[Scummvm-git-logs] scummvm master -> b3ffd89c6824b82b958784305017d5c9e4f207d9

aquadran aquadran at gmail.com
Sat Oct 10 16:41:32 UTC 2020


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b3ffd89c68 CONFIGURE: Do not enable opengl_shaders feature flag for gles2.


Commit: b3ffd89c6824b82b958784305017d5c9e4f207d9
    https://github.com/scummvm/scummvm/commit/b3ffd89c6824b82b958784305017d5c9e4f207d9
Author: Paweł Kołodziejski (aquadran at users.sourceforge.net)
Date: 2020-10-10T18:41:23+02:00

Commit Message:
CONFIGURE: Do not enable opengl_shaders feature flag for gles2.
Gles2 feature flag is already as supporting shaders.

Changed paths:
    configure
    engines/wintermute/configure.engine


diff --git a/configure b/configure
index d5cadcffd6..6a6f2fc7a7 100755
--- a/configure
+++ b/configure
@@ -5420,7 +5420,6 @@ EOF
 				then
 				_opengl_game=yes
 				_opengles2=yes
-				_opengl_shaders=yes
 				append_var OPENGL_LIBS "$lib"
 				break
 			fi
diff --git a/engines/wintermute/configure.engine b/engines/wintermute/configure.engine
index 01f1463117..f18596637f 100644
--- a/engines/wintermute/configure.engine
+++ b/engines/wintermute/configure.engine
@@ -1,6 +1,6 @@
 # This file is included from the main "configure" script
 # add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
-add_engine wintermute "Wintermute" yes "foxtail herocraft wme3d" "" "zlib 16bit highres jpeg png opengl_shaders"
+add_engine wintermute "Wintermute" yes "foxtail herocraft wme3d" "" "zlib 16bit highres jpeg png"
 add_engine wme3d "Wintermute3D" yes
 add_engine foxtail "FoxTail" yes
 add_engine herocraft "HeroCraft" yes




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