[Scummvm-git-logs] scummvm master -> b8cec30e948032ae34dae3dfd6488023b6f52bc1
SupSuper
supsuper at gmail.com
Fri Oct 9 21:01:22 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b8cec30e94 WIN32: Remove duplicate Wintermute shaders
Commit: b8cec30e948032ae34dae3dfd6488023b6f52bc1
https://github.com/scummvm/scummvm/commit/b8cec30e948032ae34dae3dfd6488023b6f52bc1
Author: SupSuper (supsuper at gmail.com)
Date: 2020-10-09T22:01:07+01:00
Commit Message:
WIN32: Remove duplicate Wintermute shaders
Changed paths:
dists/scummvm.rc
diff --git a/dists/scummvm.rc b/dists/scummvm.rc
index a5cbf76091..a6023aa40b 100644
--- a/dists/scummvm.rc
+++ b/dists/scummvm.rc
@@ -157,8 +157,6 @@ shaders/wme_geometry.fragment FILE "engines/wintermute/base/gfx/opengl
shaders/wme_geometry.vertex FILE "engines/wintermute/base/gfx/opengl/shaders/wme_geometry.vertex"
shaders/wme_line.fragment FILE "engines/wintermute/base/gfx/opengl/shaders/wme_line.fragment"
shaders/wme_line.vertex FILE "engines/wintermute/base/gfx/opengl/shaders/wme_line.vertex"
-shaders/wme_fade.fragment FILE "engines/wintermute/base/gfx/opengl/shaders/wme_fade.fragment"
-shaders/wme_fade.vertex FILE "engines/wintermute/base/gfx/opengl/shaders/wme_fade.vertex"
shaders/wme_modelx.fragment FILE "engines/wintermute/base/gfx/opengl/shaders/wme_modelx.fragment"
shaders/wme_modelx.vertex FILE "engines/wintermute/base/gfx/opengl/shaders/wme_modelx.vertex"
shaders/wme_shadow_mask.fragment FILE "engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.fragment"
More information about the Scummvm-git-logs
mailing list