[Scummvm-git-logs] scummvm master -> 0aef08a2f34034463b3016fac77b835a504e3133
aquadran
aquadran at gmail.com
Wed Oct 14 20:24:01 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
0aef08a2f3 CONFIGURE: Attempt to fix Android linking stage
Commit: 0aef08a2f34034463b3016fac77b835a504e3133
https://github.com/scummvm/scummvm/commit/0aef08a2f34034463b3016fac77b835a504e3133
Author: PaweÅ KoÅodziejski (aquadran at users.sourceforge.net)
Date: 2020-10-14T22:23:54+02:00
Commit Message:
CONFIGURE: Attempt to fix Android linking stage
Changed paths:
configure
diff --git a/configure b/configure
index 18cfa0607f..086657368f 100755
--- a/configure
+++ b/configure
@@ -5425,8 +5425,8 @@ EOF
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib
then
_opengl_game_es2=yes
- append_var OPENGL_LIBS "$lib"
- append_var LIBS_3D "$OPENGL_LIBS"
+ append_var LIBS "$lib"
+ append_var LIBS_3D "$lib"
break
fi
done
@@ -5449,8 +5449,8 @@ EOF
fi
if test "$_opengl_game" = yes ; then
- append_var LIBS "$OPENGL_LIBS"
append_var INCLUDES "$OPENGL_CFLAGS"
+ append_var LIBS "$OPENGL_LIBS"
append_var LIBS_3D "$OPENGL_LIBS"
_opengl_game_classic=yes
if test "$_opengl_game_shaders" = auto; then
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