[Scummvm-git-logs] scummvm master -> cf2392786bfff278d06a6e6908ce88f040e8ea0d

ScummVM-Translations 44945042+ScummVM-Translations at users.noreply.github.com
Fri Apr 23 18:19:16 UTC 2021


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
1c84a39aba I18N: Update translation files
cf2392786b I18N: Update translations templates


Commit: 1c84a39aba361613d2ed9dd46b575643bb06735d
    https://github.com/scummvm/scummvm/commit/1c84a39aba361613d2ed9dd46b575643bb06735d
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-23T18:19:09Z

Commit Message:
I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/

Changed paths:
    po/be-tarask.po
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/cy.po
    po/da.po
    po/de_DE.po
    po/el.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/he.po
    po/hi.po
    po/hu_HU.po
    po/it_IT.po
    po/ja.po
    po/ko.po
    po/nb_NO.po
    po/nl_NL.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/pt_PT.po
    po/ru_RU.po
    po/sv_SE.po
    po/tr.po
    po/uk_UA.po
    po/zh.po


diff --git a/po/be-tarask.po b/po/be-tarask.po
index 4a67a29c62..2e895e151a 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: KastuÅ› K. <oakum2334 at gmail.com>\n"
 "Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -4552,78 +4552,78 @@ msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr ""
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr ""
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr ""
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr ""
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr ""
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr ""
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr ""
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr ""
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr ""
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr ""
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr ""
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr ""
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/be_BY.po b/po/be_BY.po
index 69aff3d1bb..707eb22d35 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -4743,78 +4743,78 @@ msgstr "Уключае рэжым з паказам крыві, калі ён д
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Студыйная аўдыторыя"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Уключыць гукі аўдыторыі ў студыі"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Падтрымка пропускаў"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Уключае магчымасць прапускаць тэксты і застаўкі"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Рэжым гелія"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Уключыць рэжым гелія"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Плыўная прагортка"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Уключыць плыўную прагортку падчас хады"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Плывучыя курсоры"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Уключыць плывучыя курсоры"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Падказваць назвы для захаванняў"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Аўтаматычна згенераваныя назвы для захаваных гульняў"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Палоскі здароўя"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Уключыць адлюстраванне палосак здароўя"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Абмяняць кнопку барацьбы L/R"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Левая кнопка для атакі, правая кнопка для падбору прадметаў"
 
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 28e19d2ffb..397a62540a 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -4796,79 +4796,79 @@ msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Públic"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Activa el públic"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Suport per saltar text i escenes"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Permet que se saltin textos i escenes"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Mode heli"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Activa el mode heli"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Desplaçament suau"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Activa el desplaçament suau al caminar"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Cursor flotant"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Activa els cursors flotants"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Desa la partida:"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Barra gràfica de PI"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Activa la barra gràfica dels punts d'impacte"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 04941a8ee8..9a797cf081 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.7.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -4775,79 +4775,79 @@ msgstr "Povolit násilné scény, jsou-li dostupné"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Publikum ve studiu"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Povolit publikum ve studiu"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Podpora přeskočení"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Umožnit, aby text a videa mohly být přeskočeny"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Héliový režim"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Zapnout héliový režim"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Plynulé posunování"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Povolit plynulé posunování při chůzi"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Plovoucí kurzory"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Povolit plovoucí kurzory"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Uložit hru:"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Sloupcový indikátor zdraví"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Povolit sloupcový indikátor zdraví"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/cy.po b/po/cy.po
index 762c6cf5ee..2a56143f44 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-01-27 11:15+0000\n"
 "Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
 "Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -4507,78 +4507,78 @@ msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr ""
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr ""
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr ""
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr ""
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr ""
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr ""
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr ""
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr ""
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr ""
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr ""
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr ""
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr ""
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/da.po b/po/da.po
index d8dc0cd286..f75f51a109 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -4767,79 +4767,79 @@ msgstr "Aktivér splatter-tilstand når mulig"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Studio publikum"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Aktivér studio publikum"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Spring over støtte"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Tillad at tekst og filmsekvenser kan springes over"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Helium-tilstand"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Aktivér helium-tilstand"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Jævn bevægelse"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Aktivér jævn bevægelse når du går"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Flydende markør"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Aktivér flydende markør"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Gemte spil"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "HP søjlegrafer"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Aktivér træfpoint (HP) søjlediagrammer"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Byt om på H/V kampknap"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Venstre knap angriber, højre knap samler ting op"
 
diff --git a/po/de_DE.po b/po/de_DE.po
index debdfc43b4..9383002ba3 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-23 17:43+0000\n"
 "Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
 "Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -4780,78 +4780,78 @@ msgstr "Blutmodus aktivieren, wenn verfügbar"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Studio-Publikum"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Aktiviert Studio-Publikum"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Erlaube Überspringen"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Erlaubt das Überspringen von Textteilen und Zwischensequenzen"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Helium-Modus"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Aktiviert Helium-Modus"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Gleichmäßiges Scrollen"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Aktiviert gleichmäßiges Scrollen beim Gehen"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Richtungspfeil-Mauszeiger"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Aktiviert Richtungspfeil-Mauszeiger"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Namen für Spielstände vorschlagen"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Automatisch generierte Vorschläge für Spielstand-Namen"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Trefferpunkte-Balken"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Aktiviert grafische Trefferpunkte-Balken"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Tastenbelegung (Links/Rechts) vertauschen"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Linker Button um anzugreifen, rechter Button, um Items aufzuheben"
 
diff --git a/po/el.po b/po/el.po
index 2fc770e200..3eecbb52bd 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-21 08:58+0000\n"
 "Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
 "Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -4836,78 +4836,78 @@ msgstr "Ενεργοποίηση Λειτουργίας Αίματος όταν
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Κοινό στούντιο"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Ενεργοποίηση κοινού στούντιο"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Υποστήριξη παράλειψης"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Να επιτρέπεται η παράλειψη κειμένου και ταινιών"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Λειτουργία ηλίου"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Ενεργοποίηση λειτουργίας ηλίου"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Ομαλή κύλιση"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Ενεργοποίηση ομαλής κύλισης κατά το περπάτημα"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Δρομείς κατεύθυνσης"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Ενεργοποίηση δρομέων κατεύθυνσης"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Πρόταση για όνομα αποθήκευσης"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Αυτόματες προτάσεις ονοματοδοσίας για αποθηκευμένα παιχνίδια"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Ραβδογράμματα HP"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Ενεργοποίηση ραβδογραμμάτων για hit points"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Εναλλαγή Κουμπιού Μάχης Α/Δ"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Αριστερό κουμπί για επίθεση, δεξί κουμπί για να πάρετε αντικείμενα"
 
diff --git a/po/es_ES.po b/po/es_ES.po
index 8033996e4a..7d974d3250 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.4.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-23 17:43+0000\n"
 "Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
 "Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -4782,79 +4782,79 @@ msgstr "Activa el modo sangriento si está disponible"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Risas del público"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Activa las risas del público"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Permitir omisiones"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Permite saltarse frases y vídeos"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Modo helio"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Activa el modo helio"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Desplazamiento suave"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Activar el desplazamiento de pantalla suave al caminar"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Cursores flotantes"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Activar cursores flotantes"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Sugerir nombres de partidas guardadas"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 "Genera automáticamente sugerencias para los nombres de las partidas guardadas"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Barras de energía"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Activar las barras de energía"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Intercambiar I/D para luchar"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Botón izquierdo para atacar, botón derecho para coger objetos"
 
diff --git a/po/eu.po b/po/eu.po
index 26324570cb..1152d4724e 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-01-02 18:37+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -4811,79 +4811,79 @@ msgstr "Gaitu Gore modua eskuragarri dagoenean"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Estudio ingurunea"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Gaitu estudio ingurunea"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Jauzi egin"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Utzi testua eta bideoak saltatzen"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Helio modua"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Gaitu helio modua"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Korritze leuna"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Gaitu korritze leuna oinez ibiltzean"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Kurtsore flotatzaileak"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Gaitu kurtsore flotatzaileak"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Gorde jokoa:"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "HP barrak"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Gaitu bizitza barrak"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 904303ed19..41a27cb869 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-23 17:43+0000\n"
 "Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
 "Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -4743,78 +4743,78 @@ msgstr "Aktivoi hurmemoodi jos saatavilla"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Studioyleisö"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Studioyleisö päälle"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Ohita tuki"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Salli tekstin ja videoiden ohittaminen"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Heliumtila"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Käytä heliumtilaa"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Pehmeä vieritys"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Käytä pehmeää vieritystä kävellessä"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Leijuva kursori"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Käytä leijuvia kursoreita"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Tallennusten nimiehdotukset"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Automaattisesti luodut nimiehdotukset pelitallennuksille"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Kestopisteet (HP) graafisina palkkeina"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Käytä kestopisteissä värillisiä grafiikkapalkkeja numeroiden sijaan"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Taistelupainikkeen vaihto"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Vasen painike hyökkää, oikea painike poimii esineitä"
 
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 0844e1b453..8ab680cf99 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-23 08:25+0000\n"
 "Last-Translator: Purple T <ZEONK at hotmail.com>\n"
 "Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -4781,78 +4781,78 @@ msgstr "Activer le Mode Sanglant quand il est disponible"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Public en studio"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Activer le public en studio"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Support des interruptions"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Permet de passer les textes et scènes cinématiques"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Mode Hélium"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Activer le mode hélium"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Défilement régulier"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Activer le défilement régulier en marchant"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Curseurs flottants"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Activer les curseurs flottants"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Suggérer des noms pour les sauvegardes"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Génère automatiquement une suggestion de nom pour les sauvegardes"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Barres HP"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Activer les barres de santé (Hit Point)"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Bouton Combat - Permuter G/D"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Bouton Gauche pour attaquer, bouton Droite pour ramasser les objets"
 
diff --git a/po/gl_ES.po b/po/gl_ES.po
index b88af9b46a..cc247d74f7 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -4827,79 +4827,79 @@ msgstr "Activa o modo Gore, de ser o caso."
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Público do estudio"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Activa o público do estudio."
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Omisións"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Permite a omisión do texto e das secuencias."
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Modo Helio"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Activa o modo Helio."
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Desprazamento suave"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Activa o desprazamento suave ao camiñar."
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Cursores flotantes"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Activa os cursores flotantes."
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Gardar partida:"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Barras de vida"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Activa as barras de vida."
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/he.po b/po/he.po
index a2fe9350a4..da2252b81c 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.1.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2020-11-23 12:19+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -4706,79 +4706,79 @@ msgstr "אפשר מצב Gore כאשר הוא זמין"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "קהל אולפני"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "אפשר קהל אולפן"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "דלג על התמיכה"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "אפשר לדלג על טקסטים וחתכים"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "מצב הליום"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "אפשר מצב הליום"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "גלילה חלקה"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "אפשר גלילה חלקה בזמן ההליכה"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "סמנים צפים"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "אפשר סמן צף"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "משחקים שמורים"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "תרשימי עמודות של HP"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "אפשר תרשימי סרגל נקודות נקודה"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "החלפת כפתור קרב L / R"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "כפתור שמאלי לתקוף, כפתור ימין לאיסוף פריטים"
 
diff --git a/po/hi.po b/po/hi.po
index 98fa82f13c..df73e5be3e 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
 "Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -4581,78 +4581,78 @@ msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr ""
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr ""
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr ""
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr ""
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr ""
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr ""
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr ""
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr ""
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr ""
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr ""
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr ""
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr ""
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 24f3671a81..5f1a389d8e 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-23 08:25+0000\n"
 "Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
 "Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -4731,78 +4731,78 @@ msgstr "Gore mód engedélyezés ha elérhetõ"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Stúdió közönség"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Stúdió közönség engedélyezése"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Átugrás támogatás"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Szöveg és átvezetõk átugrásának támogatása"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Helium mód"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Helium mód engedélyezve"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Finom görgetés"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Finom görgetés engedélyezése járás közben"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Lebegõ kurzor"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Lebegõ kurzor engedélyezése"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Mentés név javaslat"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Automatikus elnevezési javaslatok a játékmentésekhez"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "HP sáv grafika"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Hit point sáv grafika engedélyezése"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Harc Gomb B/J csere"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Bal gomb a támadás, jobb gomb a tárgyak felvétele"
 
diff --git a/po/it_IT.po b/po/it_IT.po
index b5a22d1f59..1e039bc02a 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-21 16:37+0000\n"
 "Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
 "Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -4787,78 +4787,78 @@ msgstr "Abilita scene sanguinose (se disponibili)"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Reazioni del pubblico"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Attiva le reazioni del pubblico"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Interruzione dialoghi"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Permette di saltare i dialoghi e le scene di intermezzo"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Modalità elio"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Attiva la modalità elio"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Scorrimento fluido"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Attiva lo scorrimento fluido durante gli spostamenti"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Cursori fluttuanti"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Attiva cursori fluttuanti"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Suggerisci nomi dei salvataggi"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Genera automaticamente i nomi dei salvataggi del gioco"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Barre HP"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Attiva le barre di energia (Hit Points)"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Scambio pulsante Sinistro/Destro per il combattimento"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 "Pulsante sinistro per attaccare, pulsante destro per raccogliere gli oggetti"
diff --git a/po/ja.po b/po/ja.po
index ea1355e4cb..406219e0d5 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-22 12:25+0000\n"
 "Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
 "Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -4709,78 +4709,78 @@ msgstr "利用可能ならゴアモードを有効にする"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "スタジオのオーディエンス"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "スタジオオーディエンスを有効化"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "スキップ機能をサポート"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "テキストとムービーのスキップを許可する"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "ヘリウムボイスモード"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "ヘリウムモードを有効化"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "スムーズスクロール"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "歩行中はスムーズスクロールを有効にする"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "フロートカーソル"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "フローティングカーソルの有効化"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "セーブの説明を自動設定"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "自動生成されたセーブ名称"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "HPバーを表示"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "HPバーの表示を有効にする"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "ボタンの左/右を入れ替える"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "左ボタンで攻撃し、右ボタンでアイテムを拾う"
 
diff --git a/po/ko.po b/po/ko.po
index 18272dc3bf..cc5aa70351 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-03-07 12:24+0000\n"
 "Last-Translator: Joohan Lee <losernator at gmail.com>\n"
 "Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -4717,78 +4717,78 @@ msgstr "가능한 경우 고어 모드를 활성화합니다"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "스튜디오 관객"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "스튜디오 관객을 활성화합니다"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "건너뛰기 지원"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "텍스트와 컷씬을 건너뛸 수 있게 됩니다"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "헬륨 모드"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "헬륨 모드를 활성화합니다"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "부드러운 스크롤"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "걸을 때 부드러운 스크롤을 활성화합니다"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "이동 커서"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "이동 커서를 활성합니다"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "세이브 파일 이름 제안"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "자동 생성된 세이브 파일 이름을 제안합니다"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "HP 바 그래프"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "HP 바 그래프를 활성화합니다"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "전투시 왼쪽/오른쪽 버튼을 서로 바꾸기"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "왼쪽 버튼으로 공격, 오른쪽 버튼으로 아이템 습득"
 
diff --git a/po/nb_NO.po b/po/nb_NO.po
index fe1edef950..64fbb0d77d 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -4829,79 +4829,79 @@ msgstr "Aktiver gørrmodus når tilgjengelig"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Studiopublikum"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Aktiver studiopublikum"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Hopp over-støtte"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Tillat å hoppe over tekst og kutt-scener"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Helium-modus"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Aktiver helium-modus"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Jevn skjermrulling"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Aktiver jevn skjermrulling når man går"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Flytende muspekere"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Aktiver flytende muspekere"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Lagret spill:"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "HP bar grafer"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Aktiver hit point-bar grafer"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/nl_NL.po b/po/nl_NL.po
index db1ee988f3..dd31e86bf8 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2020-11-29 17:10+0000\n"
 "Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
 "Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -4785,78 +4785,78 @@ msgstr "Gore modus inschakelen waar mogelijk"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Publiek"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Publiek inschakelen"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Support overslaan"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Toestaan om tekst en cutscenes over te slaan"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Helium-modus"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Helium-modus aangezet"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Vloeiend scrollen"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Schakelt vloeiend scrollen in als er gelopen word"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Zwevend wijzers"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Zwevende wijzers inschakelen"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Geef naamsuggesties voor opgeslagen spellen"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Automatisch gegenereerde naam suggesties voor opgeslagen spellen"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "HP balk grafieken"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Hitpoints balkgrafieken inschakelen"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Vechtknop L/R Omwisselen"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Linkerknop om aan te vallen, rechterknop om voorwerpen op te pakken"
 
diff --git a/po/nn_NO.po b/po/nn_NO.po
index baca427536..46644f9486 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -4808,80 +4808,80 @@ msgstr "Slå på gørrmodus når tilgjengeleg"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Studiopublikum"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Aktiver studiopublikum"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Hopp over-støtte"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Tillat å hoppe over tekst og cutscenes"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Heliummodus"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Slå på heliummodus"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Mjuk rulling"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Slå på mjuk rulling under gåing"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Flytande peikarar"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Slå på flytande peikarar"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Lagra spel:"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 #, fuzzy
 msgid "Enable hit point bar graphs"
 msgstr "Nytt høgoppløyseleg grafikk"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 76259cce36..ac2332be5b 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2020-09-29 17:13+0000\n"
 "Last-Translator: anonymous <noreply at weblate.org>\n"
 "Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -4732,79 +4732,79 @@ msgstr "Włącz tryb krwi, jeśli jest dostępny"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Publiczność studyjna"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Włącz publiczność studyjną"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Obsługa pomijania"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Pozwól pomijać tekst i przerywniki"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Tryb helowy"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Włącz tryb helowy"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Płynne przewijanie"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Włącz płynne przewijanie przy chodzeniu"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Pływające kursory"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Włącz pływające kursory"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Zapisane gry"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Histogramy HP"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Włącz histogramy punktów życia"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/pt_BR.po b/po/pt_BR.po
index c863cb303a..e124f255d5 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-14 20:24+0000\n"
 "Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
 "Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -4755,78 +4755,78 @@ msgstr "Habilita Modo Sangrento quando disponível"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Platéia de estúdio"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Habilita platéia de estúdio"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Permitir pulos"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Permite pular texto e cenas"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Modo de Hélio"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Habilita modo de hélio"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Rolagem suave"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Habilita rolagem suave quando estiver andando"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Cursores flutuantes"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Habilita cursores flutuantes"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Sugerir nome para salvar"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Gera automaticamente sugestões de nomenclatura para jogos salvos"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Gráficos da barra de HP"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Habilita gráficos da barra de pontos de vida"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Luta com Inversão de Botões E/D"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Botão esquerdo para atacar, botão direito pra pegar itens"
 
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 19cd258ff5..4808280a50 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2020-09-18 03:43+0000\n"
 "Last-Translator: Daniel <supsuper at gmail.com>\n"
 "Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -4696,78 +4696,78 @@ msgstr "Ativa efeitos sangrentos quando disponíveis"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Risos do público"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Ativa risos como se houvesse um público"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Seguir em frente"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Permite saltar diálogos e filmes"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Modo hélio"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Ativa vozes com hélio"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Deslocamento suave"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Suaviza o deslocamento do ecrã ao caminhar"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Cursores flutuantes"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Ativa cursores flutuantes"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Sugerir nomes ao guardar"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Barras de vida"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Mostra barras de vida"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Trocar botão de ataque esq/dir"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Botão esquerdo para atacar, botão direito para apanhar itens"
 
diff --git a/po/ru_RU.po b/po/ru_RU.po
index dd37e7e06b..194e40bed1 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-17 22:40+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -4738,78 +4738,78 @@ msgstr "Включает режим с изображением крови, ес
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Студийная аудитория"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Включить звуки аудитории в студии"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Поддержка пропусков"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Включает возможность пропускать тексты и заставки"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Режим гелия"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Включить режим гелия"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Плавная прокрутка"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Включить плавную прокрутку во время ходьбы"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Плавающие курсоры"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Включить плавающие курсоры"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Подсказывать имена для сохранений игры"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Автогенерённые имена для сохранений игры"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Полоски здоровья"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Включить отображение полосок здоровья"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Fight Button L / R Swap"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Левая кнопка для атаки, правая кнопка для выбора предметов"
 
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 640f5cab36..b3b053b659 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-12 23:51+0000\n"
 "Last-Translator: Henrik Andersson <henke at henke37.cjb.net>\n"
 "Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -4775,79 +4775,79 @@ msgstr "Aktivera våldsamt läge om tillgängligt"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Studiopublik"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Aktivera studiopublik"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Skipp-stöd"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Tillåt skippning av text och filmscener"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Helium-läge"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Aktivera heliumläge"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Mjuk skärmrullning"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Aktivera mjuk skärmrullning vid gångfart"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Flytande pekare"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Aktivera flytande pekare"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Spara spelet:"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Livmätare"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Aktivera livmätare"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/tr.po b/po/tr.po
index f669f4c35e..d09d6a264a 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
 "Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -4680,78 +4680,78 @@ msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr ""
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr ""
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr ""
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr ""
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr ""
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr ""
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr ""
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr ""
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr ""
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr ""
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr ""
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr ""
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
diff --git a/po/uk_UA.po b/po/uk_UA.po
index c3af028049..f953e434a2 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-17 22:40+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -4741,78 +4741,78 @@ msgstr "Ввімкнути режим з кров'ю, якщо є доступн
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr "Аудіторія в студії"
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr "Додати аудіторію у студію"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr "Дозволити пропуски"
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Дозволити пропускати текст і ролики"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr "Режим гелію"
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr "Ввімкнути режим гелієвих голосів"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr "Плавна прокрутка"
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr "Ввімкнути плавну прокрутку під час ходіння"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr "Плаваючі курсори"
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr "Ввімкнути плаваючі курсори"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr "Герерувати назви для збережень гри"
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Автоматично сгенеровані назви для збережень гри"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr "Стовпчики здоров'я"
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr "Ввімкнути графічні стовпчики здоров'я"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr "Кнопка боротьби L / R Swap"
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr "Ліва кнопка для атаки, права кнопка для підбору предметів"
 
diff --git a/po/zh.po b/po/zh.po
index 24f946d935..a3917fcc2f 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 13:58+0000\n"
+"POT-Creation-Date: 2021-04-23 18:08+0000\n"
 "PO-Revision-Date: 2021-04-20 20:19+0000\n"
 "Last-Translator: Xiao Zheng <welcometoromezx at hotmail.com>\n"
 "Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -4538,78 +4538,78 @@ msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:45
+#: engines/kyra/detection.cpp:46
 msgid "Studio audience"
 msgstr ""
 
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:47
 msgid "Enable studio audience"
 msgstr ""
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:56
+#: engines/kyra/detection.cpp:57
 msgid "Skip support"
 msgstr ""
 
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:58
 msgid "Allow text and cutscenes to be skipped"
 msgstr ""
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:67
+#: engines/kyra/detection.cpp:68
 msgid "Helium mode"
 msgstr ""
 
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:69
 msgid "Enable helium mode"
 msgstr ""
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:81
+#: engines/kyra/detection.cpp:82
 msgid "Smooth scrolling"
 msgstr ""
 
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:83
 msgid "Enable smooth scrolling when walking"
 msgstr ""
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:94
+#: engines/kyra/detection.cpp:95
 msgid "Floating cursors"
 msgstr ""
 
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:96
 msgid "Enable floating cursors"
 msgstr ""
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:106
+#: engines/kyra/detection.cpp:107
 msgid "Suggest save names"
 msgstr ""
 
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:108
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/detection.cpp:120
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:121
 msgid "Enable hit point bar graphs"
 msgstr ""
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:130
+#: engines/kyra/detection.cpp:131
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:132
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 


Commit: cf2392786bfff278d06a6e6908ce88f040e8ea0d
    https://github.com/scummvm/scummvm/commit/cf2392786bfff278d06a6e6908ce88f040e8ea0d
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-04-23T18:19:11Z

Commit Message:
I18N: Update translations templates

Changed paths:
    po/scummvm.pot


diff --git a/po/scummvm.pot b/po/scummvm.pot
index a4c8d98114..ede4a7d852 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-04-23 18:08+0000\n"
+"POT-Creation-Date: 2021-04-23 18:19+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -3834,8 +3834,8 @@ msgstr ""
 #: engines/kyra/detection_tables.h:237 engines/kyra/detection_tables.h:250
 #: engines/kyra/detection_tables.h:291 engines/kyra/detection_tables.h:619
 #: engines/kyra/detection_tables.h:632 engines/kyra/detection_tables.h:956
-#: engines/kyra/detection_tables.h:969 engines/kyra/detection_tables.h:1715
-#: engines/kyra/detection_tables.h:1887 engines/lure/detection.cpp:80
+#: engines/kyra/detection_tables.h:969 engines/kyra/detection_tables.h:1716
+#: engines/kyra/detection_tables.h:1888 engines/lure/detection.cpp:80
 #: engines/lure/detection.cpp:222 engines/mohawk/detection_tables.h:1012
 #: engines/mohawk/detection_tables.h:1027 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:937
@@ -4587,8 +4587,11 @@ msgstr ""
 msgid "You added the game incorrectly. Please add the root folder of the game."
 msgstr ""
 
-#: engines/kyra/detection_tables.h:1266
-msgid "You added the game incorrectly. The game data is in ISO image GAME.DAT."
+#. I18N: The file in the game directory needs to be extracted
+#: engines/kyra/detection_tables.h:1267
+msgid ""
+"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
+"need to extract the game data files from it."
 msgstr ""
 
 #: engines/kyra/metaengine.cpp:117




More information about the Scummvm-git-logs mailing list