[Scummvm-git-logs] scummvm master -> 0cba225a96e3ff092ec8392611110558563a9f06

sev- sev at scummvm.org
Sun Apr 18 12:56:25 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
0cba225a96 BACKENDS: OPENGL: Hiding noisy window size debug output deeper


Commit: 0cba225a96e3ff092ec8392611110558563a9f06
    https://github.com/scummvm/scummvm/commit/0cba225a96e3ff092ec8392611110558563a9f06
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2021-04-18T14:56:06+02:00

Commit Message:
BACKENDS: OPENGL: Hiding noisy window size debug output deeper

Changed paths:
    backends/graphics/openglsdl/openglsdl-graphics.h


diff --git a/backends/graphics/openglsdl/openglsdl-graphics.h b/backends/graphics/openglsdl/openglsdl-graphics.h
index 6eb406447b..67059333c8 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.h
+++ b/backends/graphics/openglsdl/openglsdl-graphics.h
@@ -67,7 +67,7 @@ protected:
 		int realWidth, realHeight;
 		SDL_GL_GetDrawableSize(_window->getSDLWindow(), &realWidth, &realHeight);
 		int scale = realWidth / windowWidth;
-		debug(4, "window: %dx%d drawable: %dx%d scale: %d", windowWidth, windowHeight, realWidth, realHeight, scale);
+		debug(9, "window: %dx%d drawable: %dx%d scale: %d", windowWidth, windowHeight, realWidth, realHeight, scale);
 		return scale;
 #else
 		return 1;




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