[Scummvm-git-logs] scummvm master -> e3d4462b8fbf44242ca6d8fd2e6b7357bddb796a

ScummVM-Translations 44945042+ScummVM-Translations at users.noreply.github.com
Tue Apr 20 22:57:59 UTC 2021


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
7a9c39b553 I18N: Update translation files
e3d4462b8f I18N: Update translations templates


Commit: 7a9c39b55367ca6b859eceac19268c090efb06ef
    https://github.com/scummvm/scummvm/commit/7a9c39b55367ca6b859eceac19268c090efb06ef
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-20T22:57:53Z

Commit Message:
I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/

Changed paths:
    po/be-tarask.po
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/cy.po
    po/da.po
    po/de_DE.po
    po/el.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/he.po
    po/hi.po
    po/hu_HU.po
    po/it_IT.po
    po/ja.po
    po/ko.po
    po/nb_NO.po
    po/nl_NL.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/pt_PT.po
    po/ru_RU.po
    po/sv_SE.po
    po/tr.po
    po/uk_UA.po
    po/zh.po


diff --git a/po/be-tarask.po b/po/be-tarask.po
index 8a284894e1..a0fa159815 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: KastuÅ› K. <oakum2334 at gmail.com>\n"
 "Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -173,7 +173,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3733,7 +3733,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3741,7 +3741,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3749,7 +3749,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -5707,6 +5707,16 @@ msgstr ""
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6367,14 +6377,22 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/be_BY.po b/po/be_BY.po
index aaf3165671..5a884f8f7c 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -166,7 +166,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3843,7 +3843,7 @@ msgstr "Узнавіць"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3854,7 +3854,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6090,6 +6090,16 @@ msgstr "Выкарыстоўваць класічную палітру NES"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr "Выкарыстоўваць нейтральнейшую палітру, вельмі блізкую да NES Classic"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6754,7 +6764,15 @@ msgstr "Уключаныя ў зборку опцыі:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Уключаныя ў зборку опцыі:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6763,7 +6781,7 @@ msgstr ""
 "Рэжым \"роднага\" MIDI патрабуе абнаўленне Roland Upgrade ад\n"
 "LucasArts, але бракуе %s. Пераключаюся на AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ca_ES.po b/po/ca_ES.po
index fbd2bfea56..cb618f561a 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3892,7 +3892,7 @@ msgstr "Restaura"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3903,7 +3903,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3914,7 +3914,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6072,6 +6072,16 @@ msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6743,7 +6753,15 @@ msgstr "Característiques compilades:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Característiques compilades:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6752,7 +6770,7 @@ msgstr ""
 "El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
 "però no s'ha trobat %s. S'utilitzarà AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 #, fuzzy
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 2c70e157ba..b879b82d00 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.7.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -169,7 +169,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3875,7 +3875,7 @@ msgstr "Obnovit"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3886,7 +3886,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3897,7 +3897,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6071,6 +6071,16 @@ msgstr "Použít jinou paletu"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6736,7 +6746,15 @@ msgstr "Zakompilované funkce:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Zakompilované funkce:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6745,7 +6763,7 @@ msgstr ""
 "Přirozená podpora MIDI vyžaduje Aktualizaci Roland od LucasArts,\n"
 "ale %s chybí. Místo toho je použit AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/cy.po b/po/cy.po
index f910207452..04046cb0c3 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-01-27 11:15+0000\n"
 "Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
 "Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -159,7 +159,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3690,7 +3690,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3698,7 +3698,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3706,7 +3706,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -5660,6 +5660,16 @@ msgstr ""
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6320,14 +6330,22 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/da.po b/po/da.po
index e151b134d2..9baa17123f 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3873,7 +3873,7 @@ msgstr "Gendan"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3884,7 +3884,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3895,7 +3895,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6122,6 +6122,16 @@ msgstr "Brug en alternativ palet"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6787,7 +6797,15 @@ msgstr "Funktionaliteter som er kompileret ind:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funktionaliteter som er kompileret ind:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6796,7 +6814,7 @@ msgstr ""
 "Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n"
 "men %s mangler. Bruger AdLib i stedet."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/de_DE.po b/po/de_DE.po
index 1777c7b080..f9510d380b 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-20 17:59+0000\n"
 "Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
 "Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -170,7 +170,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3855,7 +3855,7 @@ msgstr ""
 "Schnelles Laden oder Speichern eines Spiels wird an diesem Ort nicht "
 "unterstützt"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3866,7 +3866,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3877,7 +3877,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6133,6 +6133,16 @@ msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 "Verwende eine neutralere Farbpalette, die den NES Classic genauer emuliert"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6797,7 +6807,15 @@ msgstr "Unterstützung für HE v71+ ist nicht eingebaut"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Unterstützung für SCUMM v7-8 ist nicht eingebaut"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6807,7 +6825,7 @@ msgstr ""
 "Roland-Upgrade von LucasArts, aber %s\n"
 "fehlt. Stattdessen wird AdLib verwendet."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/el.po b/po/el.po
index a448f7c555..c4d129d6da 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-20 16:57+0000\n"
 "Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
 "Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -166,7 +166,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3905,7 +3905,7 @@ msgstr ""
 "Η γρήγορη φόρτωση ή αποθήκευση παιχνιδιού δεν υποστηρίζεται σε αυτή την "
 "περιοχή"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3916,7 +3916,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3927,7 +3927,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6192,6 +6192,16 @@ msgstr ""
 "Χρήσης μια παλέτας πιο ουδέτερων χρωμάτων που προσομοιώνει καλύτερα το NES "
 "Classic"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6855,7 +6865,15 @@ msgstr "Η υποστήριξη του HE v71+ δεν έχει ενσωματω
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Η υποστήριξη για SCUMM v7-8 δεν έχει ενσωματωθεί στο εκτελέσιμο"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6864,7 +6882,7 @@ msgstr ""
 "Η υποστήριξη native MIDI απαιτεί την Αναβάθμιση Roland από τη LucasArts,\n"
 "αλλά το %s λείπει. Γίνεται χρήση AdLib αντ 'αυτού."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/es_ES.po b/po/es_ES.po
index 68a51b4b7f..ff36a74a09 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.4.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-20 11:55+0000\n"
 "Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
 "Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3860,7 +3860,7 @@ msgstr "Cargar"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "No se pueden usar el guardado o carga rápidos en este lugar"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3871,7 +3871,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3882,7 +3882,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6109,6 +6109,16 @@ msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 "Utiliza una paleta de colores más neutral y fiel a la del sistema NES Classic"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6772,7 +6782,15 @@ msgstr "No se ha incluido el soporte de HE v71+."
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "No se ha incluido el soporte para SCUMM v7-8."
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6781,7 +6799,7 @@ msgstr ""
 "El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n"
 "pero %s no está disponible. Se usará AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/eu.po b/po/eu.po
index a3f01e0394..3c7aac774f 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-01-02 18:37+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -169,7 +169,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3911,7 +3911,7 @@ msgstr "Kargatu"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3922,7 +3922,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3933,7 +3933,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6095,6 +6095,16 @@ msgstr "Erabili paleta alternatiboa"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6759,7 +6769,15 @@ msgstr "Ezaugarri erantsiak:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Ezaugarri erantsiak:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6768,7 +6786,7 @@ msgstr ""
 "MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
 "baina %s ez dago eskuragarri. AdLib erabiliko da."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/fi_FI.po b/po/fi_FI.po
index a7c14cf9b9..3b8fb639a5 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-16 16:48+0000\n"
 "Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
 "Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -166,7 +166,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3822,7 +3822,7 @@ msgstr "Lataa tallenne"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Pelin pikalataus tai tallennus ei ole tuettu tässä sijainnissa"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3833,7 +3833,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3844,7 +3844,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6039,6 +6039,16 @@ msgstr "Käytä NES Classic-palettia"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr "Käytä neutraalimpaa väripalettia joka emuloi paremmin NES Classic:ia"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6702,7 +6712,15 @@ msgstr "HE v71+ tukea ei ole käännetty mukaan"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "SCUMM v7-8 tukea ei ole käännetty mukaan"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6711,7 +6729,7 @@ msgstr ""
 "Suora MIDI tuki vaatii Roland päivityksen LucasArtsilta, mutta\n"
 "%s puuttuu. Käytetään AdLibia sen sijaan."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/fr_FR.po b/po/fr_FR.po
index a4109965af..5b1dbc7aa7 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-20 16:57+0000\n"
 "Last-Translator: Purple T <ZEONK at hotmail.com>\n"
 "Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3865,7 +3865,7 @@ msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 "Le chargement ou sauvegarde rapide du jeu n'est pas possible à cet endroit"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3876,7 +3876,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3887,7 +3887,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6121,6 +6121,16 @@ msgstr ""
 "Utilise une palette de couleurs plus neutre qui reproduit au plus près la "
 "NES Classique"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6784,7 +6794,15 @@ msgstr "La prise en charge de HE V71+ n'est pas incluse"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "La prise en charge de SCUMM V7-8 n'est pas incluse"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6793,7 +6811,7 @@ msgstr ""
 "Support MIDI natif requiert la mise à jour Roland de LucasArts,\n"
 "mais %s manque. Utilise AdLib à la place."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/gl_ES.po b/po/gl_ES.po
index f767cdd658..1ddcc69e7e 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3928,7 +3928,7 @@ msgstr "Restaurar"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3939,7 +3939,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3950,7 +3950,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6140,6 +6140,16 @@ msgstr "Empregar unha paleta alternativa"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6805,7 +6815,15 @@ msgstr "Funcionalidades compiladas:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funcionalidades compiladas:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6814,7 +6832,7 @@ msgstr ""
 "A compatibilidade nativa con MIDI precisa a actualización de Roland\n"
 "de LucasArts, mais falla %s. Empregarase AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/he.po b/po/he.po
index 220ffd6c78..9684e006ab 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.1.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2020-11-23 12:19+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -164,7 +164,7 @@ msgstr "לא ניתן ליצור תיקיה להורדה - קובץ באותו 
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3815,7 +3815,7 @@ msgstr "לשחזר"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3826,7 +3826,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3837,7 +3837,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6030,6 +6030,16 @@ msgstr "השתמש בפלטה חלופית"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6695,7 +6705,15 @@ msgstr "תכונות שנבנו:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "תכונות שנבנו:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6704,7 +6722,7 @@ msgstr ""
 "תמיכת MIDI מקומית דורשת את שדרוג הרולנד מ- LucasArts,\n"
 "אבל %s חסר. במקום זאת משתמשים ב- AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/hi.po b/po/hi.po
index be2277bfab..5961271f2c 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
 "Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -165,7 +165,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3752,7 +3752,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3760,7 +3760,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3768,7 +3768,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -5771,6 +5771,16 @@ msgstr ""
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6441,14 +6451,22 @@ msgstr "सुविधा बनाए गए:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "सुविधा बनाए गए:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 64c5d83ed2..28e851e9f1 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-20 16:57+0000\n"
 "Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
 "Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3822,7 +3822,7 @@ msgstr "Visszaállítás"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "A játék gyors töltése vagy mentése nem támogatott ezen a helyen"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3833,7 +3833,7 @@ msgstr ""
 "\n"
 "%s fájlból"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3844,7 +3844,7 @@ msgstr ""
 "\n"
 "%s fájlba"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6034,6 +6034,16 @@ msgstr "NES klasszikus paletta használata"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr "Semlegesebb színpaletta használata, amely utánozza a NES Classic-ot"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6696,7 +6706,15 @@ msgstr "HE v71+ támogatás nincs lefordítva"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "SCUMM v7-8 támogatás nincs lefordítva"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6705,7 +6723,7 @@ msgstr ""
 "Native MIDI támogatáshoz kell a Roland Upgrade a LucasArts-tól,\n"
 "a %s hiányzik. AdLib-ot használok helyette."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/it_IT.po b/po/it_IT.po
index b76e2dbecb..ca3ee3d343 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-20 16:49+0000\n"
 "Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
 "Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3868,7 +3868,7 @@ msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 "Il salvataggio/caricamento rapido non è disponibile in questa locazione"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3879,7 +3879,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3890,7 +3890,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6117,6 +6117,16 @@ msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 "Usa una palette di colori neutrale, più simile ai colori originali del NES"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6780,7 +6790,15 @@ msgstr "Il supporto per HE v71+ non è stato incluso nella compilazione"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Il supporto per SCUMM v7-8 non è stato incluso nella compilazione"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6789,7 +6807,7 @@ msgstr ""
 "Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n"
 "ma %s non è presente. Verrà usato AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ja.po b/po/ja.po
index 82edb6697a..f93c1667b6 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-17 09:42+0000\n"
 "Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
 "Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -174,7 +174,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3812,7 +3812,7 @@ msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 "このロケーションでは、セーブまたはクイックロードはサポートされていません"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3823,7 +3823,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3834,7 +3834,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -5992,6 +5992,16 @@ msgstr ""
 "NES Classicを厳密にエミュレートした、よりニュートラルなカラーパレットを使用す"
 "ã‚‹"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6656,7 +6666,15 @@ msgstr "HE v71+のサポートはコンパイルされていません"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "SCUMM v7-8のサポートはコンパイルされていません"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6665,7 +6683,7 @@ msgstr ""
 "ネイティブMIDIのサポートには、LucasArts提供のthe Roland Upgradeが必要です。\n"
 "しかし%sがありません。代わりにAdLibを使用します。"
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ko.po b/po/ko.po
index ad25c988c9..99b86db956 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-03-07 12:24+0000\n"
 "Last-Translator: Joohan Lee <losernator at gmail.com>\n"
 "Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -165,7 +165,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3809,7 +3809,7 @@ msgstr "불러오기"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "빠른 저장과 불러오기는 여기서는 지원되지 않습니다"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3820,7 +3820,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3831,7 +3831,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6000,6 +6000,16 @@ msgstr "NES 클래식 팔레트"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr "NES 클래식 버전을 재현하는 더 자연스러운 컬러 팔레트를 사용합니다"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6660,7 +6670,15 @@ msgstr "HE v71+ 지원이 컴파일 되지 않음"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "SCUMM v7-8 지원이 컴파일 되지 않음"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6669,7 +6687,7 @@ msgstr ""
 "MIDI 지원은 LucasArts에서 제공하는 Roland Upgrade가 필요합니다.\n"
 "하지만 %s 파일이 없습니다. AdLib을 대신 사용합니다."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 9f0849fd8c..3e4e7f18b4 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -168,7 +168,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3927,7 +3927,7 @@ msgstr "Gjenopprett"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3938,7 +3938,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3949,7 +3949,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6106,6 +6106,16 @@ msgstr "Bruk en alternativ palett"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6770,7 +6780,15 @@ msgstr "Funksjoner innkompilert:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funksjoner innkompilert:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6779,7 +6797,7 @@ msgstr ""
 "Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
 "men %s mangler. Bruker AdLib istedet."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 04daa5d557..1c684eb043 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2020-11-29 17:10+0000\n"
 "Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
 "Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -166,7 +166,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3857,7 +3857,7 @@ msgstr "Laad"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Snel laden of bewaren wordt niet ondersteund op deze locatie"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3868,7 +3868,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3879,7 +3879,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6151,6 +6151,16 @@ msgstr ""
 "Gebruik een meer neutrale kleurenpalet dat sterk lijkt op die van de NES "
 "Classic"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6816,7 +6826,15 @@ msgstr "Features meegecompileerd:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Features meegecompileerd:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6825,7 +6843,7 @@ msgstr ""
 "Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n"
 "maar %s ontbreekt. Er wordt nu AdLib gebruikt."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 4121ac239e..9295574aac 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3922,7 +3922,7 @@ msgstr "Gjenopprett"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3930,7 +3930,7 @@ msgid ""
 "%s"
 msgstr "Kunne ikkje laste lagra spel frå fil."
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3938,7 +3938,7 @@ msgid ""
 "%s"
 msgstr "Klarte ikkje lagre speltilstand til fil."
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6075,6 +6075,16 @@ msgstr "Nytt ein alternativ palett"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6741,14 +6751,22 @@ msgstr "Funksjonar innkompilert:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funksjonar innkompilert:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 8dd521e198..36abb59edf 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2020-09-29 17:13+0000\n"
 "Last-Translator: anonymous <noreply at weblate.org>\n"
 "Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -172,7 +172,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3846,7 +3846,7 @@ msgstr "Wznów"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3857,7 +3857,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3868,7 +3868,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6055,6 +6055,16 @@ msgstr "Użyj alternatywnej palety"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6722,7 +6732,15 @@ msgstr "Wkompilowane funkcje:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Wkompilowane funkcje:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6731,7 +6749,7 @@ msgstr ""
 "Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
 "ale brakuje %s. Przełączam na tryb AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 5b2a92fcb7..eb8907c416 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-14 20:24+0000\n"
 "Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
 "Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -169,7 +169,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3843,7 +3843,7 @@ msgstr "Restaurar"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Salvar ou carregar rapidamente não é suportado neste local"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3854,7 +3854,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6081,6 +6081,16 @@ msgstr "Utilizar Paleta Clássica do NES"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr "Utiliza uma paleta de cores mais neutra semelhante à do NES Classic"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6744,7 +6754,15 @@ msgstr "O suporte ao HE v71+ não está compilado"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "O suporte ao SCUMM v7-8 não está compilado"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6754,7 +6772,7 @@ msgstr ""
 "LucasArts,\n"
 "mas %s está faltando. Utilizando AdLib ao invés."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 75bae2be41..5d44ff1ec8 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2020-09-18 03:43+0000\n"
 "Last-Translator: Daniel <supsuper at gmail.com>\n"
 "Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3828,7 +3828,7 @@ msgstr "Restaurar"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3836,7 +3836,7 @@ msgid ""
 "%s"
 msgstr "Não foi possível carregar o jogo guardado."
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3844,7 +3844,7 @@ msgid ""
 "%s"
 msgstr "Não foi possível guardar o jogo."
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -5956,6 +5956,16 @@ msgstr "Usar a Paleta Clássica NES"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, fuzzy, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6671,14 +6681,22 @@ msgstr "Recursos compilados em:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Recursos compilados em:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 02d9ad8b3f..b40d951177 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-17 22:40+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3829,7 +3829,7 @@ msgstr "Восстановить"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Быстрое сохранение или загрузка не поддерживаются в этой локации"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3840,7 +3840,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3851,7 +3851,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6055,6 +6055,16 @@ msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 "Использовать более нейтральную палитру, которая очень близка к NES Classic"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6717,7 +6727,15 @@ msgstr "Поддержка для версии HE v71+ не скомпилиро
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Поддержка для версии SCUMM v7-8 не скомпилирована"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6726,7 +6744,7 @@ msgstr ""
 "Режим \"родного\" MIDI требует обновление Roland Upgrade от\n"
 "LucasArts, но не хватает %s. Переключаюсь на AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 0235153e06..1e51576fa1 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-12 23:51+0000\n"
 "Last-Translator: Henrik Andersson <henke at henke37.cjb.net>\n"
 "Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -168,7 +168,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3871,7 +3871,7 @@ msgstr "Ladda"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3882,7 +3882,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3893,7 +3893,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6086,6 +6086,16 @@ msgstr "Använd alternativ färgkarta"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr "Använd en mer neutral färgpalett som nära emulerar NES Classic"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6751,7 +6761,15 @@ msgstr "Funktioner kompilerade i:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funktioner kompilerade i:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6760,7 +6778,7 @@ msgstr ""
 "Stöd för Native MIDI kräver Roland-uppdateringen från LucasArts,\n"
 "men %s saknas. Använder AdLib istället."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/tr.po b/po/tr.po
index 597a5abb7d..b9045fa250 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
 "Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -165,7 +165,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3840,7 +3840,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3848,7 +3848,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3856,7 +3856,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -5879,6 +5879,16 @@ msgstr ""
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6555,14 +6565,22 @@ msgstr "Özellikler derlenmiştir:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Özellikler derlenmiştir:"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 06d5d8eb61..bb3062a56a 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-17 22:40+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -169,7 +169,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3832,7 +3832,7 @@ msgstr "Відновити"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Швидке завантаження або збереження не підтримується в цій локації"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3843,7 +3843,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3854,7 +3854,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6052,6 +6052,16 @@ msgstr "Використовувати класичну палітру NES"
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr "Використовувати більш нейтральну палітру, яка подібна до NES Classic"
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6714,7 +6724,15 @@ msgstr "Підтримку для версії HE v71+ не скомпільов
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Підтримку для SCUMM v7-8 не скомпільовано"
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6723,7 +6741,7 @@ msgstr ""
 "Режим \"рідного\" MIDI потребує поновлення Roland Upgrade від\n"
 "LucasArts, проте %s відсутній. Перемикаюсь на AdLib."
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/zh.po b/po/zh.po
index 4dd6003b33..e764e62654 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
 "PO-Revision-Date: 2021-04-20 20:19+0000\n"
 "Last-Translator: Xiao Zheng <welcometoromezx at hotmail.com>\n"
 "Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -163,7 +163,7 @@ msgstr "无法创建下载目录 —— 指定的目录中有相同文件名的
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3719,7 +3719,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3727,7 +3727,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3735,7 +3735,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -5697,6 +5697,16 @@ msgstr ""
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
 #: engines/scumm/dialogs.cpp:165
 #, c-format
 msgid "Insert Disk %c and Press Button to Continue."
@@ -6358,14 +6368,22 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "


Commit: e3d4462b8fbf44242ca6d8fd2e6b7357bddb796a
    https://github.com/scummvm/scummvm/commit/e3d4462b8fbf44242ca6d8fd2e6b7357bddb796a
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-20T22:57:54Z

Commit Message:
I18N: Update translations templates

Changed paths:
    po/scummvm.pot


diff --git a/po/scummvm.pot b/po/scummvm.pot
index 714a26c7bb..22b545ae79 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 21:56+0000\n"
+"POT-Creation-Date: 2021-04-20 22:57+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -1926,11 +1926,11 @@ msgstr ""
 msgid "Clear value"
 msgstr ""
 
-#: base/main.cpp:619
+#: base/main.cpp:625
 msgid "Error running game:"
 msgstr ""
 
-#: base/main.cpp:666
+#: base/main.cpp:672
 msgid "Could not find any engine capable of running the selected game"
 msgstr ""
 
@@ -3586,7 +3586,7 @@ msgstr ""
 
 #: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
 #: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:112 engines/sci/detection.cpp:205
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
 #: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:161
 #: engines/zvision/detection_tables.h:50
@@ -3595,7 +3595,7 @@ msgstr ""
 
 #: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
 #: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:113 engines/sci/detection.cpp:206
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
 #: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:162
 #: engines/zvision/detection_tables.h:51
@@ -3846,10 +3846,11 @@ msgstr ""
 #: engines/kyra/detection_tables.h:224 engines/kyra/detection_tables.h:237
 #: engines/kyra/detection_tables.h:250 engines/kyra/detection_tables.h:606
 #: engines/kyra/detection_tables.h:619 engines/kyra/detection_tables.h:1660
-#: engines/kyra/detection_tables.h:1832 engines/queen/detection.cpp:168
-#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:937
-#: engines/saga/detection_tables.h:996 engines/sci/detection_tables.h:4851
-#: engines/sci/detection_tables.h:4859 engines/teenagent/detection.cpp:102
+#: engines/kyra/detection_tables.h:1832 engines/neverhood/detection.cpp:110
+#: engines/queen/detection.cpp:168 engines/saga/detection_tables.h:187
+#: engines/saga/detection_tables.h:937 engines/saga/detection_tables.h:996
+#: engines/sci/detection_tables.h:4851 engines/sci/detection_tables.h:4859
+#: engines/teenagent/detection.cpp:102
 msgid "Missing game code"
 msgstr ""
 
@@ -4806,7 +4807,7 @@ msgstr ""
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr ""
 
-#: engines/made/detection_tables.h:387 engines/made/detection_tables.h:404
+#: engines/made/detection_tables.h:405 engines/made/detection_tables.h:422
 msgid "The game is using unsupported engine"
 msgstr ""
 
@@ -5249,19 +5250,19 @@ msgstr ""
 msgid "Invalid Scene ID!"
 msgstr ""
 
-#: engines/neverhood/detection.cpp:119
+#: engines/neverhood/detection.cpp:131
 msgid "Skip the Hall of Records storyboard scenes"
 msgstr ""
 
-#: engines/neverhood/detection.cpp:120
+#: engines/neverhood/detection.cpp:132
 msgid "Allows the player to skip past the Hall of Records storyboard scenes"
 msgstr ""
 
-#: engines/neverhood/detection.cpp:126
+#: engines/neverhood/detection.cpp:138
 msgid "Scale the making of videos to full screen"
 msgstr ""
 
-#: engines/neverhood/detection.cpp:127
+#: engines/neverhood/detection.cpp:139
 msgid "Scale the making of videos, so that they use the whole screen"
 msgstr ""
 




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