[Scummvm-git-logs] scummvm master -> 3d9a8862046acb84feb9bf6256c21b492cd67ff0
aquadran
aquadran at gmail.com
Sun Nov 22 18:42:22 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
3d9a886204 SCUMM: COMI: prevent SFX and VOICE from using fade-in (#2631)
Commit: 3d9a8862046acb84feb9bf6256c21b492cd67ff0
https://github.com/scummvm/scummvm/commit/3d9a8862046acb84feb9bf6256c21b492cd67ff0
Author: AndywinXp (andywinxp at gmail.com)
Date: 2020-11-22T19:42:18+01:00
Commit Message:
SCUMM: COMI: prevent SFX and VOICE from using fade-in (#2631)
* SCUMM: COMI: prevent SFX and VOICE from using fade-in
Changed paths:
engines/scumm/imuse_digi/dimuse_track.cpp
diff --git a/engines/scumm/imuse_digi/dimuse_track.cpp b/engines/scumm/imuse_digi/dimuse_track.cpp
index 6107b02ef0..235209b5e4 100644
--- a/engines/scumm/imuse_digi/dimuse_track.cpp
+++ b/engines/scumm/imuse_digi/dimuse_track.cpp
@@ -171,7 +171,7 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType,
track->regionOffset -= track->regionOffset >= (track->feedSize / _callbackFps) ? (track->feedSize / _callbackFps) : 0;
}
}
- if (_vm->_game.id == GID_CMI) {
+ if (_vm->_game.id == GID_CMI && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
// Fade in the new track
track->vol = 0;
track->volFadeDelay = fadeDelay;
@@ -441,6 +441,7 @@ int IMuseDigital::transformVolumeLinearToEqualPow(int volume, int mode) {
break;
case 6: // Half sine curve
eqPowValue = (1.0 - cos(mappedValue * M_PI)) / 2.0;
+ break;
default: // Fallback to linear
eqPowValue = mappedValue;
break;
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