[Scummvm-git-logs] scummvm master -> 82fe2265d506bb658cd5d9da6d51c02d604439a1
mduggan
mgithub at guarana.org
Sun May 24 06:27:48 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
82fe2265d5 ULTIMA8: Fix infinite loop killing Malchir
Commit: 82fe2265d506bb658cd5d9da6d51c02d604439a1
https://github.com/scummvm/scummvm/commit/82fe2265d506bb658cd5d9da6d51c02d604439a1
Author: Matthew Duggan (mgithub at guarana.org)
Date: 2020-05-24T15:27:39+09:00
Commit Message:
ULTIMA8: Fix infinite loop killing Malchir
Changed paths:
engines/ultima/ultima8/world/actors/actor.cpp
diff --git a/engines/ultima/ultima8/world/actors/actor.cpp b/engines/ultima/ultima8/world/actors/actor.cpp
index 7e4d8adb8d..67c2f8886e 100644
--- a/engines/ultima/ultima8/world/actors/actor.cpp
+++ b/engines/ultima/ultima8/world/actors/actor.cpp
@@ -312,7 +312,7 @@ bool Actor::giveTreasure() {
}
// we need to produce a number of items
- for (i = 0; (int)i < count; ++i) {
+ for (int j = 0; (int)j < count; ++j) {
// pick shape
int n = getRandom() % ti._shapes.size();
uint32 shapeNum = ti._shapes[n];
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