[Scummvm-git-logs] scummvm master -> b632277860dd0755b36417fe6f99b7cd824d6bca
aquadran
aquadran at gmail.com
Sun Oct 11 05:50:38 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b632277860 WINTERMUTE: Align type param for glGetTexLevelParameteriv
Commit: b632277860dd0755b36417fe6f99b7cd824d6bca
https://github.com/scummvm/scummvm/commit/b632277860dd0755b36417fe6f99b7cd824d6bca
Author: PaweÅ KoÅodziejski (aquadran at users.sourceforge.net)
Date: 2020-10-11T07:50:29+02:00
Commit Message:
WINTERMUTE: Align type param for glGetTexLevelParameteriv
Changed paths:
engines/wintermute/base/gfx/opengl/base_render_opengl3d.cpp
diff --git a/engines/wintermute/base/gfx/opengl/base_render_opengl3d.cpp b/engines/wintermute/base/gfx/opengl/base_render_opengl3d.cpp
index 4e28ebe789..2e5dbb540c 100644
--- a/engines/wintermute/base/gfx/opengl/base_render_opengl3d.cpp
+++ b/engines/wintermute/base/gfx/opengl/base_render_opengl3d.cpp
@@ -631,8 +631,8 @@ bool BaseRenderOpenGL3D::drawSpriteEx(BaseSurfaceOpenGL3D &tex, const Wintermute
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
// might as well provide getters for those
- int texWidth;
- int texHeight;
+ GLint texWidth;
+ GLint texHeight;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &texWidth);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &texHeight);
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