[Scummvm-git-logs] scummvm master -> 15ee61f34f793b20846a06c42e2c3a51efe1a217

ScummVM-Translations 44945042+ScummVM-Translations at users.noreply.github.com
Tue Apr 20 21:56:53 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
15ee61f34f I18N: Update translations templates


Commit: 15ee61f34f793b20846a06c42e2c3a51efe1a217
    https://github.com/scummvm/scummvm/commit/15ee61f34f793b20846a06c42e2c3a51efe1a217
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-20T21:56:49Z

Commit Message:
I18N: Update translations templates

Changed paths:
    po/scummvm.pot


diff --git a/po/scummvm.pot b/po/scummvm.pot
index 8e6e1d48aa..714a26c7bb 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -160,7 +160,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3691,7 +3691,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3699,7 +3699,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3707,7 +3707,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -5661,6 +5661,16 @@ msgstr ""
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6321,14 +6331,22 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "




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