[Scummvm-git-logs] scummvm master -> 339eb080aa1d02bc904edc7d2ecd48cf7a44697c
sev-
sev at scummvm.org
Mon Aug 2 15:47:06 UTC 2021
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ce2a922b0c NEWS: Mention Russian Xeen support
339eb080aa NEWS: JANITORIAL: Added missing full stops
Commit: ce2a922b0c9495d4af620544c375192e51761ba8
https://github.com/scummvm/scummvm/commit/ce2a922b0c9495d4af620544c375192e51761ba8
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2021-08-02T17:37:29+02:00
Commit Message:
NEWS: Mention Russian Xeen support
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 5832cc9bfb..d82c3b72d1 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -147,6 +147,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed occasional border corruption during fights.
- Improvements to cutscenes to better match the original games.
- Fixes for character selection, deselection, and dismissing to better match original.
+ - Add support for Russian version.
AmigaOS port:
- Add native system file browser feature.
Commit: 339eb080aa1d02bc904edc7d2ecd48cf7a44697c
https://github.com/scummvm/scummvm/commit/339eb080aa1d02bc904edc7d2ecd48cf7a44697c
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2021-08-02T17:46:43+02:00
Commit Message:
NEWS: JANITORIAL: Added missing full stops
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index d82c3b72d1..0626281ef8 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -14,7 +14,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for Transylvania.
- Added support for Crimson Crown.
- Added support for OO-Topos.
- - Added support for Glulx interactive fiction games
+ - Added support for Glulx interactive fiction games.
- Added support for Lure of the Temptress Konami release.
- Added support for Private Eye (US release).
- Added support for Spanish Blue Force.
@@ -190,7 +190,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Now Hebrew is displayed correctly in GUI (requires FriBiDi library).
- Updated the Roland MT-32 emulation code to Munt 2.4.0.
- Added option to select the default voice for ports that support Text-to-Speech.
- - Added support for Discord Rich Presence integration on supported platforms (Windows Vista+, macOS 10.9+ 64 Bit)
+ - Added support for Discord Rich Presence integration on supported platforms (Windows Vista+, macOS 10.9+ 64 Bit).
- Major improvements to the keymapper.
- Games are now recognised by engineid:gameid combination.
@@ -284,11 +284,11 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fix crash loading some savegames directly from the launcher.
- Fix curing the well in Nightshadow.
- Fix loading of wall items from savegames.
- - Fix U/D keys not working on Quests dialog
- - Fix incorrect mirror destination for Dragon Tower
- - Fix crash reading book in Great Pyramid safe
- - Prevent attributes from going negative
- - Fix border faces animation during Clairvoyance
+ - Fix U/D keys not working on Quests dialog.
+ - Fix incorrect mirror destination for Dragon Tower.
+ - Fix crash reading book in Great Pyramid safe.
+ - Prevent attributes from going negative.
+ - Fix border faces animation during Clairvoyance.
ZVision:
- Fixed regression in the safe puzzle in Zork Nemesis: The Forbidden Lands.
@@ -767,7 +767,7 @@ For a more comprehensive changelog of the latest experimental code, see:
in-game dialog.
Tinsel:
- - Fixed some Discworld 2 text/voice not displaying & playing all the way through
+ - Fixed some Discworld 2 text/voice not displaying & playing all the way through.
- Fix crash in in-game save menu when all slots are used with long names
TsAGE:
@@ -840,7 +840,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed missing translations in the in-game quit and restart dialogs in Pajama Sam 1.
- Fixed visual glitches in DOTT that occured after loading a savegame with the stereo
in Green Tentacle's room turned on.
- - Improved timing and pathfinding in Maniac Mansion (C64 and Apple II versions)
+ - Improved timing and pathfinding in Maniac Mansion (C64 and Apple II versions).
- Added support for the Dutch demo of Let's Explore the Airport with Buzzy.
Sherlock:
@@ -911,10 +911,10 @@ For a more comprehensive changelog of the latest experimental code, see:
SCI:
- Make cursor workarounds work properly on OpenPandora (and other devices, that
- support touch screen and analog sticks/mouse at the same time)
+ support touch screen and analog sticks/mouse at the same time).
- Script patch to fix broken ending battle in multilingual King's Quest 5
- (French, German + Spanish versions are all broken)
- - Fixed invalid memory access, when loading broken King's Quest 5 credit music track
+ (French, German + Spanish versions are all broken).
+ - Fixed invalid memory access, when loading broken King's Quest 5 credit music track.
- Fixed lowres/hires issues in King's Quest 6 when saving, changing the lowres/hires
setting and restoring the saved game afterwards.
@@ -1227,7 +1227,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for Geisha.
- Added support for Gregory and the Hot Air Balloon.
- Added support for Magic Tales: Liam Finds a Story.
- - Added support for Once Upon A Time: Little Red Riding Hood
+ - Added support for Once Upon A Time: Little Red Riding Hood.
- Added support for Sleeping Cub's Test of Courage.
- Added support for Soltys.
- Added support for The Princess and the Crab.
@@ -1263,7 +1263,7 @@ For a more comprehensive changelog of the latest experimental code, see:
in scene with "von Braun").
Gob:
- - Fixed a crash in Lost in Time
+ - Fixed a crash in Lost in Time.
- Rewrote the AdLib player. Enabled the now working MDY player in
Fascination and Geisha.
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