[Scummvm-git-logs] scummvm master -> b8cec30e948032ae34dae3dfd6488023b6f52bc1

SupSuper supsuper at gmail.com
Fri Oct 9 21:01:22 UTC 2020


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b8cec30e94 WIN32: Remove duplicate Wintermute shaders


Commit: b8cec30e948032ae34dae3dfd6488023b6f52bc1
    https://github.com/scummvm/scummvm/commit/b8cec30e948032ae34dae3dfd6488023b6f52bc1
Author: SupSuper (supsuper at gmail.com)
Date: 2020-10-09T22:01:07+01:00

Commit Message:
WIN32: Remove duplicate Wintermute shaders

Changed paths:
    dists/scummvm.rc


diff --git a/dists/scummvm.rc b/dists/scummvm.rc
index a5cbf76091..a6023aa40b 100644
--- a/dists/scummvm.rc
+++ b/dists/scummvm.rc
@@ -157,8 +157,6 @@ shaders/wme_geometry.fragment        FILE    "engines/wintermute/base/gfx/opengl
 shaders/wme_geometry.vertex          FILE    "engines/wintermute/base/gfx/opengl/shaders/wme_geometry.vertex"
 shaders/wme_line.fragment            FILE    "engines/wintermute/base/gfx/opengl/shaders/wme_line.fragment"
 shaders/wme_line.vertex              FILE    "engines/wintermute/base/gfx/opengl/shaders/wme_line.vertex"
-shaders/wme_fade.fragment            FILE    "engines/wintermute/base/gfx/opengl/shaders/wme_fade.fragment"
-shaders/wme_fade.vertex              FILE    "engines/wintermute/base/gfx/opengl/shaders/wme_fade.vertex"
 shaders/wme_modelx.fragment          FILE    "engines/wintermute/base/gfx/opengl/shaders/wme_modelx.fragment"
 shaders/wme_modelx.vertex            FILE    "engines/wintermute/base/gfx/opengl/shaders/wme_modelx.vertex"
 shaders/wme_shadow_mask.fragment     FILE    "engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.fragment"




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