[Scummvm-git-logs] scummvm master -> 5f34c5d7797c1ddd066a5e7e9adb7993f8544d97
sev-
sev at scummvm.org
Fri Oct 9 18:07:56 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
5f34c5d779 CREDITS: Regenerate
Commit: 5f34c5d7797c1ddd066a5e7e9adb7993f8544d97
https://github.com/scummvm/scummvm/commit/5f34c5d7797c1ddd066a5e7e9adb7993f8544d97
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-10-09T20:05:43+02:00
Commit Message:
CREDITS: Regenerate
Changed paths:
AUTHORS
gui/credits.h
diff --git a/AUTHORS b/AUTHORS
index d580f9c0d4..f7ea3903a6 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -165,6 +165,16 @@ ScummVM Team
Griffon:
Eugene Sandulenko
+ Grim:
+ James Brown - Grim (retired)
+ Giulio Camuffo - Grim (retired)
+ Dries Harnie - EMI
+ Pawel Kolodziejski - Grim
+ Christian Krause - EMI (retired)
+ Einar Johan T. Somaaen - Grim, EMI
+ Joel Teichroeb - EMI
+ Joni Vahamaki - EMI (retired)
+
Groovie:
Henry Bush
Scott Thomas
@@ -183,6 +193,11 @@ ScummVM Team
Oystein Eftevaag
Eugene Sandulenko
+ ICB:
+ Pawel Kolodziejski
+ Joost Peters
+ Einar Johan T. Somaaen
+
Illusions:
Benjamin Haisch
Eric Fry
@@ -245,6 +260,9 @@ ScummVM Team
Lubomir Remak
Miroslav Remak
+ Myst 3:
+ Bastien Bouclet
+
Neverhood:
Benjamin Haisch
Filippos Karapetis
@@ -306,6 +324,11 @@ ScummVM Team
Oliver Kiehl - (retired)
Joost Peters
+ Stark:
+ Bastien Bouclet
+ Einar Johan T. Somaaen
+ Liu Zhaosong
+
Supernova:
Joseph-Eugene Winzer
Jaromir Wysoglad
@@ -399,6 +422,7 @@ ScummVM Team
Eugene Sandulenko
Wintermute:
+ Gunnar Birke - Wintermute 3D
Einar Johan T. Somaaen
Tobia Tesan
@@ -758,6 +782,7 @@ Other contributions
decoder
Tobias Gunkel - Sound support for C64 version of
MM/Zak, Loom PCE support
+ Dries Harnie - Android port for ResidualVM
Janne Huttunen - V3 actor mask support, Dig/FT SMUSH
audio
Kovacs Endre Janos - Several fixes for Simon1
@@ -785,6 +810,7 @@ Other contributions
Daniel Schepler - Final MI1 CD music support, initial Ogg
Vorbis support
Andre Souza - SDL-based OpenGL renderer
+ Joel Teichroeb - Android port for ResidualVM
Tom Frost - WebOS port contributions
FreeSCI Contributors
@@ -847,6 +873,80 @@ Other contributions
Special thanks to Bob Heitman and Corey Cole for their support of
FreeSCI.
+ Grim Contributors
+ -----------------
+ Thomas Allen - Various engine code fixes and
+ improvements
+ Torbjorn Andersson - Various code fixes
+ Ori Avtalion - Lipsync, LAF support, various code
+ fixes
+ Robert Biro - Antialiasing support
+ Bastien Bouclet - Various fixes to engine
+ David Cardwell - Few fixes to EMI
+ Marcus Comstedt - Initial Dreamcast port
+ Andrea Corna - Patcher module, various engine
+ improvements
+ Jonathan Gray - Various code fixes
+ Tobias Gunkel - Initial Android port, few engines fixes
+ Azamat H. Hackimov - Configure fix
+ Vincent Hamm - Various engine code fixes and
+ improvements
+ Sven Hesse - Various compilation fixes
+ Matthew Hoops - Smush codec48, Grim and EMI engine
+ improvements
+ Erich Hoover - x86-64 fixes, various code fixes and
+ improvements
+ Max Horn - Few code fixes
+ Travis Howell - Various code fixes, Windows port
+ Joseph Jezak - A lot of engine improvements and fixes
+ Guillem Jover - Few code improvements
+ Filippos Karapetis - Compilation fixes
+ Ingo van Lil - Various fixes and improvements for EMI
+ Vincent Pelletier - Various engine and TinyGL improvements
+ Joost Peters - Various code fixes
+ George Macon - Few fixes
+ Josh Matthews - Few fixes to engine
+ Matthieu Milan - Various engine improvements
+ Gregory Montoir - Few fixes to engine
+ Stefano Musumeci - TinyGL backend and engine driver
+ improvements
+ Christian Neumair - Various optimisation patches
+ Daniel Schepler - Initial grim engine contributor, LUA
+ support
+ Dmitry Smirnov - Minor spelling corrections
+ Yaron Tausky - Fixes to subtitles
+ Julien Templier - create_project tool
+ Pino Toscano - Debian GNU/Linux package files
+ Lionel Ulmer - OpenGL optimisations
+ cmayer0087 - Various engine code fixes
+ JenniBee - Compilation fixes
+ karjonas - Various engine code fixes
+ mparnaudeau - Various grim engine code fixes
+ PoulpiFr - Few fixes to Android port
+ sietschie - Few fixes to engine
+
+ Myst 3
+ ------
+ David Fioramonti - Autosave support and few fixes
+ Matthew Hoops - Various engine improvements and code
+ fixes
+ Stefano Musumeci - TinyGL engine support
+
+ Stark
+ -----
+ Bartosz Dudziak - Various engine improvements and code
+ fixes
+ Matthew Hoops - ADPCM decoder
+ Pawel Kolodziejski - Various engine code fixes
+ Awad Mackie - Few fixes to engine
+ Marius Ioan Orban - Code fix
+ Vincent Pelletier - Raw sound support
+ Jordi Vilalta Prat - Initial engine contributor
+ Scott Thomas - Initial engine author
+ Will Thomson - Few fixes to engine
+ Faalagorn - Few code improvements
+ orangeforest11 - Few engine improvements
+
And to all the contributors, users, and beta testers we've missed. Thanks!
Special thanks to
@@ -932,3 +1032,14 @@ Special thanks to
Steffen Dingel for sharing the source code of the Mission Supernova game
with us.
+ The LUA developers, for creating a nice compact script interpreter.
+
+ Tim Schafer, for obvious reasons, and everybody else who helped make Grim
+ Fandango a brilliant game; and the EMI team for giving it their best try.
+
+ Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and
+ avoiding the horrible hack it could have been.
+
+ Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily
+ from.
+
diff --git a/gui/credits.h b/gui/credits.h
index b93ecdd671..2c29366a24 100644
--- a/gui/credits.h
+++ b/gui/credits.h
@@ -188,6 +188,24 @@ static const char *credits[] = {
"C1""Griffon",
"C0""Eugene Sandulenko",
"",
+"C1""Grim",
+"C0""James Brown",
+"C2""Grim (retired)",
+"C0""Giulio Camuffo",
+"C2""Grim (retired)",
+"C0""Dries Harnie",
+"C2""EMI",
+"C0""Pawel Kolodziejski",
+"C2""Grim",
+"C0""Christian Krause",
+"C2""EMI (retired)",
+"C0""Einar Johan T. S\370m\345en",
+"C2""Grim, EMI",
+"C0""Joel Teichroeb ",
+"C2""EMI",
+"C0""Joni V\344h\344m\344ki",
+"C2""EMI (retired)",
+"",
"C1""Groovie",
"C0""Henry Bush",
"C0""Scott Thomas",
@@ -207,6 +225,11 @@ static const char *credits[] = {
"C0""Oystein Eftevaag",
"C0""Eugene Sandulenko",
"",
+"C1""ICB",
+"C0""Pawel Kolodziejski",
+"C0""Joost Peters",
+"C0""Einar Johan T. S\370m\345en",
+"",
"C1""Illusions",
"C0""Benjamin Haisch",
"C0""Eric Fry",
@@ -275,6 +298,9 @@ static const char *credits[] = {
"C0""Lubom\355r Rem\341k",
"C0""Miroslav Rem\341k",
"",
+"C1""Myst 3",
+"C0""Bastien Bouclet",
+"",
"C1""Neverhood",
"C0""Benjamin Haisch",
"C0""Filippos Karapetis",
@@ -342,6 +368,11 @@ static const char *credits[] = {
"C2""(retired)",
"C0""Joost Peters",
"",
+"C1""Stark",
+"C0""Bastien Bouclet",
+"C0""Einar Johan T. S\370m\345en",
+"C0""Liu Zhaosong",
+"",
"C1""Supernova",
"C0""Joseph-Eugene Winzer",
"C0""Jarom\355r Wysoglad",
@@ -464,6 +495,8 @@ static const char *credits[] = {
"C0""Eugene Sandulenko",
"",
"C1""Wintermute",
+"C0""Gunnar Birke",
+"C2""Wintermute 3D",
"C0""Einar Johan T. S\370m\345en",
"C0""Tobia Tesan",
"",
@@ -876,6 +909,8 @@ static const char *credits[] = {
"C2""ProTracker module player, Smacker video decoder",
"C0""Tobias Gunkel",
"C2""Sound support for C64 version of MM/Zak, Loom PCE support",
+"C0""Dries Harnie",
+"C2""Android port for ResidualVM",
"C0""Janne Huttunen",
"C2""V3 actor mask support, Dig/FT SMUSH audio",
"C0""Kov\341cs Endre J\341nos",
@@ -914,6 +949,8 @@ static const char *credits[] = {
"C2""Final MI1 CD music support, initial Ogg Vorbis support",
"C0""Andr\351 Souza",
"C2""SDL-based OpenGL renderer",
+"C0""Joel Teichroeb ",
+"C2""Android port for ResidualVM",
"C0""Tom Frost",
"C2""WebOS port contributions",
"",
@@ -993,6 +1030,122 @@ static const char *credits[] = {
"C0""Special thanks to Bob Heitman and Corey Cole for their support of FreeSCI.",
"C0""",
"",
+"C1""Grim Contributors",
+"C0""Thomas Allen",
+"C2""Various engine code fixes and improvements",
+"C0""Torbj\366rn Andersson",
+"C2""Various code fixes",
+"C0""Ori Avtalion",
+"C2""Lipsync, LAF support, various code fixes",
+"C0""Robert Biro",
+"C2""Antialiasing support",
+"C0""Bastien Bouclet",
+"C2""Various fixes to engine",
+"C0""David Cardwell",
+"C2""Few fixes to EMI",
+"C0""Marcus Comstedt",
+"C2""Initial Dreamcast port",
+"C0""Andrea Corna",
+"C2""Patcher module, various engine improvements",
+"C0""Jonathan Gray",
+"C2""Various code fixes",
+"C0""Tobias Gunkel",
+"C2""Initial Android port, few engines fixes",
+"C0""Azamat H. Hackimov",
+"C2""Configure fix",
+"C0""Vincent Hamm",
+"C2""Various engine code fixes and improvements",
+"C0""Sven Hesse",
+"C2""Various compilation fixes",
+"C0""Matthew Hoops",
+"C2""Smush codec48, Grim and EMI engine improvements",
+"C0""Erich Hoover",
+"C2""x86-64 fixes, various code fixes and improvements",
+"C0""Max Horn",
+"C2""Few code fixes",
+"C0""Travis Howell",
+"C2""Various code fixes, Windows port",
+"C0""Joseph Jezak",
+"C2""A lot of engine improvements and fixes",
+"C0""Guillem Jover",
+"C2""Few code improvements",
+"C0""Filippos Karapetis",
+"C2""Compilation fixes",
+"C0""Ingo van Lil",
+"C2""Various fixes and improvements for EMI",
+"C0""Vincent Pelletier",
+"C2""Various engine and TinyGL improvements",
+"C0""Joost Peters",
+"C2""Various code fixes",
+"C0""George Macon",
+"C2""Few fixes",
+"C0""Josh Matthews",
+"C2""Few fixes to engine",
+"C0""Matthieu Milan",
+"C2""Various engine improvements",
+"C0""Gregory Montoir",
+"C2""Few fixes to engine",
+"C0""Stefano Musumeci",
+"C2""TinyGL backend and engine driver improvements",
+"C0""Christian Neumair",
+"C2""Various optimisation patches",
+"C0""Daniel Schepler",
+"C2""Initial grim engine contributor, LUA support",
+"C0""Dmitry Smirnov",
+"C2""Minor spelling corrections",
+"C0""Yaron Tausky",
+"C2""Fixes to subtitles",
+"C0""Julien Templier",
+"C2""create_project tool",
+"C0""Pino Toscano",
+"C2""Debian GNU/Linux package files",
+"C0""Lionel Ulmer",
+"C2""OpenGL optimisations",
+"C0""cmayer0087",
+"C2""Various engine code fixes",
+"C0""JenniBee",
+"C2""Compilation fixes",
+"C0""karjonas",
+"C2""Various engine code fixes",
+"C0""mparnaudeau",
+"C2""Various grim engine code fixes",
+"C0""PoulpiFr",
+"C2""Few fixes to Android port",
+"C0""sietschie",
+"C2""Few fixes to engine",
+"",
+"C1""Myst 3",
+"C0""David Fioramonti",
+"C2""Autosave support and few fixes",
+"C0""Matthew Hoops",
+"C2""Various engine improvements and code fixes",
+"C0""Stefano Musumeci",
+"C2""TinyGL engine support",
+"",
+"C1""Stark",
+"C0""Bartosz Dudziak",
+"C2""Various engine improvements and code fixes",
+"C0""Matthew Hoops",
+"C2""ADPCM decoder",
+"C0""Pawel Kolodziejski",
+"C2""Various engine code fixes",
+"C0""Awad Mackie",
+"C2""Few fixes to engine",
+"C0""Marius Ioan Orban",
+"C2""Code fix",
+"C0""Vincent Pelletier",
+"C2""Raw sound support",
+"C0""Jordi Vilalta Prat",
+"C2""Initial engine contributor",
+"C0""Scott Thomas",
+"C2""Initial engine author",
+"C0""Will Thomson",
+"C2""Few fixes to engine",
+"C0""Faalagorn",
+"C2""Few code improvements",
+"C0""orangeforest11",
+"C2""Few engine improvements",
+"",
"C0""And to all the contributors, users, and beta testers we've missed. Thanks!",
"C0""",
"",
@@ -1068,5 +1221,13 @@ static const char *credits[] = {
"C0""",
"C0""Steffen Dingel for sharing the source code of the Mission Supernova game with us.",
"C0""",
+"C0""The LUA developers, for creating a nice compact script interpreter.",
+"C0""",
+"C0""Tim Schafer, for obvious reasons, and everybody else who helped make Grim Fandango a brilliant game; and the EMI team for giving it their best try.",
+"C0""",
+"C0""Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and avoiding the horrible hack it could have been.",
+"C0""",
+"C0""Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily from.",
+"C0""",
"",
};
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