[Scummvm-git-logs] scummvm branch-2-2 -> 3f5640daa011b72aa89a1219d6c4a850379b13f3
athrxx
athrxx at scummvm.org
Sat Oct 31 14:48:31 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
3f5640daa0 SCUMM: (DIG/Korean) - fix Korean newline character
Commit: 3f5640daa011b72aa89a1219d6c4a850379b13f3
https://github.com/scummvm/scummvm/commit/3f5640daa011b72aa89a1219d6c4a850379b13f3
Author: athrxx (athrxx at scummvm.org)
Date: 2020-10-31T15:48:01+01:00
Commit Message:
SCUMM: (DIG/Korean) - fix Korean newline character
(I haven't seen any cases where it matters, but it should be correct nonetheless)
Changed paths:
engines/scumm/charset.cpp
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index d914d7dedb..1f9c5759de 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -122,7 +122,7 @@ void ScummEngine::loadCJKFont() {
fp.seek(2, SEEK_CUR);
_2byteWidth = fp.readByte();
_2byteHeight = fp.readByte();
- _newLineCharacter = 0xff;
+ _newLineCharacter = (_game.id == GID_CMI) ? 0xff : 0xfe;
break;
case Common::JA_JPN:
_2byteWidth = 16;
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