[Scummvm-git-logs] scummvm master -> cf2392786bfff278d06a6e6908ce88f040e8ea0d
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Fri Apr 23 18:19:16 UTC 2021
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1c84a39aba I18N: Update translation files
cf2392786b I18N: Update translations templates
Commit: 1c84a39aba361613d2ed9dd46b575643bb06735d
https://github.com/scummvm/scummvm/commit/1c84a39aba361613d2ed9dd46b575643bb06735d
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-23T18:19:09Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/cy.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 4a67a29c62..2e895e151a 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -4552,78 +4552,78 @@ msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr ""
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/be_BY.po b/po/be_BY.po
index 69aff3d1bb..707eb22d35 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -4743,78 +4743,78 @@ msgstr "УклÑÑае ÑÑжÑм з паказам кÑÑвÑ, ÐºÐ°Ð»Ñ Ñн д
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "СÑÑдÑÐ¹Ð½Ð°Ñ Ð°ÑдÑÑоÑÑÑ"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "УклÑÑÑÑÑ Ð³ÑÐºÑ Ð°ÑдÑÑоÑÑÑ Ñ ÑÑÑдÑÑ"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "ÐадÑÑÑмка пÑопÑÑкаÑ"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "УклÑÑае магÑÑмаÑÑÑ Ð¿ÑапÑÑкаÑÑ ÑÑкÑÑÑ Ñ Ð·Ð°ÑÑаÑкÑ"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Ð ÑжÑм гелÑÑ"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "УклÑÑÑÑÑ ÑÑжÑм гелÑÑ"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "ÐлÑÑÐ½Ð°Ñ Ð¿ÑагоÑÑка"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑÑнÑÑ Ð¿ÑагоÑÑÐºÑ Ð¿Ð°Ð´ÑÐ°Ñ Ñ
адÑ"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "ÐлÑвÑÑÑÑ ÐºÑÑÑоÑÑ"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑвÑÑÑÑ ÐºÑÑÑоÑÑ"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "ÐадказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð´Ð»Ñ Ð·Ð°Ñ
аваннÑÑ"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "ÐÑÑамаÑÑÑна згенеÑаванÑÑ Ð½Ð°Ð·Ð²Ñ Ð´Ð»Ñ Ð·Ð°Ñ
аванÑÑ
гÑлÑнÑÑ"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "ÐалоÑÐºÑ Ð·Ð´Ð°ÑоÑÑ"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "УклÑÑÑÑÑ Ð°Ð´Ð»ÑÑÑÑаванне палоÑак здаÑоÑÑ"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "ÐбмÑнÑÑÑ ÐºÐ½Ð¾Ð¿ÐºÑ Ð±Ð°ÑаÑÑÐ±Ñ L/R"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "ÐÐµÐ²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° Ð´Ð»Ñ Ð°ÑакÑ, пÑÐ°Ð²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° Ð´Ð»Ñ Ð¿Ð°Ð´Ð±Ð¾ÑÑ Ð¿ÑадмеÑаÑ"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 28e19d2ffb..397a62540a 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -4796,79 +4796,79 @@ msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Públic"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Activa el públic"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Suport per saltar text i escenes"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Permet que se saltin textos i escenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Mode heli"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Activa el mode heli"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Desplaçament suau"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Activa el desplaçament suau al caminar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Cursor flotant"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Activa els cursors flotants"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Desa la partida:"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Barra grà fica de PI"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Activa la barra grà fica dels punts d'impacte"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 04941a8ee8..9a797cf081 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -4775,79 +4775,79 @@ msgstr "Povolit násilné scény, jsou-li dostupné"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Publikum ve studiu"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Povolit publikum ve studiu"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Podpora pÅeskoÄenÃ"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Umožnit, aby text a videa mohly být pÅeskoÄeny"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Héliový režim"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Zapnout héliový režim"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Plynulé posunovánÃ"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Povolit plynulé posunovánà pÅi chůzi"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Plovoucà kurzory"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Povolit plovoucà kurzory"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Uložit hru:"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Sloupcový indikátor zdravÃ"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Povolit sloupcový indikátor zdravÃ"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/cy.po b/po/cy.po
index 762c6cf5ee..2a56143f44 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-01-27 11:15+0000\n"
"Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
"Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -4507,78 +4507,78 @@ msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr ""
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/da.po b/po/da.po
index d8dc0cd286..f75f51a109 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -4767,79 +4767,79 @@ msgstr "Aktivér splatter-tilstand når mulig"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Studio publikum"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Aktivér studio publikum"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Spring over støtte"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillad at tekst og filmsekvenser kan springes over"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Helium-tilstand"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Aktivér helium-tilstand"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Jævn bevægelse"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Aktivér jævn bevægelse når du går"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Flydende markør"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Aktivér flydende markør"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Gemte spil"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "HP søjlegrafer"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Aktivér træfpoint (HP) søjlediagrammer"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Byt om på H/V kampknap"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Venstre knap angriber, højre knap samler ting op"
diff --git a/po/de_DE.po b/po/de_DE.po
index debdfc43b4..9383002ba3 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-23 17:43+0000\n"
"Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -4780,78 +4780,78 @@ msgstr "Blutmodus aktivieren, wenn verfügbar"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Studio-Publikum"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Aktiviert Studio-Publikum"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Erlaube Ãberspringen"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Erlaubt das Ãberspringen von Textteilen und Zwischensequenzen"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Helium-Modus"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Aktiviert Helium-Modus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "GleichmäÃiges Scrollen"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Aktiviert gleichmäÃiges Scrollen beim Gehen"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Richtungspfeil-Mauszeiger"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Aktiviert Richtungspfeil-Mauszeiger"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Namen für Spielstände vorschlagen"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "Automatisch generierte Vorschläge für Spielstand-Namen"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Trefferpunkte-Balken"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Aktiviert grafische Trefferpunkte-Balken"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Tastenbelegung (Links/Rechts) vertauschen"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Linker Button um anzugreifen, rechter Button, um Items aufzuheben"
diff --git a/po/el.po b/po/el.po
index 2fc770e200..3eecbb52bd 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-21 08:58+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -4836,78 +4836,78 @@ msgstr "ÎνεÏγοÏοίηÏη ÎειÏοÏ
ÏÎ³Î¯Î±Ï ÎίμαÏÎ¿Ï ÏÏαν
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "ÎÎ¿Î¹Î½Ï ÏÏοÏνÏιο"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "ÎνεÏγοÏοίηÏη ÎºÎ¿Î¹Î½Î¿Ï ÏÏοÏνÏιο"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Î¥ÏοÏÏήÏιξη ÏαÏάλειÏηÏ"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Îα εÏιÏÏÎÏεÏαι η ÏαÏάλειÏη κειμÎνοÏ
και ÏαινιÏν"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "ÎειÏοÏ
Ïγία ηλίοÏ
"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "ÎνεÏγοÏοίηÏη λειÏοÏ
ÏÎ³Î¯Î±Ï Î·Î»Î¯Î¿Ï
"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Îμαλή κÏλιÏη"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "ÎνεÏγοÏοίηÏη Î¿Î¼Î±Î»Î®Ï ÎºÏλιÏÎ·Ï ÎºÎ±Ïά Ïο ÏεÏÏάÏημα"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "ÎÏÎ¿Î¼ÎµÎ¯Ï ÎºÎ±ÏεÏθÏ
νÏηÏ"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "ÎνεÏγοÏοίηÏη δÏομÎÏν καÏεÏθÏ
νÏηÏ"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Î ÏÏÏαÏη για Ïνομα αÏοθήκεÏ
ÏηÏ"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "ÎÏ
ÏÏμαÏÎµÏ ÏÏοÏάÏÎµÎ¹Ï Î¿Î½Î¿Î¼Î±ÏοδοÏÎ¯Î±Ï Î³Î¹Î± αÏοθηκεÏ
μÎνα ÏαιÏνίδια"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "ΡαβδογÏάμμαÏα HP"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "ÎνεÏγοÏοίηÏη ÏαβδογÏαμμάÏÏν για hit points"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Îναλλαγή ÎοÏ
μÏÎ¹Î¿Ï ÎάÏÎ·Ï Î/Î"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "ÎÏιÏÏεÏÏ ÎºÎ¿Ï
μÏί για εÏίθεÏη, δεξί κοÏ
μÏί για να ÏάÏεÏε ανÏικείμενα"
diff --git a/po/es_ES.po b/po/es_ES.po
index 8033996e4a..7d974d3250 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-23 17:43+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -4782,79 +4782,79 @@ msgstr "Activa el modo sangriento si está disponible"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Risas del público"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Activa las risas del público"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Permitir omisiones"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Permite saltarse frases y vÃdeos"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Modo helio"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Activa el modo helio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Desplazamiento suave"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Activar el desplazamiento de pantalla suave al caminar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Cursores flotantes"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Activar cursores flotantes"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Sugerir nombres de partidas guardadas"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
"Genera automáticamente sugerencias para los nombres de las partidas guardadas"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Barras de energÃa"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Activar las barras de energÃa"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Intercambiar I/D para luchar"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Botón izquierdo para atacar, botón derecho para coger objetos"
diff --git a/po/eu.po b/po/eu.po
index 26324570cb..1152d4724e 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -4811,79 +4811,79 @@ msgstr "Gaitu Gore modua eskuragarri dagoenean"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Estudio ingurunea"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Gaitu estudio ingurunea"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Jauzi egin"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Utzi testua eta bideoak saltatzen"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Helio modua"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Gaitu helio modua"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Korritze leuna"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Gaitu korritze leuna oinez ibiltzean"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Kurtsore flotatzaileak"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Gaitu kurtsore flotatzaileak"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Gorde jokoa:"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "HP barrak"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Gaitu bizitza barrak"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 904303ed19..41a27cb869 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-23 17:43+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -4743,78 +4743,78 @@ msgstr "Aktivoi hurmemoodi jos saatavilla"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Studioyleisö"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Studioyleisö päälle"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Ohita tuki"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Salli tekstin ja videoiden ohittaminen"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Heliumtila"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Käytä heliumtilaa"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Pehmeä vieritys"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Käytä pehmeää vieritystä kävellessä"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Leijuva kursori"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Käytä leijuvia kursoreita"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Tallennusten nimiehdotukset"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "Automaattisesti luodut nimiehdotukset pelitallennuksille"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Kestopisteet (HP) graafisina palkkeina"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Käytä kestopisteissä värillisiä grafiikkapalkkeja numeroiden sijaan"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Taistelupainikkeen vaihto"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Vasen painike hyökkää, oikea painike poimii esineitä"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 0844e1b453..8ab680cf99 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-23 08:25+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -4781,78 +4781,78 @@ msgstr "Activer le Mode Sanglant quand il est disponible"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Public en studio"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Activer le public en studio"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Support des interruptions"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Permet de passer les textes et scènes cinématiques"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Mode Hélium"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Activer le mode hélium"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Défilement régulier"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Activer le défilement régulier en marchant"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Curseurs flottants"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Activer les curseurs flottants"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Suggérer des noms pour les sauvegardes"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "Génère automatiquement une suggestion de nom pour les sauvegardes"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Barres HP"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Activer les barres de santé (Hit Point)"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Bouton Combat - Permuter G/D"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Bouton Gauche pour attaquer, bouton Droite pour ramasser les objets"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index b88af9b46a..cc247d74f7 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -4827,79 +4827,79 @@ msgstr "Activa o modo Gore, de ser o caso."
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Público do estudio"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Activa o público do estudio."
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Omisións"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Permite a omisión do texto e das secuencias."
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Modo Helio"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Activa o modo Helio."
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Desprazamento suave"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Activa o desprazamento suave ao camiñar."
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Cursores flotantes"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Activa os cursores flotantes."
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Gardar partida:"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Barras de vida"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Activa as barras de vida."
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/he.po b/po/he.po
index a2fe9350a4..da2252b81c 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2020-11-23 12:19+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -4706,79 +4706,79 @@ msgstr "×פשר ××¦× Gore ××שר ××× ××××"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "×§×× ××××¤× ×"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "×פשר ×§×× ×××פ×"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "××× ×¢× ×ת××××"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "×פשר ×××× ×¢× ×קס××× ××ת×××"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "××¦× ×××××"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "×פשר ××¦× ×××××"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "××××× ×××§×"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "×פשר ××××× ×××§× ×××× ××××××"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "ס×× ×× ×¦×¤××"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "×פשר ס×× ×¦×£"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "×ש××§×× ×©××ר××"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "תרש××× ×¢××××ת ×©× HP"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "×פשר תרש××× ×¡×¨×× × ×§×××ת × ×§×××"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "×××פת ×פת×ר ×§×¨× L / R"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "×פת×ר ש×××× ×תק××£, ×פת×ר ×××× ×××ס××£ פר××××"
diff --git a/po/hi.po b/po/hi.po
index 98fa82f13c..df73e5be3e 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -4581,78 +4581,78 @@ msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr ""
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 24f3671a81..5f1a389d8e 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-23 08:25+0000\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -4731,78 +4731,78 @@ msgstr "Gore mód engedélyezés ha elérhetõ"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Stúdió közönség"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Stúdió közönség engedélyezése"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Ãtugrás támogatás"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Szöveg és átvezetõk átugrásának támogatása"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Helium mód"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Helium mód engedélyezve"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Finom görgetés"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Finom görgetés engedélyezése járás közben"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Lebegõ kurzor"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Lebegõ kurzor engedélyezése"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Mentés név javaslat"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "Automatikus elnevezési javaslatok a játékmentésekhez"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "HP sáv grafika"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Hit point sáv grafika engedélyezése"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Harc Gomb B/J csere"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Bal gomb a támadás, jobb gomb a tárgyak felvétele"
diff --git a/po/it_IT.po b/po/it_IT.po
index b5a22d1f59..1e039bc02a 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-21 16:37+0000\n"
"Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -4787,78 +4787,78 @@ msgstr "Abilita scene sanguinose (se disponibili)"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Reazioni del pubblico"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Attiva le reazioni del pubblico"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Interruzione dialoghi"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Permette di saltare i dialoghi e le scene di intermezzo"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Modalità elio"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Attiva la modalità elio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Scorrimento fluido"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Attiva lo scorrimento fluido durante gli spostamenti"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Cursori fluttuanti"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Attiva cursori fluttuanti"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Suggerisci nomi dei salvataggi"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "Genera automaticamente i nomi dei salvataggi del gioco"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Barre HP"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Attiva le barre di energia (Hit Points)"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Scambio pulsante Sinistro/Destro per il combattimento"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
"Pulsante sinistro per attaccare, pulsante destro per raccogliere gli oggetti"
diff --git a/po/ja.po b/po/ja.po
index ea1355e4cb..406219e0d5 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-22 12:25+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -4709,78 +4709,78 @@ msgstr "å©ç¨å¯è½ãªãã´ã¢ã¢ã¼ããæå¹ã«ãã"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "ã¹ã¿ã¸ãªã®ãªã¼ãã£ã¨ã³ã¹"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "ã¹ã¿ã¸ãªãªã¼ãã£ã¨ã³ã¹ãæå¹å"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "ã¹ãããæ©è½ããµãã¼ã"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "ããã¹ãã¨ã ã¼ãã¼ã®ã¹ãããã許å¯ãã"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "ããªã¦ã ãã¤ã¹ã¢ã¼ã"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "ããªã¦ã ã¢ã¼ããæå¹å"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "ã¹ã ã¼ãºã¹ã¯ãã¼ã«"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "æ©è¡ä¸ã¯ã¹ã ã¼ãºã¹ã¯ãã¼ã«ãæå¹ã«ãã"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "ããã¼ãã«ã¼ã½ã«"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "ããã¼ãã£ã³ã°ã«ã¼ã½ã«ã®æå¹å"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "ã»ã¼ãã®èª¬æãèªåè¨å®"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "èªåçæãããã»ã¼ãåç§°"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "HPãã¼ã表示"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "HPãã¼ã®è¡¨ç¤ºãæå¹ã«ãã"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "ãã¿ã³ã®å·¦/å³ãå
¥ãæ¿ãã"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "å·¦ãã¿ã³ã§æ»æããå³ãã¿ã³ã§ã¢ã¤ãã ãæ¾ã"
diff --git a/po/ko.po b/po/ko.po
index 18272dc3bf..cc5aa70351 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-03-07 12:24+0000\n"
"Last-Translator: Joohan Lee <losernator at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -4717,78 +4717,78 @@ msgstr "ê°ë¥í ê²½ì° ê³ ì´ ëª¨ë를 íì±íí©ëë¤"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "ì¤íëì¤ ê´ê°"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "ì¤íëì¤ ê´ê°ì íì±íí©ëë¤"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "ê±´ëë°ê¸° ì§ì"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "í
ì¤í¸ì ì»·ì¬ì ê±´ëë¸ ì ìê² ë©ëë¤"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "í¬ë¥¨ 모ë"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "í¬ë¥¨ 모ë를 íì±íí©ëë¤"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "ë¶ëë¬ì´ ì¤í¬ë¡¤"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "걸ì ë ë¶ëë¬ì´ ì¤í¬ë¡¤ì íì±íí©ëë¤"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "ì´ë 커ì"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "ì´ë 커ì를 íì±í©ëë¤"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "ì¸ì´ë¸ íì¼ ì´ë¦ ì ì"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "ìë ìì±ë ì¸ì´ë¸ íì¼ ì´ë¦ì ì ìí©ëë¤"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "HP ë° ê·¸ëí"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "HP ë° ê·¸ëí를 íì±íí©ëë¤"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "ì í¬ì ì¼ìª½/ì¤ë¥¸ìª½ ë²í¼ì ìë¡ ë°ê¾¸ê¸°"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "ì¼ìª½ ë²í¼ì¼ë¡ 공격, ì¤ë¥¸ìª½ ë²í¼ì¼ë¡ ìì´í
ìµë"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index fe1edef950..64fbb0d77d 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -4829,79 +4829,79 @@ msgstr "Aktiver gørrmodus når tilgjengelig"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Studiopublikum"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Hopp over-støtte"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og kutt-scener"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Helium-modus"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Aktiver helium-modus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Jevn skjermrulling"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Aktiver jevn skjermrulling når man går"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Flytende muspekere"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Aktiver flytende muspekere"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Lagret spill:"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "HP bar grafer"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Aktiver hit point-bar grafer"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/nl_NL.po b/po/nl_NL.po
index db1ee988f3..dd31e86bf8 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2020-11-29 17:10+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -4785,78 +4785,78 @@ msgstr "Gore modus inschakelen waar mogelijk"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Publiek"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Publiek inschakelen"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Support overslaan"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Toestaan om tekst en cutscenes over te slaan"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Helium-modus"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Helium-modus aangezet"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Vloeiend scrollen"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Schakelt vloeiend scrollen in als er gelopen word"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Zwevend wijzers"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Zwevende wijzers inschakelen"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Geef naamsuggesties voor opgeslagen spellen"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "Automatisch gegenereerde naam suggesties voor opgeslagen spellen"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "HP balk grafieken"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Hitpoints balkgrafieken inschakelen"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Vechtknop L/R Omwisselen"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Linkerknop om aan te vallen, rechterknop om voorwerpen op te pakken"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index baca427536..46644f9486 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -4808,80 +4808,80 @@ msgstr "Slå på gørrmodus når tilgjengeleg"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Studiopublikum"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Hopp over-støtte"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og cutscenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Heliummodus"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Slå på heliummodus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Mjuk rulling"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Slå på mjuk rulling under gåing"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Flytande peikarar"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Slå på flytande peikarar"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Lagra spel:"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
#, fuzzy
msgid "Enable hit point bar graphs"
msgstr "Nytt høgoppløyseleg grafikk"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 76259cce36..ac2332be5b 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2020-09-29 17:13+0000\n"
"Last-Translator: anonymous <noreply at weblate.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -4732,79 +4732,79 @@ msgstr "WÅÄ
cz tryb krwi, jeÅli jest dostÄpny"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "PublicznoÅÄ studyjna"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "WÅÄ
cz publicznoÅÄ studyjnÄ
"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "ObsÅuga pomijania"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Pozwól pomijaÄ tekst i przerywniki"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Tryb helowy"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "WÅÄ
cz tryb helowy"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "PÅynne przewijanie"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "WÅÄ
cz pÅynne przewijanie przy chodzeniu"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "PÅywajÄ
ce kursory"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "WÅÄ
cz pÅywajÄ
ce kursory"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Zapisane gry"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Histogramy HP"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "WÅÄ
cz histogramy punktów życia"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/pt_BR.po b/po/pt_BR.po
index c863cb303a..e124f255d5 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-14 20:24+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -4755,78 +4755,78 @@ msgstr "Habilita Modo Sangrento quando disponÃvel"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Platéia de estúdio"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Habilita platéia de estúdio"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Permitir pulos"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Permite pular texto e cenas"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Modo de Hélio"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Habilita modo de hélio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Rolagem suave"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Habilita rolagem suave quando estiver andando"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Cursores flutuantes"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Habilita cursores flutuantes"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Sugerir nome para salvar"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "Gera automaticamente sugestões de nomenclatura para jogos salvos"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Gráficos da barra de HP"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Habilita gráficos da barra de pontos de vida"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Luta com Inversão de Botões E/D"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Botão esquerdo para atacar, botão direito pra pegar itens"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 19cd258ff5..4808280a50 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2020-09-18 03:43+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -4696,78 +4696,78 @@ msgstr "Ativa efeitos sangrentos quando disponÃveis"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Risos do público"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Ativa risos como se houvesse um público"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Seguir em frente"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Permite saltar diálogos e filmes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Modo hélio"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Ativa vozes com hélio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Deslocamento suave"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Suaviza o deslocamento do ecrã ao caminhar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Cursores flutuantes"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Ativa cursores flutuantes"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "Sugerir nomes ao guardar"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Barras de vida"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Mostra barras de vida"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Trocar botão de ataque esq/dir"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "Botão esquerdo para atacar, botão direito para apanhar itens"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index dd37e7e06b..194e40bed1 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-17 22:40+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -4738,78 +4738,78 @@ msgstr "ÐклÑÑÐ°ÐµÑ Ñежим Ñ Ð¸Ð·Ð¾Ð±Ñажением кÑови, еÑ
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "СÑÑÐ´Ð¸Ð¹Ð½Ð°Ñ Ð°ÑдиÑоÑиÑ"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "ÐклÑÑиÑÑ Ð·Ð²Ñки аÑдиÑоÑии в ÑÑÑдии"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "ÐоддеÑжка пÑопÑÑков"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "ÐклÑÑÐ°ÐµÑ Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ð¾ÑÑÑ Ð¿ÑопÑÑкаÑÑ ÑекÑÑÑ Ð¸ заÑÑавки"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Режим гелиÑ"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "ÐклÑÑиÑÑ Ñежим гелиÑ"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "ÐÐ»Ð°Ð²Ð½Ð°Ñ Ð¿ÑокÑÑÑка"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "ÐклÑÑиÑÑ Ð¿Ð»Ð°Ð²Ð½ÑÑ Ð¿ÑокÑÑÑÐºÑ Ð²Ð¾ вÑÐµÐ¼Ñ Ñ
одÑбÑ"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "ÐлаваÑÑие кÑÑÑоÑÑ"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "ÐклÑÑиÑÑ Ð¿Ð»Ð°Ð²Ð°ÑÑие кÑÑÑоÑÑ"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "ÐодÑказÑваÑÑ Ð¸Ð¼ÐµÐ½Ð° Ð´Ð»Ñ ÑоÑ
Ñанений игÑÑ"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "ÐвÑогенеÑÑннÑе имена Ð´Ð»Ñ ÑоÑ
Ñанений игÑÑ"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "ÐолоÑки здоÑовÑÑ"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "ÐклÑÑиÑÑ Ð¾ÑобÑажение полоÑок здоÑовÑÑ"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Fight Button L / R Swap"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "ÐÐµÐ²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° Ð´Ð»Ñ Ð°Ñаки, пÑÐ°Ð²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° Ð´Ð»Ñ Ð²ÑбоÑа пÑедмеÑов"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 640f5cab36..b3b053b659 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-12 23:51+0000\n"
"Last-Translator: Henrik Andersson <henke at henke37.cjb.net>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -4775,79 +4775,79 @@ msgstr "Aktivera våldsamt läge om tillgängligt"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "Studiopublik"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "Aktivera studiopublik"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "Skipp-stöd"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillåt skippning av text och filmscener"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Helium-läge"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "Aktivera heliumläge"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Mjuk skärmrullning"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Aktivera mjuk skärmrullning vid gångfart"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Flytande pekare"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Aktivera flytande pekare"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Spara spelet:"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "Livmätare"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "Aktivera livmätare"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/tr.po b/po/tr.po
index f669f4c35e..d09d6a264a 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -4680,78 +4680,78 @@ msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr ""
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
diff --git a/po/uk_UA.po b/po/uk_UA.po
index c3af028049..f953e434a2 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-17 22:40+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -4741,78 +4741,78 @@ msgstr "ÐвÑмкнÑÑи Ñежим з кÑов'Ñ, ÑкÑо Ñ Ð´Ð¾ÑÑÑпн
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr "ÐÑдÑÑоÑÑÑ Ð² ÑÑÑдÑÑ"
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr "ÐодаÑи аÑдÑÑоÑÑÑ Ñ ÑÑÑдÑÑ"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr "ÐозволиÑи пÑопÑÑки"
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr "ÐозволиÑи пÑопÑÑкаÑи ÑекÑÑ Ñ Ñолики"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr "Режим гелÑÑ"
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr "ÐвÑмкнÑÑи Ñежим гелÑÑвиÑ
голоÑÑв"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Ðлавна пÑокÑÑÑка"
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "ÐвÑмкнÑÑи Ð¿Ð»Ð°Ð²Ð½Ñ Ð¿ÑокÑÑÑÐºÑ Ð¿Ñд ÑÐ°Ñ Ñ
одÑннÑ"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "ÐлаваÑÑÑ ÐºÑÑÑоÑи"
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "ÐвÑмкнÑÑи плаваÑÑÑ ÐºÑÑÑоÑи"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr "ÐеÑеÑÑваÑи назви Ð´Ð»Ñ Ð·Ð±ÐµÑÐµÐ¶ÐµÐ½Ñ Ð³Ñи"
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr "ÐвÑомаÑиÑно ÑгенеÑÐ¾Ð²Ð°Ð½Ñ Ð½Ð°Ð·Ð²Ð¸ Ð´Ð»Ñ Ð·Ð±ÐµÑÐµÐ¶ÐµÐ½Ñ Ð³Ñи"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr "СÑовпÑики здоÑов'Ñ"
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr "ÐвÑмкнÑÑи гÑаÑÑÑÐ½Ñ ÑÑовпÑики здоÑов'Ñ"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr "Ðнопка боÑоÑÑби L / R Swap"
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr "ÐÑва кнопка Ð´Ð»Ñ Ð°Ñаки, пÑава кнопка Ð´Ð»Ñ Ð¿ÑдбоÑÑ Ð¿ÑедмеÑÑв"
diff --git a/po/zh.po b/po/zh.po
index 24f946d935..a3917fcc2f 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
"PO-Revision-Date: 2021-04-20 20:19+0000\n"
"Last-Translator: Xiao Zheng <welcometoromezx at hotmail.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -4538,78 +4538,78 @@ msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
msgid "Studio audience"
msgstr ""
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
msgid "Left button to attack, right button to pick up items"
msgstr ""
Commit: cf2392786bfff278d06a6e6908ce88f040e8ea0d
https://github.com/scummvm/scummvm/commit/cf2392786bfff278d06a6e6908ce88f040e8ea0d
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-23T18:19:11Z
Commit Message:
I18N: Update translations templates
Changed paths:
po/scummvm.pot
diff --git a/po/scummvm.pot b/po/scummvm.pot
index a4c8d98114..ede4a7d852 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 18:08+0000\n"
+"POT-Creation-Date: 2021-04-23 18:19+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -3834,8 +3834,8 @@ msgstr ""
#: engines/kyra/detection_tables.h:237 engines/kyra/detection_tables.h:250
#: engines/kyra/detection_tables.h:291 engines/kyra/detection_tables.h:619
#: engines/kyra/detection_tables.h:632 engines/kyra/detection_tables.h:956
-#: engines/kyra/detection_tables.h:969 engines/kyra/detection_tables.h:1715
-#: engines/kyra/detection_tables.h:1887 engines/lure/detection.cpp:80
+#: engines/kyra/detection_tables.h:969 engines/kyra/detection_tables.h:1716
+#: engines/kyra/detection_tables.h:1888 engines/lure/detection.cpp:80
#: engines/lure/detection.cpp:222 engines/mohawk/detection_tables.h:1012
#: engines/mohawk/detection_tables.h:1027 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:937
@@ -4587,8 +4587,11 @@ msgstr ""
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
-#: engines/kyra/detection_tables.h:1266
-msgid "You added the game incorrectly. The game data is in ISO image GAME.DAT."
+#. I18N: The file in the game directory needs to be extracted
+#: engines/kyra/detection_tables.h:1267
+msgid ""
+"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
+"need to extract the game data files from it."
msgstr ""
#: engines/kyra/metaengine.cpp:117
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