[Scummvm-git-logs] scummvm master -> 5f34c5d7797c1ddd066a5e7e9adb7993f8544d97

sev- sev at scummvm.org
Fri Oct 9 18:07:56 UTC 2020


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
5f34c5d779 CREDITS: Regenerate


Commit: 5f34c5d7797c1ddd066a5e7e9adb7993f8544d97
    https://github.com/scummvm/scummvm/commit/5f34c5d7797c1ddd066a5e7e9adb7993f8544d97
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-10-09T20:05:43+02:00

Commit Message:
CREDITS: Regenerate

Changed paths:
    AUTHORS
    gui/credits.h


diff --git a/AUTHORS b/AUTHORS
index d580f9c0d4..f7ea3903a6 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -165,6 +165,16 @@ ScummVM Team
     Griffon:
        Eugene Sandulenko
 
+    Grim:
+       James Brown                    - Grim (retired)
+       Giulio Camuffo                 - Grim (retired)
+       Dries Harnie                   - EMI
+       Pawel Kolodziejski             - Grim
+       Christian Krause               - EMI (retired)
+       Einar Johan T. Somaaen         - Grim, EMI
+       Joel Teichroeb                 - EMI
+       Joni Vahamaki                  - EMI (retired)
+
     Groovie:
        Henry Bush
        Scott Thomas
@@ -183,6 +193,11 @@ ScummVM Team
        Oystein Eftevaag
        Eugene Sandulenko
 
+    ICB:
+       Pawel Kolodziejski
+       Joost Peters
+       Einar Johan T. Somaaen
+
     Illusions:
        Benjamin Haisch
        Eric Fry
@@ -245,6 +260,9 @@ ScummVM Team
        Lubomir Remak
        Miroslav Remak
 
+    Myst 3:
+       Bastien Bouclet
+
     Neverhood:
        Benjamin Haisch
        Filippos Karapetis
@@ -306,6 +324,11 @@ ScummVM Team
        Oliver Kiehl                   - (retired)
        Joost Peters
 
+    Stark:
+       Bastien Bouclet
+       Einar Johan T. Somaaen
+       Liu Zhaosong
+
     Supernova:
        Joseph-Eugene Winzer
        Jaromir Wysoglad
@@ -399,6 +422,7 @@ ScummVM Team
        Eugene Sandulenko
 
     Wintermute:
+       Gunnar Birke                   - Wintermute 3D
        Einar Johan T. Somaaen
        Tobia Tesan
 
@@ -758,6 +782,7 @@ Other contributions
                                       decoder
      Tobias Gunkel                  - Sound support for C64 version of
                                       MM/Zak, Loom PCE support
+     Dries Harnie                   - Android port for ResidualVM
      Janne Huttunen                 - V3 actor mask support, Dig/FT SMUSH
                                       audio
      Kovacs Endre Janos             - Several fixes for Simon1
@@ -785,6 +810,7 @@ Other contributions
      Daniel Schepler                - Final MI1 CD music support, initial Ogg
                                       Vorbis support
      Andre Souza                    - SDL-based OpenGL renderer
+     Joel Teichroeb                 - Android port for ResidualVM
      Tom Frost                      - WebOS port contributions
 
   FreeSCI Contributors
@@ -847,6 +873,80 @@ Other contributions
      Special thanks to Bob Heitman and Corey Cole for their support of
      FreeSCI.
 
+  Grim Contributors
+  -----------------
+     Thomas Allen                   - Various engine code fixes and
+                                      improvements
+     Torbjorn Andersson             - Various code fixes
+     Ori Avtalion                   - Lipsync, LAF support, various code
+                                      fixes
+     Robert Biro                    - Antialiasing support
+     Bastien Bouclet                - Various fixes to engine
+     David Cardwell                 - Few fixes to EMI
+     Marcus Comstedt                - Initial Dreamcast port
+     Andrea Corna                   - Patcher module, various engine
+                                      improvements
+     Jonathan Gray                  - Various code fixes
+     Tobias Gunkel                  - Initial Android port, few engines fixes
+     Azamat H. Hackimov             - Configure fix
+     Vincent Hamm                   - Various engine code fixes and
+                                      improvements
+     Sven Hesse                     - Various compilation fixes
+     Matthew Hoops                  - Smush codec48, Grim and EMI engine
+                                      improvements
+     Erich Hoover                   - x86-64 fixes, various code fixes and
+                                      improvements
+     Max Horn                       - Few code fixes
+     Travis Howell                  - Various code fixes, Windows port
+     Joseph Jezak                   - A lot of engine improvements and fixes
+     Guillem Jover                  - Few code improvements
+     Filippos Karapetis             - Compilation fixes
+     Ingo van Lil                   - Various fixes and improvements for EMI
+     Vincent Pelletier              - Various engine and TinyGL improvements
+     Joost Peters                   - Various code fixes
+     George Macon                   - Few fixes
+     Josh Matthews                  - Few fixes to engine
+     Matthieu Milan                 - Various engine improvements
+     Gregory Montoir                - Few fixes to engine
+     Stefano Musumeci               - TinyGL backend and engine driver
+                                      improvements
+     Christian Neumair              - Various optimisation patches
+     Daniel Schepler                - Initial grim engine contributor, LUA
+                                      support
+     Dmitry Smirnov                 - Minor spelling corrections
+     Yaron Tausky                   - Fixes to subtitles
+     Julien Templier                - create_project tool
+     Pino Toscano                   - Debian GNU/Linux package files
+     Lionel Ulmer                   - OpenGL optimisations
+     cmayer0087                     - Various engine code fixes
+     JenniBee                       - Compilation fixes
+     karjonas                       - Various engine code fixes
+     mparnaudeau                    - Various grim engine code fixes
+     PoulpiFr                       - Few fixes to Android port
+     sietschie                      - Few fixes to engine
+
+  Myst 3
+  ------
+     David Fioramonti               - Autosave support and few fixes
+     Matthew Hoops                  - Various engine improvements and code
+                                      fixes
+     Stefano Musumeci               - TinyGL engine support
+
+  Stark
+  -----
+     Bartosz Dudziak                - Various engine improvements and code
+                                      fixes
+     Matthew Hoops                  - ADPCM decoder
+     Pawel Kolodziejski             - Various engine code fixes
+     Awad Mackie                    - Few fixes to engine
+     Marius Ioan Orban              - Code fix
+     Vincent Pelletier              - Raw sound support
+     Jordi Vilalta Prat             - Initial engine contributor
+     Scott Thomas                   - Initial engine author
+     Will Thomson                   - Few fixes to engine
+     Faalagorn                      - Few code improvements
+     orangeforest11                 - Few engine improvements
+
    And to all the contributors, users, and beta testers we've missed. Thanks!
 
 Special thanks to
@@ -932,3 +1032,14 @@ Special thanks to
    Steffen Dingel for sharing the source code of the Mission Supernova game
    with us.
 
+   The LUA developers, for creating a nice compact script interpreter.
+
+   Tim Schafer, for obvious reasons, and everybody else who helped make Grim
+   Fandango a brilliant game; and the EMI team for giving it their best try.
+
+   Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and
+   avoiding the horrible hack it could have been.
+
+   Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily
+   from.
+
diff --git a/gui/credits.h b/gui/credits.h
index b93ecdd671..2c29366a24 100644
--- a/gui/credits.h
+++ b/gui/credits.h
@@ -188,6 +188,24 @@ static const char *credits[] = {
 "C1""Griffon",
 "C0""Eugene Sandulenko",
 "",
+"C1""Grim",
+"C0""James Brown",
+"C2""Grim (retired)",
+"C0""Giulio Camuffo",
+"C2""Grim (retired)",
+"C0""Dries Harnie",
+"C2""EMI",
+"C0""Pawel Kolodziejski",
+"C2""Grim",
+"C0""Christian Krause",
+"C2""EMI (retired)",
+"C0""Einar Johan T. S\370m\345en",
+"C2""Grim, EMI",
+"C0""Joel Teichroeb ",
+"C2""EMI",
+"C0""Joni V\344h\344m\344ki",
+"C2""EMI (retired)",
+"",
 "C1""Groovie",
 "C0""Henry Bush",
 "C0""Scott Thomas",
@@ -207,6 +225,11 @@ static const char *credits[] = {
 "C0""Oystein Eftevaag",
 "C0""Eugene Sandulenko",
 "",
+"C1""ICB",
+"C0""Pawel Kolodziejski",
+"C0""Joost Peters",
+"C0""Einar Johan T. S\370m\345en",
+"",
 "C1""Illusions",
 "C0""Benjamin Haisch",
 "C0""Eric Fry",
@@ -275,6 +298,9 @@ static const char *credits[] = {
 "C0""Lubom\355r Rem\341k",
 "C0""Miroslav Rem\341k",
 "",
+"C1""Myst 3",
+"C0""Bastien Bouclet",
+"",
 "C1""Neverhood",
 "C0""Benjamin Haisch",
 "C0""Filippos Karapetis",
@@ -342,6 +368,11 @@ static const char *credits[] = {
 "C2""(retired)",
 "C0""Joost Peters",
 "",
+"C1""Stark",
+"C0""Bastien Bouclet",
+"C0""Einar Johan T. S\370m\345en",
+"C0""Liu Zhaosong",
+"",
 "C1""Supernova",
 "C0""Joseph-Eugene Winzer",
 "C0""Jarom\355r Wysoglad",
@@ -464,6 +495,8 @@ static const char *credits[] = {
 "C0""Eugene Sandulenko",
 "",
 "C1""Wintermute",
+"C0""Gunnar Birke",
+"C2""Wintermute 3D",
 "C0""Einar Johan T. S\370m\345en",
 "C0""Tobia Tesan",
 "",
@@ -876,6 +909,8 @@ static const char *credits[] = {
 "C2""ProTracker module player, Smacker video decoder",
 "C0""Tobias Gunkel",
 "C2""Sound support for C64 version of MM/Zak, Loom PCE support",
+"C0""Dries Harnie",
+"C2""Android port for ResidualVM",
 "C0""Janne Huttunen",
 "C2""V3 actor mask support, Dig/FT SMUSH audio",
 "C0""Kov\341cs Endre J\341nos",
@@ -914,6 +949,8 @@ static const char *credits[] = {
 "C2""Final MI1 CD music support, initial Ogg Vorbis support",
 "C0""Andr\351 Souza",
 "C2""SDL-based OpenGL renderer",
+"C0""Joel Teichroeb ",
+"C2""Android port for ResidualVM",
 "C0""Tom Frost",
 "C2""WebOS port contributions",
 "",
@@ -993,6 +1030,122 @@ static const char *credits[] = {
 "C0""Special thanks to Bob Heitman and Corey Cole for their support of FreeSCI.",
 "C0""",
 "",
+"C1""Grim Contributors",
+"C0""Thomas Allen",
+"C2""Various engine code fixes and improvements",
+"C0""Torbj\366rn Andersson",
+"C2""Various code fixes",
+"C0""Ori Avtalion",
+"C2""Lipsync, LAF support, various code fixes",
+"C0""Robert Biro",
+"C2""Antialiasing support",
+"C0""Bastien Bouclet",
+"C2""Various fixes to engine",
+"C0""David Cardwell",
+"C2""Few fixes to EMI",
+"C0""Marcus Comstedt",
+"C2""Initial Dreamcast port",
+"C0""Andrea Corna",
+"C2""Patcher module, various engine improvements",
+"C0""Jonathan Gray",
+"C2""Various code fixes",
+"C0""Tobias Gunkel",
+"C2""Initial Android port, few engines fixes",
+"C0""Azamat H. Hackimov",
+"C2""Configure fix",
+"C0""Vincent Hamm",
+"C2""Various engine code fixes and improvements",
+"C0""Sven Hesse",
+"C2""Various compilation fixes",
+"C0""Matthew Hoops",
+"C2""Smush codec48, Grim and EMI engine improvements",
+"C0""Erich Hoover",
+"C2""x86-64 fixes, various code fixes and improvements",
+"C0""Max Horn",
+"C2""Few code fixes",
+"C0""Travis Howell",
+"C2""Various code fixes, Windows port",
+"C0""Joseph Jezak",
+"C2""A lot of engine improvements and fixes",
+"C0""Guillem Jover",
+"C2""Few code improvements",
+"C0""Filippos Karapetis",
+"C2""Compilation fixes",
+"C0""Ingo van Lil",
+"C2""Various fixes and improvements for EMI",
+"C0""Vincent Pelletier",
+"C2""Various engine and TinyGL improvements",
+"C0""Joost Peters",
+"C2""Various code fixes",
+"C0""George Macon",
+"C2""Few fixes",
+"C0""Josh Matthews",
+"C2""Few fixes to engine",
+"C0""Matthieu Milan",
+"C2""Various engine improvements",
+"C0""Gregory Montoir",
+"C2""Few fixes to engine",
+"C0""Stefano Musumeci",
+"C2""TinyGL backend and engine driver improvements",
+"C0""Christian Neumair",
+"C2""Various optimisation patches",
+"C0""Daniel Schepler",
+"C2""Initial grim engine contributor, LUA support",
+"C0""Dmitry Smirnov",
+"C2""Minor spelling corrections",
+"C0""Yaron Tausky",
+"C2""Fixes to subtitles",
+"C0""Julien Templier",
+"C2""create_project tool",
+"C0""Pino Toscano",
+"C2""Debian GNU/Linux package files",
+"C0""Lionel Ulmer",
+"C2""OpenGL optimisations",
+"C0""cmayer0087",
+"C2""Various engine code fixes",
+"C0""JenniBee",
+"C2""Compilation fixes",
+"C0""karjonas",
+"C2""Various engine code fixes",
+"C0""mparnaudeau",
+"C2""Various grim engine code fixes",
+"C0""PoulpiFr",
+"C2""Few fixes to Android port",
+"C0""sietschie",
+"C2""Few fixes to engine",
+"",
+"C1""Myst 3",
+"C0""David Fioramonti",
+"C2""Autosave support and few fixes",
+"C0""Matthew Hoops",
+"C2""Various engine improvements and code fixes",
+"C0""Stefano Musumeci",
+"C2""TinyGL engine support",
+"",
+"C1""Stark",
+"C0""Bartosz Dudziak",
+"C2""Various engine improvements and code fixes",
+"C0""Matthew Hoops",
+"C2""ADPCM decoder",
+"C0""Pawel Kolodziejski",
+"C2""Various engine code fixes",
+"C0""Awad Mackie",
+"C2""Few fixes to engine",
+"C0""Marius Ioan Orban",
+"C2""Code fix",
+"C0""Vincent Pelletier",
+"C2""Raw sound support",
+"C0""Jordi Vilalta Prat",
+"C2""Initial engine contributor",
+"C0""Scott Thomas",
+"C2""Initial engine author",
+"C0""Will Thomson",
+"C2""Few fixes to engine",
+"C0""Faalagorn",
+"C2""Few code improvements",
+"C0""orangeforest11",
+"C2""Few engine improvements",
+"",
 "C0""And to all the contributors, users, and beta testers we've missed. Thanks!",
 "C0""",
 "",
@@ -1068,5 +1221,13 @@ static const char *credits[] = {
 "C0""",
 "C0""Steffen Dingel for sharing the source code of the Mission Supernova game with us.",
 "C0""",
+"C0""The LUA developers, for creating a nice compact script interpreter.",
+"C0""",
+"C0""Tim Schafer, for obvious reasons, and everybody else who helped make Grim Fandango a brilliant game; and the EMI team for giving it their best try.",
+"C0""",
+"C0""Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and avoiding the horrible hack it could have been.",
+"C0""",
+"C0""Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily from.",
+"C0""",
 "",
 };




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