xA4",
"[New Save Game]",
- "æ¾ããªããã",
- "å¤ãã£ããã®ã¯ãªããã",
- "ã©ããéãããã«ãªããã",
- "ã©ããéããããªãã",
- "ã©ãããã°ãããåãããªããã",
+ // "æ¾ããªããã",
+ "\x8F\x45\x82\xA6\x82\xC8\x82\xA2\x82\xCB\x81\x42",
+ // "å¤ãã£ããã®ã¯ãªããã",
+ "\x95\xCF\x82\xED\x82\xC1\x82\xBD\x82\xE0\x82\xCC\x82\xCD\x82\xC8\x82\xA2\x82\xCB\x81\x42",
+ // "ã©ããéãããã«ãªããã",
+ "\x82\xC7\x82\xB1\x82\xE0\x8AJ\x82\xAB\x82\xBB\x82\xA4\x82\xC9\x82\xC8\x82\xA2\x82\xE6\x81\x42",
+ // "ã©ããéããããªãã",
+ "\x82\xC7\x82\xB1\x82\xE0\x95\xC2\x82\xDF\x82\xE7\x82\xEA\x82\xC8\x82\xA2\x81\x42",
+ // "ã©ãããã°ãããåãããªããã",
+ "\x82\xC7\x82\xA4\x82\xB7\x82\xEA\x82\xCE\x82\xA2\x82\xA2\x82\xA9\x95\xAA\x82\xA9\x82\xE7\x82\xC8\x82\xA2\x82\xCB\x81\x42",
"?",
- "ãªãã®è¿äºã¯ï¼",
+ // "ãªãã®è¿äºã¯ï¼",
+ "\x83\x8A\x83t\x82\xCC\x95\xD4\x8E\x96\x82\xCD\x81H",
"?"
}
};
@@ -532,9 +547,12 @@ const char *pieceNames[][PUZZLE_PIECES] = {
"ciseaux", "r\212gle", "scie", "maillet", "pinceau"
},
{
- "ãã©ã¤ãã¼", "éæã", "C形ã¯ã©ã³ã", "æ¨ã®ã¯ã©ã³ã", "ã¬ãã«",
- "麻ãã¢", "ãããª", "éã¥ã¡", "巻尺", "æ§",
- "ããµã", "æ²å°º", "ã®ããã", "æ¨ã¥ã¡", "ãã³ããã©ã·"
+ // "ãã©ã¤ãã¼", "éæã", "C形ã¯ã©ã³ã", "æ¨ã®ã¯ã©ã³ã", "ã¬ãã«",
+ "\x83h\x83\x89\x83\x43\x83o\x81[", "\x93\x42\x94\xB2\x82\xAB", "\x82\x62\x8C`\x83N\x83\x89\x83\x93\x83v", "\x96\xD8\x82\xCC\x83N\x83\x89\x83\x93\x83v", "\x83\x8C\x83x\x83\x8B",
+ // "麻ãã¢", "ãããª", "éã¥ã¡", "巻尺", "æ§",
+ "\x96\x83\x83q\x83\x82", "\x82\xA9\x82\xF1\x82\xC8", "\x8B\xE0\x82\xC3\x82\xBF", "\x8A\xAA\x8E\xDA", "\x95\x80",
+ // "ããµã", "æ²å°º", "ã®ããã", "æ¨ã¥ã¡", "ãã³ããã©ã·"
+ "\x83n\x83T\x83~", "\x8B\xC8\x8E\xDA", "\x82\xCC\x82\xB1\x82\xAC\x82\xE8", "\x96\xD8\x82\xC3\x82\xBF", "\x83y\x83\x93\x83L\x83u\x83\x89\x83V"
}
};
@@ -565,10 +583,14 @@ const char *hintStr[][4] = {
"Je ne vois rien de mal plac\202."
},
{
- "ã¾ããåé
ã«åããã¼ã¹ã\næãã¦ãããã",
- "辺å士ãåããããªãã¼ã¹ã\næãã¦ãããã",
- "æ°ããã§ãã空éã¨å½¢ãåã\nãã¼ã¹ãæãã¦ãããã",
- "ç½®ãããã¼ã¹ã®ä½ç½®ã¯\nã©ããåã£ã¦ããã"
+ // "ã¾ããåé
ã«åããã¼ã¹ã\næãã¦ãããã",
+ "\x82\xDC\x82\xB8\x81\x41\x8El\x8B\xF7\x82\xC9\x8D\x87\x82\xA4\x83s\x81[\x83X\x82\xF0\n\x91{\x82\xB5\x82\xC4\x82\xB2\x82\xE7\x82\xF1\x81\x42",
+ // "辺å士ãåããããªãã¼ã¹ã\næãã¦ãããã",
+ "\x95\xD3\x93\xAF\x8Em\x82\xAA\x8D\x87\x82\xA2\x82\xBB\x82\xA4\x82\xC8\x83s\x81[\x83X\x82\xF0\n\x91{\x82\xB5\x82\xC4\x82\xB2\x82\xE7\x82\xF1\x81\x42",
+ // "æ°ããã§ãã空éã¨å½¢ãåã\nãã¼ã¹ãæãã¦ãããã",
+ "\x90V\x82\xB5\x82\xAD\x82\xC5\x82\xAB\x82\xBD\x8B\xF3\x8A\xD4\x82\xC6\x8C`\x82\xAA\x8D\x87\x82\xA4\n\x83s\x81[\x83X\x82\xF0\x91{\x82\xB5\x82\xC4\x82\xB2\x82\xE7\x82\xF1\x81\x42",
+ // "ç½®ãããã¼ã¹ã®ä½ç½®ã¯\nã©ããåã£ã¦ããã"
+ "\x92u\x82\xA2\x82\xBD\x83s\x81[\x83X\x82\xCC\x88\xCA\x92u\x82\xCD\n\x82\xC7\x82\xEA\x82\xE0\x8D\x87\x82\xC1\x82\xC4\x82\xE9\x82\xE6\x81\x42"
}
};
@@ -602,11 +624,16 @@ const char *solicitStr[][NUM_SOLICIT_REPLIES] = {
"Tu sais, j'aurais fait ça autrement."
},
{
- "ããåï¼\nãã³ã欲ããï¼",
- "æå©ãããããï¼",
- "ãã ã»ã»ã»",
- "ã¡ãã£ã¨ï¼\nãã³ã欲ããï¼",
- "ç§ãªãéãæ¹æ³ã§\nãã£ã¦ãã ãããªã"
+ // "ããåï¼\nãã³ã欲ããï¼",
+ "\x82\xCB\x82\xA5\x8CN\x81I\n\x83q\x83\x93\x83g\x97~\x82\xB5\x82\xA2\x81H",
+ // "æå©ãããããï¼",
+ "\x8E\xE8\x8F\x95\x82\xAF\x82\xB5\x82\xE6\x82\xA4\x82\xA9\x81H",
+ // "ãã ã»ã»ã»",
+ "\x83t\x83\x80\x81\x45\x81\x45\x81\x45",
+ // "ã¡ãã£ã¨ï¼\nãã³ã欲ããï¼",
+ "\x82\xBF\x82\xE5\x82\xC1\x82\xC6\x81I\n\x83q\x83\x93\x83g\x97~\x82\xB5\x82\xA2\x81H",
+ // "ç§ãªãéãæ¹æ³ã§\nãã£ã¦ãã ãããªã"
+ "\x8E\x84\x82\xC8\x82\xE7\x88\xE1\x82\xA4\x95\xFB\x96@\x82\xC5\n\x82\xE2\x82\xC1\x82\xC4\x82\xE9\x82\xBE\x82\xEB\x82\xA4\x82\xC8\x81\x42"
}
};
@@ -632,9 +659,12 @@ const char *sakkaStr[][NUM_SAKKA] = {
"Allez les gars, c'est pas dans les r\212gles!"
},
{
- "ãããã©ãï¼",
- "ãªããªããï¼",
- "ã©ãããã®ï¼"
+ // "ãããã©ãï¼",
+ "\x82\xCB\x82\xA5\x81\x41\x82\xC7\x82\xA4\x81H",
+ // "ãªããªããï¼",
+ "\x82\xC8\x82\xA9\x82\xC8\x82\xA9\x82\xCB\x81I",
+ // "ã©ãããã®ï¼"
+ "\x82\xC7\x82\xA4\x82\xB5\x82\xBD\x82\xCC\x81I"
}
};
@@ -668,11 +698,16 @@ const char *whineStr[][NUM_WHINES] = {
"Bon, je ne me souviens d'aucune r\212gle concernant les indices."
},
{
- "ã¢ã¥ã\nã¡ãã£ã¨ããµãã«ï¼",
- "ãã³ãã®ä¸ã¤ä½\nããããï¼",
- "ãã¼ã»ã»ã»",
- "ãµãã«ã®é ã®ä¸ã§ã¯\nãã宿ãã¦ããã ï¼",
- "ããããã³ãã«å¯¾æã§ãã\nã«ã¼ã«ãæãåºããªãã"
+ // "ã¢ã¥ã\nã¡ãã£ã¨ããµãã«ï¼",
+ "\x83\x41\x83\x44\x81\x41\n\x82\xBF\x82\xE5\x82\xC1\x82\xC6\x81\x41\x83T\x83\x62\x83J\x81I",
+ // "ãã³ãã®ä¸ã¤ä½\nããããï¼",
+ "\x83q\x83\x93\x83g\x82\xCC\x88\xEA\x82\xC2\x88\xCA\n\x82\xA2\x82\xA2\x82\xA9\x82\xA2\x81H",
+ // "ãã¼ã»ã»ã»",
+ "\x83t\x81[\x81\x45\x81\x45\x81\x45",
+ // "ãµãã«ã®é ã®ä¸ã§ã¯\nãã宿ãã¦ããã ï¼",
+ "\x83T\x83\x62\x83J\x82\xCC\x93\xAA\x82\xCC\x92\x86\x82\xC5\x82\xCD\n\x82\xE0\x82\xA4\x8A\xAE\x90\xAC\x82\xB5\x82\xC4\x82\xE9\x82\xF1\x82\xBE\x81I",
+ // "ããããã³ãã«å¯¾æã§ãã\nã«ã¼ã«ãæãåºããªãã"
+ "\x82\xA0\x82\xA0\x81\x41\x83q\x83\x93\x83g\x82\xC9\x91\xCE\x8DR\x82\xC5\x82\xAB\x82\xE9\n\x83\x8B\x81[\x83\x8B\x82\xAA\x8Ev\x82\xA2\x8Fo\x82\xB9\x82\xC8\x82\xA2\x81\x42"
}
};
@@ -702,10 +737,14 @@ const char *optionsStr[][4] = {
"Je crois que t'as mal plac\202 l'%s."
},
{
- "ãå¾ã§ãããããªãã",
- "ãã¯ãããã³ãããé¡ããã¾ããã",
- "ãããããèªåã§è§£ããããã§ããã",
- "%sã®ä½ç½®ãéãããããªãããªã"
+ // "ãå¾ã§ãããããªãã",
+ "\x81u\x8C\xE3\x82\xC5\x82\xE2\x82\xEB\x82\xA4\x82\xA9\x82\xC8\x81\x42\x81v",
+ // "ãã¯ãããã³ãããé¡ããã¾ããã",
+ "\x81u\x82\xCD\x82\xA2\x81\x41\x83q\x83\x93\x83g\x82\xF0\x82\xA8\x8A\xE8\x82\xA2\x82\xB5\x82\xDC\x82\xB7\x81\x42\x81v",
+ // "ãããããèªåã§è§£ããããã§ããã",
+ "\x81u\x82\xA2\x82\xA2\x82\xA6\x81\x41\x8E\xA9\x95\xAA\x82\xC5\x89\xF0\x82\xAB\x82\xBD\x82\xA2\x82\xF1\x82\xC5\x82\xB7\x81\x42\x81v",
+ // "%sã®ä½ç½®ãéãããããªãããªã"
+ "%s\x82\xCC\x88\xCA\x92u\x82\xAA\x88\xE1\x82\xA4\x82\xF1\x82\xB6\x82\xE1\x82\xC8\x82\xA2\x82\xA9\x82\xC8\x81\x42"
}
};
@@ -800,22 +839,29 @@ const IntroDialogue introDialogueCave1[][4] = {
// -----------------------------------------------------
{ { // Japanese PC-98 version
0, // cave voice 0
- "ç§éã¯ç©ºãçºããå°ä¸ãçºããæµ·ãçºããããæãã¾ãï¼"
- "ãã®ä¸ã«åå¨ãã¦ããã®ã¯ç§éã ããªã®ã ãããï¼"
+ // "ç§éã¯ç©ºãçºããå°ä¸ãçºããæµ·ãçºããããæãã¾ãï¼"
+ "\x8E\x84\x92\x42\x82\xCD\x8B\xF3\x82\xF0\x92\xAD\x82\xDF\x81\x41\x92n\x8F\xE3\x82\xF0\x92\xAD\x82\xDF\x81\x41\x8A\x43\x82\xF0\x92\xAD\x82\xDF\x81\x41\x82\xB1\x82\xA4\x8Ev\x82\xA2\x82\xDC\x82\xB7\x81\x46"
+ // "ãã®ä¸ã«åå¨ãã¦ããã®ã¯ç§éã ããªã®ã ãããï¼"
+ "\x82\xB1\x82\xCC\x90\xA2\x82\xC9\x91\xB6\x8D\xDD\x82\xB5\x82\xC4\x82\xA2\x82\xE9\x82\xCC\x82\xCD\x8E\x84\x92\x42\x82\xBE\x82\xAF\x82\xC8\x82\xCC\x82\xBE\x82\xEB\x82\xA4\x82\xA9\x81H"
},
{
1, // cave voice 1
- "ç§éãåå¨ãã以åã®ã¯ããæã"
- "人ééãå°çãæ¯é
ãã¦ãã¾ããã"
+ // "ç§éãåå¨ãã以åã®ã¯ããæã"
+ "\x8E\x84\x92\x42\x82\xAA\x91\xB6\x8D\xDD\x82\xB7\x82\xE9\x88\xC8\x91O\x82\xCC\x82\xCD\x82\xE9\x82\xA9\x90\xCC\x81\x41"
+ // "人ééãå°çãæ¯é
ãã¦ãã¾ããã"
+ "\x90l\x8A\xD4\x92\x42\x82\xAA\x92n\x8B\x85\x82\xF0\x8Ex\x94z\x82\xB5\x82\xC4\x82\xA2\x82\xDC\x82\xB5\x82\xBD\x81\x42"
},
{
2, // cave voice 2
- "å½¼ãã¯ããããåªåãæããé©ç°çãªç©ãåµé ãã¾ããã"
+ // "å½¼ãã¯ããããåªåãæããé©ç°çãªç©ãåµé ãã¾ããã"
+ "\x94\xDE\x82\xE7\x82\xCD\x82\xA0\x82\xE7\x82\xE4\x82\xE9\x93w\x97\xCD\x82\xF0\x95\xA5\x82\xA2\x81\x41\x8B\xC1\x88\xD9\x93I\x82\xC8\x95\xA8\x82\xF0\x91n\x91\xA2\x82\xB5\x82\xDC\x82\xB5\x82\xBD\x81\x42"
},
{
3, // cave voice 3
- "å½¼ãã¯ãé£è¡ã®ç§å¯ãã幸ç¦ã®ç§å¯ãä»ã«ãã"
- "æã
ã®æ³åãè¶ããå¤ãã®ç§å¯ãç¥ã£ã¦ããã®ã§ãã"
+ // "å½¼ãã¯ãé£è¡ã®ç§å¯ãã幸ç¦ã®ç§å¯ãä»ã«ãã"
+ "\x94\xDE\x82\xE7\x82\xCD\x81\x41\x94\xF2\x8Ds\x82\xCC\x94\xE9\x96\xA7\x82\xE2\x81\x41\x8DK\x95\x9F\x82\xCC\x94\xE9\x96\xA7\x81\x41\x91\xBC\x82\xC9\x82\xE0\x81\x41"
+ // "æã
ã®æ³åãè¶ããå¤ãã®ç§å¯ãç¥ã£ã¦ããã®ã§ãã"
+ "\x89\xE4\x81X\x82\xCC\x91z\x91\x9C\x82\xF0\x89z\x82\xA6\x82\xBD\x91\xBD\x82\xAD\x82\xCC\x94\xE9\x96\xA7\x82\xF0\x92m\x82\xC1\x82\xC4\x82\xA2\x82\xBD\x82\xCC\x82\xC5\x82\xB7\x81\x42"
} }
};
@@ -884,17 +930,22 @@ const IntroDialogue introDialogueCave2[][3] = {
// -----------------------------------------------------
{ { // Japanese PC-98 version
4, // cave voice 4
- "人ééã¯çæ´»ã®ç§å¯ãç¥ã£ã¦ãã¾ãããã"
- "å½¼ãã¯ããã使ã£ã¦ãç§éã«ï¼ã¤ã®å大ãªè´ãç©ã»ã»ã»"
+ // "人ééã¯çæ´»ã®ç§å¯ãç¥ã£ã¦ãã¾ãããã"
+ "\x90l\x8A\xD4\x92\x42\x82\xCD\x90\xB6\x8A\x88\x82\xCC\x94\xE9\x96\xA7\x82\xE0\x92m\x82\xC1\x82\xC4\x82\xA2\x82\xDC\x82\xB5\x82\xBD\x81\x42\x81@"
+ // "å½¼ãã¯ããã使ã£ã¦ãç§éã«ï¼ã¤ã®å大ãªè´ãç©ã»ã»ã»"
+ "\x94\xDE\x82\xE7\x82\xCD\x82\xBB\x82\xEA\x82\xF0\x8Eg\x82\xC1\x82\xC4\x81\x41\x8E\x84\x92\x42\x82\xC9\x82S\x82\xC2\x82\xCC\x88\xCC\x91\xE5\x82\xC8\x91\xA1\x82\xE8\x95\xA8\x81\x45\x81\x45\x81\x45"
},
{
5, // cave voice 5
- "ãèããå¿ããæããå¿ãè¨èãè¨ãå£ãã"
- "ç©ãã¤ããæããæãã¾ããã"
+ // "ãèããå¿ããæããå¿ãè¨èãè¨ãå£ãã"
+ "\x81u\x8Dl\x82\xA6\x82\xE9\x90S\x82\xE2\x81\x41\x8A\xB4\x82\xB6\x82\xE9\x90S\x81\x41\x8C\xBE\x97t\x82\xF0\x8C\xBE\x82\xA4\x8C\xFB\x82\xE2\x81\x41"
+ // "ç©ãã¤ããæããæãã¾ããã"
+ "\x95\xA8\x82\xF0\x82\xC2\x82\xA9\x82\xDE\x8E\xE8\x81v\x82\xF0\x8E\xF6\x82\xAF\x82\xDC\x82\xB5\x82\xBD\x81\x42"
},
{
6, // cave voice 6
- "ç§éã¯å½¼ãã®åä¾ãªã®ã§ãã"
+ // "ç§éã¯å½¼ãã®åä¾ãªã®ã§ãã"
+ "\x8E\x84\x92\x42\x82\xCD\x94\xDE\x82\xE7\x82\xCC\x8Eq\x8B\x9F\x82\xC8\x82\xCC\x82\xC5\x82\xB7\x81\x42"
} }
};
@@ -964,17 +1015,22 @@ const IntroDialogue introDialogueCave3[][3] = {
// -----------------------------------------------------
{ { // Japanese PC-98 version
7, // cave voice 7
- "å½¼ãã¯æã®ä½¿ãæ¹ãã話ã®ä»æ¹ãæãã¦ããã¾ããã"
+ // "å½¼ãã¯æã®ä½¿ãæ¹ãã話ã®ä»æ¹ãæãã¦ããã¾ããã"
+ "\x94\xDE\x82\xE7\x82\xCD\x8E\xE8\x82\xCC\x8Eg\x82\xA2\x95\xFB\x82\xE2\x81\x41\x98\x62\x82\xCC\x8E\x64\x95\xFB\x82\xF0\x8B\xB3\x82\xA6\x82\xC4\x82\xAD\x82\xEA\x82\xDC\x82\xB5\x82\xBD\x81\x42"
},
{
8, // cave voice 8
- "å¿ã§åã¶ãã¨ãæãã¦ããã¾ããã"
+ // "å¿ã§åã¶ãã¨ãæãã¦ããã¾ããã"
+ "\x90S\x82\xC5\x8A\xEC\x82\xD4\x82\xB1\x82\xC6\x82\xF0\x8B\xB3\x82\xA6\x82\xC4\x82\xAD\x82\xEA\x82\xDC\x82\xB5\x82\xBD\x81\x42"
},
{
9, // cave voice 9
- "å½¼ãã¯ç§éã坿ããã¾ãããã"
- "ç§éãããã®æ°ããã£ããã"
- "幸ç¦ã®ç§å¯ãæãã¦ããã¦ãããã¨ã§ãããã"
+ // "å½¼ãã¯ç§éã坿ããã¾ãããã"
+ "\x94\xDE\x82\xE7\x82\xCD\x8E\x84\x92\x42\x82\xF0\x89\xC2\x88\xA4\x82\xAA\x82\xE8\x82\xDC\x82\xB5\x82\xBD\x81\x42\x81@"
+ // "ç§éãããã®æ°ããã£ããã"
+ "\x8E\x84\x92\x42\x82\xB3\x82\xA6\x82\xBB\x82\xCC\x8B\x43\x82\xAA\x82\xA0\x82\xC1\x82\xBD\x82\xE7\x81\x41"
+ // "幸ç¦ã®ç§å¯ãæãã¦ããã¦ãããã¨ã§ãããã"
+ "\x8DK\x95\x9F\x82\xCC\x94\xE9\x96\xA7\x82\xE0\x8B\xB3\x82\xA6\x82\xC4\x82\xAD\x82\xEA\x82\xC4\x82\xA2\x82\xBD\x82\xB1\x82\xC6\x82\xC5\x82\xB5\x82\xE5\x82\xA4\x81\x42"
}
}
};
@@ -1063,23 +1119,31 @@ const IntroDialogue introDialogueCave4[][4] = {
// -----------------------------------------------------
{ { // Japanese PC-98 version
10, // cave voice 10
- "ä»ãããã¦ãèªåéã«åãç¶ããã空ãçºããå°ä¸ãçºãã"
- "æµ·ãçºããªãããããæãã®ã§ãï¼"
- "å½¼ãã¯ãªãå»ã£ã¦ãã¾ã£ãã®ã ãããï¼"
+ // "ä»ãããã¦ãèªåéã«åãç¶ããã空ãçºããå°ä¸ãçºãã"
+ "\x8D\xA1\x82\xB1\x82\xA4\x82\xB5\x82\xC4\x81\x41\x8E\xA9\x95\xAA\x92\x42\x82\xC9\x8E\xF3\x82\xAF\x8Cp\x82\xAA\x82\xEA\x82\xBD\x8B\xF3\x82\xF0\x92\xAD\x82\xDF\x81\x41\x92n\x8F\xE3\x82\xF0\x92\xAD\x82\xDF\x81\x41"
+ // "æµ·ãçºããªãããããæãã®ã§ãï¼"
+ "\x8A\x43\x82\xF0\x92\xAD\x82\xDF\x82\xC8\x82\xAA\x82\xE7\x81\x41\x82\xB1\x82\xA4\x8Ev\x82\xA4\x82\xCC\x82\xC5\x82\xB7\x81\x46"
+ // "å½¼ãã¯ãªãå»ã£ã¦ãã¾ã£ãã®ã ãããï¼"
+ "\x94\xDE\x82\xE7\x82\xCD\x82\xC8\x82\xBA\x8B\x8E\x82\xC1\x82\xC4\x82\xB5\x82\xDC\x82\xC1\x82\xBD\x82\xCC\x82\xBE\x82\xEB\x82\xA4\x82\xA9\x81H"
},
{
11, // cave voice 11
- "ã¾ã çãã¦ããã®ã ãããï¼ãæéã®ä¸ã§ï¼ã"
- "大海ã®åºã§ï¼ã風ã®ä¸ã§ï¼"
+ // "ã¾ã çãã¦ããã®ã ãããï¼ãæéã®ä¸ã§ï¼ã"
+ "\x82\xDC\x82\xBE\x90\xB6\x82\xAB\x82\xC4\x82\xA2\x82\xE9\x82\xCC\x82\xBE\x82\xEB\x82\xA4\x82\xA9\x81H\x81@\x90\xAF\x92\x42\x82\xCC\x92\x86\x82\xC5\x81H\x81@"
+ // "大海ã®åºã§ï¼ã風ã®ä¸ã§ï¼"
+ "\x91\xE5\x8A\x43\x82\xCC\x92\xEA\x82\xC5\x81H\x81@\x95\x97\x82\xCC\x92\x86\x82\xC5\x81H"
},
{
12, // cave voice 12
- "å½¼ãã¯å¹¸éã«å°ãããã®ã ãããï¼"
+ // "å½¼ãã¯å¹¸éã«å°ãããã®ã ãããï¼"
+ "\x94\xDE\x82\xE7\x82\xCD\x8DK\x89^\x82\xC9\x93\xB1\x82\xA9\x82\xEA\x82\xBD\x82\xCC\x82\xBE\x82\xEB\x82\xA4\x82\xA9\x81H"
},
{
13, // cave voice 13
- "ããã¨ãæ²éã«å°ãããã®ã ãããï¼ãããã¦ç§éãã"
- "ããæ¥åãéå½ã«å°ãããã®ã ãããï¼"
+ // "ããã¨ãæ²éã«å°ãããã®ã ãããï¼ãããã¦ç§éãã"
+ "\x82\xBB\x82\xEA\x82\xC6\x82\xE0\x94\xDF\x89^\x82\xC9\x93\xB1\x82\xA9\x82\xEA\x82\xBD\x82\xCC\x82\xBE\x82\xEB\x82\xA4\x82\xA9\x81H\x81@\x82\xBB\x82\xB5\x82\xC4\x8E\x84\x92\x42\x82\xE0\x81\x41"
+ // "ããæ¥åãéå½ã«å°ãããã®ã ãããï¼"
+ "\x82\xA0\x82\xE9\x93\xFA\x93\xAF\x82\xB6\x89^\x96\xBD\x82\xC9\x93\xB1\x82\xA9\x82\xEA\x82\xE9\x82\xCC\x82\xBE\x82\xEB\x82\xA4\x82\xA9\x81H"
}
}
};
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