[Scummvm-git-logs] scummvm branch-2-2 -> 3f5640daa011b72aa89a1219d6c4a850379b13f3

athrxx athrxx at scummvm.org
Sat Oct 31 14:48:31 UTC 2020


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
3f5640daa0 SCUMM: (DIG/Korean) - fix Korean newline character


Commit: 3f5640daa011b72aa89a1219d6c4a850379b13f3
    https://github.com/scummvm/scummvm/commit/3f5640daa011b72aa89a1219d6c4a850379b13f3
Author: athrxx (athrxx at scummvm.org)
Date: 2020-10-31T15:48:01+01:00

Commit Message:
SCUMM: (DIG/Korean) - fix Korean newline character

(I haven't seen any cases where it matters, but it should be correct nonetheless)

Changed paths:
    engines/scumm/charset.cpp


diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index d914d7dedb..1f9c5759de 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -122,7 +122,7 @@ void ScummEngine::loadCJKFont() {
 				fp.seek(2, SEEK_CUR);
 				_2byteWidth = fp.readByte();
 				_2byteHeight = fp.readByte();
-				_newLineCharacter = 0xff;
+				_newLineCharacter = (_game.id == GID_CMI) ? 0xff : 0xfe;
 				break;
 			case Common::JA_JPN:
 				_2byteWidth = 16;




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