[Scummvm-git-logs] scummvm master -> 626284976c16f542cbf7aaf1cec41c6d0f914cb6
aquadran
aquadran at gmail.com
Fri Oct 30 15:16:28 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
626284976c CONFIGURE: Enable opengles2 in 3d games by default for raspberrypi
Commit: 626284976c16f542cbf7aaf1cec41c6d0f914cb6
https://github.com/scummvm/scummvm/commit/626284976c16f542cbf7aaf1cec41c6d0f914cb6
Author: PaweÅ KoÅodziejski (aquadran at users.sourceforge.net)
Date: 2020-10-30T16:16:22+01:00
Commit Message:
CONFIGURE: Enable opengles2 in 3d games by default for raspberrypi
Changed paths:
configure
diff --git a/configure b/configure
index 49b7dc25cd..4ad99758c7 100755
--- a/configure
+++ b/configure
@@ -3369,6 +3369,7 @@ if test -n "$_host"; then
# The Raspberry Pi always supports OpenGL ES 2.0 contexts, thus we
# take advantage of those.
_opengl_mode=gles2
+ _opengl_game_es2=yes
;;
dreamcast)
append_var DEFINES "-DDISABLE_DEFAULT_SAVEFILEMANAGER"
@@ -5392,7 +5393,7 @@ echocheck "OpenGL for game"
if test "$_opengl_game" = auto ; then
_opengl_game=no
- if (test "$_backend" = "sdl" && test "$_opengl" = yes) || test "$_backend" = "android3d" || test "$_backend" = "switch"; then
+ if (test "$_backend" = "sdl" && test "$_opengl" = yes) || test "$_backend" = "android3d" || test "$_backend" = "switch" || test "$_backend" = "raspberrypi"; then
# Try different header filenames
# 1) GL/gl.h This is usually used on POSIX and Windows systems
# 2) OpenGL/gl.h This is used on Mac OS X
More information about the Scummvm-git-logs
mailing list