[Scummvm-git-logs] scummvm master -> e3d4462b8fbf44242ca6d8fd2e6b7357bddb796a
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Tue Apr 20 22:57:59 UTC 2021
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7a9c39b553 I18N: Update translation files
e3d4462b8f I18N: Update translations templates
Commit: 7a9c39b55367ca6b859eceac19268c090efb06ef
https://github.com/scummvm/scummvm/commit/7a9c39b55367ca6b859eceac19268c090efb06ef
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-20T22:57:53Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/cy.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 8a284894e1..a0fa159815 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -173,7 +173,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3733,7 +3733,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3741,7 +3741,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3749,7 +3749,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -5707,6 +5707,16 @@ msgstr ""
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6367,14 +6377,22 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/be_BY.po b/po/be_BY.po
index aaf3165671..5a884f8f7c 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -166,7 +166,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3843,7 +3843,7 @@ msgstr "УзнавÑÑÑ"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3854,7 +3854,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6090,6 +6090,16 @@ msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÐ»Ð°ÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ NES"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð½ÐµÐ¹ÑÑалÑнейÑÑÑ Ð¿Ð°Ð»ÑÑÑÑ, велÑÐ¼Ñ Ð±Ð»ÑзкÑÑ Ð´Ð° NES Classic"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6754,7 +6764,15 @@ msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6763,7 +6781,7 @@ msgstr ""
"Ð ÑжÑм \"Ñоднага\" MIDI паÑÑабÑе абнаÑленне Roland Upgrade ад\n"
"LucasArts, але бÑакÑе %s. ÐеÑаклÑÑаÑÑÑ Ð½Ð° AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ca_ES.po b/po/ca_ES.po
index fbd2bfea56..cb618f561a 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3892,7 +3892,7 @@ msgstr "Restaura"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3903,7 +3903,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3914,7 +3914,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6072,6 +6072,16 @@ msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6743,7 +6753,15 @@ msgstr "CaracterÃstiques compilades:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "CaracterÃstiques compilades:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6752,7 +6770,7 @@ msgstr ""
"El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
"però no s'ha trobat %s. S'utilitzarà AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 2c70e157ba..b879b82d00 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -169,7 +169,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3875,7 +3875,7 @@ msgstr "Obnovit"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3886,7 +3886,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3897,7 +3897,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6071,6 +6071,16 @@ msgstr "PoužÃt jinou paletu"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6736,7 +6746,15 @@ msgstr "Zakompilované funkce:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Zakompilované funkce:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6745,7 +6763,7 @@ msgstr ""
"PÅirozená podpora MIDI vyžaduje Aktualizaci Roland od LucasArts,\n"
"ale %s chybÃ. MÃsto toho je použit AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/cy.po b/po/cy.po
index f910207452..04046cb0c3 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-01-27 11:15+0000\n"
"Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
"Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -159,7 +159,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3690,7 +3690,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3698,7 +3698,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3706,7 +3706,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -5660,6 +5660,16 @@ msgstr ""
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6320,14 +6330,22 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/da.po b/po/da.po
index e151b134d2..9baa17123f 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3873,7 +3873,7 @@ msgstr "Gendan"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3884,7 +3884,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3895,7 +3895,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6122,6 +6122,16 @@ msgstr "Brug en alternativ palet"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6787,7 +6797,15 @@ msgstr "Funktionaliteter som er kompileret ind:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6796,7 +6814,7 @@ msgstr ""
"Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/de_DE.po b/po/de_DE.po
index 1777c7b080..f9510d380b 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-20 17:59+0000\n"
"Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -170,7 +170,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3855,7 +3855,7 @@ msgstr ""
"Schnelles Laden oder Speichern eines Spiels wird an diesem Ort nicht "
"unterstützt"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3866,7 +3866,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3877,7 +3877,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6133,6 +6133,16 @@ msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
"Verwende eine neutralere Farbpalette, die den NES Classic genauer emuliert"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6797,7 +6807,15 @@ msgstr "Unterstützung für HE v71+ ist nicht eingebaut"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Unterstützung für SCUMM v7-8 ist nicht eingebaut"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6807,7 +6825,7 @@ msgstr ""
"Roland-Upgrade von LucasArts, aber %s\n"
"fehlt. Stattdessen wird AdLib verwendet."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/el.po b/po/el.po
index a448f7c555..c4d129d6da 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-20 16:57+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -166,7 +166,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3905,7 +3905,7 @@ msgstr ""
"ΠγÏήγοÏη ÏÏÏÏÏÏη ή αÏοθήκεÏ
Ïη ÏαιÏÎ½Î¹Î´Î¹Î¿Ï Î´ÎµÎ½ Ï
ÏοÏÏηÏίζεÏαι Ïε αÏ
Ïή Ïην "
"ÏεÏιοÏή"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3916,7 +3916,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3927,7 +3927,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6192,6 +6192,16 @@ msgstr ""
"ΧÏήÏÎ·Ï Î¼Î¹Î± ÏαλÎÏÎ±Ï Ïιο οÏ
δÎÏεÏÏν ÏÏÏμάÏÏν ÏοÏ
ÏÏοÏομοιÏνει καλÏÏεÏα Ïο NES "
"Classic"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6855,7 +6865,15 @@ msgstr "Î Ï
ÏοÏÏήÏιξη ÏοÏ
HE v71+ δεν ÎÏει ενÏÏμαÏÏ
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Î Ï
ÏοÏÏήÏιξη για SCUMM v7-8 δεν ÎÏει ενÏÏμαÏÏθεί ÏÏο εκÏελÎÏιμο"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6864,7 +6882,7 @@ msgstr ""
"Î Ï
ÏοÏÏήÏιξη native MIDI αÏαιÏεί Ïην ÎναβάθμιÏη Roland αÏÏ Ïη LucasArts,\n"
"αλλά Ïο %s λείÏει. ÎίνεÏαι ÏÏήÏη AdLib Î±Î½Ï 'αÏ
ÏοÏ."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/es_ES.po b/po/es_ES.po
index 68a51b4b7f..ff36a74a09 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-20 11:55+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3860,7 +3860,7 @@ msgstr "Cargar"
msgid "Quick load or save game isn't supported in this location"
msgstr "No se pueden usar el guardado o carga rápidos en este lugar"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3871,7 +3871,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3882,7 +3882,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6109,6 +6109,16 @@ msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
"Utiliza una paleta de colores más neutral y fiel a la del sistema NES Classic"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6772,7 +6782,15 @@ msgstr "No se ha incluido el soporte de HE v71+."
msgid "SCUMM v7-8 support is not compiled in"
msgstr "No se ha incluido el soporte para SCUMM v7-8."
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6781,7 +6799,7 @@ msgstr ""
"El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n"
"pero %s no está disponible. Se usará AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/eu.po b/po/eu.po
index a3f01e0394..3c7aac774f 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -169,7 +169,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3911,7 +3911,7 @@ msgstr "Kargatu"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3922,7 +3922,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3933,7 +3933,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6095,6 +6095,16 @@ msgstr "Erabili paleta alternatiboa"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6759,7 +6769,15 @@ msgstr "Ezaugarri erantsiak:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Ezaugarri erantsiak:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6768,7 +6786,7 @@ msgstr ""
"MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
"baina %s ez dago eskuragarri. AdLib erabiliko da."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/fi_FI.po b/po/fi_FI.po
index a7c14cf9b9..3b8fb639a5 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-16 16:48+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -166,7 +166,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3822,7 +3822,7 @@ msgstr "Lataa tallenne"
msgid "Quick load or save game isn't supported in this location"
msgstr "Pelin pikalataus tai tallennus ei ole tuettu tässä sijainnissa"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3833,7 +3833,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3844,7 +3844,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6039,6 +6039,16 @@ msgstr "Käytä NES Classic-palettia"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr "Käytä neutraalimpaa väripalettia joka emuloi paremmin NES Classic:ia"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6702,7 +6712,15 @@ msgstr "HE v71+ tukea ei ole käännetty mukaan"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8 tukea ei ole käännetty mukaan"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6711,7 +6729,7 @@ msgstr ""
"Suora MIDI tuki vaatii Roland päivityksen LucasArtsilta, mutta\n"
"%s puuttuu. Käytetään AdLibia sen sijaan."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/fr_FR.po b/po/fr_FR.po
index a4109965af..5b1dbc7aa7 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-20 16:57+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3865,7 +3865,7 @@ msgid "Quick load or save game isn't supported in this location"
msgstr ""
"Le chargement ou sauvegarde rapide du jeu n'est pas possible à cet endroit"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3876,7 +3876,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3887,7 +3887,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6121,6 +6121,16 @@ msgstr ""
"Utilise une palette de couleurs plus neutre qui reproduit au plus près la "
"NES Classique"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6784,7 +6794,15 @@ msgstr "La prise en charge de HE V71+ n'est pas incluse"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "La prise en charge de SCUMM V7-8 n'est pas incluse"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6793,7 +6811,7 @@ msgstr ""
"Support MIDI natif requiert la mise à jour Roland de LucasArts,\n"
"mais %s manque. Utilise AdLib à la place."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/gl_ES.po b/po/gl_ES.po
index f767cdd658..1ddcc69e7e 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3928,7 +3928,7 @@ msgstr "Restaurar"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3939,7 +3939,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3950,7 +3950,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6140,6 +6140,16 @@ msgstr "Empregar unha paleta alternativa"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6805,7 +6815,15 @@ msgstr "Funcionalidades compiladas:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funcionalidades compiladas:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6814,7 +6832,7 @@ msgstr ""
"A compatibilidade nativa con MIDI precisa a actualización de Roland\n"
"de LucasArts, mais falla %s. Empregarase AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/he.po b/po/he.po
index 220ffd6c78..9684e006ab 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2020-11-23 12:19+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -164,7 +164,7 @@ msgstr "×× × ××ª× ××צ×ר ת××§×× ×××ר×× - ×§×××¥ ×××ת×
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3815,7 +3815,7 @@ msgstr "×ש××ר"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3826,7 +3826,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3837,7 +3837,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6030,6 +6030,16 @@ msgstr "×שת×ש ×פ××× ×××פ×ת"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6695,7 +6705,15 @@ msgstr "ת××× ×ת ×©× ×× ×:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "ת××× ×ת ×©× ×× ×:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6704,7 +6722,7 @@ msgstr ""
"ת×××ת MIDI ××§×××ת ××רשת ×ת ש×ר×× ×ר××× × ×- LucasArts,\n"
"××× %s ×סר. ×××§×× ××ת ×שת×ש×× ×- AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/hi.po b/po/hi.po
index be2277bfab..5961271f2c 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -165,7 +165,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3752,7 +3752,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3760,7 +3760,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3768,7 +3768,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -5771,6 +5771,16 @@ msgstr ""
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6441,14 +6451,22 @@ msgstr "सà¥à¤µà¤¿à¤§à¤¾ बनाठà¤à¤:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "सà¥à¤µà¤¿à¤§à¤¾ बनाठà¤à¤:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 64c5d83ed2..28e851e9f1 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-20 16:57+0000\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3822,7 +3822,7 @@ msgstr "VisszaállÃtás"
msgid "Quick load or save game isn't supported in this location"
msgstr "A játék gyors töltése vagy mentése nem támogatott ezen a helyen"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3833,7 +3833,7 @@ msgstr ""
"\n"
"%s fájlból"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3844,7 +3844,7 @@ msgstr ""
"\n"
"%s fájlba"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6034,6 +6034,16 @@ msgstr "NES klasszikus paletta használata"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr "Semlegesebb szÃnpaletta használata, amely utánozza a NES Classic-ot"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6696,7 +6706,15 @@ msgstr "HE v71+ támogatás nincs lefordÃtva"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8 támogatás nincs lefordÃtva"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6705,7 +6723,7 @@ msgstr ""
"Native MIDI támogatáshoz kell a Roland Upgrade a LucasArts-tól,\n"
"a %s hiányzik. AdLib-ot használok helyette."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/it_IT.po b/po/it_IT.po
index b76e2dbecb..ca3ee3d343 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-20 16:49+0000\n"
"Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3868,7 +3868,7 @@ msgid "Quick load or save game isn't supported in this location"
msgstr ""
"Il salvataggio/caricamento rapido non è disponibile in questa locazione"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3879,7 +3879,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3890,7 +3890,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6117,6 +6117,16 @@ msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
"Usa una palette di colori neutrale, più simile ai colori originali del NES"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6780,7 +6790,15 @@ msgstr "Il supporto per HE v71+ non è stato incluso nella compilazione"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Il supporto per SCUMM v7-8 non è stato incluso nella compilazione"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6789,7 +6807,7 @@ msgstr ""
"Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n"
"ma %s non è presente. Verrà usato AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ja.po b/po/ja.po
index 82edb6697a..f93c1667b6 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-17 09:42+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -174,7 +174,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3812,7 +3812,7 @@ msgid "Quick load or save game isn't supported in this location"
msgstr ""
"ãã®ãã±ã¼ã·ã§ã³ã§ã¯ãã»ã¼ãã¾ãã¯ã¯ã¤ãã¯ãã¼ãã¯ãµãã¼ãããã¦ãã¾ãã"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3823,7 +3823,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3834,7 +3834,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -5992,6 +5992,16 @@ msgstr ""
"NES Classicãå³å¯ã«ã¨ãã¥ã¬ã¼ãããããããã¥ã¼ãã©ã«ãªã«ã©ã¼ãã¬ããã使ç¨ã"
"ã"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6656,7 +6666,15 @@ msgstr "HE v71+ã®ãµãã¼ãã¯ã³ã³ãã¤ã«ããã¦ãã¾ãã"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8ã®ãµãã¼ãã¯ã³ã³ãã¤ã«ããã¦ãã¾ãã"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6665,7 +6683,7 @@ msgstr ""
"ãã¤ãã£ãMIDIã®ãµãã¼ãã«ã¯ãLucasArtsæä¾ã®the Roland Upgradeãå¿
è¦ã§ãã\n"
"ããã%sãããã¾ããã代ããã«AdLibã使ç¨ãã¾ãã"
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ko.po b/po/ko.po
index ad25c988c9..99b86db956 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-03-07 12:24+0000\n"
"Last-Translator: Joohan Lee <losernator at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -165,7 +165,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3809,7 +3809,7 @@ msgstr "ë¶ë¬ì¤ê¸°"
msgid "Quick load or save game isn't supported in this location"
msgstr "ë¹ ë¥¸ ì ì¥ê³¼ ë¶ë¬ì¤ê¸°ë ì¬ê¸°ìë ì§ìëì§ ììµëë¤"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3820,7 +3820,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3831,7 +3831,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6000,6 +6000,16 @@ msgstr "NES í´ëì íë í¸"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr "NES í´ëì ë²ì ì ì¬ííë ë ìì°ì¤ë¬ì´ ì»¬ë¬ íë í¸ë¥¼ ì¬ì©í©ëë¤"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6660,7 +6670,15 @@ msgstr "HE v71+ ì§ìì´ ì»´íì¼ ëì§ ìì"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8 ì§ìì´ ì»´íì¼ ëì§ ìì"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6669,7 +6687,7 @@ msgstr ""
"MIDI ì§ìì LucasArtsìì ì ê³µíë Roland Upgradeê° íìí©ëë¤.\n"
"íì§ë§ %s íì¼ì´ ììµëë¤. AdLibì ëì ì¬ì©í©ëë¤."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 9f0849fd8c..3e4e7f18b4 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -168,7 +168,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3927,7 +3927,7 @@ msgstr "Gjenopprett"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3938,7 +3938,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3949,7 +3949,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6106,6 +6106,16 @@ msgstr "Bruk en alternativ palett"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6770,7 +6780,15 @@ msgstr "Funksjoner innkompilert:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funksjoner innkompilert:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6779,7 +6797,7 @@ msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 04daa5d557..1c684eb043 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2020-11-29 17:10+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -166,7 +166,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3857,7 +3857,7 @@ msgstr "Laad"
msgid "Quick load or save game isn't supported in this location"
msgstr "Snel laden of bewaren wordt niet ondersteund op deze locatie"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3868,7 +3868,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3879,7 +3879,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6151,6 +6151,16 @@ msgstr ""
"Gebruik een meer neutrale kleurenpalet dat sterk lijkt op die van de NES "
"Classic"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6816,7 +6826,15 @@ msgstr "Features meegecompileerd:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Features meegecompileerd:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6825,7 +6843,7 @@ msgstr ""
"Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n"
"maar %s ontbreekt. Er wordt nu AdLib gebruikt."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 4121ac239e..9295574aac 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3922,7 +3922,7 @@ msgstr "Gjenopprett"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3930,7 +3930,7 @@ msgid ""
"%s"
msgstr "Kunne ikkje laste lagra spel frå fil."
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3938,7 +3938,7 @@ msgid ""
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6075,6 +6075,16 @@ msgstr "Nytt ein alternativ palett"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6741,14 +6751,22 @@ msgstr "Funksjonar innkompilert:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funksjonar innkompilert:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 8dd521e198..36abb59edf 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2020-09-29 17:13+0000\n"
"Last-Translator: anonymous <noreply at weblate.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -172,7 +172,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3846,7 +3846,7 @@ msgstr "Wznów"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3857,7 +3857,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3868,7 +3868,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6055,6 +6055,16 @@ msgstr "Użyj alternatywnej palety"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6722,7 +6732,15 @@ msgstr "Wkompilowane funkcje:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Wkompilowane funkcje:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6731,7 +6749,7 @@ msgstr ""
"Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
"ale brakuje %s. PrzeÅÄ
czam na tryb AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 5b2a92fcb7..eb8907c416 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-14 20:24+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -169,7 +169,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3843,7 +3843,7 @@ msgstr "Restaurar"
msgid "Quick load or save game isn't supported in this location"
msgstr "Salvar ou carregar rapidamente não é suportado neste local"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3854,7 +3854,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6081,6 +6081,16 @@ msgstr "Utilizar Paleta Clássica do NES"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr "Utiliza uma paleta de cores mais neutra semelhante à do NES Classic"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6744,7 +6754,15 @@ msgstr "O suporte ao HE v71+ não está compilado"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "O suporte ao SCUMM v7-8 não está compilado"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6754,7 +6772,7 @@ msgstr ""
"LucasArts,\n"
"mas %s está faltando. Utilizando AdLib ao invés."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 75bae2be41..5d44ff1ec8 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2020-09-18 03:43+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3828,7 +3828,7 @@ msgstr "Restaurar"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3836,7 +3836,7 @@ msgid ""
"%s"
msgstr "Não foi possÃvel carregar o jogo guardado."
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3844,7 +3844,7 @@ msgid ""
"%s"
msgstr "Não foi possÃvel guardar o jogo."
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -5956,6 +5956,16 @@ msgstr "Usar a Paleta Clássica NES"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, fuzzy, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6671,14 +6681,22 @@ msgstr "Recursos compilados em:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Recursos compilados em:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 02d9ad8b3f..b40d951177 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-17 22:40+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3829,7 +3829,7 @@ msgstr "ÐоÑÑÑановиÑÑ"
msgid "Quick load or save game isn't supported in this location"
msgstr "ÐÑÑÑÑое ÑоÑ
Ñанение или загÑÑзка не поддеÑживаÑÑÑÑ Ð² ÑÑой локаÑии"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3840,7 +3840,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3851,7 +3851,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6055,6 +6055,16 @@ msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
"ÐÑполÑзоваÑÑ Ð±Ð¾Ð»ÐµÐµ нейÑÑалÑнÑÑ Ð¿Ð°Ð»Ð¸ÑÑÑ, коÑоÑÐ°Ñ Ð¾ÑÐµÐ½Ñ Ð±Ð»Ð¸Ð·ÐºÐ° к NES Classic"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6717,7 +6727,15 @@ msgstr "ÐоддеÑжка Ð´Ð»Ñ Ð²ÐµÑÑии HE v71+ не ÑкомпилиÑо
msgid "SCUMM v7-8 support is not compiled in"
msgstr "ÐоддеÑжка Ð´Ð»Ñ Ð²ÐµÑÑии SCUMM v7-8 не ÑкомпилиÑована"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6726,7 +6744,7 @@ msgstr ""
"Режим \"Ñодного\" MIDI ÑÑебÑÐµÑ Ð¾Ð±Ð½Ð¾Ð²Ð»ÐµÐ½Ð¸Ðµ Roland Upgrade оÑ\n"
"LucasArts, но не Ñ
ваÑÐ°ÐµÑ %s. ÐеÑеклÑÑаÑÑÑ Ð½Ð° AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 0235153e06..1e51576fa1 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-12 23:51+0000\n"
"Last-Translator: Henrik Andersson <henke at henke37.cjb.net>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -168,7 +168,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3871,7 +3871,7 @@ msgstr "Ladda"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3882,7 +3882,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3893,7 +3893,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6086,6 +6086,16 @@ msgstr "Använd alternativ färgkarta"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr "Använd en mer neutral färgpalett som nära emulerar NES Classic"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6751,7 +6761,15 @@ msgstr "Funktioner kompilerade i:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funktioner kompilerade i:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6760,7 +6778,7 @@ msgstr ""
"Stöd för Native MIDI kräver Roland-uppdateringen från LucasArts,\n"
"men %s saknas. Använder AdLib istället."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/tr.po b/po/tr.po
index 597a5abb7d..b9045fa250 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -165,7 +165,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3840,7 +3840,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3848,7 +3848,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3856,7 +3856,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -5879,6 +5879,16 @@ msgstr ""
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6555,14 +6565,22 @@ msgstr "Ãzellikler derlenmiÅtir:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Ãzellikler derlenmiÅtir:"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 06d5d8eb61..bb3062a56a 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-17 22:40+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -169,7 +169,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3832,7 +3832,7 @@ msgstr "ÐÑдновиÑи"
msgid "Quick load or save game isn't supported in this location"
msgstr "Швидке заванÑÐ°Ð¶ÐµÐ½Ð½Ñ Ð°Ð±Ð¾ збеÑÐµÐ¶ÐµÐ½Ð½Ñ Ð½Ðµ пÑдÑÑимÑÑÑÑÑÑ Ð² ÑÑй локаÑÑÑ"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3843,7 +3843,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3854,7 +3854,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6052,6 +6052,16 @@ msgstr "ÐикоÑиÑÑовÑваÑи клаÑиÑÐ½Ñ Ð¿Ð°Ð»ÑÑÑÑ NES"
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr "ÐикоÑиÑÑовÑваÑи бÑлÑÑ Ð½ÐµÐ¹ÑÑалÑÐ½Ñ Ð¿Ð°Ð»ÑÑÑÑ, Ñка подÑбна до NES Classic"
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6714,7 +6724,15 @@ msgstr "ÐÑдÑÑÐ¸Ð¼ÐºÑ Ð´Ð»Ñ Ð²ÐµÑÑÑÑ HE v71+ не ÑкомпÑлÑов
msgid "SCUMM v7-8 support is not compiled in"
msgstr "ÐÑдÑÑÐ¸Ð¼ÐºÑ Ð´Ð»Ñ SCUMM v7-8 не ÑкомпÑлÑовано"
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6723,7 +6741,7 @@ msgstr ""
"Режим \"ÑÑдного\" MIDI поÑÑебÑÑ Ð¿Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Roland Upgrade вÑд\n"
"LucasArts, пÑоÑе %s вÑдÑÑÑнÑй. ÐеÑемикаÑÑÑ Ð½Ð° AdLib."
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/zh.po b/po/zh.po
index 4dd6003b33..e764e62654 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 15:48+0000\n"
+"POT-Creation-Date: 2021-04-20 21:56+0000\n"
"PO-Revision-Date: 2021-04-20 20:19+0000\n"
"Last-Translator: Xiao Zheng <welcometoromezx at hotmail.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -163,7 +163,7 @@ msgstr "æ æ³å建ä¸è½½ç®å½ ââ æå®çç®å½ä¸æç¸åæä»¶åç
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/scumm.cpp:1955 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
@@ -3719,7 +3719,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2524
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3727,7 +3727,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2514
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3735,7 +3735,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2537
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -5697,6 +5697,16 @@ msgstr ""
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
+#: engines/scumm/detection.cpp:172
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/detection.cpp:173
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
@@ -6358,14 +6368,22 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:1942
+#: engines/scumm/scumm.cpp:548
+msgid ""
+"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
+"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
+"Aspect ratio correction can be acheived by trimming the resolution to "
+"320x200, under 'engine' tab."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:1953
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2811
+#: engines/scumm/scumm.cpp:2822
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
Commit: e3d4462b8fbf44242ca6d8fd2e6b7357bddb796a
https://github.com/scummvm/scummvm/commit/e3d4462b8fbf44242ca6d8fd2e6b7357bddb796a
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-20T22:57:54Z
Commit Message:
I18N: Update translations templates
Changed paths:
po/scummvm.pot
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 714a26c7bb..22b545ae79 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-20 21:56+0000\n"
+"POT-Creation-Date: 2021-04-20 22:57+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -1926,11 +1926,11 @@ msgstr ""
msgid "Clear value"
msgstr ""
-#: base/main.cpp:619
+#: base/main.cpp:625
msgid "Error running game:"
msgstr ""
-#: base/main.cpp:666
+#: base/main.cpp:672
msgid "Could not find any engine capable of running the selected game"
msgstr ""
@@ -3586,7 +3586,7 @@ msgstr ""
#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:112 engines/sci/detection.cpp:205
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:161
#: engines/zvision/detection_tables.h:50
@@ -3595,7 +3595,7 @@ msgstr ""
#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:113 engines/sci/detection.cpp:206
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:162
#: engines/zvision/detection_tables.h:51
@@ -3846,10 +3846,11 @@ msgstr ""
#: engines/kyra/detection_tables.h:224 engines/kyra/detection_tables.h:237
#: engines/kyra/detection_tables.h:250 engines/kyra/detection_tables.h:606
#: engines/kyra/detection_tables.h:619 engines/kyra/detection_tables.h:1660
-#: engines/kyra/detection_tables.h:1832 engines/queen/detection.cpp:168
-#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:937
-#: engines/saga/detection_tables.h:996 engines/sci/detection_tables.h:4851
-#: engines/sci/detection_tables.h:4859 engines/teenagent/detection.cpp:102
+#: engines/kyra/detection_tables.h:1832 engines/neverhood/detection.cpp:110
+#: engines/queen/detection.cpp:168 engines/saga/detection_tables.h:187
+#: engines/saga/detection_tables.h:937 engines/saga/detection_tables.h:996
+#: engines/sci/detection_tables.h:4851 engines/sci/detection_tables.h:4859
+#: engines/teenagent/detection.cpp:102
msgid "Missing game code"
msgstr ""
@@ -4806,7 +4807,7 @@ msgstr ""
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
-#: engines/made/detection_tables.h:387 engines/made/detection_tables.h:404
+#: engines/made/detection_tables.h:405 engines/made/detection_tables.h:422
msgid "The game is using unsupported engine"
msgstr ""
@@ -5249,19 +5250,19 @@ msgstr ""
msgid "Invalid Scene ID!"
msgstr ""
-#: engines/neverhood/detection.cpp:119
+#: engines/neverhood/detection.cpp:131
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
-#: engines/neverhood/detection.cpp:120
+#: engines/neverhood/detection.cpp:132
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
-#: engines/neverhood/detection.cpp:126
+#: engines/neverhood/detection.cpp:138
msgid "Scale the making of videos to full screen"
msgstr ""
-#: engines/neverhood/detection.cpp:127
+#: engines/neverhood/detection.cpp:139
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
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