[Scummvm-git-logs] scummvm master -> 2a360b96a39f53eaa97f9c11ab5007828804e9f2
dreammaster
paulfgilbert at gmail.com
Wed Oct 7 04:29:30 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2a360b96a3 NEWS: Added notes for GLK, Lure, Ultima changes
Commit: 2a360b96a39f53eaa97f9c11ab5007828804e9f2
https://github.com/scummvm/scummvm/commit/2a360b96a39f53eaa97f9c11ab5007828804e9f2
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2020-10-06T21:29:21-07:00
Commit Message:
NEWS: Added notes for GLK, Lure, Ultima changes
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 96b505b480..b9f83ade32 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -6,6 +6,13 @@ For a more comprehensive changelog of the latest experimental code, see:
General:
- Switched ScummVM GUI output to UTF-32.
+ GLK:
+ - Fix savegame issues with several subengines
+ - Fix memory overrun in Level9 game detector
+
+ Lure:
+ - Fix fire animation in first room when loading saves
+
SAGA:
- Added support for ITE GOG Mac CD v1.1.
@@ -18,6 +25,10 @@ For a more comprehensive changelog of the latest experimental code, see:
Sword25:
- Made the extracted version working.
+ Ultima:
+ - Ultima 4: Added several debugger commands
+ - Ultima 4: Allow Enter key to exit ZStats display
+
Xeen:
- Fixed occasional border corruption during fights.
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