[Scummvm-git-logs] scummvm-web master -> 38b927af8a1faf15b3820c26e5f5b01061478443
mgerhardy
martin.gerhardy at gmail.com
Mon Nov 23 12:39:01 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm-web' repo located at https://github.com/scummvm/scummvm-web .
Summary:
38b927af8a NEWS: added twine news
Commit: 38b927af8a1faf15b3820c26e5f5b01061478443
https://github.com/scummvm/scummvm-web/commit/38b927af8a1faf15b3820c26e5f5b01061478443
Author: Martin Gerhardy (martin.gerhardy at gmail.com)
Date: 2020-11-22T23:19:35+01:00
Commit Message:
NEWS: added twine news
Changed paths:
A data/en/news/20201122.markdown
diff --git a/data/en/news/20201122.markdown b/data/en/news/20201122.markdown
new file mode 100644
index 00000000..b58d2294
--- /dev/null
+++ b/data/en/news/20201122.markdown
@@ -0,0 +1,22 @@
+---
+title: 'Big adventures ahead - Little Big Adventures'
+author: mgerhardy
+date: 1606086938
+---
+
+Once upon a time in the past - around the year 1994 - a software company called Adeline Software International released a game titled âLittle Big Adventureâ or âRelentless: Twinsen's Adventureâ. This game, a classic pseudo-3D action adventure game with an epic story set on a fantastic planet, has now entered the testing stage in ScummVM. Please, note that a few features of the original game are not implemented yet. However, we also added a few features which are new for the game.
+
+Features not available yet and known issues:
+
+* The holomap is not yet available
+* Changing the rendering details is not supported yet
+* The credits sequence has a few rendering bugs
+
+New features:
+
+* An option to disable wall collision damage
+* Improved UI navigation
+
+This was all made possible by the people behind the [https://github.com/xesf/twin-e](TwinEngine) project and the LBA community.
+
+Please test the game with the latest [https://buildbot.scummvm.org/builds.html](development build) and report any issues you find on our [https://bugs.scummvm.org/](bug tracker).
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