[Scummvm-git-logs] scummvm master -> e6222af09e54f2ef976f24f11cc067a7808314c2
yuv422
yuv422 at users.noreply.github.com
Tue May 19 22:49:54 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e6222af09e DRAGONS: Fixed issue with castle door on first cut scene
Commit: e6222af09e54f2ef976f24f11cc067a7808314c2
https://github.com/scummvm/scummvm/commit/e6222af09e54f2ef976f24f11cc067a7808314c2
Author: Eric Fry (yuv422 at users.noreply.github.com)
Date: 2020-05-20T08:48:45+10:00
Commit Message:
DRAGONS: Fixed issue with castle door on first cut scene
Changed paths:
engines/dragons/cutscene.cpp
diff --git a/engines/dragons/cutscene.cpp b/engines/dragons/cutscene.cpp
index 8e3054599d..3a03ed8b2d 100644
--- a/engines/dragons/cutscene.cpp
+++ b/engines/dragons/cutscene.cpp
@@ -296,7 +296,7 @@ void CutScene::scene1() {
_actor_80072dec = _vm->_actorManager->loadActor(0x82, 2, 0x91, 0x113, 1);
_actor_80072df0 = _vm->_actorManager->loadActor(0x82, 1, 0xd0, 199, 1);
_actor_80072df4 = _vm->_actorManager->loadActor(0x82, 3, 0xb6, 0x113, 1);
- _actor_80072de8 = _vm->_actorManager->loadActor(0x82, 4, 0x98, 0x40, 1);
+ _actor_80072df8 = _vm->_actorManager->loadActor(0x82, 4, 0x98, 0x40, 1);
_actor_80072de8->setFlag(ACTOR_FLAG_100);
_actor_80072de8->setFlag(ACTOR_FLAG_800);
@@ -322,6 +322,7 @@ void CutScene::scene1() {
_actor_80072df4->_walkSpeed = 0x1c000;
_actor_80072df4->_priorityLayer = 3;
+ _actor_80072df8->setFlag(ACTOR_FLAG_80);
_actor_80072df8->setFlag(ACTOR_FLAG_100);
_actor_80072df8->setFlag(ACTOR_FLAG_800);
_actor_80072df8->setFlag(ACTOR_FLAG_8000);
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